1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/rappor/reports.h"
7 #include "base/logging.h"
8 #include "base/rand_util.h"
9 #include "components/rappor/byte_vector_utils.h"
10 #include "components/rappor/rappor_parameters.h"
16 ByteVector
GenerateReport(const std::string
& secret
,
17 const RapporParameters
& parameters
,
18 const ByteVector
& value
) {
19 // Generate a deterministically random mask of fake data using the
20 // client's secret key + real data as a seed. The inclusion of the secret
21 // in the seed avoids correlations between real and fake data.
22 // The seed isn't a human-readable string.
23 const std::string personalization_string
=
24 std::string(value
.begin(), value
.end());
25 HmacByteVectorGenerator
hmac_generator(value
.size(), secret
,
26 personalization_string
);
27 const ByteVector fake_mask
=
28 hmac_generator
.GetWeightedRandomByteVector(parameters
.fake_prob
);
29 ByteVector fake_bits
=
30 hmac_generator
.GetWeightedRandomByteVector(parameters
.fake_one_prob
);
32 // Redact most of the real data by replacing it with the fake data, hiding
33 // and limiting the amount of information an individual client reports on.
34 const ByteVector
* fake_and_redacted_bits
=
35 ByteVectorMerge(fake_mask
, value
, &fake_bits
);
37 // Generate biased coin flips for each bit.
38 ByteVectorGenerator
coin_generator(value
.size());
39 const ByteVector zero_coins
=
40 coin_generator
.GetWeightedRandomByteVector(parameters
.zero_coin_prob
);
41 ByteVector one_coins
=
42 coin_generator
.GetWeightedRandomByteVector(parameters
.one_coin_prob
);
44 // Create a randomized response report on the fake and redacted data, sending
45 // the outcome of flipping a zero coin for the zero bits in that data, and of
46 // flipping a one coin for the one bits in that data, as the final report.
47 return *ByteVectorMerge(*fake_and_redacted_bits
, zero_coins
, &one_coins
);
50 } // namespace internal