Disable TabDragController tests that fail with a real compositor.
[chromium-blink-merge.git] / ash / wm / header_painter.cc
blobd5da222741423eb6c8ef44320649d4be3a90a4f1
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/header_painter.h"
7 #include <vector>
9 #include "ash/root_window_controller.h"
10 #include "ash/wm/caption_buttons/frame_caption_button_container_view.h"
11 #include "base/logging.h" // DCHECK
12 #include "grit/ash_resources.h"
13 #include "third_party/skia/include/core/SkCanvas.h"
14 #include "third_party/skia/include/core/SkColor.h"
15 #include "third_party/skia/include/core/SkPaint.h"
16 #include "third_party/skia/include/core/SkPath.h"
17 #include "ui/aura/window.h"
18 #include "ui/base/hit_test.h"
19 #include "ui/base/resource/resource_bundle.h"
20 #include "ui/base/theme_provider.h"
21 #include "ui/gfx/animation/slide_animation.h"
22 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/font.h"
24 #include "ui/gfx/image/image.h"
25 #include "ui/gfx/screen.h"
26 #include "ui/gfx/skia_util.h"
27 #include "ui/views/widget/widget.h"
28 #include "ui/views/widget/widget_delegate.h"
30 using aura::Window;
31 using views::Widget;
33 namespace {
34 // Space between left edge of window and popup window icon.
35 const int kIconOffsetX = 9;
36 // Height and width of window icon.
37 const int kIconSize = 16;
38 // Space between the title text and the caption buttons.
39 const int kTitleLogoSpacing = 5;
40 // Space between window icon and title text.
41 const int kTitleIconOffsetX = 5;
42 // Space between window edge and title text, when there is no icon.
43 const int kTitleNoIconOffsetX = 8;
44 // Color for the non-maximized window title text.
45 const SkColor kNonMaximizedWindowTitleTextColor = SkColorSetRGB(40, 40, 40);
46 // Color for the maximized window title text.
47 const SkColor kMaximizedWindowTitleTextColor = SK_ColorWHITE;
48 // Size of header/content separator line below the header image.
49 const int kHeaderContentSeparatorSize = 1;
50 // Color of header bottom edge line.
51 const SkColor kHeaderContentSeparatorColor = SkColorSetRGB(128, 128, 128);
52 // In the pre-Ash era the web content area had a frame along the left edge, so
53 // user-generated theme images for the new tab page assume they are shifted
54 // right relative to the header. Now that we have removed the left edge frame
55 // we need to copy the theme image for the window header from a few pixels
56 // inset to preserve alignment with the NTP image, or else we'll break a bunch
57 // of existing themes. We do something similar on OS X for the same reason.
58 const int kThemeFrameImageInsetX = 5;
59 // Duration of crossfade animation for activating and deactivating frame.
60 const int kActivationCrossfadeDurationMs = 200;
62 // Tiles an image into an area, rounding the top corners. Samples |image|
63 // starting |image_inset_x| pixels from the left of the image.
64 void TileRoundRect(gfx::Canvas* canvas,
65 const gfx::ImageSkia& image,
66 const SkPaint& paint,
67 const gfx::Rect& bounds,
68 int top_left_corner_radius,
69 int top_right_corner_radius,
70 int image_inset_x) {
71 SkRect rect = gfx::RectToSkRect(bounds);
72 const SkScalar kTopLeftRadius = SkIntToScalar(top_left_corner_radius);
73 const SkScalar kTopRightRadius = SkIntToScalar(top_right_corner_radius);
74 SkScalar radii[8] = {
75 kTopLeftRadius, kTopLeftRadius, // top-left
76 kTopRightRadius, kTopRightRadius, // top-right
77 0, 0, // bottom-right
78 0, 0}; // bottom-left
79 SkPath path;
80 path.addRoundRect(rect, radii, SkPath::kCW_Direction);
81 canvas->DrawImageInPath(image, -image_inset_x, 0, path, paint);
84 // Tiles |frame_image| and |frame_overlay_image| into an area, rounding the top
85 // corners.
