Fix a type mismatch on Windows caused by r201738.
[chromium-blink-merge.git] / cc / debug / layer_tree_debug_state.cc
blobf6e61b7cafa09c45cdef47eada2c15317b552e17
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/layer_tree_debug_state.h"
7 #include "base/logging.h"
9 namespace cc {
11 // IMPORTANT: new fields must be added to Equal() and Unite()
12 LayerTreeDebugState::LayerTreeDebugState()
13 : show_fps_counter(false),
14 show_platform_layer_tree(false),
15 show_debug_borders(false),
16 continuous_painting(false),
17 show_paint_rects(false),
18 show_property_changed_rects(false),
19 show_surface_damage_rects(false),
20 show_screen_space_rects(false),
21 show_replica_screen_space_rects(false),
22 show_occluding_rects(false),
23 show_non_occluding_rects(false),
24 slow_down_raster_scale_factor(0),
25 rasterize_only_visible_content(false),
26 show_picture_borders(false),
27 record_rendering_stats_(false) {}
29 LayerTreeDebugState::~LayerTreeDebugState() {}
31 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) {
32 record_rendering_stats_ = enabled;
35 bool LayerTreeDebugState::RecordRenderingStats() const {
36 return record_rendering_stats_ || continuous_painting;
39 bool LayerTreeDebugState::ShowHudInfo() const {
40 return show_fps_counter || show_platform_layer_tree || continuous_painting ||
41 ShowHudRects();
44 bool LayerTreeDebugState::ShowHudRects() const {
45 return show_paint_rects || show_property_changed_rects ||
46 show_surface_damage_rects || show_screen_space_rects ||
47 show_replica_screen_space_rects || show_occluding_rects ||
48 show_non_occluding_rects;
51 bool LayerTreeDebugState::ShowMemoryStats() const {
52 return show_fps_counter || continuous_painting;
55 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a,
56 const LayerTreeDebugState& b) {
57 return (a.show_fps_counter == b.show_fps_counter &&
58 a.show_platform_layer_tree == b.show_platform_layer_tree &&
59 a.show_debug_borders == b.show_debug_borders &&
60 a.continuous_painting == b.continuous_painting &&
61 a.show_paint_rects == b.show_paint_rects &&
62 a.show_property_changed_rects == b.show_property_changed_rects &&
63 a.show_surface_damage_rects == b.show_surface_damage_rects &&
64 a.show_screen_space_rects == b.show_screen_space_rects &&
65 a.show_replica_screen_space_rects ==
66 b.show_replica_screen_space_rects &&
67 a.show_occluding_rects == b.show_occluding_rects &&
68 a.show_non_occluding_rects == b.show_non_occluding_rects &&
69 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor &&
70 a.rasterize_only_visible_content ==
71 b.rasterize_only_visible_content &&
72 a.show_picture_borders == b.show_picture_borders &&
73 a.record_rendering_stats_ == b.record_rendering_stats_);
76 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a,
77 const LayerTreeDebugState& b) {
78 LayerTreeDebugState r(a);
80 r.show_fps_counter |= b.show_fps_counter;
81 r.show_platform_layer_tree |= b.show_platform_layer_tree;
82 r.show_debug_borders |= b.show_debug_borders;
83 r.continuous_painting |= b.continuous_painting;
85 r.show_paint_rects |= b.show_paint_rects;
86 r.show_property_changed_rects |= b.show_property_changed_rects;
87 r.show_surface_damage_rects |= b.show_surface_damage_rects;
88 r.show_screen_space_rects |= b.show_screen_space_rects;
89 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects;
90 r.show_occluding_rects |= b.show_occluding_rects;
91 r.show_non_occluding_rects |= b.show_non_occluding_rects;
93 if (b.slow_down_raster_scale_factor)
94 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor;
95 r.rasterize_only_visible_content |= b.rasterize_only_visible_content;
96 r.show_picture_borders |= b.show_picture_borders;
98 r.record_rendering_stats_ |= b.record_rendering_stats_;
100 return r;
103 } // namespace cc