Disable TabDragController tests that fail with a real compositor.
[chromium-blink-merge.git] / chrome / renderer / extensions / user_script_scheduler.cc
blob0b20bcf40d12749f0a6ddf36a9d911177adcc34c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/renderer/extensions/user_script_scheduler.h"
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h"
10 #include "chrome/common/extensions/extension_messages.h"
11 #include "chrome/renderer/chrome_render_process_observer.h"
12 #include "chrome/renderer/extensions/chrome_v8_context.h"
13 #include "chrome/renderer/extensions/dispatcher.h"
14 #include "chrome/renderer/extensions/dom_activity_logger.h"
15 #include "chrome/renderer/extensions/extension_groups.h"
16 #include "chrome/renderer/extensions/extension_helper.h"
17 #include "chrome/renderer/extensions/user_script_slave.h"
18 #include "content/public/renderer/render_view.h"
19 #include "content/public/renderer/v8_value_converter.h"
20 #include "extensions/common/error_utils.h"
21 #include "extensions/common/manifest_constants.h"
22 #include "extensions/common/permissions/permissions_data.h"
23 #include "third_party/WebKit/public/platform/WebString.h"
24 #include "third_party/WebKit/public/platform/WebVector.h"
25 #include "third_party/WebKit/public/web/WebDocument.h"
26 #include "third_party/WebKit/public/web/WebFrame.h"
27 #include "third_party/WebKit/public/web/WebView.h"
28 #include "v8/include/v8.h"
30 namespace {
31 // The length of time to wait after the DOM is complete to try and run user
32 // scripts.
33 const int kUserScriptIdleTimeoutMs = 200;
36 using blink::WebDocument;
37 using blink::WebFrame;
38 using blink::WebString;
39 using blink::WebVector;
40 using blink::WebView;
42 namespace extensions {
44 UserScriptScheduler::UserScriptScheduler(WebFrame* frame,
45 Dispatcher* dispatcher)
46 : weak_factory_(this),
47 frame_(frame),
48 current_location_(UserScript::UNDEFINED),
49 has_run_idle_(false),
50 dispatcher_(dispatcher) {
51 for (int i = UserScript::UNDEFINED; i < UserScript::RUN_LOCATION_LAST; ++i) {
52 pending_execution_map_[static_cast<UserScript::RunLocation>(i)] =
53 std::queue<linked_ptr<ExtensionMsg_ExecuteCode_Params> >();
57 UserScriptScheduler::~UserScriptScheduler() {
60 void UserScriptScheduler::ExecuteCode(
61 const ExtensionMsg_ExecuteCode_Params& params) {
62 UserScript::RunLocation run_at =
63 static_cast<UserScript::RunLocation>(params.run_at);
64 if (current_location_ < run_at) {
65 pending_execution_map_[run_at].push(
66 linked_ptr<ExtensionMsg_ExecuteCode_Params>(
67 new ExtensionMsg_ExecuteCode_Params(params)));
68 return;
71 ExecuteCodeImpl(params);
74 void UserScriptScheduler::DidCreateDocumentElement() {
75 current_location_ = UserScript::DOCUMENT_START;
76 MaybeRun();
79 void UserScriptScheduler::DidFinishDocumentLoad() {
80 current_location_ = UserScript::DOCUMENT_END;
81 MaybeRun();
82 // Schedule a run for DOCUMENT_IDLE
83 base::MessageLoop::current()->PostDelayedTask(
84 FROM_HERE,
85 base::Bind(&UserScriptScheduler::IdleTimeout, weak_factory_.GetWeakPtr()),
86 base::TimeDelta::FromMilliseconds(kUserScriptIdleTimeoutMs));
89 void UserScriptScheduler::DidFinishLoad() {
90 current_location_ = UserScript::DOCUMENT_IDLE;
91 // Ensure that running scripts does not keep any progress UI running.
92 base::MessageLoop::current()->PostTask(
93 FROM_HERE,
94 base::Bind(&UserScriptScheduler::MaybeRun, weak_factory_.GetWeakPtr()));
97 void UserScriptScheduler::DidStartProvisionalLoad() {
98 // The frame is navigating, so reset the state since we'll want to inject
99 // scripts once the load finishes.
100 current_location_ = UserScript::UNDEFINED;
101 has_run_idle_ = false;
102 weak_factory_.InvalidateWeakPtrs();
103 std::map<UserScript::RunLocation, ExecutionQueue>::iterator itr =
104 pending_execution_map_.begin();
105 for (itr = pending_execution_map_.begin();
106 itr != pending_execution_map_.end(); ++itr) {
107 while (!itr->second.empty())
108 itr->second.pop();
112 void UserScriptScheduler::IdleTimeout() {
113 current_location_ = UserScript::DOCUMENT_IDLE;
114 MaybeRun();
117 void UserScriptScheduler::MaybeRun() {
118 if (current_location_ == UserScript::UNDEFINED)
119 return;
121 if (!has_run_idle_ && current_location_ == UserScript::DOCUMENT_IDLE) {
122 has_run_idle_ = true;
123 dispatcher_->user_script_slave()->InjectScripts(
124 frame_, UserScript::DOCUMENT_IDLE);
127 // Run all tasks from the current time and earlier.
