Roll leveldb from r73 to r75.
[chromium-blink-merge.git] / skia / ext / image_operations_unittest.cc
blobc7069e2817243f8ef9cb1baf7861554024ffa6f9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <algorithm>
6 #include <cmath>
7 #include <iomanip>
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/file_util.h"
13 #include "base/strings/string_util.h"
14 #include "skia/ext/image_operations.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "third_party/skia/include/core/SkBitmap.h"
17 #include "third_party/skia/include/core/SkRect.h"
18 #include "ui/gfx/codec/png_codec.h"
19 #include "ui/gfx/size.h"
21 namespace {
23 // Computes the average pixel value for the given range, inclusive.
24 uint32_t AveragePixel(const SkBitmap& bmp,
25 int x_min, int x_max,
26 int y_min, int y_max) {
27 float accum[4] = {0, 0, 0, 0};
28 int count = 0;
29 for (int y = y_min; y <= y_max; y++) {
30 for (int x = x_min; x <= x_max; x++) {
31 uint32_t cur = *bmp.getAddr32(x, y);
32 accum[0] += SkColorGetB(cur);
33 accum[1] += SkColorGetG(cur);
34 accum[2] += SkColorGetR(cur);
35 accum[3] += SkColorGetA(cur);
36 count++;
40 return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count),
41 static_cast<unsigned char>(accum[2] / count),
42 static_cast<unsigned char>(accum[1] / count),
43 static_cast<unsigned char>(accum[0] / count));
46 // Computes the average pixel (/color) value for the given colors.
47 SkColor AveragePixel(const SkColor colors[], size_t color_count) {
48 float accum[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
49 for (size_t i = 0; i < color_count; ++i) {
50 const SkColor cur = colors[i];
51 accum[0] += static_cast<float>(SkColorGetA(cur));
52 accum[1] += static_cast<float>(SkColorGetR(cur));
53 accum[2] += static_cast<float>(SkColorGetG(cur));
54 accum[3] += static_cast<float>(SkColorGetB(cur));
56 const SkColor average_color =
57 SkColorSetARGB(static_cast<uint8_t>(accum[0] / color_count),
58 static_cast<uint8_t>(accum[1] / color_count),
59 static_cast<uint8_t>(accum[2] / color_count),
60 static_cast<uint8_t>(accum[3] / color_count));
61 return average_color;
64 void PrintPixel(const SkBitmap& bmp,
65 int x_min, int x_max,
66 int y_min, int y_max) {
67 char str[128];
69 for (int y = y_min; y <= y_max; ++y) {
70 for (int x = x_min; x <= x_max; ++x) {
71 const uint32_t cur = *bmp.getAddr32(x, y);
72 base::snprintf(str, sizeof(str), "bmp[%d,%d] = %08X", x, y, cur);
73 ADD_FAILURE() << str;
78 // Returns the euclidian distance between two RGBA colors interpreted
79 // as 4-components vectors.
81 // Notes:
82 // - This is a really poor definition of color distance. Yet it
83 // is "good enough" for our uses here.
84 // - More realistic measures like the various Delta E formulas defined
85 // by CIE are way more complex and themselves require the RGBA to
86 // to transformed into CIELAB (typically via sRGB first).
87 // - The static_cast<int> below are needed to avoid interpreting "negative"
88 // differences as huge positive values.
89 float ColorsEuclidianDistance(const SkColor a, const SkColor b) {
90 int b_int_diff = static_cast<int>(SkColorGetB(a) - SkColorGetB(b));
91 int g_int_diff = static_cast<int>(SkColorGetG(a) - SkColorGetG(b));
92 int r_int_diff = static_cast<int>(SkColorGetR(a) - SkColorGetR(b));
93 int a_int_diff = static_cast<int>(SkColorGetA(a) - SkColorGetA(b));
95 float b_float_diff = static_cast<float>(b_int_diff);
96 float g_float_diff = static_cast<float>(g_int_diff);
97 float r_float_diff = static_cast<float>(r_int_diff);
98 float a_float_diff = static_cast<float>(a_int_diff);
100 return sqrtf((b_float_diff * b_float_diff) + (g_float_diff * g_float_diff) +
101 (r_float_diff * r_float_diff) + (a_float_diff * a_float_diff));
104 // Returns true if each channel of the given two colors are "close." This is
105 // used for comparing colors where rounding errors may cause off-by-one.
