Disable webrtc.webrtc_cases.
[chromium-blink-merge.git] / media / audio / audio_manager.cc
blobed559f9fd93ba025a8c636d770e268f985dc9482
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_manager.h"
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/command_line.h"
10 #include "base/debug/alias.h"
11 #include "base/lazy_instance.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/power_monitor/power_monitor.h"
15 #include "build/build_config.h"
16 #include "media/audio/audio_manager_factory.h"
17 #include "media/audio/fake_audio_log_factory.h"
18 #include "media/base/media_switches.h"
20 #if defined(OS_WIN)
21 #include "base/win/scoped_com_initializer.h"
22 #endif
24 namespace media {
25 namespace {
27 // The singleton instance of AudioManager. This is set when Create() is called.
28 AudioManager* g_last_created = NULL;
30 // The singleton instance of AudioManagerFactory. This is only set if
31 // SetFactory() is called. If it is set when Create() is called, its
32 // CreateInstance() function is used to set |g_last_created|. Otherwise, the
33 // linked implementation of media::CreateAudioManager is used to set
34 // |g_last_created|.
35 AudioManagerFactory* g_audio_manager_factory = NULL;
37 // Maximum number of failed pings to the audio thread allowed. A crash will be
38 // issued once this count is reached. We require at least two pings before
39 // crashing to ensure unobservable power events aren't mistakenly caught (e.g.,
40 // the system suspends before a OnSuspend() event can be fired.).
41 const int kMaxHangFailureCount = 2;
43 // Helper class for managing global AudioManager data and hang timers. If the
44 // audio thread is unresponsive for more than two minutes we want to crash the
45 // process so we can catch offenders quickly in the field.
46 class AudioManagerHelper : public base::PowerObserver {
47 public:
48 AudioManagerHelper()
49 : max_hung_task_time_(base::TimeDelta::FromMinutes(1)),
50 hang_detection_enabled_(true) {}
51 ~AudioManagerHelper() override {}
53 void StartHangTimer(
54 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) {
55 CHECK(!monitor_task_runner_);
56 monitor_task_runner_ = monitor_task_runner;
57 base::PowerMonitor::Get()->AddObserver(this);
58 hang_failures_ = 0;
59 UpdateLastAudioThreadTimeTick();
60 CrashOnAudioThreadHang();
63 // Disable hang detection when the system goes into the suspend state.
64 void OnSuspend() override {
65 base::AutoLock lock(hang_lock_);
66 hang_detection_enabled_ = false;
67 hang_failures_ = 0;
70 // Reenable hang detection once the system comes out of the suspend state.
71 void OnResume() override {
72 base::AutoLock lock(hang_lock_);
73 hang_detection_enabled_ = true;
74 last_audio_thread_timer_tick_ = base::TimeTicks::Now();
75 hang_failures_ = 0;
78 // Runs on |monitor_task_runner| typically, but may be started on any thread.
79 void CrashOnAudioThreadHang() {
81 base::AutoLock lock(hang_lock_);
83 // Don't attempt to verify the tick time if the system is in the process
84 // of suspending or resuming.
85 if (hang_detection_enabled_) {
86 const base::TimeTicks now = base::TimeTicks::Now();
87 const base::TimeDelta tick_delta = now - last_audio_thread_timer_tick_;
88 if (tick_delta > max_hung_task_time_) {
89 if (++hang_failures_ >= kMaxHangFailureCount) {
90 base::debug::Alias(&now);
91 base::debug::Alias(&tick_delta);
92 base::debug::Alias(&last_audio_thread_timer_tick_);
93 CHECK(false);
95 } else {
96 hang_failures_ = 0;
101 // Don't hold the lock while posting the next task.
102 monitor_task_runner_->PostDelayedTask(
103 FROM_HERE, base::Bind(&AudioManagerHelper::CrashOnAudioThreadHang,
104 base::Unretained(this)),
105 max_hung_task_time_);
108 // Runs on the audio thread typically, but may be started on any thread.
