1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_manager_base.h"
8 #include "base/bind_helpers.h"
9 #include "base/command_line.h"
10 #include "base/strings/string_number_conversions.h"
11 #include "build/build_config.h"
12 #include "media/audio/audio_output_dispatcher_impl.h"
13 #include "media/audio/audio_output_proxy.h"
14 #include "media/audio/audio_output_resampler.h"
15 #include "media/audio/fake_audio_input_stream.h"
16 #include "media/audio/fake_audio_output_stream.h"
17 #include "media/base/media_switches.h"
21 static const int kStreamCloseDelaySeconds
= 5;
23 // Default maximum number of output streams that can be open simultaneously
25 static const int kDefaultMaxOutputStreams
= 16;
27 // Default maximum number of input streams that can be open simultaneously
29 static const int kDefaultMaxInputStreams
= 16;
31 static const int kMaxInputChannels
= 3;
33 const char AudioManagerBase::kDefaultDeviceName
[] = "Default";
34 const char AudioManagerBase::kDefaultDeviceId
[] = "default";
35 const char AudioManagerBase::kLoopbackInputDeviceId
[] = "loopback";
37 struct AudioManagerBase::DispatcherParams
{
38 DispatcherParams(const AudioParameters
& input
,
39 const AudioParameters
& output
,
40 const std::string
& output_device_id
)
41 : input_params(input
),
42 output_params(output
),
43 output_device_id(output_device_id
) {}
44 ~DispatcherParams() {}
46 const AudioParameters input_params
;
47 const AudioParameters output_params
;
48 const std::string output_device_id
;
49 scoped_refptr
<AudioOutputDispatcher
> dispatcher
;
52 DISALLOW_COPY_AND_ASSIGN(DispatcherParams
);
55 class AudioManagerBase::CompareByParams
{
57 explicit CompareByParams(const DispatcherParams
* dispatcher
)
58 : dispatcher_(dispatcher
) {}
59 bool operator()(DispatcherParams
* dispatcher_in
) const {
60 // We will reuse the existing dispatcher when:
61 // 1) Unified IO is not used, input_params and output_params of the
62 // existing dispatcher are the same as the requested dispatcher.
63 // 2) Unified IO is used, input_params and output_params of the existing
64 // dispatcher are the same as the request dispatcher.
65 return (dispatcher_
->input_params
.Equals(dispatcher_in
->input_params
) &&
66 dispatcher_
->output_params
.Equals(dispatcher_in
->output_params
) &&
67 dispatcher_
->output_device_id
== dispatcher_in
->output_device_id
);
71 const DispatcherParams
* dispatcher_
;
74 AudioManagerBase::AudioManagerBase(AudioLogFactory
* audio_log_factory
)
75 : max_num_output_streams_(kDefaultMaxOutputStreams
),
76 max_num_input_streams_(kDefaultMaxInputStreams
),
77 num_output_streams_(0),
78 num_input_streams_(0),
79 // TODO(dalecurtis): Switch this to an ObserverListThreadSafe, so we don't
80 // block the UI thread when swapping devices.
82 ObserverList
<AudioDeviceListener
>::NOTIFY_EXISTING_ONLY
),
83 audio_thread_("AudioThread"),
84 audio_log_factory_(audio_log_factory
) {
86 audio_thread_
.init_com_with_mta(true);
87 #elif defined(OS_MACOSX)
88 // CoreAudio calls must occur on the main thread of the process, which in our
89 // case is sadly the browser UI thread. Failure to execute calls on the right
90 // thread leads to crashes and odd behavior. See http://crbug.com/158170.
91 // TODO(dalecurtis): We should require the message loop to be passed in.
92 if (base::MessageLoopForUI::IsCurrent()) {
93 task_runner_
= base::MessageLoopProxy::current();
98 CHECK(audio_thread_
.Start());
99 task_runner_
= audio_thread_
.message_loop_proxy();
102 AudioManagerBase::~AudioManagerBase() {
103 // The platform specific AudioManager implementation must have already
104 // stopped the audio thread. Otherwise, we may destroy audio streams before
105 // stopping the thread, resulting an unexpected behavior.
106 // This way we make sure activities of the audio streams are all stopped
107 // before we destroy them.
108 CHECK(!audio_thread_
.IsRunning());
109 // All the output streams should have been deleted.
110 DCHECK_EQ(0, num_output_streams_
);
111 // All the input streams should have been deleted.
112 DCHECK_EQ(0, num_input_streams_
);
115 base::string16
AudioManagerBase::GetAudioInputDeviceModel() {
116 return base::string16();
119 scoped_refptr
<base::SingleThreadTaskRunner
> AudioManagerBase::GetTaskRunner() {
123 scoped_refptr
<base::SingleThreadTaskRunner
>
124 AudioManagerBase::GetWorkerTaskRunner() {
125 // Lazily start the worker thread.