106 bool ColorsClose(uint32_t a, uint32_t b) {
107 return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 &&
108 abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 &&
109 abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 &&
110 abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2;
113 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
114 bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
115 bmp->allocPixels();
117 for (int y = 0; y < h; ++y) {
118 for (int x = 0; x < w; ++x) {
119 const uint8_t component = static_cast<uint8_t>(y * w + x);
120 const SkColor pixel = SkColorSetARGB(component, component,
121 component, component);
122 *bmp->getAddr32(x, y) = pixel;
127 // Draws a horizontal and vertical grid into the w x h bitmap passed in.
128 // Each line in the grid is drawn with a width of "grid_width" pixels,
129 // and those lines repeat every "grid_pitch" pixels. The top left pixel (0, 0)
130 // is considered to be part of a grid line.
131 // The pixels that fall on a line are colored with "grid_color", while those
132 // outside of the lines are colored in "background_color".
133 // Note that grid_with can be greather than or equal to grid_pitch, in which
134 // case the resulting bitmap will be a solid color "grid_color".
135 void DrawGridToBitmap(int w, int h,
136 SkColor background_color, SkColor grid_color,
137 int grid_pitch, int grid_width,
138 SkBitmap* bmp) {
139 ASSERT_GT(grid_pitch, 0);
140 ASSERT_GT(grid_width, 0);
141 ASSERT_NE(background_color, grid_color);
143 bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
144 bmp->allocPixels();
146 for (int y = 0; y < h; ++y) {
147 bool y_on_grid = ((y % grid_pitch) < grid_width);
149 for (int x = 0; x < w; ++x) {
150 bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
152 *bmp->getAddr32(x, y) = (on_grid ? grid_color : background_color);
157 // Draws a checkerboard pattern into the w x h bitmap passed in.
158 // Each rectangle is rect_w in width, rect_h in height.
159 // The colors alternate between color1 and color2, color1 being used
160 // in the rectangle at the top left corner.
161 void DrawCheckerToBitmap(int w, int h,
162 SkColor color1, SkColor color2,
163 int rect_w, int rect_h,
164 SkBitmap* bmp) {
165 ASSERT_GT(rect_w, 0);
166 ASSERT_GT(rect_h, 0);
167 ASSERT_NE(color1, color2);
169 bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
170 bmp->allocPixels();
172 for (int y = 0; y < h; ++y) {
173 bool y_bit = (((y / rect_h) & 0x1) == 0);
175 for (int x = 0; x < w; ++x) {
176 bool x_bit = (((x / rect_w) & 0x1) == 0);
178 bool use_color2 = (x_bit != y_bit); // xor
180 *bmp->getAddr32(x, y) = (use_color2 ? color2 : color1);
185 // DEBUG_BITMAP_GENERATION (0 or 1) controls whether the routines
186 // to save the test bitmaps are present. By default the test just fails
187 // without reading/writing files but it is then convenient to have
188 // a simple way to make the failing tests write out the input/output images
189 // to check them visually.
190 #define DEBUG_BITMAP_GENERATION (0)
192 #if DEBUG_BITMAP_GENERATION
193 void SaveBitmapToPNG(const SkBitmap& bmp, const char* path) {
194 SkAutoLockPixels lock(bmp);
195 std::vector<unsigned char> png;
196 gfx::PNGCodec::ColorFormat color_format = gfx::PNGCodec::FORMAT_RGBA;
197 if (!gfx::PNGCodec::Encode(
198 reinterpret_cast<const unsigned char*>(bmp.getPixels()),
199 color_format, gfx::Size(bmp.width(), bmp.height()),
200 static_cast<int>(bmp.rowBytes()),
201 false, std::vector<gfx::PNGCodec::Comment>(), &png)) {
202 FAIL() << "Failed to encode image";
205 const base::FilePath fpath(path);
206 const int num_written =
207 file_util::WriteFile(fpath, reinterpret_cast<const char*>(&png[0]),
208 png.size());
209 if (num_written != static_cast<int>(png.size())) {
210 FAIL() << "Failed to write dest \"" << path << '"';
213 #endif // #if DEBUG_BITMAP_GENERATION
215 void CheckResampleToSame(skia::ImageOperations::ResizeMethod method) {
216 // Make our source bitmap.
