Make Mac pinch thresholding apply only to zoom (Chromium side)
[chromium-blink-merge.git] / ppapi / tests / test_fullscreen.cc
blob1d57dd495a01279fbbbb56480887df88036f5dbd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_fullscreen.h"
7 #include <stdio.h>
8 #include <string.h>
9 #include <string>
11 #include "ppapi/c/ppb_fullscreen.h"
12 #include "ppapi/cpp/image_data.h"
13 #include "ppapi/cpp/input_event.h"
14 #include "ppapi/cpp/instance.h"
15 #include "ppapi/cpp/module.h"
16 #include "ppapi/cpp/point.h"
17 #include "ppapi/tests/test_utils.h"
18 #include "ppapi/tests/testing_instance.h"
20 REGISTER_TEST_CASE(Fullscreen);
22 namespace {
24 const ColorPremul kSheerBlue = { 0x88, 0x00, 0x00, 0x88 };
25 const ColorPremul kOpaqueYellow = { 0xFF, 0xFF, 0xFF, 0x00 };
26 const int kBytesPerPixel = sizeof(uint32_t); // 4 bytes for BGRA or RGBA.
28 uint32_t FormatColor(PP_ImageDataFormat format, ColorPremul color) {
29 if (format == PP_IMAGEDATAFORMAT_BGRA_PREMUL)
30 return (color.A << 24) | (color.R << 16) | (color.G << 8) | (color.B);
31 else if (format == PP_IMAGEDATAFORMAT_RGBA_PREMUL)
32 return (color.A << 24) | (color.B << 16) | (color.G << 8) | (color.R);
33 else
34 return 0;
37 bool HasMidScreen(const pp::Rect& position, const pp::Size& screen_size) {
38 static int32_t mid_x = screen_size.width() / 2;
39 static int32_t mid_y = screen_size.height() / 2;
40 return (position.Contains(mid_x, mid_y));
43 void FlushCallbackCheckImageData(void* data, int32_t result) {
44 static_cast<TestFullscreen*>(data)->CheckPluginPaint();
47 } // namespace
49 TestFullscreen::TestFullscreen(TestingInstance* instance)
50 : TestCase(instance),
51 error_(),
52 screen_mode_(instance),
53 painted_color_(0),
54 fullscreen_pending_(false),
55 normal_pending_(false),
56 fullscreen_event_(instance->pp_instance()),
57 normal_event_(instance->pp_instance()) {
58 screen_mode_.GetScreenSize(&screen_size_);
61 bool TestFullscreen::Init() {
62 if (screen_size_.IsEmpty()) {
63 instance_->AppendError("Failed to initialize screen_size_");
64 return false;
66 graphics2d_ = pp::Graphics2D(instance_, screen_size_, true);
67 if (!instance_->BindGraphics(graphics2d_)) {
68 instance_->AppendError("Failed to initialize graphics2d_");
69 return false;
71 return CheckTestingInterface();
74 void TestFullscreen::RunTests(const std::string& filter) {
75 RUN_TEST(GetScreenSize, filter);
76 RUN_TEST(NormalToFullscreenToNormal, filter);
79 bool TestFullscreen::GotError() {
80 return !error_.empty();
83 std::string TestFullscreen::Error() {
84 std::string last_error = error_;
85 error_.clear();
86 return last_error;
89 // TODO(polina): consider adding custom logic to JS for this test to
90 // get screen.width and screen.height and postMessage those to this code,
91 // so the dimensions can be checked exactly.
92 std::string TestFullscreen::TestGetScreenSize() {
93 if (screen_size_.width() < 320 || screen_size_.width() > 2560)
94 return ReportError("screen_size.width()", screen_size_.width());
95 if (screen_size_.height() < 200 || screen_size_.height() > 2048)
96 return ReportError("screen_size.height()", screen_size_.height());
97 PASS();
100 std::string TestFullscreen::TestNormalToFullscreenToNormal() {
101 // 0. Start in normal mode.
102 if (screen_mode_.IsFullscreen())
103 return ReportError("IsFullscreen() at start", true);
105 // 1. Switch to fullscreen.