86 void PaintFrameImagesInRoundRect(gfx::Canvas* canvas,
87 const gfx::ImageSkia* frame_image,
88 const gfx::ImageSkia* frame_overlay_image,
89 const SkPaint& paint,
90 const gfx::Rect& bounds,
91 int corner_radius,
92 int image_inset_x) {
93 SkXfermode::Mode normal_mode;
94 SkXfermode::AsMode(NULL, &normal_mode);
96 // If |paint| is using an unusual SkXfermode::Mode (this is the case while
97 // crossfading), we must create a new canvas to overlay |frame_image| and
98 // |frame_overlay_image| using |normal_mode| and then paint the result
99 // using the unusual mode. We try to avoid this because creating a new
100 // browser-width canvas is expensive.
101 bool fast_path = (!frame_overlay_image ||
102 SkXfermode::IsMode(paint.getXfermode(), normal_mode));
103 if (fast_path) {
104 TileRoundRect(canvas, *frame_image, paint, bounds, corner_radius,
105 corner_radius, image_inset_x);
107 if (frame_overlay_image) {
108 // Adjust |bounds| such that |frame_overlay_image| is not tiled.
109 gfx::Rect overlay_bounds = bounds;
110 overlay_bounds.Intersect(
111 gfx::Rect(bounds.origin(), frame_overlay_image->size()));
112 int top_left_corner_radius = corner_radius;
113 int top_right_corner_radius = corner_radius;
114 if (overlay_bounds.width() < bounds.width() - corner_radius)
115 top_right_corner_radius = 0;
116 TileRoundRect(canvas, *frame_overlay_image, paint, overlay_bounds,
117 top_left_corner_radius, top_right_corner_radius, 0);
119 } else {
120 gfx::Canvas temporary_canvas(bounds.size(), canvas->image_scale(), false);
121 temporary_canvas.TileImageInt(*frame_image,
122 image_inset_x, 0,
123 0, 0,
124 bounds.width(), bounds.height());
125 temporary_canvas.DrawImageInt(*frame_overlay_image, 0, 0);
126 TileRoundRect(canvas, gfx::ImageSkia(temporary_canvas.ExtractImageRep()),
127 paint, bounds, corner_radius, corner_radius, 0);
131 } // namespace
133 namespace ash {
135 ///////////////////////////////////////////////////////////////////////////////
136 // HeaderPainter, public:
138 HeaderPainter::HeaderPainter()
139 : frame_(NULL),
140 header_view_(NULL),
141 window_icon_(NULL),
142 caption_button_container_(NULL),
143 header_height_(0),
144 top_left_corner_(NULL),
145 top_edge_(NULL),
146 top_right_corner_(NULL),
147 header_left_edge_(NULL),
148 header_right_edge_(NULL),
149 previous_theme_frame_id_(0),
150 previous_theme_frame_overlay_id_(0),
151 crossfade_theme_frame_id_(0),
152 crossfade_theme_frame_overlay_id_(0) {}
154 HeaderPainter::~HeaderPainter() {
157 void HeaderPainter::Init(
158 views::Widget* frame,
159 views::View* header_view,
160 views::View* window_icon,
161 FrameCaptionButtonContainerView* caption_button_container) {
162 DCHECK(frame);
163 DCHECK(header_view);
164 // window_icon may be NULL.
165 DCHECK(caption_button_container);
166 frame_ = frame;
167 header_view_ = header_view;
168 window_icon_ = window_icon;
169 caption_button_container_ = caption_button_container;
171 // Window frame image parts.