217 const int src_w = 16, src_h = 34;
218 SkBitmap src;
219 FillDataToBitmap(src_w, src_h, &src);
221 // Do a resize of the full bitmap to the same size. The lanczos filter is good
222 // enough that we should get exactly the same image for output.
223 SkBitmap results = skia::ImageOperations::Resize(src, method, src_w, src_h);
224 ASSERT_EQ(src_w, results.width());
225 ASSERT_EQ(src_h, results.height());
227 SkAutoLockPixels src_lock(src);
228 SkAutoLockPixels results_lock(results);
229 for (int y = 0; y < src_h; y++) {
230 for (int x = 0; x < src_w; x++) {
231 EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y));
236 // Types defined outside of the ResizeShouldAverageColors test to allow
237 // use of the arraysize() macro.
239 // 'max_color_distance_override' is used in a max() call together with
240 // the value of 'max_color_distance' defined in a TestedPixel instance.
241 // Hence a value of 0.0 in 'max_color_distance_override' means
242 // "use the pixel-specific value" and larger values can be used to allow
243 // worse computation errors than provided in a TestedPixel instance.
244 struct TestedResizeMethod {
245 skia::ImageOperations::ResizeMethod method;
246 const char* name;
247 float max_color_distance_override;
250 struct TestedPixel {
251 int x;
252 int y;
253 float max_color_distance;
254 const char* name;
257 // Helper function used by the test "ResizeShouldAverageColors" below.
258 // Note that ASSERT_EQ does a "return;" on failure, hence we can't have
259 // a "bool" return value to reflect success. Hence "all_pixels_pass"
260 void CheckResizeMethodShouldAverageGrid(
261 const SkBitmap& src,
262 const TestedResizeMethod& tested_method,
263 int dest_w, int dest_h, SkColor average_color,
264 bool* method_passed) {
265 *method_passed = false;
267 const TestedPixel tested_pixels[] = {
268 // Corners
269 { 0, 0, 2.3f, "Top left corner" },
270 { 0, dest_h - 1, 2.3f, "Bottom left corner" },
271 { dest_w - 1, 0, 2.3f, "Top right corner" },
272 { dest_w - 1, dest_h - 1, 2.3f, "Bottom right corner" },
273 // Middle points of each side
274 { dest_w / 2, 0, 1.0f, "Top middle" },
275 { dest_w / 2, dest_h - 1, 1.0f, "Bottom middle" },
276 { 0, dest_h / 2, 1.0f, "Left middle" },
277 { dest_w - 1, dest_h / 2, 1.0f, "Right middle" },
278 // Center
279 { dest_w / 2, dest_h / 2, 1.0f, "Center" }
282 // Resize the src
283 const skia::ImageOperations::ResizeMethod method = tested_method.method;
285 SkBitmap dest = skia::ImageOperations::Resize(src, method, dest_w, dest_h);
286 ASSERT_EQ(dest_w, dest.width());
287 ASSERT_EQ(dest_h, dest.height());
289 // Check that pixels match the expected average.
290 float max_observed_distance = 0.0f;
291 bool all_pixels_ok = true;
293 SkAutoLockPixels dest_lock(dest);
295 for (size_t pixel_index = 0;
296 pixel_index < arraysize(tested_pixels);
297 ++pixel_index) {
298 const TestedPixel& tested_pixel = tested_pixels[pixel_index];
300 const int x = tested_pixel.x;
301 const int y = tested_pixel.y;
302 const float max_allowed_distance =
303 std::max(tested_pixel.max_color_distance,
304 tested_method.max_color_distance_override);
306 const SkColor actual_color = *dest.getAddr32(x, y);
308 // Check that the pixels away from the border region are very close
309 // to the expected average color
310 float distance = ColorsEuclidianDistance(average_color, actual_color);
312 EXPECT_LE(distance, max_allowed_distance)
313 << "Resizing method: " << tested_method.name
314 << ", pixel tested: " << tested_pixel.name
315 << "(" << x << ", " << y << ")"
316 << std::hex << std::showbase
317 << ", expected (avg) hex: " << average_color
318 << ", actual hex: " << actual_color;
320 if (distance > max_allowed_distance) {
321 all_pixels_ok = false;
323 if (distance > max_observed_distance) {
324 max_observed_distance = distance;
328 if (!all_pixels_ok) {
329 ADD_FAILURE() << "Maximum observed color distance for method "
330 << tested_method.name << ": " << max_observed_distance;
332 #if DEBUG_BITMAP_GENERATION
333 char path[128];
334 base::snprintf(path, sizeof(path),
335 "/tmp/ResizeShouldAverageColors_%s_dest.png",
336 tested_method.name);
337 SaveBitmapToPNG(dest, path);
338 #endif // #if DEBUG_BITMAP_GENERATION
341 *method_passed = all_pixels_ok;
345 } // namespace
347 // Helper tests that saves bitmaps to PNGs in /tmp/ to visually check
348 // that the bitmap generation functions work as expected.