106 // This is only allowed within a context of a user gesture (e.g. mouse click).
107 if (screen_mode_.SetFullscreen(true))
108 return ReportError("SetFullscreen(true) outside of user gesture", true);
109 // Trigger another call to SetFullscreen(true) from HandleInputEvent().
110 // The transition is asynchronous and ends at the next DidChangeView().
111 instance_->RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
112 SimulateUserGesture();
113 // DidChangeView() will call the callback once in fullscreen mode.
114 fullscreen_event_.Wait();
115 if (GotError())
116 return Error();
117 if (fullscreen_pending_)
118 return "fullscreen_pending_ has not been reset";
119 if (!screen_mode_.IsFullscreen())
120 return ReportError("IsFullscreen() in fullscreen", false);
122 // 2. Stay in fullscreen. No change.
123 if (screen_mode_.SetFullscreen(true))
124 return ReportError("SetFullscreen(true) in fullscreen", true);
125 if (!screen_mode_.IsFullscreen())
126 return ReportError("IsFullscreen() in fullscreen^2", false);
128 // 3. Switch to normal.
129 // The transition is asynchronous and ends at DidChangeView().
130 // No graphics devices can be bound while in transition.
131 normal_pending_ = true;
132 if (!screen_mode_.SetFullscreen(false))
133 return ReportError("SetFullscreen(false) in fullscreen", false);
134 // DidChangeView() will signal once out of fullscreen mode.
135 normal_event_.Wait();
136 if (GotError())
137 return Error();
138 if (normal_pending_)
139 return "normal_pending_ has not been reset";
140 if (screen_mode_.IsFullscreen())
141 return ReportError("IsFullscreen() in normal", true);
143 // 4. Stay in normal. No change.
144 if (screen_mode_.SetFullscreen(false))
145 return ReportError("SetFullscreen(false) in normal", true);
146 if (screen_mode_.IsFullscreen())
147 return ReportError("IsFullscreen() in normal^2", true);
149 PASS();
152 void TestFullscreen::SimulateUserGesture() {
153 pp::Point plugin_center(
154 normal_position_.x() + normal_position_.width() / 2,
155 normal_position_.y() + normal_position_.height() / 2);
156 pp::Point mouse_movement;
157 pp::MouseInputEvent input_event(
158 instance_,
159 PP_INPUTEVENT_TYPE_MOUSEDOWN,
160 0, // time_stamp
161 0, // modifiers
162 PP_INPUTEVENT_MOUSEBUTTON_LEFT,
163 plugin_center,
164 1, // click_count
165 mouse_movement);
167 testing_interface_->SimulateInputEvent(instance_->pp_instance(),
168 input_event.pp_resource());
171 void TestFullscreen::FailFullscreenTest(const std::string& error) {
172 error_ = error;
173 fullscreen_event_.Signal();
176 void TestFullscreen::FailNormalTest(const std::string& error) {
177 error_ = error;
178 normal_event_.Signal();
181 void TestFullscreen::PassFullscreenTest() {
182 fullscreen_event_.Signal();
185 void TestFullscreen::PassNormalTest() {
186 normal_event_.Signal();
189 // Transition to fullscreen can only happen when processing a user gesture.
190 bool TestFullscreen::HandleInputEvent(const pp::InputEvent& event) {
191 // We only let mouse events through and only mouse clicks count.
192 if (event.GetType() != PP_INPUTEVENT_TYPE_MOUSEDOWN &&
193 event.GetType() != PP_INPUTEVENT_TYPE_MOUSEUP)
194 return false;
195 // We got the gesture. No need to handle any more events.
196 instance_->ClearInputEventRequest(PP_INPUTEVENT_CLASS_MOUSE);
197 if (screen_mode_.IsFullscreen()) {
198 FailFullscreenTest(
199 ReportError("IsFullscreen() before fullscreen transition", true));
200 return false;
202 fullscreen_pending_ = true;
203 if (!screen_mode_.SetFullscreen(true)) {
204 FailFullscreenTest(ReportError("SetFullscreen(true) in normal", false));
205 return false;
207 // DidChangeView() will complete the transition to fullscreen.
