Change next_proto member type.
[chromium-blink-merge.git] / content / browser / compositor / buffer_queue_unittest.cc
blob8506b58031391517689f7e91d382a69b337d3aca
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <set>
7 #include "cc/test/test_context_provider.h"
8 #include "cc/test/test_web_graphics_context_3d.h"
9 #include "content/browser/compositor/buffer_queue.h"
10 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.h"
11 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
12 #include "gpu/GLES2/gl2extchromium.h"
13 #include "testing/gmock/include/gmock/gmock.h"
14 #include "testing/gtest/include/gtest/gtest.h"
15 #include "third_party/khronos/GLES2/gl2ext.h"
17 using ::testing::_;
18 using ::testing::Expectation;
19 using ::testing::Ne;
20 using ::testing::Return;
22 namespace content {
24 class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer {
25 public:
26 StubGpuMemoryBufferImpl() {}
28 // Overridden from gfx::GpuMemoryBuffer:
29 void* Map() override { return nullptr; }
30 void Unmap() override {}
31 bool IsMapped() const override { return false; }
32 Format GetFormat() const override { return gfx::GpuMemoryBuffer::RGBX_8888; }
33 uint32 GetStride() const override { return 0; }
34 gfx::GpuMemoryBufferHandle GetHandle() const override {
35 return gfx::GpuMemoryBufferHandle();
37 ClientBuffer AsClientBuffer() override {
38 return reinterpret_cast<ClientBuffer>(this);
42 class StubBrowserGpuMemoryBufferManager : public BrowserGpuMemoryBufferManager {
43 public:
44 StubBrowserGpuMemoryBufferManager()
45 : BrowserGpuMemoryBufferManager(nullptr, 1) {}
47 scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBufferForScanout(
48 const gfx::Size& size,
49 gfx::GpuMemoryBuffer::Format format,
50 int32 surface_id) override {
51 return make_scoped_ptr<gfx::GpuMemoryBuffer>(new StubGpuMemoryBufferImpl);
55 class MockBufferQueue : public BufferQueue {
56 public:
57 MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
58 BrowserGpuMemoryBufferManager* gpu_memory_buffer_manager,
59 unsigned int internalformat)
60 : BufferQueue(context_provider,
61 internalformat,
62 nullptr,
63 gpu_memory_buffer_manager,
64 1) {}
65 MOCK_METHOD4(CopyBufferDamage,
66 void(int, int, const gfx::Rect&, const gfx::Rect&));
69 class BufferQueueTest : public ::testing::Test {
70 public:
71 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
73 void SetUp() override {
74 scoped_refptr<cc::TestContextProvider> context_provider =
75 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
76 context_provider->BindToCurrentThread();
77 gpu_memory_buffer_manager_.reset(new StubBrowserGpuMemoryBufferManager);
78 output_surface_.reset(new MockBufferQueue(
79 context_provider, gpu_memory_buffer_manager_.get(), GL_RGBA));
80 output_surface_->Initialize();
83 unsigned current_surface() { return output_surface_->current_surface_.image; }
84 const std::vector<BufferQueue::AllocatedSurface>& available_surfaces() {
85 return output_surface_->available_surfaces_;
87 const std::deque<BufferQueue::AllocatedSurface>& in_flight_surfaces() {
88 return output_surface_->in_flight_surfaces_;
91 const BufferQueue::AllocatedSurface& last_frame() {
92 return output_surface_->in_flight_surfaces_.back();
94 const BufferQueue::AllocatedSurface& next_frame() {
95 return output_surface_->available_surfaces_.back();
97 const gfx::Size size() { return output_surface_->size_; }
99 int CountBuffers() {
100 int n = available_surfaces().size() + in_flight_surfaces().size();
101 if (current_surface())
102 n++;
103 return n;
106 // Check that each buffer is unique if present.
107 void CheckUnique() {
108 std::set<unsigned> buffers;
109 EXPECT_TRUE(InsertUnique(&buffers, current_surface()));
110 for (size_t i = 0; i < available_surfaces().size(); i++)
111 EXPECT_TRUE(InsertUnique(&buffers, available_surfaces()[i].image));
112 for (std::deque<BufferQueue::AllocatedSurface>::const_iterator it =
113 in_flight_surfaces().begin();
114 it != in_flight_surfaces().end();
115 ++it)
116 EXPECT_TRUE(InsertUnique(&buffers, it->image));
119 void SwapBuffers() {
120 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_));
123 void SendDamagedFrame(const gfx::Rect& damage) {
124 // We don't care about the GL-level implementation here, just how it uses
125 // damage rects.