126 if (!audio_thread_
.IsRunning())
127 CHECK(audio_thread_
.Start());
129 return audio_thread_
.message_loop_proxy();
132 AudioOutputStream
* AudioManagerBase::MakeAudioOutputStream(
133 const AudioParameters
& params
,
134 const std::string
& device_id
) {
135 // TODO(miu): Fix ~50 call points across several unit test modules to call
136 // this method on the audio thread, then uncomment the following:
137 // DCHECK(task_runner_->BelongsToCurrentThread());
139 if (!params
.IsValid()) {
140 DLOG(ERROR
) << "Audio parameters are invalid";
144 // Limit the number of audio streams opened. This is to prevent using
145 // excessive resources for a large number of audio streams. More
146 // importantly it prevents instability on certain systems.
147 // See bug: http://crbug.com/30242.
148 if (num_output_streams_
>= max_num_output_streams_
) {
149 DLOG(ERROR
) << "Number of opened output audio streams "
150 << num_output_streams_
151 << " exceed the max allowed number "
152 << max_num_output_streams_
;
156 AudioOutputStream
* stream
;
157 switch (params
.format()) {
158 case AudioParameters::AUDIO_PCM_LINEAR
:
159 DCHECK(device_id
.empty())
160 << "AUDIO_PCM_LINEAR supports only the default device.";
161 stream
= MakeLinearOutputStream(params
);
163 case AudioParameters::AUDIO_PCM_LOW_LATENCY
:
164 stream
= MakeLowLatencyOutputStream(params
, device_id
);
166 case AudioParameters::AUDIO_FAKE
:
167 stream
= FakeAudioOutputStream::MakeFakeStream(this, params
);
175 ++num_output_streams_
;
181 AudioInputStream
* AudioManagerBase::MakeAudioInputStream(
182 const AudioParameters
& params
,
183 const std::string
& device_id
) {
184 // TODO(miu): Fix ~20 call points across several unit test modules to call
185 // this method on the audio thread, then uncomment the following:
186 // DCHECK(task_runner_->BelongsToCurrentThread());
188 if (!params
.IsValid() || (params
.channels() > kMaxInputChannels
) ||
190 DLOG(ERROR
) << "Audio parameters are invalid for device " << device_id
;
194 if (num_input_streams_
>= max_num_input_streams_
) {
195 DLOG(ERROR
) << "Number of opened input audio streams "
196 << num_input_streams_
197 << " exceed the max allowed number " << max_num_input_streams_
;
201 AudioInputStream
* stream
;
202 switch (params
.format()) {
203 case AudioParameters::AUDIO_PCM_LINEAR
:
204 stream
= MakeLinearInputStream(params
, device_id
);
206 case AudioParameters::AUDIO_PCM_LOW_LATENCY
:
207 stream
= MakeLowLatencyInputStream(params
, device_id
);
209 case AudioParameters::AUDIO_FAKE
:
210 stream
= FakeAudioInputStream::MakeFakeStream(this, params
);
218 ++num_input_streams_
;
224 AudioOutputStream
* AudioManagerBase::MakeAudioOutputStreamProxy(
225 const AudioParameters
& params
,
226 const std::string
& device_id
) {
227 DCHECK(task_runner_
->BelongsToCurrentThread());
229 // If the caller supplied an empty device id to select the default device,
230 // we fetch the actual device id of the default device so that the lookup
231 // will find the correct device regardless of whether it was opened as
232 // "default" or via the specific id.
233 // NOTE: Implementations that don't yet support opening non-default output
234 // devices may return an empty string from GetDefaultOutputDeviceID().
235 std::string output_device_id
= device_id
.empty() ?
236 GetDefaultOutputDeviceID() : device_id
;
238 // If we're not using AudioOutputResampler our output parameters are the same
239 // as our input parameters.
240 AudioParameters output_params
= params
;
241 if (params
.format() == AudioParameters::AUDIO_PCM_LOW_LATENCY
) {
243 GetPreferredOutputStreamParameters(output_device_id
, params
);
245 // Ensure we only pass on valid output parameters.
246 if (!output_params
.IsValid()) {
247 // We've received invalid audio output parameters, so switch to a mock
248 // output device based on the input parameters. This may happen if the OS
249 // provided us junk values for the hardware configuration.
250 LOG(ERROR
) << "Invalid audio output parameters received; using fake "
251 << "audio path. Channels: " << output_params
.channels() << ", "
252 << "Sample Rate: " << output_params
.sample_rate() << ", "
253 << "Bits Per Sample: " << output_params
.bits_per_sample()
254 << ", Frames Per Buffer: "
255 << output_params
.frames_per_buffer();
257 // Tell the AudioManager to create a fake output device.
