1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/tabs/tab_strip.h"
16 #include "base/compiler_specific.h"
17 #include "base/metrics/histogram.h"
18 #include "base/stl_util.h"
19 #include "base/strings/utf_string_conversions.h"
20 #include "chrome/browser/defaults.h"
21 #include "chrome/browser/ui/host_desktop.h"
22 #include "chrome/browser/ui/tabs/tab_strip_model.h"
23 #include "chrome/browser/ui/view_ids.h"
24 #include "chrome/browser/ui/views/tabs/stacked_tab_strip_layout.h"
25 #include "chrome/browser/ui/views/tabs/tab.h"
26 #include "chrome/browser/ui/views/tabs/tab_drag_controller.h"
27 #include "chrome/browser/ui/views/tabs/tab_strip_controller.h"
28 #include "chrome/browser/ui/views/tabs/tab_strip_observer.h"
29 #include "chrome/browser/ui/views/touch_uma/touch_uma.h"
30 #include "content/public/browser/user_metrics.h"
31 #include "grit/generated_resources.h"
32 #include "grit/theme_resources.h"
33 #include "ui/base/accessibility/accessible_view_state.h"
34 #include "ui/base/default_theme_provider.h"
35 #include "ui/base/dragdrop/drag_drop_types.h"
36 #include "ui/base/l10n/l10n_util.h"
37 #include "ui/base/layout.h"
38 #include "ui/base/models/list_selection_model.h"
39 #include "ui/base/resource/resource_bundle.h"
40 #include "ui/gfx/animation/animation_container.h"
41 #include "ui/gfx/animation/throb_animation.h"
42 #include "ui/gfx/canvas.h"
43 #include "ui/gfx/display.h"
44 #include "ui/gfx/image/image_skia.h"
45 #include "ui/gfx/image/image_skia_operations.h"
46 #include "ui/gfx/path.h"
47 #include "ui/gfx/rect_conversions.h"
48 #include "ui/gfx/screen.h"
49 #include "ui/gfx/size.h"
50 #include "ui/views/controls/image_view.h"
51 #include "ui/views/mouse_watcher_view_host.h"
52 #include "ui/views/rect_based_targeting_utils.h"
53 #include "ui/views/view_model_utils.h"
54 #include "ui/views/widget/root_view.h"
55 #include "ui/views/widget/widget.h"
56 #include "ui/views/window/non_client_view.h"
59 #include "ui/gfx/win/hwnd_util.h"
60 #include "ui/views/widget/monitor_win.h"
61 #include "ui/views/win/hwnd_util.h"
62 #include "win8/util/win8_util.h"
65 using base::UserMetricsAction
;
66 using ui::DropTargetEvent
;
70 static const int kTabStripAnimationVSlop
= 40;
71 // Inactive tabs in a native frame are slightly transparent.
72 static const int kNativeFrameInactiveTabAlpha
= 200;
73 // If there are multiple tabs selected then make non-selected inactive tabs
74 // even more transparent.
75 static const int kNativeFrameInactiveTabAlphaMultiSelection
= 150;
77 // Alpha applied to all elements save the selected tabs.
78 static const int kInactiveTabAndNewTabButtonAlphaAsh
= 230;
79 static const int kInactiveTabAndNewTabButtonAlpha
= 255;
81 // Inverse ratio of the width of a tab edge to the width of the tab. When
82 // hovering over the left or right edge of a tab, the drop indicator will
83 // point between tabs.
84 static const int kTabEdgeRatioInverse
= 4;
86 // Size of the drop indicator.
87 static int drop_indicator_width
;
88 static int drop_indicator_height
;
90 static inline int Round(double x
) {
91 // Why oh why is this not in a standard header?
92 return static_cast<int>(floor(x
+ 0.5));
95 // Max number of stacked tabs.
96 static const int kMaxStackedCount
= 4;
98 // Padding between stacked tabs.
99 static const int kStackedPadding
= 6;
101 // See UpdateLayoutTypeFromMouseEvent() for a description of these.
102 #if !defined(USE_ASH)
103 const int kMouseMoveTimeMS
= 200;
104 const int kMouseMoveCountBeforeConsiderReal
= 3;
107 // Amount of time we delay before resizing after a close from a touch.
108 const int kTouchResizeLayoutTimeMS
= 2000;
110 // Horizontal offset for the new tab button to bring it closer to the
112 int newtab_button_h_offset() {
113 static int value
= -1;
115 switch (ui::GetDisplayLayout()) {
116 case ui::LAYOUT_DESKTOP
:
119 case ui::LAYOUT_TOUCH
:
129 // Vertical offset for the new tab button to bring it closer to the
131 int newtab_button_v_offset() {
132 static int value
= -1;
134 switch (ui::GetDisplayLayout()) {
135 case ui::LAYOUT_DESKTOP
:
138 case ui::LAYOUT_TOUCH
:
148 // Amount the left edge of a tab is offset from the rectangle of the tab's
149 // favicon/title/close box. Related to the width of IDR_TAB_ACTIVE_LEFT.
150 // Affects the size of the "V" between adjacent tabs.
152 static int value
= -1;
154 switch (ui::GetDisplayLayout()) {
155 case ui::LAYOUT_DESKTOP
:
158 case ui::LAYOUT_TOUCH
:
168 // The size of the new tab button must be hardcoded because we need to be
169 // able to lay it out before we are able to get its image from the
170 // ui::ThemeProvider. It also makes sense to do this, because the size of the
171 // new tab button should not need to be calculated dynamically.
172 int newtab_button_asset_width() {
173 static int value
= -1;
175 switch (ui::GetDisplayLayout()) {
176 case ui::LAYOUT_DESKTOP
:
179 case ui::LAYOUT_TOUCH
:
189 int newtab_button_asset_height() {
190 static int value
= -1;
192 switch (ui::GetDisplayLayout()) {
193 case ui::LAYOUT_DESKTOP
:
196 case ui::LAYOUT_TOUCH
:
206 // Amount to adjust the clip by when the tab is stacked before the active index.
207 int stacked_tab_left_clip() {
208 static int value
= -1;
210 switch (ui::GetDisplayLayout()) {
211 case ui::LAYOUT_DESKTOP
:
214 case ui::LAYOUT_TOUCH
:
224 // Amount to adjust the clip by when the tab is stacked after the active index.
225 int stacked_tab_right_clip() {
226 static int value
= -1;
228 switch (ui::GetDisplayLayout()) {
229 case ui::LAYOUT_DESKTOP
:
232 case ui::LAYOUT_TOUCH
:
242 base::string16
GetClipboardText() {
243 if (!ui::Clipboard::IsSupportedClipboardType(ui::CLIPBOARD_TYPE_SELECTION
))
244 return base::string16();
245 ui::Clipboard
* clipboard
= ui::Clipboard::GetForCurrentThread();
247 base::string16 clipboard_text
;
248 clipboard
->ReadText(ui::CLIPBOARD_TYPE_SELECTION
, &clipboard_text
);
249 return clipboard_text
;
252 // Animation delegate used when a dragged tab is released. When done sets the
253 // dragging state to false.
254 class ResetDraggingStateDelegate
255 : public views::BoundsAnimator::OwnedAnimationDelegate
{
257 explicit ResetDraggingStateDelegate(Tab
* tab
) : tab_(tab
) {
260 virtual void AnimationEnded(const gfx::Animation
* animation
) OVERRIDE
{
261 tab_
->set_dragging(false);
264 virtual void AnimationCanceled(const gfx::Animation
* animation
) OVERRIDE
{
265 tab_
->set_dragging(false);
271 DISALLOW_COPY_AND_ASSIGN(ResetDraggingStateDelegate
);
274 // If |dest| contains the point |point_in_source| the event handler from |dest|
275 // is returned. Otherwise NULL is returned.
276 views::View
* ConvertPointToViewAndGetEventHandler(
279 const gfx::Point
& point_in_source
) {
280 gfx::Point
dest_point(point_in_source
);
281 views::View::ConvertPointToTarget(source
, dest
, &dest_point
);
282 return dest
->HitTestPoint(dest_point
) ?
283 dest
->GetEventHandlerForPoint(dest_point
) : NULL
;
286 // Gets a tooltip handler for |point_in_source| from |dest|. Note that |dest|
287 // should return NULL if it does not contain the point.
288 views::View
* ConvertPointToViewAndGetTooltipHandler(
291 const gfx::Point
& point_in_source
) {
292 gfx::Point
dest_point(point_in_source
);
293 views::View::ConvertPointToTarget(source
, dest
, &dest_point
);
294 return dest
->GetTooltipHandlerForPoint(dest_point
);
297 TabDragController::EventSource
EventSourceFromEvent(
298 const ui::LocatedEvent
& event
) {
299 return event
.IsGestureEvent() ? TabDragController::EVENT_SOURCE_TOUCH
:
300 TabDragController::EVENT_SOURCE_MOUSE
;
305 ///////////////////////////////////////////////////////////////////////////////
308 // A subclass of button that hit-tests to the shape of the new tab button and
309 // does custom drawing.
311 class NewTabButton
: public views::ImageButton
{
313 NewTabButton(TabStrip
* tab_strip
, views::ButtonListener
* listener
);
314 virtual ~NewTabButton();
316 // Set the background offset used to match the background image to the frame
318 void set_background_offset(const gfx::Point
& offset
) {
319 background_offset_
= offset
;
323 // Overridden from views::View:
324 virtual bool HasHitTestMask() const OVERRIDE
;
325 virtual void GetHitTestMask(HitTestSource source
,
326 gfx::Path
* path
) const OVERRIDE
;
328 virtual void OnMouseReleased(const ui::MouseEvent
& event
) OVERRIDE
;
330 virtual void OnPaint(gfx::Canvas
* canvas
) OVERRIDE
;
332 // Overridden from ui::EventHandler:
333 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
;
336 bool ShouldUseNativeFrame() const;
337 gfx::ImageSkia
GetBackgroundImage(views::CustomButton::ButtonState state
,
338 ui::ScaleFactor scale_factor
) const;
339 gfx::ImageSkia
GetImageForState(views::CustomButton::ButtonState state
,
340 ui::ScaleFactor scale_factor
) const;
341 gfx::ImageSkia
GetImageForScale(ui::ScaleFactor scale_factor
) const;
343 // Tab strip that contains this button.
344 TabStrip
* tab_strip_
;
346 // The offset used to paint the background image.
347 gfx::Point background_offset_
;
349 // were we destroyed?
352 DISALLOW_COPY_AND_ASSIGN(NewTabButton
);
355 NewTabButton::NewTabButton(TabStrip
* tab_strip
, views::ButtonListener
* listener
)
356 : views::ImageButton(listener
),
357 tab_strip_(tab_strip
),
359 #if defined(OS_LINUX) && !defined(OS_CHROMEOS)
360 set_triggerable_event_flags(triggerable_event_flags() |
361 ui::EF_MIDDLE_MOUSE_BUTTON
);
365 NewTabButton::~NewTabButton() {
370 bool NewTabButton::HasHitTestMask() const {
371 // When the button is sized to the top of the tab strip we want the user to
372 // be able to click on complete bounds, and so don't return a custom hit
374 return !tab_strip_
->SizeTabButtonToTopOfTabStrip();
377 void NewTabButton::GetHitTestMask(HitTestSource source
, gfx::Path
* path
) const {
380 SkScalar w
= SkIntToScalar(width());
381 SkScalar v_offset
= SkIntToScalar(newtab_button_v_offset());
383 // These values are defined by the shape of the new tab image. Should that
384 // image ever change, these values will need to be updated. They're so
385 // custom it's not really worth defining constants for.
386 // These values are correct for regular and USE_ASH versions of the image.
387 path
->moveTo(0, v_offset
+ 1);
388 path
->lineTo(w
- 7, v_offset
+ 1);
389 path
->lineTo(w
- 4, v_offset
+ 4);
390 path
->lineTo(w
, v_offset
+ 16);
391 path
->lineTo(w
- 1, v_offset
+ 17);
392 path
->lineTo(7, v_offset
+ 17);
393 path
->lineTo(4, v_offset
+ 13);
394 path
->lineTo(0, v_offset
+ 1);
399 void NewTabButton::OnMouseReleased(const ui::MouseEvent
& event
) {
400 if (event
.IsOnlyRightMouseButton()) {
401 gfx::Point point
= event
.location();
402 views::View::ConvertPointToScreen(this, &point
);
403 bool destroyed
= false;
404 destroyed_
= &destroyed
;
405 gfx::ShowSystemMenuAtPoint(views::HWNDForView(this), point
);
410 SetState(views::CustomButton::STATE_NORMAL
);
413 views::ImageButton::OnMouseReleased(event
);
417 void NewTabButton::OnPaint(gfx::Canvas
* canvas
) {
418 gfx::ImageSkia image
=
419 GetImageForScale(ui::GetSupportedScaleFactor(canvas
->image_scale()));
420 canvas
->DrawImageInt(image
, 0, height() - image
.height());
423 void NewTabButton::OnGestureEvent(ui::GestureEvent
* event
) {
424 // Consume all gesture events here so that the parent (Tab) does not
425 // start consuming gestures.
