1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/screen_ash.h"
7 #include "ash/display/display_controller.h"
8 #include "ash/display/display_manager.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/shelf/shelf_layout_manager.h"
11 #include "ash/shelf/shelf_widget.h"
12 #include "ash/shell.h"
13 #include "ash/wm/property_util.h"
14 #include "ash/wm/coordinate_conversion.h"
15 #include "base/logging.h"
16 #include "ui/aura/client/screen_position_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/gfx/display.h"
20 #include "ui/gfx/screen.h"
25 internal::DisplayManager
* GetDisplayManager() {
26 return Shell::GetInstance()->display_manager();
30 ScreenAsh::ScreenAsh() {
33 ScreenAsh::~ScreenAsh() {
37 gfx::Display
ScreenAsh::FindDisplayContainingPoint(const gfx::Point
& point
) {
38 return GetDisplayManager()->FindDisplayContainingPoint(point
);
42 gfx::Rect
ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window
* window
) {
43 if (GetRootWindowController(window
->GetRootWindow())->shelf())
44 return GetDisplayWorkAreaBoundsInParent(window
);
46 return GetDisplayBoundsInParent(window
);
50 gfx::Rect
ScreenAsh::GetDisplayBoundsInParent(aura::Window
* window
) {
51 return ConvertRectFromScreen(
53 Shell::GetScreen()->GetDisplayNearestWindow(window
).bounds());
57 gfx::Rect
ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window
* window
) {
58 return ConvertRectFromScreen(
60 Shell::GetScreen()->GetDisplayNearestWindow(window
).work_area());
64 gfx::Rect
ScreenAsh::ConvertRectToScreen(aura::Window
* window
,
65 const gfx::Rect
& rect
) {
66 gfx::Point point
= rect
.origin();
67 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
68 ConvertPointToScreen(window
, &point
);
69 return gfx::Rect(point
, rect
.size());
73 gfx::Rect
ScreenAsh::ConvertRectFromScreen(aura::Window
* window
,
74 const gfx::Rect
& rect
) {
75 gfx::Point point
= rect
.origin();
76 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
77 ConvertPointFromScreen(window
, &point
);
78 return gfx::Rect(point
, rect
.size());
82 const gfx::Display
& ScreenAsh::GetSecondaryDisplay() {
83 return *(Shell::GetInstance()->display_controller()->GetSecondaryDisplay());
87 const gfx::Display
& ScreenAsh::GetDisplayForId(int64 display_id
) {
88 return GetDisplayManager()->GetDisplayForId(display_id
);
91 void ScreenAsh::NotifyBoundsChanged(const gfx::Display
& display
) {
92 FOR_EACH_OBSERVER(gfx::DisplayObserver
, observers_
,
93 OnDisplayBoundsChanged(display
));
96 void ScreenAsh::NotifyDisplayAdded(const gfx::Display
& display
) {
97 FOR_EACH_OBSERVER(gfx::DisplayObserver
, observers_
, OnDisplayAdded(display
));
100 void ScreenAsh::NotifyDisplayRemoved(const gfx::Display
& display
) {
102 gfx::DisplayObserver
, observers_
, OnDisplayRemoved(display
));
105 bool ScreenAsh::IsDIPEnabled() {
109 gfx::Point
ScreenAsh::GetCursorScreenPoint() {
110 return aura::Env::GetInstance()->last_mouse_location();
113 gfx::NativeWindow
ScreenAsh::GetWindowAtCursorScreenPoint() {
114 const gfx::Point point
= Shell::GetScreen()->GetCursorScreenPoint();
115 return wm::GetRootWindowAt(point
)->GetTopWindowContainingPoint(point
);
118 int ScreenAsh::GetNumDisplays() {
119 return DisplayController::GetNumDisplays();
122 gfx::Display
ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window
) const {
123 return GetDisplayManager()->GetDisplayNearestWindow(window
);
126 gfx::Display
ScreenAsh::GetDisplayNearestPoint(const gfx::Point
& point
) const {
127 return GetDisplayManager()->GetDisplayNearestPoint(point
);
130 gfx::Display
ScreenAsh::GetDisplayMatching(const gfx::Rect
& match_rect
) const {
131 return GetDisplayManager()->GetDisplayMatching(match_rect
);
134 gfx::Display
ScreenAsh::GetPrimaryDisplay() const {
135 return DisplayController::GetPrimaryDisplay();
138 void ScreenAsh::AddObserver(gfx::DisplayObserver
* observer
) {
139 observers_
.AddObserver(observer
);
142 void ScreenAsh::RemoveObserver(gfx::DisplayObserver
* observer
) {
143 observers_
.RemoveObserver(observer
);