349 // Those tests are not enabled by default as verification is done
350 // manually/visually, however it is convenient to leave the functions
351 // in place.
352 #if 0 && DEBUG_BITMAP_GENERATION
353 TEST(ImageOperations, GenerateGradientBitmap) {
354 // Make our source bitmap.
355 const int src_w = 640, src_h = 480;
356 SkBitmap src;
357 FillDataToBitmap(src_w, src_h, &src);
359 SaveBitmapToPNG(src, "/tmp/gradient_640x480.png");
362 TEST(ImageOperations, GenerateGridBitmap) {
363 const int src_w = 640, src_h = 480, src_grid_pitch = 10, src_grid_width = 4;
364 const SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
365 SkBitmap src;
366 DrawGridToBitmap(src_w, src_h,
367 background_color, grid_color,
368 src_grid_pitch, src_grid_width,
369 &src);
371 SaveBitmapToPNG(src, "/tmp/grid_640x408_10_4_red_blue.png");
374 TEST(ImageOperations, GenerateCheckerBitmap) {
375 const int src_w = 640, src_h = 480, rect_w = 10, rect_h = 4;
376 const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
377 SkBitmap src;
378 DrawCheckerToBitmap(src_w, src_h, color1, color2, rect_w, rect_h, &src);
380 SaveBitmapToPNG(src, "/tmp/checker_640x408_10_4_red_blue.png");
382 #endif // #if ... && DEBUG_BITMAP_GENERATION
384 // Makes the bitmap 50% the size as the original using a box filter. This is
385 // an easy operation that we can check the results for manually.
386 TEST(ImageOperations, Halve) {
387 // Make our source bitmap.
388 int src_w = 30, src_h = 38;
389 SkBitmap src;
390 FillDataToBitmap(src_w, src_h, &src);
392 // Do a halving of the full bitmap.
393 SkBitmap actual_results = skia::ImageOperations::Resize(
394 src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
395 ASSERT_EQ(src_w / 2, actual_results.width());
396 ASSERT_EQ(src_h / 2, actual_results.height());
398 // Compute the expected values & compare.
399 SkAutoLockPixels lock(actual_results);
400 for (int y = 0; y < actual_results.height(); y++) {
401 for (int x = 0; x < actual_results.width(); x++) {
402 // Note that those expressions take into account the "half-pixel"
403 // offset that comes into play due to considering the coordinates
404 // of the center of the pixels. So x * 2 is a simplification
405 // of ((x+0.5) * 2 - 1) and (x * 2 + 1) is really (x + 0.5) * 2.
406 int first_x = x * 2;
407 int last_x = std::min(src_w - 1, x * 2 + 1);
409 int first_y = y * 2;
410 int last_y = std::min(src_h - 1, y * 2 + 1);
412 const uint32_t expected_color = AveragePixel(src,
413 first_x, last_x,
414 first_y, last_y);
415 const uint32_t actual_color = *actual_results.getAddr32(x, y);
416 const bool close = ColorsClose(expected_color, actual_color);
417 EXPECT_TRUE(close);
418 if (!close) {
419 char str[128];
420 base::snprintf(str, sizeof(str),
421 "exp[%d,%d] = %08X, actual[%d,%d] = %08X",
422 x, y, expected_color, x, y, actual_color);
423 ADD_FAILURE() << str;
424 PrintPixel(src, first_x, last_x, first_y, last_y);
430 TEST(ImageOperations, HalveSubset) {
431 // Make our source bitmap.