128 for (int i = UserScript::DOCUMENT_START;
129 i <= current_location_; ++i) {
130 UserScript::RunLocation run_time = static_cast<UserScript::RunLocation>(i);
131 while (!pending_execution_map_[run_time].empty()) {
132 linked_ptr<ExtensionMsg_ExecuteCode_Params>& params =
133 pending_execution_map_[run_time].front();
134 ExecuteCodeImpl(*params);
135 pending_execution_map_[run_time].pop();
140 void UserScriptScheduler::ExecuteCodeImpl(
141 const ExtensionMsg_ExecuteCode_Params& params) {
142 const Extension* extension = dispatcher_->extensions()->GetByID(
143 params.extension_id);
144 content::RenderView* render_view =
145 content::RenderView::FromWebView(frame_->view());
146 ExtensionHelper* extension_helper = ExtensionHelper::Get(render_view);
147 base::ListValue execution_results;
149 // Since extension info is sent separately from user script info, they can
150 // be out of sync. We just ignore this situation.
151 if (!extension) {
152 render_view->Send(
153 new ExtensionHostMsg_ExecuteCodeFinished(render_view->GetRoutingID(),
154 params.request_id,
155 std::string(), // no error
157 GURL(std::string()),
158 execution_results));
159 return;
162 std::vector<WebFrame*> frame_vector;
163 frame_vector.push_back(frame_);
164 if (params.all_frames)
165 GetAllChildFrames(frame_, &frame_vector);
167 std::string error;
169 for (std::vector<WebFrame*>::iterator frame_it = frame_vector.begin();
170 frame_it != frame_vector.end(); ++frame_it) {
171 WebFrame* child_frame = *frame_it;
172 if (params.is_javascript) {
173 // We recheck access here in the renderer for extra safety against races
174 // with navigation.
176 // But different frames can have different URLs, and the extension might
177 // only have access to a subset of them. For the top frame, we can
178 // immediately send an error and stop because the browser process
179 // considers that an error too.
181 // For child frames, we just skip ones the extension doesn't have access
182 // to and carry on.
183 if (!params.is_web_view &&
184 !PermissionsData::CanExecuteScriptOnPage(
185 extension,
186 child_frame->document().url(),
187 frame_->document().url(),
188 extension_helper->tab_id(),
189 NULL,
191 NULL)) {
192 if (child_frame->parent()) {
193 continue;
194 } else {
195 error = ErrorUtils::FormatErrorMessage(
196 manifest_errors::kCannotAccessPage,
197 child_frame->document().url().spec());
198 break;
202 WebScriptSource source(WebString::fromUTF8(params.code), params.file_url);
203 v8::HandleScope scope(v8::Isolate::GetCurrent());
205 scoped_ptr<content::V8ValueConverter> v8_converter(
206 content::V8ValueConverter::create());
207 v8::Local<v8::Value> script_value;
209 if (params.in_main_world) {
210 DOMActivityLogger::AttachToWorld(DOMActivityLogger::kMainWorldId,
211 extension->id());
212 script_value = child_frame->executeScriptAndReturnValue(source);
213 } else {
214 blink::WebVector<v8::Local<v8::Value> > results;
215 std::vector<WebScriptSource> sources;
216 sources.push_back(source);
217 int isolated_world_id =
218 dispatcher_->user_script_slave()->GetIsolatedWorldIdForExtension(
219 extension, child_frame);
220 DOMActivityLogger::AttachToWorld(isolated_world_id, extension->id());
221 child_frame->executeScriptInIsolatedWorld(
222 isolated_world_id, &sources.front(),
223 sources.size(), EXTENSION_GROUP_CONTENT_SCRIPTS, &results);
224 // We only expect one value back since we only pushed one source
225 if (results.size() == 1 && !results[0].IsEmpty())
226 script_value = results[0];
229 if (params.wants_result && !script_value.IsEmpty()) {
230 // It's safe to always use the main world context when converting here.
231 // V8ValueConverterImpl shouldn't actually care about the context scope,
232 // and it switches to v8::Object's creation context when encountered.
233 v8::Local<v8::Context> context = child_frame->mainWorldScriptContext();
234 base::Value* result = v8_converter->FromV8Value(script_value, context);
235 // Always append an execution result (i.e. no result == null result) so
236 // that |execution_results| lines up with the frames.
237 execution_results.Append(
238 result ? result : base::Value::CreateNullValue());
240 } else {
241 child_frame->document().insertUserStyleSheet(
242 WebString::fromUTF8(params.code),
243 // Author level is consistent with WebView::injectStyleSheet.
244 WebDocument::UserStyleAuthorLevel);
248 render_view->Send(new ExtensionHostMsg_ExecuteCodeFinished(
249 render_view->GetRoutingID(),
250 params.request_id,
251 error,
252 render_view->GetPageId(),
253 UserScriptSlave::GetDataSourceURLForFrame(frame_),
254 execution_results));
257 bool UserScriptScheduler::GetAllChildFrames(
258 WebFrame* parent_frame,
259 std::vector<WebFrame*>* frames_vector) const {
260 if (!parent_frame)
261 return false;
263 for (WebFrame* child_frame = parent_frame->firstChild(); child_frame;
264 child_frame = child_frame->nextSibling()) {
265 frames_vector->push_back(child_frame);
266 GetAllChildFrames(child_frame, frames_vector);
268 return true;
271 } // namespace extensions