109 void UpdateLastAudioThreadTimeTick() {
111 base::AutoLock lock(hang_lock_);
112 last_audio_thread_timer_tick_ = base::TimeTicks::Now();
113 hang_failures_ = 0;
116 // Don't hold the lock while posting the next task.
117 g_last_created->GetTaskRunner()->PostDelayedTask(
118 FROM_HERE,
119 base::Bind(&AudioManagerHelper::UpdateLastAudioThreadTimeTick,
120 base::Unretained(this)),
121 max_hung_task_time_ / 10);
124 AudioLogFactory* fake_log_factory() { return &fake_log_factory_; }
126 #if defined(OS_WIN)
127 // This should be called before creating an AudioManager in tests to ensure
128 // that the creating thread is COM initialized.
129 void InitializeCOMForTesting() {
130 com_initializer_for_testing_.reset(new base::win::ScopedCOMInitializer());
132 #endif
134 private:
135 FakeAudioLogFactory fake_log_factory_;
137 const base::TimeDelta max_hung_task_time_;
138 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner_;
140 base::Lock hang_lock_;
141 bool hang_detection_enabled_;
142 base::TimeTicks last_audio_thread_timer_tick_;
143 int hang_failures_;
145 #if defined(OS_WIN)
146 scoped_ptr<base::win::ScopedCOMInitializer> com_initializer_for_testing_;
147 #endif
149 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper);
152 static bool g_hang_monitor_enabled = false;
154 static base::LazyInstance<AudioManagerHelper>::Leaky g_helper =
155 LAZY_INSTANCE_INITIALIZER;
156 } // namespace
158 // Forward declaration of the platform specific AudioManager factory function.
159 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory);
161 AudioManager::AudioManager() {}
163 AudioManager::~AudioManager() {
164 CHECK(!g_last_created || g_last_created == this);
165 g_last_created = NULL;
168 // static
169 void AudioManager::SetFactory(AudioManagerFactory* factory) {
170 CHECK(factory);
171 CHECK(!g_last_created);
172 CHECK(!g_audio_manager_factory);
173 g_audio_manager_factory = factory;
176 // static
177 void AudioManager::ResetFactoryForTesting() {
178 if (g_audio_manager_factory) {
179 delete g_audio_manager_factory;
180 g_audio_manager_factory = nullptr;
184 // static
185 AudioManager* AudioManager::Create(AudioLogFactory* audio_log_factory) {
186 CHECK(!g_last_created);
187 if (g_audio_manager_factory)
188 g_last_created = g_audio_manager_factory->CreateInstance(audio_log_factory);
189 else
190 g_last_created = CreateAudioManager(audio_log_factory);
192 return g_last_created;
195 // static
196 AudioManager* AudioManager::CreateWithHangTimer(
197 AudioLogFactory* audio_log_factory,
198 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) {
199 AudioManager* manager = Create(audio_log_factory);
200 if (g_hang_monitor_enabled ||
201 base::CommandLine::ForCurrentProcess()->HasSwitch(
202 switches::kEnableAudioHangMonitor)) {
203 g_helper.Pointer()->StartHangTimer(monitor_task_runner);
205 return manager;
208 // static
209 AudioManager* AudioManager::CreateForTesting() {
210 #if defined(OS_WIN)
211 g_helper.Pointer()->InitializeCOMForTesting();
212 #endif
213 return Create(g_helper.Pointer()->fake_log_factory());
216 // static
217 void AudioManager::EnableHangMonitor() {
218 CHECK(!g_last_created);
219 // On OSX the audio thread is the UI thread, for which a hang monitor is not
220 // necessary or recommended. If it's manually requested, we should allow it
221 // to start though.
222 #if !defined(OS_MACOSX)
223 g_hang_monitor_enabled = true;
224 #endif
227 // static
228 AudioManager* AudioManager::Get() {
229 return g_last_created;
232 } // namespace media