432 int src_w = 16, src_h = 34;
433 SkBitmap src;
434 FillDataToBitmap(src_w, src_h, &src);
436 // Do a halving of the full bitmap.
437 SkBitmap full_results = skia::ImageOperations::Resize(
438 src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
439 ASSERT_EQ(src_w / 2, full_results.width());
440 ASSERT_EQ(src_h / 2, full_results.height());
442 // Now do a halving of a a subset, recall the destination subset is in the
443 // destination coordinate system (max = half of the original image size).
444 SkIRect subset_rect = { 2, 3, 3, 6 };
445 SkBitmap subset_results = skia::ImageOperations::Resize(
446 src, skia::ImageOperations::RESIZE_BOX,
447 src_w / 2, src_h / 2, subset_rect);
448 ASSERT_EQ(subset_rect.width(), subset_results.width());
449 ASSERT_EQ(subset_rect.height(), subset_results.height());
451 // The computed subset and the corresponding subset of the original image
452 // should be the same.
453 SkAutoLockPixels full_lock(full_results);
454 SkAutoLockPixels subset_lock(subset_results);
455 for (int y = 0; y < subset_rect.height(); y++) {
456 for (int x = 0; x < subset_rect.width(); x++) {
457 ASSERT_EQ(
458 *full_results.getAddr32(x + subset_rect.fLeft, y + subset_rect.fTop),
459 *subset_results.getAddr32(x, y));
464 TEST(ImageOperations, InvalidParams) {
465 // Make our source bitmap.
466 SkBitmap src;
467 src.setConfig(SkBitmap::kA8_Config, 16, 34);
468 src.allocPixels();
470 // Scale it, don't die.
471 SkBitmap full_results = skia::ImageOperations::Resize(
472 src, skia::ImageOperations::RESIZE_BOX, 10, 20);
475 // Resamples an image to the same image, it should give the same result.
476 TEST(ImageOperations, ResampleToSameHamming1) {
477 CheckResampleToSame(skia::ImageOperations::RESIZE_HAMMING1);
480 TEST(ImageOperations, ResampleToSameLanczos2) {
481 CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS2);
484 TEST(ImageOperations, ResampleToSameLanczos3) {
485 CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS3);
488 // Check that all Good/Better/Best, Box, Lanczos2 and Lanczos3 generate purple
489 // when resizing a 4x8 red/blue checker pattern by 1/16x1/16.
490 TEST(ImageOperations, ResizeShouldAverageColors) {
491 // Make our source bitmap.
492 const int src_w = 640, src_h = 480, checker_rect_w = 4, checker_rect_h = 8;
493 const SkColor checker_color1 = SK_ColorRED, checker_color2 = SK_ColorBLUE;
495 const int dest_w = src_w / (4 * checker_rect_w);
496 const int dest_h = src_h / (2 * checker_rect_h);
498 // Compute the expected (average) color
499 const SkColor colors[] = { checker_color1, checker_color2 };
500 const SkColor average_color = AveragePixel(colors, arraysize(colors));
502 // RESIZE_SUBPIXEL is only supported on Linux/non-GTV platforms.
503 static const TestedResizeMethod tested_methods[] = {
504 { skia::ImageOperations::RESIZE_GOOD, "GOOD", 0.0f },
505 { skia::ImageOperations::RESIZE_BETTER, "BETTER", 0.0f },
506 { skia::ImageOperations::RESIZE_BEST, "BEST", 0.0f },
507 { skia::ImageOperations::RESIZE_BOX, "BOX", 0.0f },
508 { skia::ImageOperations::RESIZE_HAMMING1, "HAMMING1", 0.0f },
509 { skia::ImageOperations::RESIZE_LANCZOS2, "LANCZOS2", 0.0f },
510 { skia::ImageOperations::RESIZE_LANCZOS3, "LANCZOS3", 0.0f },
511 #if defined(OS_LINUX) && !defined(GTV)
512 // SUBPIXEL has slightly worse performance than the other filters:
513 // 6.324 Bottom left/right corners
514 // 5.099 Top left/right corners
515 // 2.828 Bottom middle
516 // 1.414 Top/Left/Right middle, center
518 // This is expected since, in order to judge RESIZE_SUBPIXEL accurately,
519 // we'd need to compute distances for each sub-pixel, and potentially
520 // tweak the test parameters so that expectations were realistic when
521 // looking at sub-pixels in isolation.