172 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
173 top_left_corner_ =
174 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_LEFT).ToImageSkia();
175 top_edge_ =
176 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP).ToImageSkia();
177 top_right_corner_ =
178 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_TOP_RIGHT).ToImageSkia();
179 header_left_edge_ =
180 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_LEFT).ToImageSkia();
181 header_right_edge_ =
182 rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_RIGHT).ToImageSkia();
185 // static
186 gfx::Rect HeaderPainter::GetBoundsForClientView(
187 int header_height,
188 const gfx::Rect& window_bounds) {
189 gfx::Rect client_bounds(window_bounds);
190 client_bounds.Inset(0, header_height, 0, 0);
191 return client_bounds;
194 // static
195 gfx::Rect HeaderPainter::GetWindowBoundsForClientBounds(
196 int header_height,
197 const gfx::Rect& client_bounds) {
198 gfx::Rect window_bounds(client_bounds);
199 window_bounds.Inset(0, -header_height, 0, 0);
200 if (window_bounds.y() < 0)
201 window_bounds.set_y(0);
202 return window_bounds;
205 int HeaderPainter::NonClientHitTest(const gfx::Point& point) const {
206 gfx::Point point_in_header_view(point);
207 views::View::ConvertPointFromWidget(header_view_, &point_in_header_view);
208 if (!GetHeaderLocalBounds().Contains(point_in_header_view))
209 return HTNOWHERE;
210 if (caption_button_container_->visible()) {
211 gfx::Point point_in_caption_button_container(point);
212 views::View::ConvertPointFromWidget(caption_button_container_,
213 &point_in_caption_button_container);
214 int component = caption_button_container_->NonClientHitTest(
215 point_in_caption_button_container);
216 if (component != HTNOWHERE)
217 return component;
219 // Caption is a safe default.
220 return HTCAPTION;
223 int HeaderPainter::GetMinimumHeaderWidth() const {
224 // Ensure we have enough space for the window icon and buttons. We allow
225 // the title string to collapse to zero width.
226 return GetTitleOffsetX() +
227 caption_button_container_->GetMinimumSize().width();
230 int HeaderPainter::GetRightInset() const {
231 return caption_button_container_->GetPreferredSize().width();
234 int HeaderPainter::GetThemeBackgroundXInset() const {
235 return kThemeFrameImageInsetX;
238 void HeaderPainter::PaintHeader(gfx::Canvas* canvas,
239 int theme_frame_id,
240 int theme_frame_overlay_id) {
241 bool initial_paint = (previous_theme_frame_id_ == 0);
242 if (!initial_paint &&
243 (previous_theme_frame_id_ != theme_frame_id ||
244 previous_theme_frame_overlay_id_ != theme_frame_overlay_id)) {
245 aura::Window* parent = frame_->GetNativeWindow()->parent();
246 // Don't animate the header if the parent (a workspace) is already
247 // animating. Doing so results in continually painting during the animation
248 // and gives a slower frame rate.
249 // TODO(sky): expose a better way to determine this rather than assuming
250 // the parent is a workspace.
251 bool parent_animating = parent &&
252 (parent->layer()->GetAnimator()->IsAnimatingProperty(
253 ui::LayerAnimationElement::OPACITY) ||
254 parent->layer()->GetAnimator()->IsAnimatingProperty(
255 ui::LayerAnimationElement::VISIBILITY));
256 if (!parent_animating) {
257 crossfade_animation_.reset(new gfx::SlideAnimation(this));
258 crossfade_theme_frame_id_ = previous_theme_frame_id_;
259 crossfade_theme_frame_overlay_id_ = previous_theme_frame_overlay_id_;
260 crossfade_animation_->SetSlideDuration(kActivationCrossfadeDurationMs);
261 crossfade_animation_->Show();
262 } else {
263 crossfade_animation_.reset();
267 ui::ThemeProvider* theme_provider = frame_->GetThemeProvider();
268 gfx::ImageSkia* theme_frame = theme_provider->GetImageSkiaNamed(
269 theme_frame_id);
270 gfx::ImageSkia* theme_frame_overlay = NULL;
271 if (theme_frame_overlay_id != 0) {
272 theme_frame_overlay = theme_provider->GetImageSkiaNamed(
273 theme_frame_overlay_id);
276 int corner_radius = GetHeaderCornerRadius();
277 SkPaint paint;
279 if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
280 gfx::ImageSkia* crossfade_theme_frame =
281 theme_provider->GetImageSkiaNamed(crossfade_theme_frame_id_);
282 gfx::ImageSkia* crossfade_theme_frame_overlay = NULL;
283 if (crossfade_theme_frame_overlay_id_ != 0) {
284 crossfade_theme_frame_overlay = theme_provider->GetImageSkiaNamed(
285 crossfade_theme_frame_overlay_id_);
287 if (!crossfade_theme_frame ||
288 (crossfade_theme_frame_overlay_id_ != 0 &&
289 !crossfade_theme_frame_overlay)) {
290 // Reset the animation. This case occurs when the user switches the theme
291 // that they are using.
