1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/tests/test_tcp_server_socket_private.h"
10 #include "ppapi/cpp/pass_ref.h"
11 #include "ppapi/cpp/private/net_address_private.h"
12 #include "ppapi/cpp/private/tcp_server_socket_private.h"
13 #include "ppapi/cpp/private/tcp_socket_private.h"
14 #include "ppapi/tests/test_utils.h"
15 #include "ppapi/tests/testing_instance.h"
17 using pp::NetAddressPrivate
;
18 using pp::TCPServerSocketPrivate
;
19 using pp::TCPSocketPrivate
;
21 REGISTER_TEST_CASE(TCPServerSocketPrivate
);
23 TestTCPServerSocketPrivate::TestTCPServerSocketPrivate(
24 TestingInstance
* instance
) : TestCase(instance
) {
27 bool TestTCPServerSocketPrivate::Init() {
28 bool tcp_server_socket_private_is_available
=
29 TCPServerSocketPrivate::IsAvailable();
30 if (!tcp_server_socket_private_is_available
) {
31 instance_
->AppendError(
32 "PPB_TCPServerSocket_Private interface not available");
35 bool tcp_socket_private_is_available
= TCPSocketPrivate::IsAvailable();
36 if (!tcp_socket_private_is_available
)
37 instance_
->AppendError("PPB_TCPSocket_Private interface not available");
39 bool net_address_private_is_available
= NetAddressPrivate::IsAvailable();
40 if (!net_address_private_is_available
)
41 instance_
->AppendError("PPB_NetAddress_Private interface not available");
43 bool init_host_port
= GetLocalHostPort(instance_
->pp_instance(),
46 instance_
->AppendError("Can't init host and port");
48 return tcp_server_socket_private_is_available
&&
49 tcp_socket_private_is_available
&&
50 net_address_private_is_available
&&
52 CheckTestingInterface() &&
53 EnsureRunningOverHTTP();
56 void TestTCPServerSocketPrivate::RunTests(const std::string
& filter
) {
57 RUN_CALLBACK_TEST(TestTCPServerSocketPrivate
, Listen
, filter
);
58 RUN_CALLBACK_TEST(TestTCPServerSocketPrivate
, Backlog
, filter
);
61 std::string
TestTCPServerSocketPrivate::GetLocalAddress(
62 PP_NetAddress_Private
* address
) {
63 TCPSocketPrivate
socket(instance_
);
64 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
65 callback
.WaitForResult(
66 socket
.Connect(host_
.c_str(), port_
, callback
.GetCallback()));
67 CHECK_CALLBACK_BEHAVIOR(callback
);
68 ASSERT_EQ(PP_OK
, callback
.result());
69 ASSERT_TRUE(socket
.GetLocalAddress(address
));
74 std::string
TestTCPServerSocketPrivate::SyncRead(TCPSocketPrivate
* socket
,
77 while (num_bytes
> 0) {
78 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
79 callback
.WaitForResult(
80 socket
->Read(buffer
, static_cast<int32_t>(num_bytes
),
81 callback
.GetCallback()));
82 CHECK_CALLBACK_BEHAVIOR(callback
);
83 ASSERT_TRUE(callback
.result() >= 0);
84 buffer
+= callback
.result();
85 num_bytes
-= callback
.result();
90 std::string
TestTCPServerSocketPrivate::SyncWrite(TCPSocketPrivate
* socket
,
93 while (num_bytes
> 0) {
94 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
95 callback
.WaitForResult(
96 socket
->Write(buffer
, static_cast<int32_t>(num_bytes
),
97 callback
.GetCallback()));
98 CHECK_CALLBACK_BEHAVIOR(callback
);
99 ASSERT_TRUE(callback
.result() >= 0);
100 buffer
+= callback
.result();
101 num_bytes
-= callback
.result();
106 std::string
TestTCPServerSocketPrivate::SyncConnect(
107 TCPSocketPrivate
* socket
,
108 PP_NetAddress_Private
* address
) {
109 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
110 callback
.WaitForResult(
111 socket
->ConnectWithNetAddress(address
, callback
.GetCallback()));
112 CHECK_CALLBACK_BEHAVIOR(callback
);
113 ASSERT_EQ(PP_OK
, callback
.result());
117 void TestTCPServerSocketPrivate::ForceConnect(TCPSocketPrivate
* socket
,
118 PP_NetAddress_Private
* address
) {
119 std::string error_message
;
121 error_message
= SyncConnect(socket
, address
);
122 } while (!error_message
.empty());
125 std::string
TestTCPServerSocketPrivate::SyncListen(
126 TCPServerSocketPrivate
* socket
,
127 PP_NetAddress_Private
* address
,
129 PP_NetAddress_Private base_address
;
130 ASSERT_SUBTEST_SUCCESS(GetLocalAddress(&base_address
));
131 if (!NetAddressPrivate::ReplacePort(base_address
, 0, address
))
132 return ReportError("PPB_NetAddress_Private::ReplacePort", 0);
133 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
134 callback
.WaitForResult(
135 socket
->Listen(address
, backlog
, callback
.GetCallback()));
136 CHECK_CALLBACK_BEHAVIOR(callback
);
137 ASSERT_EQ(PP_OK
, callback
.result());
138 int32_t rv
= socket
->GetLocalAddress(address
);
139 ASSERT_EQ(PP_OK
, rv
);
140 ASSERT_TRUE(NetAddressPrivate::GetPort(*address
) != 0);
144 std::string
TestTCPServerSocketPrivate::TestListen() {
145 static const int kBacklog
= 2;
147 TCPServerSocketPrivate
server_socket(instance_
);
148 PP_NetAddress_Private address
;
149 ASSERT_SUBTEST_SUCCESS(SyncListen(&server_socket
, &address
, kBacklog
));
151 // We can't use a blocking callback for Accept, because it will wait forever
152 // for the client to connect, since the client connects after.
