1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_packet_generator.h"
7 #include "base/basictypes.h"
8 #include "base/logging.h"
9 #include "net/quic/quic_fec_group.h"
10 #include "net/quic/quic_utils.h"
12 using base::StringPiece
;
16 class QuicAckNotifier
;
18 QuicPacketGenerator::QuicPacketGenerator(DelegateInterface
* delegate
,
19 DebugDelegateInterface
* debug_delegate
,
20 QuicPacketCreator
* creator
)
21 : delegate_(delegate
),
22 debug_delegate_(debug_delegate
),
23 packet_creator_(creator
),
25 should_send_ack_(false),
26 should_send_feedback_(false) {
29 QuicPacketGenerator::~QuicPacketGenerator() {
30 for (QuicFrames::iterator it
= queued_control_frames_
.begin();
31 it
!= queued_control_frames_
.end(); ++it
) {
34 delete it
->padding_frame
;
37 delete it
->stream_frame
;
42 case CONGESTION_FEEDBACK_FRAME
:
43 delete it
->congestion_feedback_frame
;
45 case RST_STREAM_FRAME
:
46 delete it
->rst_stream_frame
;
48 case CONNECTION_CLOSE_FRAME
:
49 delete it
->connection_close_frame
;
52 delete it
->goaway_frame
;
55 DCHECK(false) << "Cannot delete type: " << it
->type
;
60 void QuicPacketGenerator::SetShouldSendAck(bool also_send_feedback
) {
61 should_send_ack_
= true;
62 should_send_feedback_
= also_send_feedback
;
63 SendQueuedFrames(false);
66 void QuicPacketGenerator::AddControlFrame(const QuicFrame
& frame
) {
67 queued_control_frames_
.push_back(frame
);
68 SendQueuedFrames(false);
71 QuicConsumedData
QuicPacketGenerator::ConsumeData(QuicStreamId id
,
72 const IOVector
& data_to_write
,
73 QuicStreamOffset offset
,
75 QuicAckNotifier
* notifier
) {
76 IsHandshake handshake
= id
== kCryptoStreamId
? IS_HANDSHAKE
: NOT_HANDSHAKE
;
77 // The caller should have flushed pending frames before sending handshake
79 DCHECK(handshake
== NOT_HANDSHAKE
|| !HasPendingFrames());
80 SendQueuedFrames(false);
82 size_t total_bytes_consumed
= 0;
83 bool fin_consumed
= false;
85 if (!packet_creator_
->HasRoomForStreamFrame(id
, offset
)) {
86 SerializeAndSendPacket();
89 IOVector data
= data_to_write
;
90 size_t data_size
= data
.TotalBufferSize();
91 while (delegate_
->ShouldGeneratePacket(NOT_RETRANSMISSION
,
92 HAS_RETRANSMITTABLE_DATA
, handshake
)) {
94 size_t bytes_consumed
;
95 if (notifier
!= NULL
) {
96 // We want to track which packet this stream frame ends up in.
97 bytes_consumed
= packet_creator_
->CreateStreamFrameWithNotifier(
98 id
, data
, offset
+ total_bytes_consumed
, fin
, notifier
, &frame
);
100 bytes_consumed
= packet_creator_
->CreateStreamFrame(
101 id
, data
, offset
+ total_bytes_consumed
, fin
, &frame
);
103 if (!AddFrame(frame
)) {
104 LOG(DFATAL
) << "Failed to add stream frame.";
105 // Inability to add a STREAM frame creates an unrecoverable hole in a
106 // the stream, so it's best to close the connection.
107 delegate_
->CloseConnection(QUIC_INTERNAL_ERROR
, false);
108 return QuicConsumedData(0, false);
111 total_bytes_consumed
+= bytes_consumed
;
112 fin_consumed
= fin
&& total_bytes_consumed
== data_size
;
113 data
.Consume(bytes_consumed
);
114 DCHECK(data
.Empty() || packet_creator_
->BytesFree() == 0u);
116 // TODO(ianswett): Restore packet reordering.
117 if (!InBatchMode() || !packet_creator_
->HasRoomForStreamFrame(id
, offset
)) {
118 SerializeAndSendPacket();
122 // We're done writing the data. Exit the loop.
123 // We don't make this a precondition because we could have 0 bytes of data
124 // if we're simply writing a fin.