292 crossfade_animation_.reset();
293 } else {
294 int old_alpha = crossfade_animation_->CurrentValueBetween(255, 0);
295 int new_alpha = 255 - old_alpha;
297 // Draw the old header background, clipping the corners to be rounded.
298 paint.setAlpha(old_alpha);
299 paint.setXfermodeMode(SkXfermode::kPlus_Mode);
300 PaintFrameImagesInRoundRect(canvas,
301 crossfade_theme_frame,
302 crossfade_theme_frame_overlay,
303 paint,
304 GetHeaderLocalBounds(),
305 corner_radius,
306 GetThemeBackgroundXInset());
308 paint.setAlpha(new_alpha);
312 // Draw the header background, clipping the corners to be rounded.
313 PaintFrameImagesInRoundRect(canvas,
314 theme_frame,
315 theme_frame_overlay,
316 paint,
317 GetHeaderLocalBounds(),
318 corner_radius,
319 GetThemeBackgroundXInset());
321 previous_theme_frame_id_ = theme_frame_id;
322 previous_theme_frame_overlay_id_ = theme_frame_overlay_id;
324 // We don't need the extra lightness in the edges when the window is maximized
325 // or fullscreen.
326 if (frame_->IsMaximized() || frame_->IsFullscreen())
327 return;
329 // Draw the top corners and edge.
330 int top_left_width = top_left_corner_->width();
331 int top_left_height = top_left_corner_->height();
332 canvas->DrawImageInt(*top_left_corner_,
333 0, 0, top_left_width, top_left_height,
334 0, 0, top_left_width, top_left_height,
335 false);
336 canvas->TileImageInt(*top_edge_,
337 top_left_width,
339 header_view_->width() - top_left_width - top_right_corner_->width(),
340 top_edge_->height());
341 int top_right_height = top_right_corner_->height();
342 canvas->DrawImageInt(*top_right_corner_,
343 0, 0,
344 top_right_corner_->width(), top_right_height,
345 header_view_->width() - top_right_corner_->width(), 0,
346 top_right_corner_->width(), top_right_height,
347 false);
349 // Header left edge.
350 int header_left_height = theme_frame->height() - top_left_height;
351 canvas->TileImageInt(*header_left_edge_,
352 0, top_left_height,
353 header_left_edge_->width(), header_left_height);
355 // Header right edge.
356 int header_right_height = theme_frame->height() - top_right_height;
357 canvas->TileImageInt(*header_right_edge_,
358 header_view_->width() - header_right_edge_->width(),
359 top_right_height,
360 header_right_edge_->width(),
361 header_right_height);
363 // We don't draw edges around the content area. Web content goes flush
364 // to the edge of the window.
367 void HeaderPainter::PaintHeaderContentSeparator(gfx::Canvas* canvas) {
368 canvas->FillRect(gfx::Rect(0,
369 header_height_ - kHeaderContentSeparatorSize,
370 header_view_->width(),
371 kHeaderContentSeparatorSize),
372 kHeaderContentSeparatorColor);
375 int HeaderPainter::HeaderContentSeparatorSize() const {
376 return kHeaderContentSeparatorSize;
379 void HeaderPainter::PaintTitleBar(gfx::Canvas* canvas,
380 const gfx::Font& title_font) {
381 // The window icon is painted by its own views::View.
