Update V8 to version 4.7.24.
[chromium-blink-merge.git] / cc / test / layer_tree_test.h
blob5a2208747db6665aac3daa00885bb03ea32ba604
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_
6 #define CC_TEST_LAYER_TREE_TEST_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/threading/thread.h"
10 #include "cc/animation/animation_delegate.h"
11 #include "cc/trees/layer_tree_host.h"
12 #include "cc/trees/layer_tree_host_impl.h"
13 #include "testing/gtest/include/gtest/gtest.h"
15 namespace cc {
16 class AnimationPlayer;
17 class FakeExternalBeginFrameSource;
18 class FakeLayerTreeHostClient;
19 class FakeOutputSurface;
20 class LayerImpl;
21 class LayerTreeHost;
22 class LayerTreeHostClient;
23 class LayerTreeHostImpl;
24 class TestContextProvider;
25 class TestGpuMemoryBufferManager;
26 class TestWebGraphicsContext3D;
28 // Creates the virtual viewport layer hierarchy under the given root_layer.
29 // Convenient overload of the method below that creates a scrolling layer as
30 // the outer viewport scroll layer.
31 void CreateVirtualViewportLayers(Layer* root_layer,
32 const gfx::Size& inner_bounds,
33 const gfx::Size& outer_bounds,
34 const gfx::Size& scroll_bounds,
35 LayerTreeHost* host,
36 const LayerSettings& layer_settings);
38 // Creates the virtual viewport layer hierarchy under the given root_layer.
39 // Uses the given scroll layer as the content "outer viewport scroll layer".
40 void CreateVirtualViewportLayers(Layer* root_layer,
41 scoped_refptr<Layer> outer_scroll_layer,
42 const gfx::Size& outer_bounds,
43 const gfx::Size& scroll_bounds,
44 LayerTreeHost* host,
45 const LayerSettings& layer_settings);
47 // Used by test stubs to notify the test when something interesting happens.
48 class TestHooks : public AnimationDelegate {
49 public:
50 TestHooks();
51 ~TestHooks() override;
53 void ReadSettings(const LayerTreeSettings& settings);
55 virtual void CreateResourceAndTileTaskWorkerPool(
56 LayerTreeHostImpl* host_impl,
57 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool,
58 scoped_ptr<ResourcePool>* resource_pool);
59 virtual void WillBeginImplFrameOnThread(LayerTreeHostImpl* host_impl,
60 const BeginFrameArgs& args) {}
61 virtual void DidFinishImplFrameOnThread(LayerTreeHostImpl* host_impl) {}
62 virtual void BeginMainFrameAbortedOnThread(LayerTreeHostImpl* host_impl,
63 CommitEarlyOutReason reason) {}
64 virtual void WillPrepareTiles(LayerTreeHostImpl* host_impl) {}
65 virtual void BeginCommitOnThread(LayerTreeHostImpl* host_impl) {}
66 virtual void WillCommitCompleteOnThread(LayerTreeHostImpl* host_impl) {}
67 virtual void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) {}
68 virtual void WillActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
69 virtual void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) {}
70 virtual void InitializedRendererOnThread(LayerTreeHostImpl* host_impl,
71 bool success) {}
72 virtual DrawResult PrepareToDrawOnThread(
73 LayerTreeHostImpl* host_impl,
74 LayerTreeHostImpl::FrameData* frame_data,
75 DrawResult draw_result);
76 virtual void DrawLayersOnThread(LayerTreeHostImpl* host_impl) {}
77 virtual void SwapBuffersOnThread(LayerTreeHostImpl* host_impl, bool result) {}
78 virtual void SwapBuffersCompleteOnThread(LayerTreeHostImpl* host_impl) {}
79 virtual void NotifyReadyToActivateOnThread(LayerTreeHostImpl* host_impl) {}
80 virtual void NotifyReadyToDrawOnThread(LayerTreeHostImpl* host_impl) {}
81 virtual void NotifyAllTileTasksCompleted(LayerTreeHostImpl* host_impl) {}
82 virtual void NotifyTileStateChangedOnThread(LayerTreeHostImpl* host_impl,
83 const Tile* tile) {}
84 virtual void AnimateLayers(LayerTreeHostImpl* host_impl,
85 base::TimeTicks monotonic_time) {}
86 virtual void UpdateAnimationState(LayerTreeHostImpl* host_impl,
87 bool has_unfinished_animation) {}
88 virtual void WillAnimateLayers(LayerTreeHostImpl* host_impl,
89 base::TimeTicks monotonic_time) {}
90 virtual void ApplyViewportDeltas(
91 const gfx::Vector2dF& inner_delta,
92 const gfx::Vector2dF& outer_delta,
93 const gfx::Vector2dF& elastic_overscroll_delta,
94 float scale,
95 float top_controls_delta) {}
96 virtual void BeginMainFrame(const BeginFrameArgs& args) {}
97 virtual void WillBeginMainFrame() {}
98 virtual void DidBeginMainFrame() {}
99 virtual void Layout() {}
100 virtual void DidInitializeOutputSurface() {}
101 virtual void DidFailToInitializeOutputSurface() {}
102 virtual void DidAddAnimation() {}
103 virtual void WillCommit() {}
104 virtual void DidCommit() {}
105 virtual void DidCommitAndDrawFrame() {}
106 virtual void DidCompleteSwapBuffers() {}
107 virtual void DidSetVisibleOnImplTree(LayerTreeHostImpl* host_impl,
108 bool visible) {}
109 virtual void ScheduleComposite() {}
110 virtual void DidSetNeedsUpdateLayers() {}
112 // Hooks for SchedulerClient.