426 views::ImageButton::OnGestureEvent(event
);
430 bool NewTabButton::ShouldUseNativeFrame() const {
431 return GetWidget() &&
432 GetWidget()->GetTopLevelWidget()->ShouldUseNativeFrame();
435 gfx::ImageSkia
NewTabButton::GetBackgroundImage(
436 views::CustomButton::ButtonState state
,
437 ui::ScaleFactor scale_factor
) const {
438 int background_id
= 0;
439 if (ShouldUseNativeFrame()) {
440 background_id
= IDR_THEME_TAB_BACKGROUND_V
;
441 } else if (tab_strip_
->controller()->IsIncognito()) {
442 background_id
= IDR_THEME_TAB_BACKGROUND_INCOGNITO
;
444 } else if (win8::IsSingleWindowMetroMode()) {
445 background_id
= IDR_THEME_TAB_BACKGROUND_V
;
448 background_id
= IDR_THEME_TAB_BACKGROUND
;
453 case views::CustomButton::STATE_NORMAL
:
454 case views::CustomButton::STATE_HOVERED
:
455 alpha
= ShouldUseNativeFrame() ? kNativeFrameInactiveTabAlpha
: 255;
457 case views::CustomButton::STATE_PRESSED
:
465 gfx::ImageSkia
* mask
=
466 GetThemeProvider()->GetImageSkiaNamed(IDR_NEWTAB_BUTTON_MASK
);
467 int height
= mask
->height();
468 int width
= mask
->width();
469 float scale
= ui::GetImageScale(scale_factor
);
470 // The canvas and mask has to use the same scale factor.
471 if (!mask
->HasRepresentation(scale
))
472 scale_factor
= ui::SCALE_FACTOR_100P
;
474 gfx::Canvas
canvas(gfx::Size(width
, height
), scale
, false);
476 // For custom images the background starts at the top of the tab strip.
477 // Otherwise the background starts at the top of the frame.
478 gfx::ImageSkia
* background
=
479 GetThemeProvider()->GetImageSkiaNamed(background_id
);
480 int offset_y
= GetThemeProvider()->HasCustomImage(background_id
) ?
481 0 : background_offset_
.y();
483 // The new tab background is mirrored in RTL mode, but the theme background
484 // should never be mirrored. Mirror it here to compensate.
485 float x_scale
= 1.0f
;
486 int x
= GetMirroredX() + background_offset_
.x();
487 if (base::i18n::IsRTL()) {
489 // Offset by |width| such that the same region is painted as if there was no
493 canvas
.TileImageInt(*background
, x
, newtab_button_v_offset() + offset_y
,
494 x_scale
, 1.0f
, 0, 0, width
, height
);
498 paint
.setColor(SkColorSetARGB(alpha
, 255, 255, 255));
499 paint
.setXfermodeMode(SkXfermode::kDstIn_Mode
);
500 paint
.setStyle(SkPaint::kFill_Style
);
501 canvas
.DrawRect(gfx::Rect(0, 0, width
, height
), paint
);
504 // White highlight on hover.
505 if (state
== views::CustomButton::STATE_HOVERED
)
506 canvas
.FillRect(GetLocalBounds(), SkColorSetARGB(64, 255, 255, 255));
508 return gfx::ImageSkiaOperations::CreateMaskedImage(
509 gfx::ImageSkia(canvas
.ExtractImageRep()), *mask
);
512 gfx::ImageSkia
NewTabButton::GetImageForState(
513 views::CustomButton::ButtonState state
,
514 ui::ScaleFactor scale_factor
) const {
515 const int overlay_id
= state
== views::CustomButton::STATE_PRESSED
?
516 IDR_NEWTAB_BUTTON_P
: IDR_NEWTAB_BUTTON
;
517 gfx::ImageSkia
* overlay
= GetThemeProvider()->GetImageSkiaNamed(overlay_id
);
520 gfx::Size(overlay
->width(), overlay
->height()),
521 ui::GetImageScale(scale_factor
),
523 canvas
.DrawImageInt(GetBackgroundImage(state
, scale_factor
), 0, 0);
525 // Draw the button border with a slight alpha.
526 const int kNativeFrameOverlayAlpha
= 178;
527 const int kOpaqueFrameOverlayAlpha
= 230;
528 uint8 alpha
= ShouldUseNativeFrame() ?
529 kNativeFrameOverlayAlpha
: kOpaqueFrameOverlayAlpha
;
530 canvas
.DrawImageInt(*overlay
, 0, 0, alpha
);
532 return gfx::ImageSkia(canvas
.ExtractImageRep());
535 gfx::ImageSkia
NewTabButton::GetImageForScale(
536 ui::ScaleFactor scale_factor
) const {
537 if (!hover_animation_
->is_animating())
538 return GetImageForState(state(), scale_factor
);
539 return gfx::ImageSkiaOperations::CreateBlendedImage(
540 GetImageForState(views::CustomButton::STATE_NORMAL
, scale_factor
),
541 GetImageForState(views::CustomButton::STATE_HOVERED
, scale_factor
),
542 hover_animation_
->GetCurrentValue());
545 ///////////////////////////////////////////////////////////////////////////////
546 // TabStrip::RemoveTabDelegate
548 // AnimationDelegate used when removing a tab. Does the necessary cleanup when
550 class TabStrip::RemoveTabDelegate
551 : public views::BoundsAnimator::OwnedAnimationDelegate
{
553 RemoveTabDelegate(TabStrip
* tab_strip
, Tab
* tab
);
555 virtual void AnimationEnded(const gfx::Animation
* animation
) OVERRIDE
;
556 virtual void AnimationCanceled(const gfx::Animation
* animation
) OVERRIDE
;
559 void CompleteRemove();
561 // When the animation completes, we send the Container a message to simulate
562 // a mouse moved event at the current mouse position. This tickles the Tab
563 // the mouse is currently over to show the "hot" state of the close button.
564 void HighlightCloseButton();
569 DISALLOW_COPY_AND_ASSIGN(RemoveTabDelegate
);
572 TabStrip::RemoveTabDelegate::RemoveTabDelegate(TabStrip
* tab_strip
,
574 : tabstrip_(tab_strip
),
578 void TabStrip::RemoveTabDelegate::AnimationEnded(
579 const gfx::Animation
* animation
) {
583 void TabStrip::RemoveTabDelegate::AnimationCanceled(
584 const gfx::Animation
* animation
) {
588 void TabStrip::RemoveTabDelegate::CompleteRemove() {
589 DCHECK(tab_
->closing());
590 tabstrip_
->RemoveAndDeleteTab(tab_
);
591 HighlightCloseButton();
594 void TabStrip::RemoveTabDelegate::HighlightCloseButton() {
595 if (tabstrip_
->IsDragSessionActive() ||
596 !tabstrip_
->ShouldHighlightCloseButtonAfterRemove()) {
597 // This function is not required (and indeed may crash!) for removes
598 // spawned by non-mouse closes and drag-detaches.
602 views::Widget
* widget
= tabstrip_
->GetWidget();
603 // This can be null during shutdown. See http://crbug.com/42737.
607 widget
->SynthesizeMouseMoveEvent();
610 ///////////////////////////////////////////////////////////////////////////////
614 const char TabStrip::kViewClassName
[] = "TabStrip";
617 const int TabStrip::kMiniToNonMiniGap
= 3;
619 TabStrip::TabStrip(TabStripController
* controller
)
620 : controller_(controller
),
621 newtab_button_(NULL
),
622 current_unselected_width_(Tab::GetStandardSize().width()),
623 current_selected_width_(Tab::GetStandardSize().width()),
624 available_width_for_tabs_(-1),
625 in_tab_close_(false),
626 animation_container_(new gfx::AnimationContainer()),
627 bounds_animator_(this),
628 layout_type_(TAB_STRIP_LAYOUT_SHRINK
),
629 adjust_layout_(false),
630 reset_to_shrink_on_exit_(false),
631 mouse_move_count_(0),
632 immersive_style_(false) {
636 TabStrip::~TabStrip() {
637 FOR_EACH_OBSERVER(TabStripObserver
, observers_
,
638 TabStripDeleted(this));
640 // The animations may reference the tabs. Shut down the animation before we
642 StopAnimating(false);
644 DestroyDragController();
646 // Make sure we unhook ourselves as a message loop observer so that we don't
647 // crash in the case where the user closes the window after closing a tab
648 // but before moving the mouse.
649 RemoveMessageLoopObserver();
651 // The children (tabs) may callback to us from their destructor. Delete them
652 // so that if they call back we aren't in a weird state.
653 RemoveAllChildViews(true);
656 void TabStrip::AddObserver(TabStripObserver
* observer
) {
657 observers_
.AddObserver(observer
);
660 void TabStrip::RemoveObserver(TabStripObserver
* observer
) {
661 observers_
.RemoveObserver(observer
);
664 void TabStrip::SetLayoutType(TabStripLayoutType layout_type
,
665 bool adjust_layout
) {
666 adjust_layout_
= adjust_layout
;
667 if (layout_type
== layout_type_
)
670 const int active_index
= controller_
->GetActiveIndex();
671 int active_center
= 0;
672 if (active_index
!= -1) {
673 active_center
= ideal_bounds(active_index
).x() +
674 ideal_bounds(active_index
).width() / 2;
676 layout_type_
= layout_type
;
677 SetResetToShrinkOnExit(false);
678 SwapLayoutIfNecessary();
679 // When transitioning to stacked try to keep the active tab centered.
680 if (touch_layout_
.get() && active_index
!= -1) {
681 touch_layout_
->SetActiveTabLocation(
682 active_center
- ideal_bounds(active_index
).width() / 2);
683 AnimateToIdealBounds();
687 gfx::Rect
TabStrip::GetNewTabButtonBounds() {
688 return newtab_button_
->bounds();
691 bool TabStrip::SizeTabButtonToTopOfTabStrip() {
692 // Extend the button to the screen edge in maximized and immersive fullscreen.
693 views::Widget
* widget
= GetWidget();
694 return browser_defaults::kSizeTabButtonToTopOfTabStrip
||
695 (widget
&& (widget
->IsMaximized() || widget
->IsFullscreen()));
698 void TabStrip::StartHighlight(int model_index
) {
699 tab_at(model_index
)->StartPulse();
702 void TabStrip::StopAllHighlighting() {
703 for (int i
= 0; i
< tab_count(); ++i
)
704 tab_at(i
)->StopPulse();
707 void TabStrip::AddTabAt(int model_index
,
708 const TabRendererData
& data
,
710 // Stop dragging when a new tab is added and dragging a window. Doing
711 // otherwise results in a confusing state if the user attempts to reattach. We
712 // could allow this and make TabDragController update itself during the add,
713 // but this comes up infrequently enough that it's not work the complexity.
714 if (drag_controller_
.get() && !drag_controller_
->is_mutating() &&
715 drag_controller_
->is_dragging_window()) {
716 EndDrag(END_DRAG_COMPLETE
);
718 Tab
* tab
= CreateTab();
720 UpdateTabsClosingMap(model_index
, 1);
721 tabs_
.Add(tab
, model_index
);
724 if (touch_layout_
.get()) {
725 GenerateIdealBoundsForMiniTabs(NULL
);
728 add_types
|= StackedTabStripLayout::kAddTypeMini
;
730 add_types
|= StackedTabStripLayout::kAddTypeActive
;
731 touch_layout_
->AddTab(model_index
, add_types
, GetStartXForNormalTabs());
734 // Don't animate the first tab, it looks weird, and don't animate anything
735 // if the containing window isn't visible yet.
736 if (tab_count() > 1 && GetWidget() && GetWidget()->IsVisible())
737 StartInsertTabAnimation(model_index
);
741 SwapLayoutIfNecessary();
743 FOR_EACH_OBSERVER(TabStripObserver
, observers_
,
744 TabStripAddedTabAt(this, model_index
));
747 void TabStrip::MoveTab(int from_model_index
,
749 const TabRendererData
& data
) {
750 DCHECK_GT(tabs_
.view_size(), 0);
751 Tab
* last_tab
= tab_at(tab_count() - 1);
752 tab_at(from_model_index
)->SetData(data
);
753 if (touch_layout_
.get()) {
754 tabs_
.MoveViewOnly(from_model_index
, to_model_index
);
756 GenerateIdealBoundsForMiniTabs(&mini_count
);
757 touch_layout_
->MoveTab(
758 from_model_index
, to_model_index
, controller_
->GetActiveIndex(),
759 GetStartXForNormalTabs(), mini_count
);
761 tabs_
.Move(from_model_index
, to_model_index
);
763 StartMoveTabAnimation();
764 if (TabDragController::IsAttachedTo(this) &&
765 (last_tab
!= tab_at(tab_count() - 1) || last_tab
->dragging())) {
766 newtab_button_
->SetVisible(false);
768 SwapLayoutIfNecessary();
770 FOR_EACH_OBSERVER(TabStripObserver
, observers_
,
771 TabStripMovedTab(this, from_model_index
, to_model_index
));
774 void TabStrip::RemoveTabAt(int model_index
) {
775 if (touch_layout_
.get()) {
776 Tab
* tab
= tab_at(model_index
);
777 tab
->set_closing(true);
778 int old_x
= tabs_
.ideal_bounds(model_index
).x();
779 // We still need to paint the tab until we actually remove it. Put it in
780 // tabs_closing_map_ so we can find it.