126 output_surface_->BindFramebuffer();
127 output_surface_->SwapBuffers(damage);
128 if (doublebuffering_ || !first_frame_)
129 output_surface_->PageFlipComplete();
130 first_frame_ = false;
133 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); }
135 protected:
136 bool InsertUnique(std::set<unsigned>* set, unsigned value) {
137 if (!value)
138 return true;
139 if (set->find(value) != set->end())
140 return false;
141 set->insert(value);
142 return true;
145 scoped_ptr<BrowserGpuMemoryBufferManager> gpu_memory_buffer_manager_;
146 scoped_ptr<MockBufferQueue> output_surface_;
147 bool doublebuffering_;
148 bool first_frame_;
151 namespace {
152 const gfx::Size screen_size = gfx::Size(30, 30);
153 const gfx::Rect screen_rect = gfx::Rect(screen_size);
154 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10));
155 const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20));
156 const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20));
158 class MockedContext : public cc::TestWebGraphicsContext3D {
159 public:
160 MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint));
161 MOCK_METHOD2(bindTexture, void(GLenum, GLuint));
162 MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
163 MOCK_METHOD4(createImageCHROMIUM,
164 GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
165 MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
166 MOCK_METHOD5(framebufferTexture2D,
167 void(GLenum, GLenum, GLenum, GLuint, GLint));
170 scoped_ptr<BufferQueue> CreateOutputSurfaceWithMock(
171 MockedContext** context,
172 BrowserGpuMemoryBufferManager* gpu_memory_buffer_manager) {
173 *context = new MockedContext();
174 scoped_refptr<cc::TestContextProvider> context_provider =
175 cc::TestContextProvider::Create(
176 scoped_ptr<cc::TestWebGraphicsContext3D>(*context));
177 context_provider->BindToCurrentThread();
178 scoped_ptr<BufferQueue> buffer_queue(new BufferQueue(
179 context_provider, GL_RGBA, nullptr, gpu_memory_buffer_manager, 1));
180 buffer_queue->Initialize();
181 return buffer_queue.Pass();
184 TEST(BufferQueueStandaloneTest, FboInitialization) {
185 MockedContext* context;
186 scoped_ptr<BrowserGpuMemoryBufferManager> gpu_memory_buffer_manager(
187 new StubBrowserGpuMemoryBufferManager);
188 scoped_ptr<BufferQueue> output_surface =
189 CreateOutputSurfaceWithMock(&context, gpu_memory_buffer_manager.get());
191 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
192 ON_CALL(*context, framebufferTexture2D(_, _, _, _, _))
193 .WillByDefault(Return());
195 output_surface->Reshape(gfx::Size(10, 20), 1.0f);
198 TEST(BufferQueueStandaloneTest, FboBinding) {
199 MockedContext* context;
200 scoped_ptr<BrowserGpuMemoryBufferManager> gpu_memory_buffer_manager(
201 new StubBrowserGpuMemoryBufferManager);
202 scoped_ptr<BufferQueue> output_surface =
203 CreateOutputSurfaceWithMock(&context, gpu_memory_buffer_manager.get());
204 EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, Ne(0U)));
205 EXPECT_CALL(*context, destroyImageCHROMIUM(1));
206 Expectation image =
207 EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGBA))
208 .WillOnce(Return(1));
209 Expectation fb =
210 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
211 Expectation tex = EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, Ne(0U)));
212 Expectation bind_tex =
213 EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, 1))
214 .After(tex, image);
215 EXPECT_CALL(
216 *context,
217 framebufferTexture2D(
218 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, Ne(0U), _))
219 .After(fb, bind_tex);
221 output_surface->BindFramebuffer();
224 TEST_F(BufferQueueTest, PartialSwapReuse) {
225 // Check that
226 output_surface_->Reshape(screen_size, 1.0f);
227 ASSERT_TRUE(doublebuffering_);
228 EXPECT_CALL(*output_surface_,
229 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
230 EXPECT_CALL(*output_surface_,
231 CopyBufferDamage(_, _, small_damage, small_damage)).Times(1);
232 EXPECT_CALL(*output_surface_,
233 CopyBufferDamage(_, _, large_damage, small_damage)).Times(1);
234 SendFullFrame();
235 SendDamagedFrame(small_damage);
236 SendDamagedFrame(small_damage);
237 SendDamagedFrame(large_damage);
238 // Verify that the damage has propagated.