523 // Rather than going to these lengths, we added the "max_distance_override"
524 // field in TestedResizeMethod, intended for RESIZE_SUBPIXEL. It allows
525 // us to to enable its testing without having to lower the success criteria
526 // for the other methods. This procedure is distateful but defining
527 // a distance limit for each tested pixel for each method was judged to add
528 // unneeded complexity.
529 { skia::ImageOperations::RESIZE_SUBPIXEL, "SUBPIXEL", 6.4f },
530 #endif
533 // Create our source bitmap.
534 SkBitmap src;
535 DrawCheckerToBitmap(src_w, src_h,
536 checker_color1, checker_color2,
537 checker_rect_w, checker_rect_h,
538 &src);
540 // For each method, downscale by 16 in each dimension,
541 // and check each tested pixel against the expected average color.
542 bool all_methods_ok ALLOW_UNUSED = true;
544 for (size_t method_index = 0;
545 method_index < arraysize(tested_methods);
546 ++method_index) {
547 bool pass = true;
548 CheckResizeMethodShouldAverageGrid(src,
549 tested_methods[method_index],
550 dest_w, dest_h, average_color,
551 &pass);
552 if (!pass) {
553 all_methods_ok = false;
557 #if DEBUG_BITMAP_GENERATION
558 if (!all_methods_ok) {
559 SaveBitmapToPNG(src, "/tmp/ResizeShouldAverageColors_src.png");
561 #endif // #if DEBUG_BITMAP_GENERATION
565 // Check that Lanczos2 and Lanczos3 thumbnails produce similar results
566 TEST(ImageOperations, CompareLanczosMethods) {
567 const int src_w = 640, src_h = 480, src_grid_pitch = 8, src_grid_width = 4;
569 const int dest_w = src_w / 4;
570 const int dest_h = src_h / 4;
572 // 5.0f is the maximum distance we see in this test given the current
573 // parameters. The value is very ad-hoc and the parameters of the scaling
574 // were picked to produce a small value. So this test is very much about
575 // revealing egregious regression rather than doing a good job at checking
576 // the math behind the filters.
577 // TODO(evannier): because of the half pixel error mentioned inside
578 // image_operations.cc, this distance is much larger than it should be.
579 // This should read:
580 // const float max_color_distance = 5.0f;
581 const float max_color_distance = 12.1f;
583 // Make our source bitmap.
584 SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
585 SkBitmap src;
586 DrawGridToBitmap(src_w, src_h,
587 background_color, grid_color,
588 src_grid_pitch, src_grid_width,
589 &src);
591 // Resize the src using both methods.
592 SkBitmap dest_l2 = skia::ImageOperations::Resize(
593 src,
594 skia::ImageOperations::RESIZE_LANCZOS2,
595 dest_w, dest_h);
596 ASSERT_EQ(dest_w, dest_l2.width());
597 ASSERT_EQ(dest_h, dest_l2.height());
599 SkBitmap dest_l3 = skia::ImageOperations::Resize(
600 src,
601 skia::ImageOperations::RESIZE_LANCZOS3,
602 dest_w, dest_h);
603 ASSERT_EQ(dest_w, dest_l3.width());
604 ASSERT_EQ(dest_h, dest_l3.height());
606 // Compare the pixels produced by both methods.