781 RemoveTabFromViewModel(model_index
);
782 touch_layout_
->RemoveTab(model_index
, GenerateIdealBoundsForMiniTabs(NULL
),
784 ScheduleRemoveTabAnimation(tab
);
785 } else if (in_tab_close_
&& model_index
!= GetModelCount()) {
786 StartMouseInitiatedRemoveTabAnimation(model_index
);
788 StartRemoveTabAnimation(model_index
);
790 SwapLayoutIfNecessary();
792 FOR_EACH_OBSERVER(TabStripObserver
, observers_
,
793 TabStripRemovedTabAt(this, model_index
));
796 void TabStrip::SetTabData(int model_index
, const TabRendererData
& data
) {
797 Tab
* tab
= tab_at(model_index
);
798 bool mini_state_changed
= tab
->data().mini
!= data
.mini
;
801 if (mini_state_changed
) {
802 if (touch_layout_
.get()) {
803 int mini_tab_count
= 0;
804 int start_x
= GenerateIdealBoundsForMiniTabs(&mini_tab_count
);
805 touch_layout_
->SetXAndMiniCount(start_x
, mini_tab_count
);
807 if (GetWidget() && GetWidget()->IsVisible())
808 StartMiniTabAnimation();
812 SwapLayoutIfNecessary();
815 void TabStrip::PrepareForCloseAt(int model_index
, CloseTabSource source
) {
816 if (!in_tab_close_
&& IsAnimating()) {
817 // Cancel any current animations. We do this as remove uses the current
818 // ideal bounds and we need to know ideal bounds is in a good state.
825 int model_count
= GetModelCount();
826 if (model_index
+ 1 != model_count
&& model_count
> 1) {
827 // The user is about to close a tab other than the last tab. Set
828 // available_width_for_tabs_ so that if we do a layout we don't position a
829 // tab past the end of the second to last tab. We do this so that as the
830 // user closes tabs with the mouse a tab continues to fall under the mouse.
831 Tab
* last_tab
= tab_at(model_count
- 1);
832 Tab
* tab_being_removed
= tab_at(model_index
);
833 available_width_for_tabs_
= last_tab
->x() + last_tab
->width() -
834 tab_being_removed
->width() - tab_h_offset();
835 if (model_index
== 0 && tab_being_removed
->data().mini
&&
836 !tab_at(1)->data().mini
) {
837 available_width_for_tabs_
-= kMiniToNonMiniGap
;
841 in_tab_close_
= true;
842 resize_layout_timer_
.Stop();
843 if (source
== CLOSE_TAB_FROM_TOUCH
) {
844 StartResizeLayoutTabsFromTouchTimer();
846 AddMessageLoopObserver();
850 void TabStrip::SetSelection(const ui::ListSelectionModel
& old_selection
,
851 const ui::ListSelectionModel
& new_selection
) {
852 if (touch_layout_
.get()) {
853 touch_layout_
->SetActiveIndex(new_selection
.active());
854 // Only start an animation if we need to. Otherwise clicking on an
855 // unselected tab and dragging won't work because dragging is only allowed
857 if (!views::ViewModelUtils::IsAtIdealBounds(tabs_
))
858 AnimateToIdealBounds();
861 // We have "tiny tabs" if the tabs are so tiny that the unselected ones are
862 // a different size to the selected ones.
863 bool tiny_tabs
= current_unselected_width_
!= current_selected_width_
;
864 if (!IsAnimating() && (!in_tab_close_
|| tiny_tabs
)) {
871 ui::ListSelectionModel::SelectedIndices no_longer_selected
=
872 base::STLSetDifference
<ui::ListSelectionModel::SelectedIndices
>(
873 old_selection
.selected_indices(),
874 new_selection
.selected_indices());
875 for (size_t i
= 0; i
< no_longer_selected
.size(); ++i
)
876 tab_at(no_longer_selected
[i
])->StopMiniTabTitleAnimation();
879 void TabStrip::TabTitleChangedNotLoading(int model_index
) {
880 Tab
* tab
= tab_at(model_index
);
881 if (tab
->data().mini
&& !tab
->IsActive())
882 tab
->StartMiniTabTitleAnimation();
885 Tab
* TabStrip::tab_at(int index
) const {
886 return static_cast<Tab
*>(tabs_
.view_at(index
));
889 int TabStrip::GetModelIndexOfTab(const Tab
* tab
) const {
890 return tabs_
.GetIndexOfView(tab
);
893 int TabStrip::GetModelCount() const {
894 return controller_
->GetCount();
897 bool TabStrip::IsValidModelIndex(int model_index
) const {
898 return controller_
->IsValidIndex(model_index
);
901 Tab
* TabStrip::CreateTabForDragging() {
902 Tab
* tab
= new Tab(NULL
);
903 // Make sure the dragged tab shares our theme provider. We need to explicitly
904 // do this as during dragging there isn't a theme provider.
905 tab
->set_theme_provider(GetThemeProvider());
909 bool TabStrip::IsDragSessionActive() const {
910 return drag_controller_
.get() != NULL
;
913 bool TabStrip::IsActiveDropTarget() const {
914 for (int i
= 0; i
< tab_count(); ++i
) {
915 Tab
* tab
= tab_at(i
);
922 bool TabStrip::IsTabStripEditable() const {
923 return !IsDragSessionActive() && !IsActiveDropTarget();
926 bool TabStrip::IsTabStripCloseable() const {
927 return !IsDragSessionActive();
930 void TabStrip::UpdateLoadingAnimations() {
931 controller_
->UpdateLoadingAnimations();
934 bool TabStrip::IsPositionInWindowCaption(const gfx::Point
& point
) {
935 return IsRectInWindowCaption(gfx::Rect(point
, gfx::Size(1, 1)));
938 bool TabStrip::IsRectInWindowCaption(const gfx::Rect
& rect
) {
939 views::View
* v
= GetEventHandlerForRect(rect
);
941 // If there is no control at this location, claim the hit was in the title
942 // bar to get a move action.
946 // Check to see if the rect intersects the non-button parts of the new tab
947 // button. The button has a non-rectangular shape, so if it's not in the
948 // visual portions of the button we treat it as a click to the caption.
949 gfx::RectF
rect_in_newtab_coords_f(rect
);
950 View::ConvertRectToTarget(this, newtab_button_
, &rect_in_newtab_coords_f
);
951 gfx::Rect rect_in_newtab_coords
= gfx::ToEnclosingRect(
952 rect_in_newtab_coords_f
);
953 if (newtab_button_
->GetLocalBounds().Intersects(rect_in_newtab_coords
) &&
954 !newtab_button_
->HitTestRect(rect_in_newtab_coords
))
957 // All other regions, including the new Tab button, should be considered part
958 // of the containing Window's client area so that regular events can be
959 // processed for them.
963 void TabStrip::SetBackgroundOffset(const gfx::Point
& offset
) {
964 for (int i
= 0; i
< tab_count(); ++i
)
965 tab_at(i
)->set_background_offset(offset
);
966 newtab_button_
->set_background_offset(offset
);
969 views::View
* TabStrip::newtab_button() {
970 return newtab_button_
;
973 void TabStrip::SetImmersiveStyle(bool enable
) {
974 if (immersive_style_
== enable
)
976 immersive_style_
= enable
;
979 bool TabStrip::IsAnimating() const {
980 return bounds_animator_
.IsAnimating();
983 void TabStrip::StopAnimating(bool layout
) {
987 bounds_animator_
.Cancel();
993 void TabStrip::FileSupported(const GURL
& url
, bool supported
) {
994 if (drop_info_
.get() && drop_info_
->url
== url
)
995 drop_info_
->file_supported
= supported
;
998 const ui::ListSelectionModel
& TabStrip::GetSelectionModel() {
999 return controller_
->GetSelectionModel();
1002 bool TabStrip::SupportsMultipleSelection() {
1003 // TODO: currently only allow single selection in touch layout mode.
1004 return touch_layout_
.get() == NULL
;
1007 void TabStrip::SelectTab(Tab
* tab
) {
1008 int model_index
= GetModelIndexOfTab(tab
);
1009 if (IsValidModelIndex(model_index
))
1010 controller_
->SelectTab(model_index
);
1013 void TabStrip::ExtendSelectionTo(Tab
* tab
) {
1014 int model_index
= GetModelIndexOfTab(tab
);
1015 if (IsValidModelIndex(model_index
))
1016 controller_
->ExtendSelectionTo(model_index
);
1019 void TabStrip::ToggleSelected(Tab
* tab
) {
1020 int model_index
= GetModelIndexOfTab(tab
);
1021 if (IsValidModelIndex(model_index
))
1022 controller_
->ToggleSelected(model_index
);
1025 void TabStrip::AddSelectionFromAnchorTo(Tab
* tab
) {
1026 int model_index
= GetModelIndexOfTab(tab
);
1027 if (IsValidModelIndex(model_index
))
1028 controller_
->AddSelectionFromAnchorTo(model_index
);
1031 void TabStrip::CloseTab(Tab
* tab
, CloseTabSource source
) {
1032 if (tab
->closing()) {
1033 // If the tab is already closing, close the next tab. We do this so that the
1034 // user can rapidly close tabs by clicking the close button and not have
1035 // the animations interfere with that.
1036 for (TabsClosingMap::const_iterator
i(tabs_closing_map_
.begin());
1037 i
!= tabs_closing_map_
.end(); ++i
) {
1038 std::vector
<Tab
*>::const_iterator j
=
1039 std::find(i
->second
.begin(), i
->second
.end(), tab
);
1040 if (j
!= i
->second
.end()) {
1041 if (i
->first
+ 1 < GetModelCount())
1042 controller_
->CloseTab(i
->first
+ 1, source
);
1046 // If we get here, it means a tab has been marked as closing but isn't in
1047 // the set of known closing tabs.
1051 int model_index
= GetModelIndexOfTab(tab
);
1052 if (IsValidModelIndex(model_index
))
1053 controller_
->CloseTab(model_index
, source
);
1056 void TabStrip::ShowContextMenuForTab(Tab
* tab
,
1057 const gfx::Point
& p
,
1058 ui::MenuSourceType source_type
) {
1059 controller_
->ShowContextMenuForTab(tab
, p
, source_type
);
1062 bool TabStrip::IsActiveTab(const Tab
* tab
) const {
1063 int model_index
= GetModelIndexOfTab(tab
);
1064 return IsValidModelIndex(model_index
) &&
1065 controller_
->IsActiveTab(model_index
);
1068 bool TabStrip::IsTabSelected(const Tab
* tab
) const {
1069 int model_index
= GetModelIndexOfTab(tab
);
1070 return IsValidModelIndex(model_index
) &&
1071 controller_
->IsTabSelected(model_index
);
1074 bool TabStrip::IsTabPinned(const Tab
* tab
) const {
1078 int model_index
= GetModelIndexOfTab(tab
);
1079 return IsValidModelIndex(model_index
) &&
1080 controller_
->IsTabPinned(model_index
);
1083 void TabStrip::MaybeStartDrag(
1085 const ui::LocatedEvent
& event
,
1086 const ui::ListSelectionModel
& original_selection
) {
1087 // Don't accidentally start any drag operations during animations if the
1088 // mouse is down... during an animation tabs are being resized automatically,
1089 // so the View system can misinterpret this easily if the mouse is down that
1090 // the user is dragging.
1091 if (IsAnimating() || tab
->closing() ||
1092 controller_
->HasAvailableDragActions() == 0) {
1096 // Do not do any dragging of tabs when using the super short immersive style.
1097 if (IsImmersiveStyle())
1100 int model_index
= GetModelIndexOfTab(tab
);
1101 if (!IsValidModelIndex(model_index
)) {
1105 std::vector
<Tab
*> tabs
;
1106 int size_to_selected
= 0;
1107 int x
= tab
->GetMirroredXInView(event
.x());
1109 // Build the set of selected tabs to drag and calculate the offset from the
1110 // first selected tab.
1111 for (int i
= 0; i
< tab_count(); ++i
) {
1112 Tab
* other_tab
= tab_at(i
);
1113 if (IsTabSelected(other_tab
)) {
1114 tabs
.push_back(other_tab
);
1115 if (other_tab
== tab
) {
1116 size_to_selected
= GetSizeNeededForTabs(tabs
);
1117 x
= size_to_selected
- tab
->width() + x
;
1121 DCHECK(!tabs
.empty());
1122 DCHECK(std::find(tabs
.begin(), tabs
.end(), tab
) != tabs
.end());
1123 ui::ListSelectionModel selection_model
;
1124 if (!original_selection
.IsSelected(model_index
))
1125 selection_model
.Copy(original_selection
);
1126 // Delete the existing DragController before creating a new one. We do this as
1127 // creating the DragController remembers the WebContents delegates and we need
1128 // to make sure the existing DragController isn't still a delegate.
1129 drag_controller_
.reset();
1130 TabDragController::DetachBehavior detach_behavior
=
1131 TabDragController::DETACHABLE
;
1132 TabDragController::MoveBehavior move_behavior
=
1133 TabDragController::REORDER
;
1134 // Use MOVE_VISIBILE_TABS in the following conditions:
1135 // . Mouse event generated from touch and the left button is down (the right
1136 // button corresponds to a long press, which we want to reorder).
1137 // . Gesture begin and control key isn't down.
1138 // . Real mouse event and control is down. This is mostly for testing.
