Fix a type mismatch on Windows caused by r201738.
[chromium-blink-merge.git] / cc / animation / layer_animation_controller.h
blobcd2f3cc3350a632ca5d280aa9e75b1d5fa271832
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
6 #define CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/hash_tables.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/observer_list.h"
13 #include "base/time.h"
14 #include "cc/animation/animation_events.h"
15 #include "cc/animation/layer_animation_event_observer.h"
16 #include "cc/base/cc_export.h"
17 #include "cc/base/scoped_ptr_vector.h"
18 #include "ui/gfx/transform.h"
20 namespace WebKit {
21 class WebAnimationDelegate;
24 namespace gfx { class Transform; }
26 namespace cc {
28 class Animation;
29 class AnimationRegistrar;
30 class KeyframeValueList;
31 class LayerAnimationValueObserver;
33 class CC_EXPORT LayerAnimationController
34 : public base::RefCounted<LayerAnimationController> {
35 public:
36 static scoped_refptr<LayerAnimationController> Create(int id);
38 int id() const { return id_; }
40 // These methods are virtual for testing.
41 virtual void AddAnimation(scoped_ptr<Animation> animation);
42 virtual void PauseAnimation(int animation_id, double time_offset);
43 virtual void RemoveAnimation(int animation_id);
44 virtual void RemoveAnimation(int animation_id,
45 Animation::TargetProperty target_property);
46 virtual void SuspendAnimations(double monotonic_time);
47 virtual void ResumeAnimations(double monotonic_time);
49 // Ensures that the list of active animations on the main thread and the impl
50 // thread are kept in sync. This function does not take ownership of the impl
51 // thread controller.
52 virtual void PushAnimationUpdatesTo(
53 LayerAnimationController* controller_impl);
55 // Transfers ownership of all animations to other_controller, replacing
56 // any animations currently owned by other_controller. This is intended
57 // to be used for transferring animations between main thread controllers,
58 // so the run state of each transferred animation is preserved (note that
59 // this differs from ReplaceImplThreadAnimations, which is used for copying
60 // animations from a main thread controller to an impl thread controller).
61 void TransferAnimationsTo(LayerAnimationController* other_controller);
63 void Animate(double monotonic_time);
64 void AccumulatePropertyUpdates(double monotonic_time,
65 AnimationEventsVector* events);
67 void UpdateState(bool start_ready_animations,
68 AnimationEventsVector* events);
70 // Returns the active animation in the given group, animating the given
71 // property, if such an animation exists.
72 Animation* GetAnimation(int group_id,
73 Animation::TargetProperty target_property) const;
75 // Returns the active animation animating the given property that is either
76 // running, or is next to run, if such an animation exists.
77 Animation* GetAnimation(Animation::TargetProperty target_property) const;
79 // Returns true if there are any animations that have neither finished nor
80 // aborted.
81 bool HasActiveAnimation() const;
83 // Returns true if there are any animations at all to process.
84 bool has_any_animation() const { return !active_animations_.empty(); }
86 // Returns true if there is an animation currently animating the given
87 // property, or if there is an animation scheduled to animate this property in
88 // the future.
89 bool IsAnimatingProperty(Animation::TargetProperty target_property) const;
91 // If a sync is forced, then the next time animation updates are pushed to the
92 // impl thread, all animations will be transferred.
93 void set_force_sync() { force_sync_ = true; }
95 void SetAnimationRegistrar(AnimationRegistrar* registrar);
96 AnimationRegistrar* animation_registrar() { return registrar_; }
98 void NotifyAnimationStarted(const AnimationEvent& event,
99 double wall_clock_time);
100 void NotifyAnimationFinished(const AnimationEvent& event,
101 double wall_clock_time);
102 void NotifyAnimationPropertyUpdate(const AnimationEvent& event);
104 void AddValueObserver(LayerAnimationValueObserver* observer);
105 void RemoveValueObserver(LayerAnimationValueObserver* observer);
107 void AddEventObserver(LayerAnimationEventObserver* observer);
108 void RemoveEventObserver(LayerAnimationEventObserver* observer);
110 void set_layer_animation_delegate(WebKit::WebAnimationDelegate* delegate) {
111 layer_animation_delegate_ = delegate;
114 protected:
115 friend class base::RefCounted<LayerAnimationController>;
117 explicit LayerAnimationController(int id);
118 virtual ~LayerAnimationController();
120 private:
121 typedef base::hash_set<int> TargetProperties;
123 void PushNewAnimationsToImplThread(
124 LayerAnimationController* controller_impl) const;
125 void RemoveAnimationsCompletedOnMainThread(
126 LayerAnimationController* controller_impl) const;
127 void PushPropertiesToImplThread(
128 LayerAnimationController* controller_impl) const;
129 void ReplaceImplThreadAnimations(
130 LayerAnimationController* controller_impl) const;
132 void StartAnimationsWaitingForNextTick(double monotonic_time);
133 void StartAnimationsWaitingForStartTime(double monotonic_time);
134 void StartAnimationsWaitingForTargetAvailability(double monotonic_time);
135 void ResolveConflicts(double monotonic_time);
136 void PromoteStartedAnimations(double monotonic_time,
137 AnimationEventsVector* events);
138 void MarkFinishedAnimations(double monotonic_time);
139 void MarkAnimationsForDeletion(double monotonic_time,
140 AnimationEventsVector* events);
141 void PurgeAnimationsMarkedForDeletion();
143 void TickAnimations(double monotonic_time);
145 enum UpdateActivationType {
146 NormalActivation,
147 ForceActivation
149 void UpdateActivation(UpdateActivationType type);
151 void NotifyObserversOpacityAnimated(float opacity);
152 void NotifyObserversTransformAnimated(const gfx::Transform& transform);
154 bool HasValueObserver();
155 bool HasActiveValueObserver();
157 // If this is true, we force a sync to the impl thread.
158 bool force_sync_;
160 AnimationRegistrar* registrar_;
161 int id_;
162 ScopedPtrVector<Animation> active_animations_;
164 // This is used to ensure that we don't spam the registrar.
165 bool is_active_;
167 double last_tick_time_;
169 ObserverList<LayerAnimationValueObserver> value_observers_;
170 ObserverList<LayerAnimationEventObserver> event_observers_;
172 WebKit::WebAnimationDelegate* layer_animation_delegate_;
174 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController);
177 } // namespace cc
179 #endif // CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_