129 // Ensure the FEC group is closed at the end of this method if not in batch
131 if (!InBatchMode() && packet_creator_
->ShouldSendFec(true)) {
132 SerializedPacket serialized_fec
= packet_creator_
->SerializeFec();
133 DCHECK(serialized_fec
.packet
);
134 delegate_
->OnSerializedPacket(serialized_fec
);
137 DCHECK(InBatchMode() || !packet_creator_
->HasPendingFrames());
138 return QuicConsumedData(total_bytes_consumed
, fin_consumed
);
141 bool QuicPacketGenerator::CanSendWithNextPendingFrameAddition() const {
142 DCHECK(HasPendingFrames());
143 HasRetransmittableData retransmittable
=
144 (should_send_ack_
|| should_send_feedback_
) ? NO_RETRANSMITTABLE_DATA
145 : HAS_RETRANSMITTABLE_DATA
;
146 if (retransmittable
== HAS_RETRANSMITTABLE_DATA
) {
147 DCHECK(!queued_control_frames_
.empty()); // These are retransmittable.
149 return delegate_
->ShouldGeneratePacket(NOT_RETRANSMISSION
, retransmittable
,
153 void QuicPacketGenerator::SendQueuedFrames(bool flush
) {
154 // Only add pending frames if we are SURE we can then send the whole packet.
155 while (HasPendingFrames() &&
156 (flush
|| CanSendWithNextPendingFrameAddition())) {
157 if (!AddNextPendingFrame()) {
158 // Packet was full, so serialize and send it.
159 SerializeAndSendPacket();
163 if (!InBatchMode() || flush
) {
164 if (packet_creator_
->HasPendingFrames()) {
165 SerializeAndSendPacket();
168 // Ensure the FEC group is closed at the end of this method unless other
169 // writes are pending.
170 if (packet_creator_
->ShouldSendFec(true)) {
171 SerializedPacket serialized_fec
= packet_creator_
->SerializeFec();
172 DCHECK(serialized_fec
.packet
);
173 delegate_
->OnSerializedPacket(serialized_fec
);
178 bool QuicPacketGenerator::InBatchMode() {
182 void QuicPacketGenerator::StartBatchOperations() {
186 void QuicPacketGenerator::FinishBatchOperations() {
188 SendQueuedFrames(false);
191 void QuicPacketGenerator::FlushAllQueuedFrames() {
192 SendQueuedFrames(true);
195 bool QuicPacketGenerator::HasQueuedFrames() const {
196 return packet_creator_
->HasPendingFrames() || HasPendingFrames();
199 bool QuicPacketGenerator::HasPendingFrames() const {
200 return should_send_ack_
|| should_send_feedback_
||
201 !queued_control_frames_
.empty();
204 bool QuicPacketGenerator::AddNextPendingFrame() {
205 if (should_send_ack_
) {
206 pending_ack_frame_
.reset(delegate_
->CreateAckFrame());
207 // If we can't this add the frame now, then we still need to do so later.
208 should_send_ack_
= !AddFrame(QuicFrame(pending_ack_frame_
.get()));
209 // Return success if we have cleared out this flag (i.e., added the frame).
210 // If we still need to send, then the frame is full, and we have failed.
211 return !should_send_ack_
;
214 if (should_send_feedback_
) {
215 pending_feedback_frame_
.reset(delegate_
->CreateFeedbackFrame());
216 // If we can't this add the frame now, then we still need to do so later.
217 should_send_feedback_
= !AddFrame(QuicFrame(pending_feedback_frame_
.get()));
218 // Return success if we have cleared out this flag (i.e., added the frame).
219 // If we still need to send, then the frame is full, and we have failed.
220 return !should_send_feedback_
;
223 if (queued_control_frames_
.empty()) {
224 LOG(DFATAL
) << "AddNextPendingFrame called with no queued control frames.";
226 if (!AddFrame(queued_control_frames_
.back())) {
230 queued_control_frames_
.pop_back();
234 bool QuicPacketGenerator::AddFrame(const QuicFrame
& frame
) {
235 bool success
= packet_creator_
->AddSavedFrame(frame
);
236 if (success
&& debug_delegate_
) {
237 debug_delegate_
->OnFrameAddedToPacket(frame
);
242 void QuicPacketGenerator::SerializeAndSendPacket() {
243 SerializedPacket serialized_packet
= packet_creator_
->SerializePacket();
244 DCHECK(serialized_packet
.packet
);
245 delegate_
->OnSerializedPacket(serialized_packet
);
247 if (packet_creator_
->ShouldSendFec(false)) {
248 SerializedPacket serialized_fec
= packet_creator_
->SerializeFec();
249 DCHECK(serialized_fec
.packet
);
250 delegate_
->OnSerializedPacket(serialized_fec
);