382 views::WidgetDelegate* delegate = frame_->widget_delegate();
383 if (delegate && delegate->ShouldShowWindowTitle()) {
384 gfx::Rect title_bounds = GetTitleBounds(title_font);
385 SkColor title_color = (frame_->IsMaximized() || frame_->IsFullscreen()) ?
386 kMaximizedWindowTitleTextColor : kNonMaximizedWindowTitleTextColor;
387 canvas->DrawStringInt(delegate->GetWindowTitle(),
388 title_font,
389 title_color,
390 header_view_->GetMirroredXForRect(title_bounds),
391 title_bounds.y(),
392 title_bounds.width(),
393 title_bounds.height(),
394 gfx::Canvas::NO_SUBPIXEL_RENDERING);
398 void HeaderPainter::LayoutHeader(bool shorter_layout) {
399 caption_button_container_->set_header_style(shorter_layout ?
400 FrameCaptionButtonContainerView::HEADER_STYLE_SHORT :
401 FrameCaptionButtonContainerView::HEADER_STYLE_TALL);
402 caption_button_container_->Layout();
404 gfx::Size caption_button_container_size =
405 caption_button_container_->GetPreferredSize();
406 caption_button_container_->SetBounds(
407 header_view_->width() - caption_button_container_size.width(),
409 caption_button_container_size.width(),
410 caption_button_container_size.height());
412 if (window_icon_) {
413 // Vertically center the window icon with respect to the caption button
414 // container.
415 int icon_offset_y =
416 GetCaptionButtonContainerCenterY() - window_icon_->height() / 2;
417 window_icon_->SetBounds(kIconOffsetX, icon_offset_y, kIconSize, kIconSize);
421 void HeaderPainter::SchedulePaintForTitle(const gfx::Font& title_font) {
422 header_view_->SchedulePaintInRect(GetTitleBounds(title_font));
425 void HeaderPainter::OnThemeChanged() {
426 // We do not cache the images for |previous_theme_frame_id_| and
427 // |previous_theme_frame_overlay_id_|. Changing the theme changes the images
428 // returned from ui::ThemeProvider for |previous_theme_frame_id_|
429 // and |previous_theme_frame_overlay_id_|. Reset the image ids to prevent
430 // starting a crossfade animation with these images.
431 previous_theme_frame_id_ = 0;
432 previous_theme_frame_overlay_id_ = 0;
434 if (crossfade_animation_.get() && crossfade_animation_->is_animating()) {
435 crossfade_animation_.reset();
436 header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
440 ///////////////////////////////////////////////////////////////////////////////
441 // gfx::AnimationDelegate overrides:
443 void HeaderPainter::AnimationProgressed(const gfx::Animation* animation) {
444 header_view_->SchedulePaintInRect(GetHeaderLocalBounds());
447 ///////////////////////////////////////////////////////////////////////////////
448 // HeaderPainter, private:
450 gfx::Rect HeaderPainter::GetHeaderLocalBounds() const {
451 return gfx::Rect(header_view_->width(), header_height_);
454 int HeaderPainter::GetTitleOffsetX() const {
455 return window_icon_ ?
456 window_icon_->bounds().right() + kTitleIconOffsetX :
457 kTitleNoIconOffsetX;
460 int HeaderPainter::GetCaptionButtonContainerCenterY() const {
461 return caption_button_container_->y() +
462 caption_button_container_->height() / 2;
465 int HeaderPainter::GetHeaderCornerRadius() const {
466 bool square_corners = (frame_->IsMaximized() || frame_->IsFullscreen());
467 const int kCornerRadius = 2;
468 return square_corners ? 0 : kCornerRadius;
471 gfx::Rect HeaderPainter::GetTitleBounds(const gfx::Font& title_font) {
472 int title_x = GetTitleOffsetX();
473 // Center the text with respect to the caption button container. This way it
474 // adapts to the caption button height and aligns exactly with the window
475 // icon. Don't use |window_icon_| for this computation as it may be NULL.
476 int title_y = GetCaptionButtonContainerCenterY() - title_font.GetHeight() / 2;
477 return gfx::Rect(
478 title_x,
479 std::max(0, title_y),
480 std::max(0, caption_button_container_->x() - kTitleLogoSpacing - title_x),
481 title_font.GetHeight());
484 } // namespace ash