1139 DCHECK(event
.type() == ui::ET_MOUSE_PRESSED
||
1140 event
.type() == ui::ET_GESTURE_BEGIN
);
1141 if (touch_layout_
.get() &&
1142 ((event
.type() == ui::ET_MOUSE_PRESSED
&&
1143 (((event
.flags() & ui::EF_FROM_TOUCH
) &&
1144 static_cast<const ui::MouseEvent
&>(event
).IsLeftMouseButton()) ||
1145 (!(event
.flags() & ui::EF_FROM_TOUCH
) &&
1146 static_cast<const ui::MouseEvent
&>(event
).IsControlDown()))) ||
1147 (event
.type() == ui::ET_GESTURE_BEGIN
&& !event
.IsControlDown()))) {
1148 move_behavior
= TabDragController::MOVE_VISIBILE_TABS
;
1151 views::Widget
* widget
= GetWidget();
1153 // It doesn't make sense to drag tabs out on Win8's single window Metro mode.
1154 if (win8::IsSingleWindowMetroMode())
1155 detach_behavior
= TabDragController::NOT_DETACHABLE
;
1157 // Gestures don't automatically do a capture. We don't allow multiple drags at
1158 // the same time, so we explicitly capture.
1159 if (event
.type() == ui::ET_GESTURE_BEGIN
)
1160 widget
->SetCapture(this);
1161 drag_controller_
.reset(new TabDragController
);
1162 drag_controller_
->Init(
1163 this, tab
, tabs
, gfx::Point(x
, y
), event
.x(), selection_model
,
1164 detach_behavior
, move_behavior
, EventSourceFromEvent(event
));
1167 void TabStrip::ContinueDrag(views::View
* view
, const ui::LocatedEvent
& event
) {
1168 if (drag_controller_
.get() &&
1169 drag_controller_
->event_source() == EventSourceFromEvent(event
)) {
1170 gfx::Point
screen_location(event
.location());
1171 views::View::ConvertPointToScreen(view
, &screen_location
);
1172 drag_controller_
->Drag(screen_location
);
1176 bool TabStrip::EndDrag(EndDragReason reason
) {
1177 if (!drag_controller_
.get())
1179 bool started_drag
= drag_controller_
->started_drag();
1180 drag_controller_
->EndDrag(reason
);
1181 return started_drag
;
1184 Tab
* TabStrip::GetTabAt(Tab
* tab
, const gfx::Point
& tab_in_tab_coordinates
) {
1185 gfx::Point local_point
= tab_in_tab_coordinates
;
1186 ConvertPointToTarget(tab
, this, &local_point
);
1188 views::View
* view
= GetEventHandlerForPoint(local_point
);
1190 return NULL
; // No tab contains the point.
1192 // Walk up the view hierarchy until we find a tab, or the TabStrip.
1193 while (view
&& view
!= this && view
->id() != VIEW_ID_TAB
)
1194 view
= view
->parent();
1196 return view
&& view
->id() == VIEW_ID_TAB
? static_cast<Tab
*>(view
) : NULL
;
1199 void TabStrip::OnMouseEventInTab(views::View
* source
,
1200 const ui::MouseEvent
& event
) {
1201 UpdateLayoutTypeFromMouseEvent(source
, event
);
1204 bool TabStrip::ShouldPaintTab(const Tab
* tab
, gfx::Rect
* clip
) {
1205 // Only touch layout needs to restrict the clip.
1206 if (!(touch_layout_
.get() || IsStackingDraggedTabs()))
1209 int index
= GetModelIndexOfTab(tab
);
1211 return true; // Tab is closing, paint it all.
1213 int active_index
= IsStackingDraggedTabs() ?
1214 controller_
->GetActiveIndex() : touch_layout_
->active_index();
1215 if (active_index
== tab_count())
1218 if (index
< active_index
) {
1219 if (tab_at(index
)->x() == tab_at(index
+ 1)->x())
1222 if (tab_at(index
)->x() > tab_at(index
+ 1)->x())
1223 return true; // Can happen during dragging.
1225 clip
->SetRect(0, 0, tab_at(index
+ 1)->x() - tab_at(index
)->x() +
1226 stacked_tab_left_clip(),
1227 tab_at(index
)->height());
1228 } else if (index
> active_index
&& index
> 0) {
1229 const gfx::Rect
& tab_bounds(tab_at(index
)->bounds());
1230 const gfx::Rect
& previous_tab_bounds(tab_at(index
- 1)->bounds());
1231 if (tab_bounds
.x() == previous_tab_bounds
.x())
1234 if (tab_bounds
.x() < previous_tab_bounds
.x())
1235 return true; // Can happen during dragging.
1237 if (previous_tab_bounds
.right() + tab_h_offset() != tab_bounds
.x()) {
1238 int x
= previous_tab_bounds
.right() - tab_bounds
.x() -
1239 stacked_tab_right_clip();
1240 clip
->SetRect(x
, 0, tab_bounds
.width() - x
, tab_bounds
.height());
1246 bool TabStrip::IsImmersiveStyle() const {
1247 return immersive_style_
;
1250 void TabStrip::MouseMovedOutOfHost() {
1252 if (reset_to_shrink_on_exit_
) {
1253 reset_to_shrink_on_exit_
= false;
1254 SetLayoutType(TAB_STRIP_LAYOUT_SHRINK
, true);
1255 controller_
->LayoutTypeMaybeChanged();
1259 ///////////////////////////////////////////////////////////////////////////////
1260 // TabStrip, views::View overrides:
1262 void TabStrip::Layout() {
1263 // Only do a layout if our size changed.
1264 if (last_layout_size_
== size())
1266 if (IsDragSessionActive())
1271 void TabStrip::PaintChildren(gfx::Canvas
* canvas
) {
1272 // The view order doesn't match the paint order (tabs_ contains the tab
1273 // ordering). Additionally we need to paint the tabs that are closing in
1274 // |tabs_closing_map_|.
1275 Tab
* active_tab
= NULL
;
1276 std::vector
<Tab
*> tabs_dragging
;
1277 std::vector
<Tab
*> selected_tabs
;
1278 int selected_tab_count
= 0;
1279 bool is_dragging
= false;
1280 int active_tab_index
= -1;
1281 // Since |touch_layout_| is created based on number of tabs and width we use
1282 // the ideal state to determine if we should paint stacked. This minimizes
1283 // painting changes as we switch between the two.
1284 const bool stacking
= (layout_type_
== TAB_STRIP_LAYOUT_STACKED
) ||
1285 IsStackingDraggedTabs();
1287 const chrome::HostDesktopType host_desktop_type
=
1288 chrome::GetHostDesktopTypeForNativeView(GetWidget()->GetNativeView());
1289 const int inactive_tab_alpha
=
1290 host_desktop_type
== chrome::HOST_DESKTOP_TYPE_ASH
?
1291 kInactiveTabAndNewTabButtonAlphaAsh
:
1292 kInactiveTabAndNewTabButtonAlpha
;
1294 if (inactive_tab_alpha
< 255)
1295 canvas
->SaveLayerAlpha(inactive_tab_alpha
);
1297 PaintClosingTabs(canvas
, tab_count());
1299 for (int i
= tab_count() - 1; i
>= 0; --i
) {
1300 Tab
* tab
= tab_at(i
);
1301 if (tab
->IsSelected())
1302 selected_tab_count
++;
1303 if (tab
->dragging() && !stacking
) {
1305 if (tab
->IsActive()) {
1307 active_tab_index
= i
;
1309 tabs_dragging
.push_back(tab
);
1311 } else if (!tab
->IsActive()) {
1312 if (!tab
->IsSelected()) {
1316 selected_tabs
.push_back(tab
);
1320 active_tab_index
= i
;
1322 PaintClosingTabs(canvas
, i
);
1325 // Draw from the left and then the right if we're in touch mode.
1326 if (stacking
&& active_tab_index
>= 0) {
1327 for (int i
= 0; i
< active_tab_index
; ++i
) {
1328 Tab
* tab
= tab_at(i
);
1332 for (int i
= tab_count() - 1; i
> active_tab_index
; --i
) {
1333 Tab
* tab
= tab_at(i
);
1337 if (inactive_tab_alpha
< 255)
1340 if (GetWidget()->ShouldUseNativeFrame()) {
1341 // Make sure non-active tabs are somewhat transparent.
1343 // If there are multiple tabs selected, fade non-selected tabs more to make
1344 // the selected tabs more noticable.
1345 int alpha
= selected_tab_count
> 1 ?
1346 kNativeFrameInactiveTabAlphaMultiSelection
:
1347 kNativeFrameInactiveTabAlpha
;
1348 paint
.setColor(SkColorSetARGB(alpha
, 255, 255, 255));
1349 paint
.setXfermodeMode(SkXfermode::kDstIn_Mode
);
1350 paint
.setStyle(SkPaint::kFill_Style
);
1351 // The tabstrip area overlaps the toolbar area by 2 px.
1352 canvas
->DrawRect(gfx::Rect(0, 0, width(), height() - 2), paint
);
1355 // Now selected but not active. We don't want these dimmed if using native
1356 // frame, so they're painted after initial pass.
1357 for (size_t i
= 0; i
< selected_tabs
.size(); ++i
)
1358 selected_tabs
[i
]->Paint(canvas
);
1360 // Next comes the active tab.
1361 if (active_tab
&& !is_dragging
)
1362 active_tab
->Paint(canvas
);
1364 // Paint the New Tab button.
1365 if (inactive_tab_alpha
< 255)
1366 canvas
->SaveLayerAlpha(inactive_tab_alpha
);
1367 newtab_button_
->Paint(canvas
);
1368 if (inactive_tab_alpha
< 255)
1371 // And the dragged tabs.
1372 for (size_t i
= 0; i
< tabs_dragging
.size(); ++i
)
1373 tabs_dragging
[i
]->Paint(canvas
);
1375 // If the active tab is being dragged, it goes last.
1376 if (active_tab
&& is_dragging
)
1377 active_tab
->Paint(canvas
);
1380 const char* TabStrip::GetClassName() const {
1381 return kViewClassName
;
1384 gfx::Size
TabStrip::GetPreferredSize() {
1385 // For stacked tabs the minimum size is calculated as the size needed to
1386 // handle showing any number of tabs. Otherwise report the minimum width as
1387 // the size required for a single selected tab plus the new tab button. Don't
1388 // base it on the actual number of tabs because it's undesirable to have the
1389 // minimum window size change when a new tab is opened.
1391 if (touch_layout_
.get() || adjust_layout_
) {
1392 needed_width
= Tab::GetTouchWidth() +
1393 (2 * kStackedPadding
* kMaxStackedCount
);
1395 needed_width
= Tab::GetMinimumSelectedSize().width();
1397 needed_width
+= new_tab_button_width();
1398 if (immersive_style_
)
1399 return gfx::Size(needed_width
, Tab::GetImmersiveHeight());
1400 return gfx::Size(needed_width
, Tab::GetMinimumUnselectedSize().height());
1403 void TabStrip::OnDragEntered(const DropTargetEvent
& event
) {
1404 // Force animations to stop, otherwise it makes the index calculation tricky.
1405 StopAnimating(true);
1407 UpdateDropIndex(event
);
1410 base::string16 title
;
1412 // Check whether the event data includes supported drop data.
1413 if (event
.data().GetURLAndTitle(
1414 ui::OSExchangeData::CONVERT_FILENAMES
, &url
, &title
) &&
1416 drop_info_
->url
= url
;
1418 // For file:// URLs, kick off a MIME type request in case they're dropped.
1419 if (url
.SchemeIsFile())
1420 controller()->CheckFileSupported(url
);
1424 int TabStrip::OnDragUpdated(const DropTargetEvent
& event
) {
1425 // Update the drop index even if the file is unsupported, to allow
1426 // dragging a file to the contents of another tab.
1427 UpdateDropIndex(event
);
1429 if (!drop_info_
->file_supported
)
1430 return ui::DragDropTypes::DRAG_NONE
;
1432 return GetDropEffect(event
);
1435 void TabStrip::OnDragExited() {
1436 SetDropIndex(-1, false);
1439 int TabStrip::OnPerformDrop(const DropTargetEvent
& event
) {
1440 if (!drop_info_
.get())
1441 return ui::DragDropTypes::DRAG_NONE
;
1443 const int drop_index
= drop_info_
->drop_index
;
1444 const bool drop_before
= drop_info_
->drop_before
;
1445 const bool file_supported
= drop_info_
->file_supported
;
1447 // Hide the drop indicator.
1448 SetDropIndex(-1, false);
1450 // Do nothing if the file was unsupported or the URL is invalid. The URL may
1451 // have been changed after |drop_info_| was created.
1453 base::string16 title
;
1454 if (!file_supported
||
1455 !event
.data().GetURLAndTitle(
1456 ui::OSExchangeData::CONVERT_FILENAMES
, &url
, &title
) ||
1458 return ui::DragDropTypes::DRAG_NONE
;
1460 controller()->PerformDrop(drop_before
, drop_index
, url
);
1462 return GetDropEffect(event
);
1465 void TabStrip::GetAccessibleState(ui::AccessibleViewState
* state
) {
1466 state
->role
= ui::AccessibilityTypes::ROLE_PAGETABLIST
;
1469 views::View
* TabStrip::GetEventHandlerForRect(const gfx::Rect
& rect
) {
1470 if (!views::UsePointBasedTargeting(rect
))
1471 return View::GetEventHandlerForRect(rect
);
1472 const gfx::Point
point(rect
.CenterPoint());
1474 if (!touch_layout_
.get()) {
1475 // Return any view that isn't a Tab or this TabStrip immediately. We don't
1476 // want to interfere.
