1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/animation/animation.h"
9 #include "base/debug/trace_event.h"
10 #include "base/string_util.h"
11 #include "cc/animation/animation_curve.h"
15 // This should match the RunState enum.
16 static const char* const s_runStateNames
[] = {
18 "WaitingForTargetAvailability",
19 "WaitingForStartTime",
28 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize
) ==
29 arraysize(s_runStateNames
),
30 RunState_names_match_enum
);
32 // This should match the TargetProperty enum.
33 static const char* const s_targetPropertyNames
[] = {
38 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize
) ==
39 arraysize(s_targetPropertyNames
),
40 TargetProperty_names_match_enum
);
46 scoped_ptr
<Animation
> Animation::Create(
47 scoped_ptr
<AnimationCurve
> curve
,
50 TargetProperty target_property
) {
51 return make_scoped_ptr(new Animation(curve
.Pass(),
56 Animation::Animation(scoped_ptr
<AnimationCurve
> curve
,
59 TargetProperty target_property
)
60 : curve_(curve
.Pass()),
63 target_property_(target_property
),
64 run_state_(WaitingForTargetAvailability
),
67 alternates_direction_(false),
69 needs_synchronized_start_time_(false),
70 received_finished_event_(false),
73 total_paused_time_(0),
74 is_controlling_instance_(false),
75 is_impl_only_(false) {}
77 Animation::~Animation() {
78 if (run_state_
== Running
|| run_state_
== Paused
)
79 SetRunState(Aborted
, 0);
82 void Animation::SetRunState(RunState run_state
, double monotonic_time
) {
86 char name_buffer
[256];
87 base::snprintf(name_buffer
,
90 s_targetPropertyNames
[target_property_
],
92 is_controlling_instance_
? "(impl)" : "");
94 bool is_waiting_to_start
= run_state_
== WaitingForNextTick
||
95 run_state_
== WaitingForTargetAvailability
||
96 run_state_
== WaitingForStartTime
||
97 run_state_
== Starting
;
99 if (is_waiting_to_start
&& run_state
== Running
) {
100 TRACE_EVENT_ASYNC_BEGIN1(
101 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer
));
104 bool was_finished
= is_finished();
106 const char* old_run_state_name
= s_runStateNames
[run_state_
];
108 if (run_state
== Running
&& run_state_
== Paused
)
109 total_paused_time_
+= monotonic_time
- pause_time_
;
110 else if (run_state
== Paused
)
111 pause_time_
= monotonic_time
;
112 run_state_
= run_state
;
114 const char* new_run_state_name
= s_runStateNames
[run_state
];
116 if (!was_finished
&& is_finished())
117 TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
119 char state_buffer
[256];
120 base::snprintf(state_buffer
,
121 sizeof(state_buffer
),
126 TRACE_EVENT_INSTANT2("cc",
127 "LayerAnimationController::SetRunState",
128 TRACE_EVENT_SCOPE_THREAD
,
130 TRACE_STR_COPY(name_buffer
),
132 TRACE_STR_COPY(state_buffer
));
135 void Animation::Suspend(double monotonic_time
) {
136 SetRunState(Paused
, monotonic_time
);
140 void Animation::Resume(double monotonic_time
) {
142 SetRunState(Running
, monotonic_time
);
145 bool Animation::IsFinishedAt(double monotonic_time
) const {
149 if (needs_synchronized_start_time_
)
152 return run_state_
== Running
&&
154 iterations_
* curve_
->Duration() <= (monotonic_time
-
159 double Animation::TrimTimeToCurrentIteration(double monotonic_time
) const {
160 double trimmed
= monotonic_time
+ time_offset_
;
162 // If we're paused, time is 'stuck' at the pause time.
163 if (run_state_
== Paused
)
164 trimmed
= pause_time_
;
166 // Returned time should always be relative to the start time and should
167 // subtract all time spent paused.
168 trimmed
-= start_time_
+ total_paused_time_
;
170 // Zero is always the start of the animation.
174 // Always return zero if we have no iterations.
178 // Don't attempt to trim if we have no duration.
179 if (curve_
->Duration() <= 0)
182 // If less than an iteration duration, just return trimmed.
183 if (trimmed
< curve_
->Duration())
186 // If greater than or equal to the total duration, return iteration duration.
187 if (iterations_
>= 0 && trimmed
>= curve_
->Duration() * iterations_
) {
188 if (alternates_direction_
&& !(iterations_
% 2))
190 return curve_
->Duration();
193 // We need to know the current iteration if we're alternating.
194 int iteration
= static_cast<int>(trimmed
/ curve_
->Duration());
196 // Calculate x where trimmed = x + n * curve_->Duration() for some positive
198 trimmed
= fmod(trimmed
, curve_
->Duration());
200 // If we're alternating and on an odd iteration, reverse the direction.
201 if (alternates_direction_
&& iteration
% 2 == 1)
202 return curve_
->Duration() - trimmed
;
207 scoped_ptr
<Animation
> Animation::Clone(InstanceType instance_type
) const {
208 return CloneAndInitialize(instance_type
, run_state_
, start_time_
);
211 scoped_ptr
<Animation
> Animation::CloneAndInitialize(InstanceType instance_type
,
212 RunState initial_run_state
,
213 double start_time
) const {
214 scoped_ptr
<Animation
> to_return(
215 new Animation(curve_
->Clone(), id_
, group_
, target_property_
));
216 to_return
->run_state_
= initial_run_state
;
217 to_return
->iterations_
= iterations_
;
218 to_return
->start_time_
= start_time
;
219 to_return
->pause_time_
= pause_time_
;
220 to_return
->total_paused_time_
= total_paused_time_
;
221 to_return
->time_offset_
= time_offset_
;
222 to_return
->alternates_direction_
= alternates_direction_
;
223 to_return
->is_controlling_instance_
= instance_type
== ControllingInstance
;
224 return to_return
.Pass();
227 void Animation::PushPropertiesTo(Animation
* other
) const {
228 // Currently, we only push changes due to pausing and resuming animations on
230 if (run_state_
== Animation::Paused
||
231 other
->run_state_
== Animation::Paused
) {
232 other
->run_state_
= run_state_
;
233 other
->pause_time_
= pause_time_
;
234 other
->total_paused_time_
= total_paused_time_
;