Add a stub __cxa_demangle to disable LLVM's demangler.
[chromium-blink-merge.git] / content / gpu / gpu_child_thread.h
bloba9ed8b956c665d0be7fe80ab72fbc330233be654
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_
8 #include <queue>
9 #include <string>
11 #include "base/basictypes.h"
12 #include "base/command_line.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "build/build_config.h"
17 #include "content/child/child_thread_impl.h"
18 #include "content/common/gpu/gpu_channel.h"
19 #include "content/common/gpu/gpu_channel_manager.h"
20 #include "content/common/gpu/gpu_config.h"
21 #include "content/common/gpu/x_util.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ui/gfx/native_widget_types.h"
25 namespace sandbox {
26 class TargetServices;
29 namespace content {
30 class GpuMemoryBufferFactory;
31 class GpuWatchdogThread;
33 // The main thread of the GPU child process. There will only ever be one of
34 // these per process. It does process initialization and shutdown. It forwards
35 // IPC messages to GpuChannelManager, which is responsible for issuing rendering
36 // commands to the GPU.
37 class GpuChildThread : public ChildThreadImpl {
38 public:
39 typedef std::queue<IPC::Message*> DeferredMessages;
41 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread,
42 bool dead_on_arrival,
43 const gpu::GPUInfo& gpu_info,
44 const DeferredMessages& deferred_messages,
45 GpuMemoryBufferFactory* gpu_memory_buffer_factory);
47 GpuChildThread(const InProcessChildThreadParams& params,
48 GpuMemoryBufferFactory* gpu_memory_buffer_factory);
50 ~GpuChildThread() override;
52 static gfx::GpuMemoryBufferType GetGpuMemoryBufferFactoryType();
54 void Shutdown() override;
56 void Init(const base::Time& process_start_time);
57 void StopWatchdog();
59 // ChildThread overrides.
60 bool Send(IPC::Message* msg) override;
61 bool OnControlMessageReceived(const IPC::Message& msg) override;
63 private:
64 // Message handlers.
65 void OnInitialize();
66 void OnCollectGraphicsInfo();
67 void OnGetVideoMemoryUsageStats();
68 void OnSetVideoMemoryWindowCount(uint32 window_count);
70 void OnClean();
71 void OnCrash();
72 void OnHang();
73 void OnDisableWatchdog();
74 void OnGpuSwitched();
76 #if defined(USE_TCMALLOC)
77 void OnGetGpuTcmalloc();
78 #endif
80 // Set this flag to true if a fatal error occurred before we receive the
81 // OnInitialize message, in which case we just declare ourselves DOA.
82 bool dead_on_arrival_;
83 base::Time process_start_time_;
84 scoped_refptr<GpuWatchdogThread> watchdog_thread_;
86 #if defined(OS_WIN)
87 // Windows specific client sandbox interface.
88 sandbox::TargetServices* target_services_;
89 #endif
91 scoped_ptr<GpuChannelManager> gpu_channel_manager_;
93 // Information about the GPU, such as device and vendor ID.
94 gpu::GPUInfo gpu_info_;
96 // Error messages collected in gpu_main() before the thread is created.
97 DeferredMessages deferred_messages_;
99 // Whether the GPU thread is running in the browser process.
100 bool in_browser_process_;
102 // The GpuMemoryBufferFactory instance used to allocate GpuMemoryBuffers.
103 GpuMemoryBufferFactory* const gpu_memory_buffer_factory_;
105 DISALLOW_COPY_AND_ASSIGN(GpuChildThread);
108 } // namespace content
110 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_