1477 views::View
* v
= View::GetEventHandlerForRect(rect
);
1478 if (v
&& v
!= this && strcmp(v
->GetClassName(), Tab::kViewClassName
))
1481 views::View
* tab
= FindTabHitByPoint(point
);
1485 if (newtab_button_
->visible()) {
1487 ConvertPointToViewAndGetEventHandler(this, newtab_button_
, point
);
1491 Tab
* tab
= FindTabForEvent(point
);
1493 return ConvertPointToViewAndGetEventHandler(this, tab
, point
);
1498 views::View
* TabStrip::GetTooltipHandlerForPoint(const gfx::Point
& point
) {
1499 if (!HitTestPoint(point
))
1502 if (!touch_layout_
.get()) {
1503 // Return any view that isn't a Tab or this TabStrip immediately. We don't
1504 // want to interfere.
1505 views::View
* v
= View::GetTooltipHandlerForPoint(point
);
1506 if (v
&& v
!= this && strcmp(v
->GetClassName(), Tab::kViewClassName
))
1509 views::View
* tab
= FindTabHitByPoint(point
);
1513 if (newtab_button_
->visible()) {
1515 ConvertPointToViewAndGetTooltipHandler(this, newtab_button_
, point
);
1519 Tab
* tab
= FindTabForEvent(point
);
1521 return ConvertPointToViewAndGetTooltipHandler(this, tab
, point
);
1527 int TabStrip::GetImmersiveHeight() {
1528 return Tab::GetImmersiveHeight();
1531 int TabStrip::GetMiniTabCount() const {
1533 while (mini_count
< tab_count() && tab_at(mini_count
)->data().mini
)
1538 ///////////////////////////////////////////////////////////////////////////////
1539 // TabStrip, views::ButtonListener implementation:
1541 void TabStrip::ButtonPressed(views::Button
* sender
, const ui::Event
& event
) {
1542 if (sender
== newtab_button_
) {
1543 content::RecordAction(UserMetricsAction("NewTab_Button"));
1544 UMA_HISTOGRAM_ENUMERATION("Tab.NewTab", TabStripModel::NEW_TAB_BUTTON
,
1545 TabStripModel::NEW_TAB_ENUM_COUNT
);
1546 if (event
.IsMouseEvent()) {
1547 const ui::MouseEvent
& mouse
= static_cast<const ui::MouseEvent
&>(event
);
1548 if (mouse
.IsOnlyMiddleMouseButton()) {
1549 base::string16 clipboard_text
= GetClipboardText();
1550 if (!clipboard_text
.empty())
1551 controller()->CreateNewTabWithLocation(clipboard_text
);
1556 controller()->CreateNewTab();
1557 if (event
.type() == ui::ET_GESTURE_TAP
)
1558 TouchUMA::RecordGestureAction(TouchUMA::GESTURE_NEWTAB_TAP
);
1562 ///////////////////////////////////////////////////////////////////////////////
1563 // TabStrip, protected:
1565 // Overridden to support automation. See automation_proxy_uitest.cc.
1566 const views::View
* TabStrip::GetViewByID(int view_id
) const {
1567 if (tab_count() > 0) {
1568 if (view_id
== VIEW_ID_TAB_LAST
) {
1569 return tab_at(tab_count() - 1);
1570 } else if ((view_id
>= VIEW_ID_TAB_0
) && (view_id
< VIEW_ID_TAB_LAST
)) {
1571 int index
= view_id
- VIEW_ID_TAB_0
;
1572 if (index
>= 0 && index
< tab_count()) {
1573 return tab_at(index
);
1580 return View::GetViewByID(view_id
);
1583 bool TabStrip::OnMousePressed(const ui::MouseEvent
& event
) {
1584 UpdateLayoutTypeFromMouseEvent(this, event
);
1585 // We can't return true here, else clicking in an empty area won't drag the
1590 bool TabStrip::OnMouseDragged(const ui::MouseEvent
& event
) {
1591 ContinueDrag(this, event
);
1595 void TabStrip::OnMouseReleased(const ui::MouseEvent
& event
) {
1596 EndDrag(END_DRAG_COMPLETE
);
1597 UpdateLayoutTypeFromMouseEvent(this, event
);
1600 void TabStrip::OnMouseCaptureLost() {
1601 EndDrag(END_DRAG_CAPTURE_LOST
);
1604 void TabStrip::OnMouseMoved(const ui::MouseEvent
& event
) {
1605 UpdateLayoutTypeFromMouseEvent(this, event
);
1608 void TabStrip::OnMouseEntered(const ui::MouseEvent
& event
) {
1609 SetResetToShrinkOnExit(true);
1612 void TabStrip::OnGestureEvent(ui::GestureEvent
* event
) {
1613 SetResetToShrinkOnExit(false);
1614 switch (event
->type()) {
1615 case ui::ET_GESTURE_SCROLL_END
:
1616 case ui::ET_SCROLL_FLING_START
:
1617 case ui::ET_GESTURE_END
:
1618 EndDrag(END_DRAG_COMPLETE
);
1619 if (adjust_layout_
) {
1620 SetLayoutType(TAB_STRIP_LAYOUT_STACKED
, true);
1621 controller_
->LayoutTypeMaybeChanged();
1625 case ui::ET_GESTURE_LONG_PRESS
:
1626 if (drag_controller_
.get())
1627 drag_controller_
->SetMoveBehavior(TabDragController::REORDER
);
1630 case ui::ET_GESTURE_LONG_TAP
: {
1631 EndDrag(END_DRAG_CANCEL
);
1632 gfx::Point local_point
= event
->location();
1633 Tab
* tab
= FindTabForEvent(local_point
);
1635 ConvertPointToScreen(this, &local_point
);
1636 ShowContextMenuForTab(tab
, local_point
, ui::MENU_SOURCE_TOUCH
);
1641 case ui::ET_GESTURE_SCROLL_UPDATE
:
1642 ContinueDrag(this, *event
);
1645 case ui::ET_GESTURE_BEGIN
:
1646 EndDrag(END_DRAG_CANCEL
);
1649 case ui::ET_GESTURE_TAP
: {
1650 const int active_index
= controller_
->GetActiveIndex();
1651 DCHECK_NE(-1, active_index
);
1652 Tab
* active_tab
= tab_at(active_index
);
1653 TouchUMA::GestureActionType action
= TouchUMA::GESTURE_TABNOSWITCH_TAP
;
1654 if (active_tab
->tab_activated_with_last_gesture_begin())
1655 action
= TouchUMA::GESTURE_TABSWITCH_TAP
;
1656 TouchUMA::RecordGestureAction(action
);
1663 event
->SetHandled();
1666 ///////////////////////////////////////////////////////////////////////////////
1667 // TabStrip, private:
1669 void TabStrip::Init() {
1670 set_id(VIEW_ID_TAB_STRIP
);
1671 // So we get enter/exit on children to switch layout type.
1672 set_notify_enter_exit_on_child(true);
1673 newtab_button_bounds_
.SetRect(0,
1675 newtab_button_asset_width(),
1676 newtab_button_asset_height() +
1677 newtab_button_v_offset());
1678 newtab_button_
= new NewTabButton(this, this);
1679 newtab_button_
->SetTooltipText(
1680 l10n_util::GetStringUTF16(IDS_TOOLTIP_NEW_TAB
));
1681 newtab_button_
->SetAccessibleName(
1682 l10n_util::GetStringUTF16(IDS_ACCNAME_NEWTAB
));
1683 newtab_button_
->SetImageAlignment(views::ImageButton::ALIGN_LEFT
,
1684 views::ImageButton::ALIGN_BOTTOM
);
1685 AddChildView(newtab_button_
);
1686 if (drop_indicator_width
== 0) {
1687 // Direction doesn't matter, both images are the same size.
1688 gfx::ImageSkia
* drop_image
= GetDropArrowImage(true);
1689 drop_indicator_width
= drop_image
->width();
1690 drop_indicator_height
= drop_image
->height();
1694 Tab
* TabStrip::CreateTab() {
1695 Tab
* tab
= new Tab(this);
1696 tab
->set_animation_container(animation_container_
.get());
1700 void TabStrip::StartInsertTabAnimation(int model_index
) {
1701 PrepareForAnimation();
1703 // The TabStrip can now use its entire width to lay out Tabs.
1704 in_tab_close_
= false;
1705 available_width_for_tabs_
= -1;
1707 GenerateIdealBounds();
1709 Tab
* tab
= tab_at(model_index
);
1710 if (model_index
== 0) {
1711 tab
->SetBounds(0, ideal_bounds(model_index
).y(), 0,
1712 ideal_bounds(model_index
).height());
1714 Tab
* last_tab
= tab_at(model_index
- 1);
1715 tab
->SetBounds(last_tab
->bounds().right() + tab_h_offset(),
1716 ideal_bounds(model_index
).y(), 0,
1717 ideal_bounds(model_index
).height());
1720 AnimateToIdealBounds();
1723 void TabStrip::StartMoveTabAnimation() {
1724 PrepareForAnimation();
1725 GenerateIdealBounds();
1726 AnimateToIdealBounds();
1729 void TabStrip::StartRemoveTabAnimation(int model_index
) {
1730 PrepareForAnimation();
1732 // Mark the tab as closing.
1733 Tab
* tab
= tab_at(model_index
);
1734 tab
->set_closing(true);
1736 RemoveTabFromViewModel(model_index
);
1738 ScheduleRemoveTabAnimation(tab
);
1741 void TabStrip::ScheduleRemoveTabAnimation(Tab
* tab
) {
1742 // Start an animation for the tabs.
1743 GenerateIdealBounds();
1744 AnimateToIdealBounds();
1746 // Animate the tab being closed to 0x0.
1747 gfx::Rect tab_bounds
= tab
->bounds();
1748 tab_bounds
.set_width(0);
1749 bounds_animator_
.AnimateViewTo(tab
, tab_bounds
);
1751 // Register delegate to do cleanup when done, BoundsAnimator takes
1752 // ownership of RemoveTabDelegate.
1753 bounds_animator_
.SetAnimationDelegate(tab
, new RemoveTabDelegate(this, tab
),
1756 // Don't animate the new tab button when dragging tabs. Otherwise it looks
1757 // like the new tab button magically appears from beyond the end of the tab
1759 if (TabDragController::IsAttachedTo(this)) {
1760 bounds_animator_
.StopAnimatingView(newtab_button_
);
1761 newtab_button_
->SetBoundsRect(newtab_button_bounds_
);
1765 void TabStrip::AnimateToIdealBounds() {
1766 for (int i
= 0; i
< tab_count(); ++i
) {
1767 Tab
* tab
= tab_at(i
);
1768 if (!tab
->dragging())
1769 bounds_animator_
.AnimateViewTo(tab
, ideal_bounds(i
));
1772 bounds_animator_
.AnimateViewTo(newtab_button_
, newtab_button_bounds_
);
1775 bool TabStrip::ShouldHighlightCloseButtonAfterRemove() {
1776 return in_tab_close_
;
1779 void TabStrip::DoLayout() {
1780 last_layout_size_
= size();
1782 StopAnimating(false);
1784 SwapLayoutIfNecessary();
1786 if (touch_layout_
.get())
1787 touch_layout_
->SetWidth(size().width() - new_tab_button_width());
1789 GenerateIdealBounds();
1791 views::ViewModelUtils::SetViewBoundsToIdealBounds(tabs_
);
1795 bounds_animator_
.StopAnimatingView(newtab_button_
);
1796 newtab_button_
->SetBoundsRect(newtab_button_bounds_
);
1799 void TabStrip::DragActiveTab(const std::vector
<int>& initial_positions
,
1801 DCHECK_EQ(tab_count(), static_cast<int>(initial_positions
.size()));
1802 if (!touch_layout_
.get()) {
1803 StackDraggedTabs(delta
);
1806 SetIdealBoundsFromPositions(initial_positions
);
1807 touch_layout_
->DragActiveTab(delta
);
1811 void TabStrip::SetIdealBoundsFromPositions(const std::vector
<int>& positions
) {
1812 if (static_cast<size_t>(tab_count()) != positions
.size())
1815 for (int i
= 0; i
< tab_count(); ++i
) {
1816 gfx::Rect
bounds(ideal_bounds(i
));
1817 bounds
.set_x(positions
[i
]);
1818 set_ideal_bounds(i
, bounds
);
1822 void TabStrip::StackDraggedTabs(int delta
) {
1823 DCHECK(!touch_layout_
.get());
1824 GenerateIdealBounds();
1825 const int active_index
= controller_
->GetActiveIndex();
1826 DCHECK_NE(-1, active_index
);
1828 // Drag the tabs to the left, stacking tabs before the active tab.
