1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/wm/core/coordinate_conversion.h"
7 #include "ui/aura/client/screen_position_client.h"
8 #include "ui/gfx/geometry/point.h"
12 void ConvertPointToScreen(const aura::Window
* window
, gfx::Point
* point
) {
14 DCHECK(window
->GetRootWindow());
15 DCHECK(aura::client::GetScreenPositionClient(window
->GetRootWindow()));
16 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
17 ConvertPointToScreen(window
, point
);
20 void ConvertPointFromScreen(const aura::Window
* window
,
21 gfx::Point
* point_in_screen
) {
23 DCHECK(window
->GetRootWindow());
24 DCHECK(aura::client::GetScreenPositionClient(window
->GetRootWindow()));
25 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
26 ConvertPointFromScreen(window
, point_in_screen
);