Remove unused parameter.
[chromium-blink-merge.git] / ui / surface / transport_dib.h
blobfa2d13283e12d1883a59eef434888bb01886c61a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_SURFACE_TRANSPORT_DIB_H_
6 #define UI_SURFACE_TRANSPORT_DIB_H_
8 #include "base/basictypes.h"
9 #include "base/memory/shared_memory.h"
10 #include "ui/surface/surface_export.h"
12 #if defined(OS_WIN)
13 #include <windows.h>
14 #endif
16 class SkCanvas;
18 // -----------------------------------------------------------------------------
19 // A TransportDIB is a block of memory that is used to transport pixels
20 // between processes: from the renderer process to the browser, and
21 // between renderer and plugin processes.
22 // -----------------------------------------------------------------------------
23 class SURFACE_EXPORT TransportDIB {
24 public:
25 ~TransportDIB();
27 // Two typedefs are defined. A Handle is the type which can be sent over
28 // the wire so that the remote side can map the transport DIB. The Id typedef
29 // is sufficient to identify the transport DIB when you know that the remote
30 // side already may have it mapped.
31 #if defined(OS_WIN)
32 typedef HANDLE Handle;
33 // On Windows, the Id type includes a sequence number (epoch) to solve an ABA
34 // issue:
35 // 1) Process A creates a transport DIB with HANDLE=1 and sends to B.
36 // 2) Process B maps the transport DIB and caches 1 -> DIB.
37 // 3) Process A closes the transport DIB and creates a new one. The new DIB
38 // is also assigned HANDLE=1.
39 // 4) Process A sends the Handle to B, but B incorrectly believes that it
40 // already has it cached.
41 struct HandleAndSequenceNum {
42 HandleAndSequenceNum()
43 : handle(NULL),
44 sequence_num(0) {
47 HandleAndSequenceNum(HANDLE h, uint32 seq_num)
48 : handle(h),
49 sequence_num(seq_num) {
52 bool operator==(const HandleAndSequenceNum& other) const {
53 return other.handle == handle && other.sequence_num == sequence_num;
56 bool operator<(const HandleAndSequenceNum& other) const {
57 // Use the lexicographic order on the tuple <handle, sequence_num>.
58 if (other.handle != handle)
59 return other.handle < handle;
60 return other.sequence_num < sequence_num;
63 HANDLE handle;
64 uint32 sequence_num;
66 typedef HandleAndSequenceNum Id;
68 // Returns a default, invalid handle, that is meant to indicate a missing
69 // Transport DIB.
70 static Handle DefaultHandleValue() { return NULL; }
71 #else // OS_POSIX
72 typedef base::SharedMemoryHandle Handle;
73 // On POSIX, the inode number of the backing file is used as an id.
74 #if defined(OS_ANDROID)
75 typedef base::SharedMemoryHandle Id;
76 #else
77 typedef base::SharedMemoryId Id;
78 #endif
80 // Returns a default, invalid handle, that is meant to indicate a missing
81 // Transport DIB.
82 static Handle DefaultHandleValue() { return Handle(); }
83 #endif
85 // Create a new TransportDIB, returning NULL on failure.
87 // The size is the minimum size in bytes of the memory backing the transport
88 // DIB (we may actually allocate more than that to give us better reuse when
89 // cached).
91 // The sequence number is used to uniquely identify the transport DIB. It
92 // should be unique for all transport DIBs ever created in the same
93 // renderer.
94 static TransportDIB* Create(size_t size, uint32 sequence_num);
96 // Map the referenced transport DIB. The caller owns the returned object.
97 // Returns NULL on failure.
98 static TransportDIB* Map(Handle transport_dib);
100 // Create a new |TransportDIB| with a handle to the shared memory. This
101 // always returns a valid pointer. The DIB is not mapped.
102 static TransportDIB* CreateWithHandle(Handle handle);
104 // Returns true if the handle is valid.
105 static bool is_valid_handle(Handle dib);
107 // Returns true if the ID refers to a valid dib.
108 static bool is_valid_id(Id id);
110 // Returns a canvas using the memory of this TransportDIB. The returned
111 // pointer will be owned by the caller. The bitmap will be of the given size,
112 // which should fit inside this memory.
114 // On POSIX, this |TransportDIB| will be mapped if not already. On Windows,
115 // this |TransportDIB| will NOT be mapped and should not be mapped prior,
116 // because PlatformCanvas will map the file internally.
118 // Will return NULL on allocation failure. This could be because the image
119 // is too large to map into the current process' address space.
120 SkCanvas* GetPlatformCanvas(int w, int h);
122 // Map the DIB into the current process if it is not already. This is used to
123 // map a DIB that has already been created. Returns true if the DIB is mapped.
124 bool Map();
126 // Return a pointer to the shared memory.
127 void* memory() const;
129 // Return the maximum size of the shared memory. This is not the amount of
130 // data which is valid, you have to know that via other means, this is simply
131 // the maximum amount that /could/ be valid.
132 size_t size() const { return size_; }
134 // Return the identifier which can be used to refer to this shared memory
135 // on the wire.
136 Id id() const;
138 // Return a handle to the underlying shared memory. This can be sent over the
139 // wire to give this transport DIB to another process.
140 Handle handle() const;
142 private:
143 TransportDIB();
145 // Verifies that the dib can hold a canvas of the requested dimensions.
146 bool VerifyCanvasSize(int w, int h);
148 explicit TransportDIB(base::SharedMemoryHandle dib);
149 base::SharedMemory shared_memory_;
150 uint32 sequence_num_;
151 size_t size_; // length, in bytes
153 DISALLOW_COPY_AND_ASSIGN(TransportDIB);
156 #endif // UI_SURFACE_TRANSPORT_DIB_H_