1829 const int adjusted_delta
=
1830 std::min(ideal_bounds(active_index
).x() -
1831 kStackedPadding
* std::min(active_index
, kMaxStackedCount
),
1833 for (int i
= 0; i
<= active_index
; ++i
) {
1834 const int min_x
= std::min(i
, kMaxStackedCount
) * kStackedPadding
;
1835 gfx::Rect
new_bounds(ideal_bounds(i
));
1836 new_bounds
.set_x(std::max(min_x
, new_bounds
.x() - adjusted_delta
));
1837 set_ideal_bounds(i
, new_bounds
);
1839 const bool is_active_mini
= tab_at(active_index
)->data().mini
;
1840 const int active_width
= ideal_bounds(active_index
).width();
1841 for (int i
= active_index
+ 1; i
< tab_count(); ++i
) {
1842 const int max_x
= ideal_bounds(active_index
).x() +
1843 (kStackedPadding
* std::min(i
- active_index
, kMaxStackedCount
));
1844 gfx::Rect
new_bounds(ideal_bounds(i
));
1845 int new_x
= std::max(new_bounds
.x() + delta
, max_x
);
1846 if (new_x
== max_x
&& !tab_at(i
)->data().mini
&& !is_active_mini
&&
1847 new_bounds
.width() != active_width
)
1848 new_x
+= (active_width
- new_bounds
.width());
1849 new_bounds
.set_x(new_x
);
1850 set_ideal_bounds(i
, new_bounds
);
1853 // Drag the tabs to the right, stacking tabs after the active tab.
1854 const int last_tab_width
= ideal_bounds(tab_count() - 1).width();
1855 const int last_tab_x
= width() - new_tab_button_width() - last_tab_width
;
1856 if (active_index
== tab_count() - 1 &&
1857 ideal_bounds(tab_count() - 1).x() == last_tab_x
)
1859 const int adjusted_delta
=
1860 std::min(last_tab_x
-
1861 kStackedPadding
* std::min(tab_count() - active_index
- 1,
1863 ideal_bounds(active_index
).x(),
1865 for (int last_index
= tab_count() - 1, i
= last_index
; i
>= active_index
;
1867 const int max_x
= last_tab_x
-
1868 std::min(tab_count() - i
- 1, kMaxStackedCount
) * kStackedPadding
;
1869 gfx::Rect
new_bounds(ideal_bounds(i
));
1870 int new_x
= std::min(max_x
, new_bounds
.x() + adjusted_delta
);
1871 // Because of rounding not all tabs are the same width. Adjust the
1872 // position to accommodate this, otherwise the stacking is off.
1873 if (new_x
== max_x
&& !tab_at(i
)->data().mini
&&
1874 new_bounds
.width() != last_tab_width
)
1875 new_x
+= (last_tab_width
- new_bounds
.width());
1876 new_bounds
.set_x(new_x
);
1877 set_ideal_bounds(i
, new_bounds
);
1879 for (int i
= active_index
- 1; i
>= 0; --i
) {
1880 const int min_x
= ideal_bounds(active_index
).x() -
1881 std::min(active_index
- i
, kMaxStackedCount
) * kStackedPadding
;
1882 gfx::Rect
new_bounds(ideal_bounds(i
));
1883 new_bounds
.set_x(std::min(min_x
, new_bounds
.x() + delta
));
1884 set_ideal_bounds(i
, new_bounds
);
1886 if (ideal_bounds(tab_count() - 1).right() >= newtab_button_
->x())
1887 newtab_button_
->SetVisible(false);
1889 views::ViewModelUtils::SetViewBoundsToIdealBounds(tabs_
);
1893 bool TabStrip::IsStackingDraggedTabs() const {
1894 return drag_controller_
.get() && drag_controller_
->started_drag() &&
1895 (drag_controller_
->move_behavior() ==
1896 TabDragController::MOVE_VISIBILE_TABS
);
1899 void TabStrip::LayoutDraggedTabsAt(const std::vector
<Tab
*>& tabs
,
1901 const gfx::Point
& location
,
1902 bool initial_drag
) {
1903 // Immediately hide the new tab button if the last tab is being dragged.
1904 if (tab_at(tab_count() - 1)->dragging())
1905 newtab_button_
->SetVisible(false);
1906 std::vector
<gfx::Rect
> bounds
;
1907 CalculateBoundsForDraggedTabs(tabs
, &bounds
);
1908 DCHECK_EQ(tabs
.size(), bounds
.size());
1909 int active_tab_model_index
= GetModelIndexOfTab(active_tab
);
1910 int active_tab_index
= static_cast<int>(
1911 std::find(tabs
.begin(), tabs
.end(), active_tab
) - tabs
.begin());
1912 for (size_t i
= 0; i
< tabs
.size(); ++i
) {
1914 gfx::Rect new_bounds
= bounds
[i
];
1915 new_bounds
.Offset(location
.x(), location
.y());
1916 int consecutive_index
=
1917 active_tab_model_index
- (active_tab_index
- static_cast<int>(i
));
1918 // If this is the initial layout during a drag and the tabs aren't
1919 // consecutive animate the view into position. Do the same if the tab is
1920 // already animating (which means we previously caused it to animate).
1921 if ((initial_drag
&&
1922 GetModelIndexOfTab(tabs
[i
]) != consecutive_index
) ||
1923 bounds_animator_
.IsAnimating(tabs
[i
])) {
1924 bounds_animator_
.SetTargetBounds(tabs
[i
], new_bounds
);
1926 tab
->SetBoundsRect(new_bounds
);
1931 void TabStrip::CalculateBoundsForDraggedTabs(const std::vector
<Tab
*>& tabs
,
1932 std::vector
<gfx::Rect
>* bounds
) {
1934 for (size_t i
= 0; i
< tabs
.size(); ++i
) {
1936 if (i
> 0 && tab
->data().mini
!= tabs
[i
- 1]->data().mini
)
1937 x
+= kMiniToNonMiniGap
;
1938 gfx::Rect new_bounds
= tab
->bounds();
1939 new_bounds
.set_origin(gfx::Point(x
, 0));
1940 bounds
->push_back(new_bounds
);
1941 x
+= tab
->width() + tab_h_offset();
1945 int TabStrip::GetSizeNeededForTabs(const std::vector
<Tab
*>& tabs
) {
1947 for (size_t i
= 0; i
< tabs
.size(); ++i
) {
1949 width
+= tab
->width();
1950 if (i
> 0 && tab
->data().mini
!= tabs
[i
- 1]->data().mini
)
1951 width
+= kMiniToNonMiniGap
;
1953 if (tabs
.size() > 0)
1954 width
+= tab_h_offset() * static_cast<int>(tabs
.size() - 1);
1958 void TabStrip::RemoveTabFromViewModel(int index
) {
1959 // We still need to paint the tab until we actually remove it. Put it
1960 // in tabs_closing_map_ so we can find it.
1961 tabs_closing_map_
[index
].push_back(tab_at(index
));
1962 UpdateTabsClosingMap(index
+ 1, -1);
1963 tabs_
.Remove(index
);
1966 void TabStrip::RemoveAndDeleteTab(Tab
* tab
) {
1967 scoped_ptr
<Tab
> deleter(tab
);
1968 for (TabsClosingMap::iterator
i(tabs_closing_map_
.begin());
1969 i
!= tabs_closing_map_
.end(); ++i
) {
1970 std::vector
<Tab
*>::iterator j
=
1971 std::find(i
->second
.begin(), i
->second
.end(), tab
);
1972 if (j
!= i
->second
.end()) {
1974 if (i
->second
.empty())
1975 tabs_closing_map_
.erase(i
);
1982 void TabStrip::UpdateTabsClosingMap(int index
, int delta
) {
1983 if (tabs_closing_map_
.empty())
1987 tabs_closing_map_
.find(index
- 1) != tabs_closing_map_
.end() &&
1988 tabs_closing_map_
.find(index
) != tabs_closing_map_
.end()) {
1989 const std::vector
<Tab
*>& tabs(tabs_closing_map_
[index
]);
1990 tabs_closing_map_
[index
- 1].insert(
1991 tabs_closing_map_
[index
- 1].end(), tabs
.begin(), tabs
.end());
1993 TabsClosingMap updated_map
;
1994 for (TabsClosingMap::iterator
i(tabs_closing_map_
.begin());
1995 i
!= tabs_closing_map_
.end(); ++i
) {
1996 if (i
->first
> index
)
1997 updated_map
[i
->first
+ delta
] = i
->second
;
1998 else if (i
->first
< index
)
1999 updated_map
[i
->first
] = i
->second
;
2001 if (delta
> 0 && tabs_closing_map_
.find(index
) != tabs_closing_map_
.end())
2002 updated_map
[index
+ delta
] = tabs_closing_map_
[index
];
2003 tabs_closing_map_
.swap(updated_map
);
2006 void TabStrip::StartedDraggingTabs(const std::vector
<Tab
*>& tabs
) {
2007 // Let the controller know that the user started dragging tabs.
2008 controller()->OnStartedDraggingTabs();
2010 // Hide the new tab button immediately if we didn't originate the drag.
2011 if (!drag_controller_
.get())
2012 newtab_button_
->SetVisible(false);
2014 PrepareForAnimation();
2016 // Reset dragging state of existing tabs.
2017 for (int i
= 0; i
< tab_count(); ++i
)
2018 tab_at(i
)->set_dragging(false);
2020 for (size_t i
= 0; i
< tabs
.size(); ++i
) {
2021 tabs
[i
]->set_dragging(true);
2022 bounds_animator_
.StopAnimatingView(tabs
[i
]);
2025 // Move the dragged tabs to their ideal bounds.
2026 GenerateIdealBounds();
2028 // Sets the bounds of the dragged tabs.
2029 for (size_t i
= 0; i
< tabs
.size(); ++i
) {
2030 int tab_data_index
= GetModelIndexOfTab(tabs
[i
]);
2031 DCHECK_NE(-1, tab_data_index
);
2032 tabs
[i
]->SetBoundsRect(ideal_bounds(tab_data_index
));
2037 void TabStrip::DraggedTabsDetached() {
2038 // Let the controller know that the user is not dragging this tabstrip's tabs
2040 controller()->OnStoppedDraggingTabs();
2041 newtab_button_
->SetVisible(true);
2044 void TabStrip::StoppedDraggingTabs(const std::vector
<Tab
*>& tabs
,
2045 const std::vector
<int>& initial_positions
,
2048 // Let the controller know that the user stopped dragging tabs.
2049 controller()->OnStoppedDraggingTabs();
2051 newtab_button_
->SetVisible(true);
2052 if (move_only
&& touch_layout_
.get()) {
2054 touch_layout_
->SizeToFit();
2056 SetIdealBoundsFromPositions(initial_positions
);
2059 bool is_first_tab
= true;
2060 for (size_t i
= 0; i
< tabs
.size(); ++i
)
2061 StoppedDraggingTab(tabs
[i
], &is_first_tab
);
2064 void TabStrip::StoppedDraggingTab(Tab
* tab
, bool* is_first_tab
) {
2065 int tab_data_index
= GetModelIndexOfTab(tab
);
2066 if (tab_data_index
== -1) {
2067 // The tab was removed before the drag completed. Don't do anything.
2071 if (*is_first_tab
) {
2072 *is_first_tab
= false;
2073 PrepareForAnimation();
2075 // Animate the view back to its correct position.
2076 GenerateIdealBounds();
2077 AnimateToIdealBounds();
2079 bounds_animator_
.AnimateViewTo(tab
, ideal_bounds(tab_data_index
));
2080 // Install a delegate to reset the dragging state when done. We have to leave
2081 // dragging true for the tab otherwise it'll draw beneath the new tab button.
2082 bounds_animator_
.SetAnimationDelegate(
2083 tab
, new ResetDraggingStateDelegate(tab
), true);
2086 void TabStrip::OwnDragController(TabDragController
* controller
) {
2087 // Typically, ReleaseDragController() and OwnDragController() calls are paired
2088 // via corresponding calls to TabDragController::Detach() and
2089 // TabDragController::Attach(). There is one exception to that rule: when a
2090 // drag might start, we create a TabDragController that is owned by the
2091 // potential source tabstrip in MaybeStartDrag(). If a drag actually starts,
2092 // we then call Attach() on the source tabstrip, but since the source tabstrip
2093 // already owns the TabDragController, so we don't need to do anything.
2094 if (controller
!= drag_controller_
.get())
2095 drag_controller_
.reset(controller
);
2098 void TabStrip::DestroyDragController() {
2099 newtab_button_
->SetVisible(true);
2100 drag_controller_
.reset();
2103 TabDragController
* TabStrip::ReleaseDragController() {
2104 return drag_controller_
.release();
2107 void TabStrip::PaintClosingTabs(gfx::Canvas
* canvas
, int index
) {
2108 if (tabs_closing_map_
.find(index
) == tabs_closing_map_
.end())
2111 const std::vector
<Tab
*>& tabs
= tabs_closing_map_
[index
];
2112 for (std::vector
<Tab
*>::const_reverse_iterator
i(tabs
.rbegin());
2113 i
!= tabs
.rend(); ++i
) {
2114 (*i
)->Paint(canvas
);
2118 void TabStrip::UpdateLayoutTypeFromMouseEvent(views::View
* source
,
2119 const ui::MouseEvent
& event
) {
2120 if (!GetAdjustLayout())
2123 // The following code attempts to switch to TAB_STRIP_LAYOUT_SHRINK when the
2124 // mouse exits the tabstrip (or the mouse is pressed on a stacked tab) and
2125 // TAB_STRIP_LAYOUT_STACKED when a touch device is used. This is made
2126 // problematic by windows generating mouse move events that do not clearly
2127 // indicate the move is the result of a touch device. This assumes a real
2128 // mouse is used if |kMouseMoveCountBeforeConsiderReal| mouse move events are
2129 // received within the time window |kMouseMoveTimeMS|. At the time we get a
2130 // mouse press we know whether its from a touch device or not, but we don't
2131 // layout then else everything shifts. Instead we wait for the release.