258 output_params
= AudioParameters(
259 AudioParameters::AUDIO_FAKE
, params
.channel_layout(),
260 params
.sample_rate(), params
.bits_per_sample(),
261 params
.frames_per_buffer());
265 DispatcherParams
* dispatcher_params
=
266 new DispatcherParams(params
, output_params
, output_device_id
);
268 AudioOutputDispatchers::iterator it
=
269 std::find_if(output_dispatchers_
.begin(), output_dispatchers_
.end(),
270 CompareByParams(dispatcher_params
));
271 if (it
!= output_dispatchers_
.end()) {
272 delete dispatcher_params
;
273 return new AudioOutputProxy((*it
)->dispatcher
.get());
276 const base::TimeDelta kCloseDelay
=
277 base::TimeDelta::FromSeconds(kStreamCloseDelaySeconds
);
278 scoped_refptr
<AudioOutputDispatcher
> dispatcher
;
279 if (output_params
.format() != AudioParameters::AUDIO_FAKE
) {
280 dispatcher
= new AudioOutputResampler(this, params
, output_params
,
284 dispatcher
= new AudioOutputDispatcherImpl(this, output_params
,
289 dispatcher_params
->dispatcher
= dispatcher
;
290 output_dispatchers_
.push_back(dispatcher_params
);
291 return new AudioOutputProxy(dispatcher
.get());
294 void AudioManagerBase::ShowAudioInputSettings() {
297 void AudioManagerBase::GetAudioInputDeviceNames(
298 AudioDeviceNames
* device_names
) {
301 void AudioManagerBase::GetAudioOutputDeviceNames(
302 AudioDeviceNames
* device_names
) {
305 void AudioManagerBase::ReleaseOutputStream(AudioOutputStream
* stream
) {
307 // TODO(xians) : Have a clearer destruction path for the AudioOutputStream.
308 // For example, pass the ownership to AudioManager so it can delete the
310 --num_output_streams_
;
314 void AudioManagerBase::ReleaseInputStream(AudioInputStream
* stream
) {
316 // TODO(xians) : Have a clearer destruction path for the AudioInputStream.
317 --num_input_streams_
;
321 void AudioManagerBase::Shutdown() {
322 // Only true when we're sharing the UI message loop with the browser. The UI
323 // loop is no longer running at this time and browser destruction is imminent.
324 if (task_runner_
->BelongsToCurrentThread()) {
325 ShutdownOnAudioThread();
327 task_runner_
->PostTask(FROM_HERE
, base::Bind(
328 &AudioManagerBase::ShutdownOnAudioThread
, base::Unretained(this)));
331 // Stop() will wait for any posted messages to be processed first.
332 audio_thread_
.Stop();
335 void AudioManagerBase::ShutdownOnAudioThread() {
336 DCHECK(task_runner_
->BelongsToCurrentThread());
337 while (!output_dispatchers_
.empty()) {
338 output_dispatchers_
.back()->dispatcher
->Shutdown();
339 output_dispatchers_
.pop_back();
343 void AudioManagerBase::AddOutputDeviceChangeListener(
344 AudioDeviceListener
* listener
) {
345 DCHECK(task_runner_
->BelongsToCurrentThread());
346 output_listeners_
.AddObserver(listener
);
349 void AudioManagerBase::RemoveOutputDeviceChangeListener(
350 AudioDeviceListener
* listener
) {
351 DCHECK(task_runner_
->BelongsToCurrentThread());
352 output_listeners_
.RemoveObserver(listener
);
355 void AudioManagerBase::NotifyAllOutputDeviceChangeListeners() {
356 DCHECK(task_runner_
->BelongsToCurrentThread());
357 DVLOG(1) << "Firing OnDeviceChange() notifications.";
358 FOR_EACH_OBSERVER(AudioDeviceListener
, output_listeners_
, OnDeviceChange());
361 AudioParameters
AudioManagerBase::GetDefaultOutputStreamParameters() {
362 return GetPreferredOutputStreamParameters(GetDefaultOutputDeviceID(),
366 AudioParameters
AudioManagerBase::GetOutputStreamParameters(
367 const std::string
& device_id
) {
368 return GetPreferredOutputStreamParameters(device_id
,
372 AudioParameters
AudioManagerBase::GetInputStreamParameters(
373 const std::string
& device_id
) {
375 return AudioParameters();
378 std::string
AudioManagerBase::GetAssociatedOutputDeviceID(
379 const std::string
& input_device_id
) {
383 std::string
AudioManagerBase::GetDefaultOutputDeviceID() {
387 int AudioManagerBase::GetUserBufferSize() {
388 const CommandLine
* cmd_line
= CommandLine::ForCurrentProcess();
390 std::string
buffer_size_str(cmd_line
->GetSwitchValueASCII(
391 switches::kAudioBufferSize
));
392 if (base::StringToInt(buffer_size_str
, &buffer_size
) && buffer_size
> 0)
398 scoped_ptr
<AudioLog
> AudioManagerBase::CreateAudioLog(
399 AudioLogFactory::AudioComponent component
) {
400 return audio_log_factory_
->CreateAudioLog(component
);
403 void AudioManagerBase::SetHasKeyboardMic() {