1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_
8 // This file provides an easy way to include the appropriate
9 // BitmapPlatformDevice header file for your platform.
12 #include "skia/ext/bitmap_platform_device_win.h"
13 #elif defined(__APPLE__)
14 #include "skia/ext/bitmap_platform_device_mac.h"
15 #elif defined(ANDROID)
16 #include "skia/ext/bitmap_platform_device_android.h"
17 #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun)
18 #include "skia/ext/bitmap_platform_device_linux.h"
22 // Returns true if it is unsafe to attempt to allocate an offscreen buffer
23 // given these dimensions.
24 inline bool RasterDeviceTooBigToAllocate(int width
, int height
) {
26 #ifndef SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX
27 #define SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX (2 * 256 * 1024 * 1024)
30 int bytesPerPixel
= 4;
31 int64_t bytes
= (int64_t)width
* height
* bytesPerPixel
;
32 return bytes
> SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX
;
36 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_