2133 // TODO(sky): revisit this when touch events are really plumbed through.
2135 switch (event
.type()) {
2136 case ui::ET_MOUSE_PRESSED
:
2137 mouse_move_count_
= 0;
2138 last_mouse_move_time_
= base::TimeTicks();
2139 SetResetToShrinkOnExit((event
.flags() & ui::EF_FROM_TOUCH
) == 0);
2140 if (reset_to_shrink_on_exit_
&& touch_layout_
.get()) {
2141 gfx::Point
tab_strip_point(event
.location());
2142 views::View::ConvertPointToTarget(source
, this, &tab_strip_point
);
2143 Tab
* tab
= FindTabForEvent(tab_strip_point
);
2144 if (tab
&& touch_layout_
->IsStacked(GetModelIndexOfTab(tab
))) {
2145 SetLayoutType(TAB_STRIP_LAYOUT_SHRINK
, true);
2146 controller_
->LayoutTypeMaybeChanged();
2151 case ui::ET_MOUSE_MOVED
: {
2152 #if defined(USE_ASH)
2153 // Ash does not synthesize mouse events from touch events.
2154 SetResetToShrinkOnExit(true);
2156 gfx::Point
location(event
.location());
2157 ConvertPointToTarget(source
, this, &location
);
2158 if (location
== last_mouse_move_location_
)
2159 return; // Ignore spurious moves.
2160 last_mouse_move_location_
= location
;
2161 if ((event
.flags() & ui::EF_FROM_TOUCH
) == 0 &&
2162 (event
.flags() & ui::EF_IS_SYNTHESIZED
) == 0) {
2163 if ((base::TimeTicks::Now() - last_mouse_move_time_
).InMilliseconds() <
2165 if (mouse_move_count_
++ == kMouseMoveCountBeforeConsiderReal
)
2166 SetResetToShrinkOnExit(true);
2168 mouse_move_count_
= 1;
2169 last_mouse_move_time_
= base::TimeTicks::Now();
2172 last_mouse_move_time_
= base::TimeTicks();
2178 case ui::ET_MOUSE_RELEASED
: {
2179 gfx::Point
location(event
.location());
2180 ConvertPointToTarget(source
, this, &location
);
2181 last_mouse_move_location_
= location
;
2182 mouse_move_count_
= 0;
2183 last_mouse_move_time_
= base::TimeTicks();
2184 if ((event
.flags() & ui::EF_FROM_TOUCH
) == ui::EF_FROM_TOUCH
) {
2185 SetLayoutType(TAB_STRIP_LAYOUT_STACKED
, true);
2186 controller_
->LayoutTypeMaybeChanged();
2196 void TabStrip::GetCurrentTabWidths(double* unselected_width
,
2197 double* selected_width
) const {
2198 *unselected_width
= current_unselected_width_
;
2199 *selected_width
= current_selected_width_
;
2202 void TabStrip::GetDesiredTabWidths(int tab_count
,
2204 double* unselected_width
,
2205 double* selected_width
) const {
2206 DCHECK(tab_count
>= 0 && mini_tab_count
>= 0 && mini_tab_count
<= tab_count
);
2207 const double min_unselected_width
= Tab::GetMinimumUnselectedSize().width();
2208 const double min_selected_width
= Tab::GetMinimumSelectedSize().width();
2210 *unselected_width
= min_unselected_width
;
2211 *selected_width
= min_selected_width
;
2213 if (tab_count
== 0) {
2214 // Return immediately to avoid divide-by-zero below.
2218 // Determine how much space we can actually allocate to tabs.
2219 int available_width
;
2220 if (available_width_for_tabs_
< 0) {
2221 available_width
= width() - new_tab_button_width();
2223 // Interesting corner case: if |available_width_for_tabs_| > the result
2224 // of the calculation in the conditional arm above, the strip is in
2225 // overflow. We can either use the specified width or the true available
2226 // width here; the first preserves the consistent "leave the last tab under
2227 // the user's mouse so they can close many tabs" behavior at the cost of
2228 // prolonging the glitchy appearance of the overflow state, while the second
2229 // gets us out of overflow as soon as possible but forces the user to move
2230 // their mouse for a few tabs' worth of closing. We choose visual
2231 // imperfection over behavioral imperfection and select the first option.
2232 available_width
= available_width_for_tabs_
;
2235 if (mini_tab_count
> 0) {
2236 available_width
-= mini_tab_count
* (Tab::GetMiniWidth() + tab_h_offset());
2237 tab_count
-= mini_tab_count
;
2238 if (tab_count
== 0) {
2239 *selected_width
= *unselected_width
= Tab::GetStandardSize().width();
2242 // Account for gap between the last mini-tab and first non-mini-tab.
2243 available_width
-= kMiniToNonMiniGap
;
2246 // Calculate the desired tab widths by dividing the available space into equal
2247 // portions. Don't let tabs get larger than the "standard width" or smaller
2248 // than the minimum width for each type, respectively.
2249 const int total_offset
= tab_h_offset() * (tab_count
- 1);
2250 const double desired_tab_width
= std::min((static_cast<double>(
2251 available_width
- total_offset
) / static_cast<double>(tab_count
)),
2252 static_cast<double>(Tab::GetStandardSize().width()));
2253 *unselected_width
= std::max(desired_tab_width
, min_unselected_width
);
2254 *selected_width
= std::max(desired_tab_width
, min_selected_width
);
2256 // When there are multiple tabs, we'll have one selected and some unselected
2257 // tabs. If the desired width was between the minimum sizes of these types,
2258 // try to shrink the tabs with the smaller minimum. For example, if we have
2259 // a strip of width 10 with 4 tabs, the desired width per tab will be 2.5. If
2260 // selected tabs have a minimum width of 4 and unselected tabs have a minimum
2261 // width of 1, the above code would set *unselected_width = 2.5,
2262 // *selected_width = 4, which results in a total width of 11.5. Instead, we
2263 // want to set *unselected_width = 2, *selected_width = 4, for a total width
2265 if (tab_count
> 1) {
2266 if ((min_unselected_width
< min_selected_width
) &&
2267 (desired_tab_width
< min_selected_width
)) {
2268 // Unselected width = (total width - selected width) / (num_tabs - 1)
2269 *unselected_width
= std::max(static_cast<double>(
2270 available_width
- total_offset
- min_selected_width
) /
2271 static_cast<double>(tab_count
- 1), min_unselected_width
);
2272 } else if ((min_unselected_width
> min_selected_width
) &&
2273 (desired_tab_width
< min_unselected_width
)) {
2274 // Selected width = (total width - (unselected width * (num_tabs - 1)))
2275 *selected_width
= std::max(available_width
- total_offset
-
2276 (min_unselected_width
* (tab_count
- 1)), min_selected_width
);
2281 void TabStrip::ResizeLayoutTabs() {
2282 // We've been called back after the TabStrip has been emptied out (probably
2283 // just prior to the window being destroyed). We need to do nothing here or
2284 // else GetTabAt below will crash.
2285 if (tab_count() == 0)
2288 // It is critically important that this is unhooked here, otherwise we will
2289 // keep spying on messages forever.
2290 RemoveMessageLoopObserver();
2292 in_tab_close_
= false;
2293 available_width_for_tabs_
= -1;
2294 int mini_tab_count
= GetMiniTabCount();
2295 if (mini_tab_count
== tab_count()) {
2296 // Only mini-tabs, we know the tab widths won't have changed (all
2297 // mini-tabs have the same width), so there is nothing to do.
2300 // Don't try and avoid layout based on tab sizes. If tabs are small enough
2301 // then the width of the active tab may not change, but other widths may
2302 // have. This is particularly important if we've overflowed (all tabs are at
2304 StartResizeLayoutAnimation();
2307 void TabStrip::ResizeLayoutTabsFromTouch() {
2308 // Don't resize if the user is interacting with the tabstrip.
2309 if (!drag_controller_
.get())
2312 StartResizeLayoutTabsFromTouchTimer();
2315 void TabStrip::StartResizeLayoutTabsFromTouchTimer() {
2316 resize_layout_timer_
.Stop();
2317 resize_layout_timer_
.Start(
2318 FROM_HERE
, base::TimeDelta::FromMilliseconds(kTouchResizeLayoutTimeMS
),
2319 this, &TabStrip::ResizeLayoutTabsFromTouch
);
2322 void TabStrip::SetTabBoundsForDrag(const std::vector
<gfx::Rect
>& tab_bounds
) {
2323 StopAnimating(false);
2324 DCHECK_EQ(tab_count(), static_cast<int>(tab_bounds
.size()));
2325 for (int i
= 0; i
< tab_count(); ++i
)
2326 tab_at(i
)->SetBoundsRect(tab_bounds
[i
]);
2329 void TabStrip::AddMessageLoopObserver() {
2330 if (!mouse_watcher_
.get()) {
2331 mouse_watcher_
.reset(
2332 new views::MouseWatcher(
2333 new views::MouseWatcherViewHost(
2334 this, gfx::Insets(0, 0, kTabStripAnimationVSlop
, 0)),
2337 mouse_watcher_
->Start();
2340 void TabStrip::RemoveMessageLoopObserver() {
2341 mouse_watcher_
.reset(NULL
);
2344 gfx::Rect
TabStrip::GetDropBounds(int drop_index
,
2347 DCHECK_NE(drop_index
, -1);
2349 if (drop_index
< tab_count()) {
2350 Tab
* tab
= tab_at(drop_index
);
2352 center_x
= tab
->x() - (tab_h_offset() / 2);
2354 center_x
= tab
->x() + (tab
->width() / 2);
2356 Tab
* last_tab
= tab_at(drop_index
- 1);
2357 center_x
= last_tab
->x() + last_tab
->width() + (tab_h_offset() / 2);
2360 // Mirror the center point if necessary.
2361 center_x
= GetMirroredXInView(center_x
);
2363 // Determine the screen bounds.
2364 gfx::Point
drop_loc(center_x
- drop_indicator_width
/ 2,
2365 -drop_indicator_height
);
2366 ConvertPointToScreen(this, &drop_loc
);
2367 gfx::Rect
drop_bounds(drop_loc
.x(), drop_loc
.y(), drop_indicator_width
,
2368 drop_indicator_height
);
2370 // If the rect doesn't fit on the monitor, push the arrow to the bottom.
2371 gfx::Screen
* screen
= gfx::Screen::GetScreenFor(GetWidget()->GetNativeView());
2372 gfx::Display display
= screen
->GetDisplayMatching(drop_bounds
);
2373 *is_beneath
= !display
.bounds().Contains(drop_bounds
);
2375 drop_bounds
.Offset(0, drop_bounds
.height() + height());
2380 void TabStrip::UpdateDropIndex(const DropTargetEvent
& event
) {
2381 // If the UI layout is right-to-left, we need to mirror the mouse
2382 // coordinates since we calculate the drop index based on the
2383 // original (and therefore non-mirrored) positions of the tabs.
2384 const int x
= GetMirroredXInView(event
.x());
2385 // We don't allow replacing the urls of mini-tabs.
2386 for (int i
= GetMiniTabCount(); i
< tab_count(); ++i
) {
2387 Tab
* tab
= tab_at(i
);
2388 const int tab_max_x
= tab
->x() + tab
->width();
2389 const int hot_width
= tab
->width() / kTabEdgeRatioInverse
;
2390 if (x
< tab_max_x
) {
2391 if (x
< tab
->x() + hot_width
)
2392 SetDropIndex(i
, true);
2393 else if (x
>= tab_max_x
- hot_width
)
2394 SetDropIndex(i
+ 1, true);
2396 SetDropIndex(i
, false);
2401 // The drop isn't over a tab, add it to the end.
2402 SetDropIndex(tab_count(), true);
2405 void TabStrip::SetDropIndex(int tab_data_index
, bool drop_before
) {
2406 // Let the controller know of the index update.