607 float max_observed_distance = 0.0f;
608 bool all_pixels_ok = true;
610 SkAutoLockPixels l2_lock(dest_l2);
611 SkAutoLockPixels l3_lock(dest_l3);
612 for (int y = 0; y < dest_h; ++y) {
613 for (int x = 0; x < dest_w; ++x) {
614 const SkColor color_lanczos2 = *dest_l2.getAddr32(x, y);
615 const SkColor color_lanczos3 = *dest_l3.getAddr32(x, y);
617 float distance = ColorsEuclidianDistance(color_lanczos2, color_lanczos3);
619 EXPECT_LE(distance, max_color_distance)
620 << "pixel tested: (" << x << ", " << y
621 << std::hex << std::showbase
622 << "), lanczos2 hex: " << color_lanczos2
623 << ", lanczos3 hex: " << color_lanczos3
624 << std::setprecision(2)
625 << ", distance: " << distance;
627 if (distance > max_color_distance) {
628 all_pixels_ok = false;
630 if (distance > max_observed_distance) {
631 max_observed_distance = distance;
636 if (!all_pixels_ok) {
637 ADD_FAILURE() << "Maximum observed color distance: "
638 << max_observed_distance;
640 #if DEBUG_BITMAP_GENERATION
641 SaveBitmapToPNG(src, "/tmp/CompareLanczosMethods_source.png");
642 SaveBitmapToPNG(dest_l2, "/tmp/CompareLanczosMethods_lanczos2.png");
643 SaveBitmapToPNG(dest_l3, "/tmp/CompareLanczosMethods_lanczos3.png");
644 #endif // #if DEBUG_BITMAP_GENERATION
648 #ifndef M_PI
649 // No M_PI in math.h on windows? No problem.
650 #define M_PI 3.14159265358979323846
651 #endif
653 static double sinc(double x) {
654 if (x == 0.0) return 1.0;
655 x *= M_PI;
656 return sin(x) / x;
659 static double lanczos3(double offset) {
660 if (fabs(offset) >= 3) return 0.0;
661 return sinc(offset) * sinc(offset / 3.0);
664 TEST(ImageOperations, ScaleUp) {
665 const int src_w = 3;
666 const int src_h = 3;
667 const int dst_w = 9;
668 const int dst_h = 9;
669 SkBitmap src;
670 src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
671 src.allocPixels();
673 for (int src_y = 0; src_y < src_h; ++src_y) {
674 for (int src_x = 0; src_x < src_w; ++src_x) {
675 *src.getAddr32(src_x, src_y) = SkColorSetARGBInline(255,
676 10 + src_x * 100,
677 10 + src_y * 100,
682 SkBitmap dst = skia::ImageOperations::Resize(
683 src,
684 skia::ImageOperations::RESIZE_LANCZOS3,
685 dst_w, dst_h);
686 SkAutoLockPixels dst_lock(dst);
687 for (int dst_y = 0; dst_y < dst_h; ++dst_y) {
688 for (int dst_x = 0; dst_x < dst_w; ++dst_x) {
689 float dst_x_in_src = (dst_x + 0.5) * src_w / dst_w;
690 float dst_y_in_src = (dst_y + 0.5) * src_h / dst_h;
691 float a = 0.0f;
692 float r = 0.0f;
693 float g = 0.0f;
694 float b = 0.0f;
695 float sum = 0.0f;
696 for (int src_y = 0; src_y < src_h; ++src_y) {
697 for (int src_x = 0; src_x < src_w; ++src_x) {
698 double coeff =
699 lanczos3(src_x + 0.5 - dst_x_in_src) *
700 lanczos3(src_y + 0.5 - dst_y_in_src);
701 sum += coeff;
702 SkColor tmp = *src.getAddr32(src_x, src_y);
703 a += coeff * SkColorGetA(tmp);
704 r += coeff * SkColorGetR(tmp);
705 g += coeff * SkColorGetG(tmp);
706 b += coeff * SkColorGetB(tmp);
709 a /= sum;
710 r /= sum;
711 g /= sum;
712 b /= sum;
713 if (a < 0.0f) a = 0.0f;
714 if (r < 0.0f) r = 0.0f;
715 if (g < 0.0f) g = 0.0f;
716 if (b < 0.0f) b = 0.0f;
717 if (a > 255.0f) a = 255.0f;
718 if (r > 255.0f) r = 255.0f;
719 if (g > 255.0f) g = 255.0f;
720 if (b > 255.0f) b = 255.0f;
721 SkColor dst_color = *dst.getAddr32(dst_x, dst_y);
722 EXPECT_LE(fabs(SkColorGetA(dst_color) - a), 1.5f);
723 EXPECT_LE(fabs(SkColorGetR(dst_color) - r), 1.5f);
724 EXPECT_LE(fabs(SkColorGetG(dst_color) - g), 1.5f);
725 EXPECT_LE(fabs(SkColorGetB(dst_color) - b), 1.5f);
726 if (HasFailure()) {
727 return;