208 return false;
211 bool TestFullscreen::PaintPlugin(pp::Size size, ColorPremul color) {
212 painted_size_ = size;
213 PP_ImageDataFormat image_format = pp::ImageData::GetNativeImageDataFormat();
214 painted_color_ = FormatColor(image_format, color);
215 if (painted_color_ == 0)
216 return false;
217 pp::Point origin(0, 0);
219 pp::ImageData image(instance_, image_format, size, false);
220 if (image.is_null())
221 return false;
222 uint32_t* pixels = static_cast<uint32_t*>(image.data());
223 int num_pixels = image.stride() / kBytesPerPixel * image.size().height();
224 for (int i = 0; i < num_pixels; i++)
225 pixels[i] = painted_color_;
226 graphics2d_.PaintImageData(image, origin);
227 pp::CompletionCallback cc(FlushCallbackCheckImageData, this);
228 if (graphics2d_.Flush(cc) != PP_OK_COMPLETIONPENDING)
229 return false;
231 return true;
234 void TestFullscreen::CheckPluginPaint() {
235 PP_ImageDataFormat image_format = pp::ImageData::GetNativeImageDataFormat();
236 pp::ImageData readback(instance_, image_format, painted_size_, false);
237 pp::Point origin(0, 0);
238 if (readback.is_null() ||
239 PP_TRUE != testing_interface_->ReadImageData(graphics2d_.pp_resource(),
240 readback.pp_resource(),
241 &origin.pp_point())) {
242 error_ = "Can't read plugin image";
243 return;
245 for (int y = 0; y < painted_size_.height(); y++) {
246 for (int x = 0; x < painted_size_.width(); x++) {
247 uint32_t* readback_color = readback.GetAddr32(pp::Point(x, y));
248 if (painted_color_ != *readback_color) {
249 error_ = "Plugin image contains incorrect pixel value";
250 return;
254 if (screen_mode_.IsFullscreen())
255 PassFullscreenTest();
256 else
257 PassNormalTest();
260 // Transitions to/from fullscreen is asynchronous ending at DidChangeView.
261 // The number of calls to DidChangeView during fullscreen / normal transitions
262 // isn't specified by the API. The test waits until it the screen has
263 // transitioned to the desired state.
265 // WebKit does not change the plugin size, but Pepper does explicitly set
266 // it to screen width and height when SetFullscreen(true) is called and
267 // resets it back when ViewChanged is received indicating that we exited
268 // fullscreen.
270 // NOTE: The number of DidChangeView calls for <object> might be different.
271 // TODO(bbudge) Figure out how to test that the plugin positon eventually
272 // changes to normal_position_.
273 void TestFullscreen::DidChangeView(const pp::View& view) {
274 pp::Rect position = view.GetRect();
275 pp::Rect clip = view.GetClipRect();
277 if (normal_position_.IsEmpty())
278 normal_position_ = position;
280 bool is_fullscreen = screen_mode_.IsFullscreen();
281 if (fullscreen_pending_ && is_fullscreen) {
282 fullscreen_pending_ = false;
283 if (!HasMidScreen(position, screen_size_))
284 FailFullscreenTest("DidChangeView is not in the middle of the screen");
285 else if (position.size() != screen_size_)
286 FailFullscreenTest("DidChangeView does not have screen size");
287 // NOTE: we cannot reliably test for clip size being equal to the screen
288 // because it might be affected by JS console, info bars, etc.
289 else if (!instance_->BindGraphics(graphics2d_))
290 FailFullscreenTest("Failed to BindGraphics() in fullscreen");
291 else if (!PaintPlugin(position.size(), kOpaqueYellow))
292 FailFullscreenTest("Failed to paint plugin image in fullscreen");
293 } else if (normal_pending_ && !is_fullscreen) {
294 normal_pending_ = false;
295 if (screen_mode_.IsFullscreen())
296 FailNormalTest("DidChangeview is in fullscreen");
297 else if (!instance_->BindGraphics(graphics2d_))
298 FailNormalTest("Failed to BindGraphics() in normal");
299 else if (!PaintPlugin(position.size(), kSheerBlue))
300 FailNormalTest("Failed to paint plugin image in normal");