2407 controller()->OnDropIndexUpdate(tab_data_index
, drop_before
);
2409 if (tab_data_index
== -1) {
2410 if (drop_info_
.get())
2411 drop_info_
.reset(NULL
);
2415 if (drop_info_
.get() && drop_info_
->drop_index
== tab_data_index
&&
2416 drop_info_
->drop_before
== drop_before
) {
2421 gfx::Rect drop_bounds
= GetDropBounds(tab_data_index
, drop_before
,
2424 if (!drop_info_
.get()) {
2426 new DropInfo(tab_data_index
, drop_before
, !is_beneath
, GetWidget()));
2428 drop_info_
->drop_index
= tab_data_index
;
2429 drop_info_
->drop_before
= drop_before
;
2430 if (is_beneath
== drop_info_
->point_down
) {
2431 drop_info_
->point_down
= !is_beneath
;
2432 drop_info_
->arrow_view
->SetImage(
2433 GetDropArrowImage(drop_info_
->point_down
));
2437 // Reposition the window. Need to show it too as the window is initially
2439 drop_info_
->arrow_window
->SetBounds(drop_bounds
);
2440 drop_info_
->arrow_window
->Show();
2443 int TabStrip::GetDropEffect(const ui::DropTargetEvent
& event
) {
2444 const int source_ops
= event
.source_operations();
2445 if (source_ops
& ui::DragDropTypes::DRAG_COPY
)
2446 return ui::DragDropTypes::DRAG_COPY
;
2447 if (source_ops
& ui::DragDropTypes::DRAG_LINK
)
2448 return ui::DragDropTypes::DRAG_LINK
;
2449 return ui::DragDropTypes::DRAG_MOVE
;
2453 gfx::ImageSkia
* TabStrip::GetDropArrowImage(bool is_down
) {
2454 return ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
2455 is_down
? IDR_TAB_DROP_DOWN
: IDR_TAB_DROP_UP
);
2458 // TabStrip::DropInfo ----------------------------------------------------------
2460 TabStrip::DropInfo::DropInfo(int drop_index
,
2463 views::Widget
* context
)
2464 : drop_index(drop_index
),
2465 drop_before(drop_before
),
2466 point_down(point_down
),
2467 file_supported(true) {
2468 arrow_view
= new views::ImageView
;
2469 arrow_view
->SetImage(GetDropArrowImage(point_down
));
2471 arrow_window
= new views::Widget
;
2472 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_POPUP
);
2473 params
.keep_on_top
= true;
2474 params
.opacity
= views::Widget::InitParams::TRANSLUCENT_WINDOW
;
2475 params
.accept_events
= false;
2476 params
.can_activate
= false;
2477 params
.bounds
= gfx::Rect(drop_indicator_width
, drop_indicator_height
);
2478 params
.context
= context
->GetNativeView();
2479 arrow_window
->Init(params
);
2480 arrow_window
->SetContentsView(arrow_view
);
2483 TabStrip::DropInfo::~DropInfo() {
2484 // Close eventually deletes the window, which deletes arrow_view too.
2485 arrow_window
->Close();
2488 ///////////////////////////////////////////////////////////////////////////////
2490 void TabStrip::PrepareForAnimation() {
2491 if (!IsDragSessionActive() && !TabDragController::IsAttachedTo(this)) {
2492 for (int i
= 0; i
< tab_count(); ++i
)
2493 tab_at(i
)->set_dragging(false);
2497 void TabStrip::GenerateIdealBounds() {
2500 if (touch_layout_
.get()) {
2501 if (tabs_
.view_size() == 0)
2504 int new_tab_x
= tabs_
.ideal_bounds(tabs_
.view_size() - 1).right() +
2505 newtab_button_h_offset();
2506 newtab_button_bounds_
.set_origin(gfx::Point(new_tab_x
, new_tab_y
));
2510 double unselected
, selected
;
2511 GetDesiredTabWidths(tab_count(), GetMiniTabCount(), &unselected
, &selected
);
2512 current_unselected_width_
= unselected
;
2513 current_selected_width_
= selected
;
2515 // NOTE: This currently assumes a tab's height doesn't differ based on
2516 // selected state or the number of tabs in the strip!
2517 int tab_height
= Tab::GetStandardSize().height();
2518 int first_non_mini_index
= 0;
2519 double tab_x
= GenerateIdealBoundsForMiniTabs(&first_non_mini_index
);
2520 for (int i
= first_non_mini_index
; i
< tab_count(); ++i
) {
2521 Tab
* tab
= tab_at(i
);
2522 DCHECK(!tab
->data().mini
);
2523 double tab_width
= tab
->IsActive() ? selected
: unselected
;
2524 double end_of_tab
= tab_x
+ tab_width
;
2525 int rounded_tab_x
= Round(tab_x
);
2528 gfx::Rect(rounded_tab_x
, 0, Round(end_of_tab
) - rounded_tab_x
,
2530 tab_x
= end_of_tab
+ tab_h_offset();
2533 // Update bounds of new tab button.
2535 if (abs(Round(unselected
) - Tab::GetStandardSize().width()) > 1 &&
2537 // We're shrinking tabs, so we need to anchor the New Tab button to the
2538 // right edge of the TabStrip's bounds, rather than the right edge of the
2539 // right-most Tab, otherwise it'll bounce when animating.
2540 new_tab_x
= width() - newtab_button_bounds_
.width();
2542 new_tab_x
= Round(tab_x
- tab_h_offset()) + newtab_button_h_offset();
2544 newtab_button_bounds_
.set_origin(gfx::Point(new_tab_x
, new_tab_y
));
2547 int TabStrip::GenerateIdealBoundsForMiniTabs(int* first_non_mini_index
) {
2549 int mini_width
= Tab::GetMiniWidth();
2550 int tab_height
= Tab::GetStandardSize().height();
2552 for (; index
< tab_count() && tab_at(index
)->data().mini
; ++index
) {
2553 set_ideal_bounds(index
,
2554 gfx::Rect(next_x
, 0, mini_width
, tab_height
));
2555 next_x
+= mini_width
+ tab_h_offset();
2557 if (index
> 0 && index
< tab_count())
2558 next_x
+= kMiniToNonMiniGap
;
2559 if (first_non_mini_index
)
2560 *first_non_mini_index
= index
;
2565 int TabStrip::new_tab_button_width() {
2566 return newtab_button_asset_width() + newtab_button_h_offset();
2570 int TabStrip::button_v_offset() {
2571 return newtab_button_v_offset();
2574 int TabStrip::tab_area_width() const {
2575 return width() - new_tab_button_width();
2578 void TabStrip::StartResizeLayoutAnimation() {
2579 PrepareForAnimation();
2580 GenerateIdealBounds();
2581 AnimateToIdealBounds();
2584 void TabStrip::StartMiniTabAnimation() {
2585 in_tab_close_
= false;
2586 available_width_for_tabs_
= -1;
2588 PrepareForAnimation();
2590 GenerateIdealBounds();
2591 AnimateToIdealBounds();
2594 void TabStrip::StartMouseInitiatedRemoveTabAnimation(int model_index
) {
2595 // The user initiated the close. We want to persist the bounds of all the
2596 // existing tabs, so we manually shift ideal_bounds then animate.
2597 Tab
* tab_closing
= tab_at(model_index
);
2598 int delta
= tab_closing
->width() + tab_h_offset();
2599 // If the tab being closed is a mini-tab next to a non-mini-tab, be sure to
2600 // add the extra padding.
2601 DCHECK_NE(model_index
+ 1, tab_count());
2602 if (tab_closing
->data().mini
&& model_index
+ 1 < tab_count() &&
2603 !tab_at(model_index
+ 1)->data().mini
) {
2604 delta
+= kMiniToNonMiniGap
;
2607 for (int i
= model_index
+ 1; i
< tab_count(); ++i
) {
2608 gfx::Rect bounds
= ideal_bounds(i
);
2609 bounds
.set_x(bounds
.x() - delta
);
2610 set_ideal_bounds(i
, bounds
);
2613 newtab_button_bounds_
.set_x(newtab_button_bounds_
.x() - delta
);
2615 PrepareForAnimation();
2617 tab_closing
->set_closing(true);
2619 // We still need to paint the tab until we actually remove it. Put it in
2620 // tabs_closing_map_ so we can find it.
2621 RemoveTabFromViewModel(model_index
);
2623 AnimateToIdealBounds();
2625 gfx::Rect tab_bounds
= tab_closing
->bounds();
2626 tab_bounds
.set_width(0);
2627 bounds_animator_
.AnimateViewTo(tab_closing
, tab_bounds
);
2629 // Register delegate to do cleanup when done, BoundsAnimator takes
2630 // ownership of RemoveTabDelegate.
2631 bounds_animator_
.SetAnimationDelegate(
2633 new RemoveTabDelegate(this, tab_closing
),
2637 bool TabStrip::IsPointInTab(Tab
* tab
,
2638 const gfx::Point
& point_in_tabstrip_coords
) {
2639 gfx::Point
point_in_tab_coords(point_in_tabstrip_coords
);
2640 View::ConvertPointToTarget(this, tab
, &point_in_tab_coords
);
2641 return tab
->HitTestPoint(point_in_tab_coords
);
2644 int TabStrip::GetStartXForNormalTabs() const {
2645 int mini_tab_count
= GetMiniTabCount();
2646 if (mini_tab_count
== 0)
2648 return mini_tab_count
* (Tab::GetMiniWidth() + tab_h_offset()) +
2652 Tab
* TabStrip::FindTabForEvent(const gfx::Point
& point
) {
2653 if (touch_layout_
.get()) {
2654 int active_tab_index
= touch_layout_
->active_index();
2655 if (active_tab_index
!= -1) {
2656 Tab
* tab
= FindTabForEventFrom(point
, active_tab_index
, -1);
2658 tab
= FindTabForEventFrom(point
, active_tab_index
+ 1, 1);
2660 } else if (tab_count()) {
2661 return FindTabForEventFrom(point
, 0, 1);
2664 for (int i
= 0; i
< tab_count(); ++i
) {
2665 if (IsPointInTab(tab_at(i
), point
))
2672 Tab
* TabStrip::FindTabForEventFrom(const gfx::Point
& point
,
2675 // |start| equals tab_count() when there are only pinned tabs.
2676 if (start
== tab_count())
2678 for (int i
= start
; i
>= 0 && i
< tab_count(); i
+= delta
) {
2679 if (IsPointInTab(tab_at(i
), point
))
2685 views::View
* TabStrip::FindTabHitByPoint(const gfx::Point
& point
) {
2686 // The display order doesn't necessarily match the child list order, so we
2687 // walk the display list hit-testing Tabs. Since the active tab always
2688 // renders on top of adjacent tabs, it needs to be hit-tested before any
2689 // left-adjacent Tab, so we look ahead for it as we walk.
2690 for (int i
= 0; i
< tab_count(); ++i
) {
2691 Tab
* next_tab
= i
< (tab_count() - 1) ? tab_at(i
+ 1) : NULL
;
2692 if (next_tab
&& next_tab
->IsActive() && IsPointInTab(next_tab
, point
))
2694 if (IsPointInTab(tab_at(i
), point
))
2701 std::vector
<int> TabStrip::GetTabXCoordinates() {
2702 std::vector
<int> results
;
2703 for (int i
= 0; i
< tab_count(); ++i
)
2704 results
.push_back(ideal_bounds(i
).x());
2708 void TabStrip::SwapLayoutIfNecessary() {
2709 bool needs_touch
= NeedsTouchLayout();
2710 bool using_touch
= touch_layout_
.get() != NULL
;
2711 if (needs_touch
== using_touch
)
2715 gfx::Size
tab_size(Tab::GetMinimumSelectedSize());
2716 tab_size
.set_width(Tab::GetTouchWidth());
2717 touch_layout_
.reset(new StackedTabStripLayout(
2723 touch_layout_
->SetWidth(width() - new_tab_button_width());
2724 // This has to be after SetWidth() as SetWidth() is going to reset the
2725 // bounds of the mini-tabs (since StackedTabStripLayout doesn't yet know how
2726 // many mini-tabs there are).
2727 GenerateIdealBoundsForMiniTabs(NULL
);
2728 touch_layout_
->SetXAndMiniCount(GetStartXForNormalTabs(),
2730 touch_layout_
->SetActiveIndex(controller_
->GetActiveIndex());
2732 touch_layout_
.reset();
2734 PrepareForAnimation();
2735 GenerateIdealBounds();
2736 AnimateToIdealBounds();
2739 bool TabStrip::NeedsTouchLayout() const {
2740 if (layout_type_
== TAB_STRIP_LAYOUT_SHRINK
)
2743 int mini_tab_count
= GetMiniTabCount();
2744 int normal_count
= tab_count() - mini_tab_count
;
2745 if (normal_count
<= 1 || normal_count
== mini_tab_count
)
2747 int x
= GetStartXForNormalTabs();
2748 int available_width
= width() - x
- new_tab_button_width();
2749 return (Tab::GetTouchWidth() * normal_count
+
2750 tab_h_offset() * (normal_count
- 1)) > available_width
;
2753 void TabStrip::SetResetToShrinkOnExit(bool value
) {
2754 if (!GetAdjustLayout())
2757 if (value
&& layout_type_
== TAB_STRIP_LAYOUT_SHRINK
)
2758 value
= false; // We're already at TAB_STRIP_LAYOUT_SHRINK.
2760 if (value
== reset_to_shrink_on_exit_
)
2763 reset_to_shrink_on_exit_
= value
;
2764 // Add an observer so we know when the mouse moves out of the tabstrip.
2765 if (reset_to_shrink_on_exit_
)
2766 AddMessageLoopObserver();
2768 RemoveMessageLoopObserver();
2771 bool TabStrip::GetAdjustLayout() const {
2772 if (!adjust_layout_
)
2775 #if defined(USE_AURA)
2776 return chrome::GetHostDesktopTypeForNativeView(
2777 GetWidget()->GetNativeView()) == chrome::HOST_DESKTOP_TYPE_ASH
;
2779 if (ui::GetDisplayLayout() != ui::LAYOUT_TOUCH
)