153 TestCompletionCallback
accept_callback(instance_
->pp_instance(), PP_REQUIRED
);
154 // We need to make sure there's a message loop to run accept_callback on.
155 pp::MessageLoop
current_thread_loop(pp::MessageLoop::GetCurrent());
156 if (current_thread_loop
.is_null() && testing_interface_
->IsOutOfProcess()) {
157 current_thread_loop
= pp::MessageLoop(instance_
);
158 current_thread_loop
.AttachToCurrentThread();
161 PP_Resource resource
;
162 int32_t accept_rv
= server_socket
.Accept(&resource
,
163 accept_callback
.GetCallback());
165 TCPSocketPrivate
client_socket(instance_
);
166 ForceConnect(&client_socket
, &address
);
168 PP_NetAddress_Private client_local_addr
, client_remote_addr
;
169 ASSERT_TRUE(client_socket
.GetLocalAddress(&client_local_addr
));
170 ASSERT_TRUE(client_socket
.GetRemoteAddress(&client_remote_addr
));
172 accept_callback
.WaitForResult(accept_rv
);
173 CHECK_CALLBACK_BEHAVIOR(accept_callback
);
174 ASSERT_EQ(PP_OK
, accept_callback
.result());
176 ASSERT_TRUE(resource
!= 0);
177 TCPSocketPrivate
accepted_socket(pp::PassRef(), resource
);
178 PP_NetAddress_Private accepted_local_addr
, accepted_remote_addr
;
179 ASSERT_TRUE(accepted_socket
.GetLocalAddress(&accepted_local_addr
));
180 ASSERT_TRUE(accepted_socket
.GetRemoteAddress(&accepted_remote_addr
));
181 ASSERT_TRUE(NetAddressPrivate::AreEqual(client_local_addr
,
182 accepted_remote_addr
));
184 const char kSentByte
= 'a';
185 ASSERT_SUBTEST_SUCCESS(SyncWrite(&client_socket
,
190 ASSERT_SUBTEST_SUCCESS(SyncRead(&accepted_socket
,
192 sizeof(received_byte
)));
193 ASSERT_EQ(kSentByte
, received_byte
);
195 accepted_socket
.Disconnect();
196 client_socket
.Disconnect();
197 server_socket
.StopListening();
202 std::string
TestTCPServerSocketPrivate::TestBacklog() {
203 static const size_t kBacklog
= 5;
205 TCPServerSocketPrivate
server_socket(instance_
);
206 PP_NetAddress_Private address
;
207 ASSERT_SUBTEST_SUCCESS(SyncListen(&server_socket
, &address
, 2 * kBacklog
));
209 std::vector
<TCPSocketPrivate
*> client_sockets(kBacklog
);
210 std::vector
<TestCompletionCallback
*> connect_callbacks(kBacklog
);
211 std::vector
<int32_t> connect_rv(kBacklog
);
212 for (size_t i
= 0; i
< kBacklog
; ++i
) {
213 client_sockets
[i
] = new TCPSocketPrivate(instance_
);
214 connect_callbacks
[i
] = new TestCompletionCallback(instance_
->pp_instance(),
216 connect_rv
[i
] = client_sockets
[i
]->ConnectWithNetAddress(
218 connect_callbacks
[i
]->GetCallback());
221 std::vector
<PP_Resource
> resources(kBacklog
);
222 std::vector
<TCPSocketPrivate
*> accepted_sockets(kBacklog
);
223 for (size_t i
= 0; i
< kBacklog
; ++i
) {
224 TestCompletionCallback
callback(instance_
->pp_instance(), callback_type());
225 callback
.WaitForResult(
226 server_socket
.Accept(&resources
[i
], callback
.GetCallback()));
227 CHECK_CALLBACK_BEHAVIOR(callback
);
228 ASSERT_EQ(PP_OK
, callback
.result());
230 ASSERT_TRUE(resources
[i
] != 0);
231 accepted_sockets
[i
] = new TCPSocketPrivate(pp::PassRef(), resources
[i
]);
234 for (size_t i
= 0; i
< kBacklog
; ++i
) {
235 connect_callbacks
[i
]->WaitForResult(connect_rv
[i
]);
236 CHECK_CALLBACK_BEHAVIOR(*connect_callbacks
[i
]);
237 ASSERT_EQ(PP_OK
, connect_callbacks
[i
]->result());
240 for (size_t i
= 0; i
< kBacklog
; ++i
) {
241 const char byte
= static_cast<char>('a' + i
);
242 ASSERT_SUBTEST_SUCCESS(SyncWrite(client_sockets
[i
], &byte
, sizeof(byte
)));
245 bool byte_received
[kBacklog
] = {};
246 for (size_t i
= 0; i
< kBacklog
; ++i
) {
248 ASSERT_SUBTEST_SUCCESS(SyncRead(accepted_sockets
[i
], &byte
, sizeof(byte
)));
249 const size_t index
= byte
- 'a';
250 ASSERT_FALSE(byte_received
[index
]);
251 byte_received
[index
] = true;
254 for (size_t i
= 0; i
< kBacklog
; ++i
) {
255 client_sockets
[i
]->Disconnect();
256 delete client_sockets
[i
];
257 delete connect_callbacks
[i
];
258 accepted_sockets
[i
]->Disconnect();
259 delete accepted_sockets
[i
];
262 server_socket
.StopListening();