Revert "Merged all Chromoting Host code into remoting_core.dll (Windows)."
[chromium-blink-merge.git] / cc / nine_patch_layer_impl_unittest.cc
blobfbf765b7694d08d73e1050fb25f3e3ec5f0a5599
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <stdio.h>
7 #include "cc/nine_patch_layer_impl.h"
9 #include "cc/append_quads_data.h"
10 #include "cc/single_thread_proxy.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_layer_tree_host_impl.h"
13 #include "cc/test/geometry_test_utils.h"
14 #include "cc/test/layer_test_common.h"
15 #include "cc/test/mock_quad_culler.h"
16 #include "cc/texture_draw_quad.h"
17 #include "ui/gfx/rect_conversions.h"
18 #include "ui/gfx/safe_integer_conversions.h"
19 #include "testing/gmock/include/gmock/gmock.h"
20 #include "testing/gtest/include/gtest/gtest.h"
21 #include "ui/gfx/transform.h"
23 namespace cc {
24 namespace {
26 gfx::Rect ToRoundedIntRect(gfx::RectF rect_f) {
27 return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), gfx::ToRoundedInt(rect_f.y()), gfx::ToRoundedInt(rect_f.width()), gfx::ToRoundedInt(rect_f.height()));
30 TEST(NinePatchLayerImplTest, verifyDrawQuads)
32 // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30.
33 // The bounds of the layer are set to 400x400, so the draw quads
34 // generated should leave the border width (40) intact.
35 MockQuadCuller quadCuller;
36 gfx::Size bitmapSize(100, 100);
37 gfx::Size layerSize(400, 400);
38 gfx::Rect visibleContentRect(gfx::Point(), layerSize);
39 gfx::Rect apertureRect(20, 30, 40, 50);
40 gfx::Rect scaledApertureNonUniform(20, 30, 340, 350);
42 FakeImplProxy proxy;
43 FakeLayerTreeHostImpl hostImpl(&proxy);
44 scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::create(hostImpl.activeTree(), 1);
45 layer->drawProperties().visible_content_rect = visibleContentRect;
46 layer->setBounds(layerSize);
47 layer->setContentBounds(layerSize);
48 layer->createRenderSurface();
49 layer->drawProperties().render_target = layer.get();
50 layer->setLayout(bitmapSize, apertureRect);
51 layer->setResourceId(1);
53 // This scale should not affect the generated quad geometry, but only
54 // the shared draw transform.
55 gfx::Transform transform;
56 transform.Scale(10, 10);
57 layer->drawProperties().target_space_transform = transform;
59 AppendQuadsData data;
60 layer->appendQuads(quadCuller, data);
62 // Verify quad rects
63 const QuadList& quads = quadCuller.quadList();
64 EXPECT_EQ(8, quads.size());
65 Region remaining(visibleContentRect);
66 for (size_t i = 0; i < quads.size(); ++i) {
67 DrawQuad* quad = quads[i];
68 gfx::Rect quadRect = quad->rect;
70 EXPECT_TRUE(visibleContentRect.Contains(quadRect)) << i;
71 EXPECT_TRUE(remaining.Contains(quadRect)) << i;
72 EXPECT_EQ(transform, quad->quadTransform());
73 remaining.Subtract(Region(quadRect));
75 EXPECT_RECT_EQ(scaledApertureNonUniform, remaining.bounds());
76 Region scaledApertureRegion(scaledApertureNonUniform);
77 EXPECT_EQ(scaledApertureRegion, remaining);
79 // Verify UV rects
80 gfx::Rect bitmapRect(gfx::Point(), bitmapSize);
81 Region texRemaining(bitmapRect);
82 for (size_t i = 0; i < quads.size(); ++i) {
83 DrawQuad* quad = quads[i];
84 const TextureDrawQuad* texQuad = TextureDrawQuad::MaterialCast(quad);
85 gfx::RectF texRect = gfx::BoundingRect(texQuad->uv_top_left, texQuad->uv_bottom_right);
86 texRect.Scale(bitmapSize.width(), bitmapSize.height());
87 texRemaining.Subtract(Region(ToRoundedIntRect(texRect)));
89 EXPECT_RECT_EQ(apertureRect, texRemaining.bounds());
90 Region apertureRegion(apertureRect);
91 EXPECT_EQ(apertureRegion, texRemaining);
94 TEST(NinePatchLayerImplTest, verifyDrawQuadsForSqueezedLayer)
96 // Test with a layer much smaller than the bitmap.
97 MockQuadCuller quadCuller;
98 gfx::Size bitmapSize(101, 101);
99 gfx::Size layerSize(51, 51);
100 gfx::Rect visibleContentRect(gfx::Point(), layerSize);
101 gfx::Rect apertureRect(20, 30, 40, 45); // rightWidth: 40, botHeight: 25
103 FakeImplProxy proxy;
104 FakeLayerTreeHostImpl hostImpl(&proxy);
105 scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::create(hostImpl.activeTree(), 1);
106 layer->drawProperties().visible_content_rect = visibleContentRect;
107 layer->setBounds(layerSize);
108 layer->setContentBounds(layerSize);
109 layer->createRenderSurface();
110 layer->drawProperties().render_target = layer.get();
111 layer->setLayout(bitmapSize, apertureRect);
112 layer->setResourceId(1);
114 AppendQuadsData data;
115 layer->appendQuads(quadCuller, data);
117 // Verify corner rects fill the layer and don't overlap
118 const QuadList& quads = quadCuller.quadList();
119 EXPECT_EQ(4, quads.size());
120 Region filled;
121 for (size_t i = 0; i < quads.size(); ++i) {
122 DrawQuad* quad = quads[i];
123 gfx::Rect quadRect = quad->rect;
125 EXPECT_FALSE(filled.Intersects(quadRect));
126 filled.Union(quadRect);
128 Region expectedFull(visibleContentRect);
129 EXPECT_EQ(expectedFull, filled);
131 // Verify UV rects cover the corners of the bitmap and the crop is weighted
132 // proportionately to the relative corner sizes (for uneven apertures).
133 gfx::Rect bitmapRect(gfx::Point(), bitmapSize);
134 Region texRemaining(bitmapRect);
135 for (size_t i = 0; i < quads.size(); ++i) {
136 DrawQuad* quad = quads[i];
137 const TextureDrawQuad* texQuad = TextureDrawQuad::MaterialCast(quad);
138 gfx::RectF texRect = gfx::BoundingRect(texQuad->uv_top_left, texQuad->uv_bottom_right);
139 texRect.Scale(bitmapSize.width(), bitmapSize.height());
140 texRemaining.Subtract(Region(ToRoundedIntRect(texRect)));
142 Region expectedRemainingRegion = Region(gfx::Rect(bitmapSize));
143 expectedRemainingRegion.Subtract(gfx::Rect(0, 0, 17, 28));
144 expectedRemainingRegion.Subtract(gfx::Rect(67, 0, 34, 28));
145 expectedRemainingRegion.Subtract(gfx::Rect(0, 78, 17, 23));
146 expectedRemainingRegion.Subtract(gfx::Rect(67, 78, 34, 23));
147 EXPECT_EQ(expectedRemainingRegion, texRemaining);
150 } // namespace
151 } // namespace cc