1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_DEBUG_PAINT_TIME_COUNTER_H_
6 #define CC_DEBUG_PAINT_TIME_COUNTER_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h"
11 #include "cc/debug/ring_buffer.h"
15 // Maintains a history of paint times for each frame
16 class PaintTimeCounter
{
18 static scoped_ptr
<PaintTimeCounter
> Create();
20 size_t HistorySize() const { return ring_buffer_
.BufferSize(); }
22 // n = 0 returns the oldest and
23 // n = PaintTimeHistorySize() - 1 the most recent paint time.
24 base::TimeDelta
GetPaintTimeOfRecentFrame(const size_t& n
) const;
26 void SavePaintTime(const base::TimeDelta
& total_paint_time
);
27 void GetMinAndMaxPaintTime(base::TimeDelta
* min
, base::TimeDelta
* max
) const;
31 typedef RingBuffer
<base::TimeDelta
, 200> RingBufferType
;
32 RingBufferType::Iterator
Begin() const { return ring_buffer_
.Begin(); }
33 RingBufferType::Iterator
End() const { return ring_buffer_
.End(); }
38 RingBufferType ring_buffer_
;
39 base::TimeDelta last_total_paint_time_
;
40 bool can_save_paint_time_delta_
;
42 DISALLOW_COPY_AND_ASSIGN(PaintTimeCounter
);
47 #endif // CC_DEBUG_PAINT_TIME_COUNTER_H_