1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_UDP_DATAGRAM_SERVER_SOCKET_H_
6 #define NET_UDP_DATAGRAM_SERVER_SOCKET_H_
8 #include "net/base/completion_callback.h"
9 #include "net/base/net_util.h"
10 #include "net/udp/datagram_socket.h"
18 class NET_EXPORT DatagramServerSocket
: public DatagramSocket
{
20 virtual ~DatagramServerSocket() {}
22 // Initialize this socket as a server socket listening at |address|.
23 // Returns a network error code.
24 virtual int Listen(const IPEndPoint
& address
) = 0;
26 // Read from a socket and receive sender address information.
27 // |buf| is the buffer to read data into.
28 // |buf_len| is the maximum amount of data to read.
29 // |address| is a buffer provided by the caller for receiving the sender
30 // address information about the received data. This buffer must be kept
31 // alive by the caller until the callback is placed.
32 // |address_length| is a ptr to the length of the |address| buffer. This
33 // is an input parameter containing the maximum size |address| can hold
34 // and also an output parameter for the size of |address| upon completion.
35 // |callback| is the callback on completion of the RecvFrom.
36 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
37 // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
38 // and |address_length| alive until the callback is called.
39 virtual int RecvFrom(IOBuffer
* buf
,
42 const CompletionCallback
& callback
) = 0;
44 // Send to a socket with a particular destination.
45 // |buf| is the buffer to send
46 // |buf_len| is the number of bytes to send
47 // |address| is the recipient address.
48 // |address_length| is the size of the recipient address
49 // |callback| is the user callback function to call on complete.
50 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
51 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
52 // alive until the callback is called.
53 virtual int SendTo(IOBuffer
* buf
,
55 const IPEndPoint
& address
,
56 const CompletionCallback
& callback
) = 0;
58 // Set the receive buffer size (in bytes) for the socket.
59 // Returns a net error code.
60 virtual int SetReceiveBufferSize(int32 size
) = 0;
62 // Set the send buffer size (in bytes) for the socket.
63 // Returns a net error code.
64 virtual int SetSendBufferSize(int32 size
) = 0;
66 // Allow the socket to share the local address to which the socket will
67 // be bound with other processes. Should be called before Listen().
68 virtual void AllowAddressReuse() = 0;
70 // Allow sending and receiving packets to and from broadcast addresses.
71 // Should be called before Listen().
72 virtual void AllowBroadcast() = 0;
74 // Join the multicast group with address |group_address|.
75 // Returns a network error code.
76 virtual int JoinGroup(const IPAddressNumber
& group_address
) const = 0;
78 // Leave the multicast group with address |group_address|.
79 // If the socket hasn't joined the group, it will be ignored.
80 // It's optional to leave the multicast group before destroying
81 // the socket. It will be done by the OS.
82 // Returns a network error code.
83 virtual int LeaveGroup(const IPAddressNumber
& group_address
) const = 0;
85 // Set interface to use for multicast. If |interface_index| set to 0, default
87 // Should be called before Bind().
88 // Returns a network error code.
89 virtual int SetMulticastInterface(uint32 interface_index
) = 0;
91 // Set the time-to-live option for UDP packets sent to the multicast
92 // group address. The default value of this option is 1.
93 // Cannot be negative or more than 255.
94 // Should be called before Bind().
95 // Returns a network error code.
96 virtual int SetMulticastTimeToLive(int time_to_live
) = 0;
98 // Set the loopback flag for UDP socket. If this flag is true, the host
99 // will receive packets sent to the joined group from itself.
100 // The default value of this option is true.
101 // Should be called before Bind().
102 // Returns a network error code.
103 virtual int SetMulticastLoopbackMode(bool loopback
) = 0;
105 // Set the Differentiated Services Code Point. May do nothing on
106 // some platforms. Returns a network error code.
107 virtual int SetDiffServCodePoint(DiffServCodePoint dscp
) = 0;
109 // Resets the thread to be used for thread-safety checks.
110 virtual void DetachFromThread() = 0;
115 #endif // NET_UDP_DATAGRAM_SERVER_SOCKET_H_