239 EXPECT_EQ(next_frame().damage, large_damage);
242 TEST_F(BufferQueueTest, PartialSwapFullFrame) {
243 output_surface_->Reshape(screen_size, 1.0f);
244 ASSERT_TRUE(doublebuffering_);
245 EXPECT_CALL(*output_surface_,
246 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
247 SendFullFrame();
248 SendDamagedFrame(small_damage);
249 SendFullFrame();
250 SendFullFrame();
251 EXPECT_EQ(next_frame().damage, screen_rect);
254 TEST_F(BufferQueueTest, PartialSwapOverlapping) {
255 output_surface_->Reshape(screen_size, 1.0f);
256 ASSERT_TRUE(doublebuffering_);
257 EXPECT_CALL(*output_surface_,
258 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
259 EXPECT_CALL(*output_surface_,
260 CopyBufferDamage(_, _, overlapping_damage, small_damage))
261 .Times(1);
263 SendFullFrame();
264 SendDamagedFrame(small_damage);
265 SendDamagedFrame(overlapping_damage);
266 EXPECT_EQ(next_frame().damage, overlapping_damage);
269 TEST_F(BufferQueueTest, MultipleBindCalls) {
270 // Check that multiple bind calls do not create or change surfaces.
271 output_surface_->BindFramebuffer();
272 EXPECT_EQ(1, CountBuffers());
273 unsigned int fb = current_surface();
274 output_surface_->BindFramebuffer();
275 EXPECT_EQ(1, CountBuffers());
276 EXPECT_EQ(fb, current_surface());
279 TEST_F(BufferQueueTest, CheckDoubleBuffering) {
280 // Check buffer flow through double buffering path.
281 EXPECT_EQ(0, CountBuffers());
282 output_surface_->BindFramebuffer();
283 EXPECT_EQ(1, CountBuffers());
284 EXPECT_NE(0U, current_surface());
285 SwapBuffers();
286 EXPECT_EQ(1U, in_flight_surfaces().size());
287 output_surface_->PageFlipComplete();
288 EXPECT_EQ(1U, in_flight_surfaces().size());
289 output_surface_->BindFramebuffer();
290 EXPECT_EQ(2, CountBuffers());
291 CheckUnique();
292 EXPECT_NE(0U, current_surface());
293 EXPECT_EQ(1U, in_flight_surfaces().size());
294 SwapBuffers();
295 CheckUnique();
296 EXPECT_EQ(2U, in_flight_surfaces().size());
297 output_surface_->PageFlipComplete();
298 CheckUnique();
299 EXPECT_EQ(1U, in_flight_surfaces().size());
300 EXPECT_EQ(1U, available_surfaces().size());
301 output_surface_->BindFramebuffer();
302 EXPECT_EQ(2, CountBuffers());
303 CheckUnique();
304 EXPECT_TRUE(available_surfaces().empty());
307 TEST_F(BufferQueueTest, CheckTripleBuffering) {
308 // Check buffer flow through triple buffering path.
310 // This bit is the same sequence tested in the doublebuffering case.
311 output_surface_->BindFramebuffer();
312 SwapBuffers();
313 output_surface_->PageFlipComplete();
314 output_surface_->BindFramebuffer();
315 SwapBuffers();
317 EXPECT_EQ(2, CountBuffers());
318 CheckUnique();
319 EXPECT_EQ(2U, in_flight_surfaces().size());
320 output_surface_->BindFramebuffer();
321 EXPECT_EQ(3, CountBuffers());
322 CheckUnique();
323 EXPECT_NE(0U, current_surface());
324 EXPECT_EQ(2U, in_flight_surfaces().size());
325 output_surface_->PageFlipComplete();
326 EXPECT_EQ(3, CountBuffers());
327 CheckUnique();
328 EXPECT_NE(0U, current_surface());
329 EXPECT_EQ(1U, in_flight_surfaces().size());
330 EXPECT_EQ(1U, available_surfaces().size());
333 } // namespace
334 } // namespace content