113 virtual void ScheduledActionWillSendBeginMainFrame() {}
114 virtual void ScheduledActionSendBeginMainFrame() {}
115 virtual void ScheduledActionDrawAndSwapIfPossible() {}
116 virtual void ScheduledActionAnimate() {}
117 virtual void ScheduledActionCommit() {}
118 virtual void ScheduledActionBeginOutputSurfaceCreation() {}
119 virtual void ScheduledActionPrepareTiles() {}
120 virtual void ScheduledActionInvalidateOutputSurface() {}
121 virtual void SendBeginFramesToChildren(const BeginFrameArgs& args) {}
122 virtual void SendBeginMainFrameNotExpectedSoon() {}
124 // Implementation of AnimationDelegate:
125 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
126 Animation::TargetProperty target_property,
127 int group) override {}
128 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
129 Animation::TargetProperty target_property,
130 int group) override {}
132 virtual void RequestNewOutputSurface() = 0;
135 class BeginTask;
136 class LayerTreeHostClientForTesting;
137 class TimeoutTask;
139 // The LayerTreeTests runs with the main loop running. It instantiates a single
140 // LayerTreeHostForTesting and associated LayerTreeHostImplForTesting and
141 // LayerTreeHostClientForTesting.
143 // BeginTest() is called once the main message loop is running and the layer
144 // tree host is initialized.
146 // Key stages of the drawing loop, e.g. drawing or commiting, redirect to
147 // LayerTreeTest methods of similar names. To track the commit process, override
148 // these functions.
150 // The test continues until someone calls EndTest. EndTest can be called on any
151 // thread, but be aware that ending the test is an asynchronous process.
152 class LayerTreeTest : public testing::Test, public TestHooks {
153 public:
154 ~LayerTreeTest() override;
156 virtual void EndTest();
157 void EndTestAfterDelayMs(int delay_milliseconds);
159 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation);
160 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation);
161 void PostAddLongAnimationToMainThread(Layer* layer_to_receive_animation);
162 void PostAddAnimationToMainThreadPlayer(
163 AnimationPlayer* player_to_receive_animation);
164 void PostAddInstantAnimationToMainThreadPlayer(
165 AnimationPlayer* player_to_receive_animation);
166 void PostAddLongAnimationToMainThreadPlayer(
167 AnimationPlayer* player_to_receive_animation);
168 void PostSetDeferCommitsToMainThread(bool defer_commits);
169 void PostSetNeedsCommitToMainThread();
170 void PostSetNeedsUpdateLayersToMainThread();
171 void PostSetNeedsRedrawToMainThread();
172 void PostSetNeedsRedrawRectToMainThread(const gfx::Rect& damage_rect);
173 void PostSetVisibleToMainThread(bool visible);
174 void PostSetNextCommitForcesRedrawToMainThread();
175 void PostCompositeImmediatelyToMainThread();
177 void DoBeginTest();
178 void Timeout();
180 bool verify_property_trees() const { return verify_property_trees_; }
181 void set_verify_property_trees(bool verify_property_trees) {
182 verify_property_trees_ = verify_property_trees;
185 const LayerSettings& layer_settings() { return layer_settings_; }
187 protected:
188 LayerTreeTest();
190 virtual void InitializeSettings(LayerTreeSettings* settings) {}
191 virtual void InitializeLayerSettings(LayerSettings* layer_settings) {}
193 void RealEndTest();
195 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation,
196 double animation_duration);
197 virtual void DispatchAddAnimationToPlayer(
198 AnimationPlayer* player_to_receive_animation,
199 double animation_duration);
200 void DispatchSetDeferCommits(bool defer_commits);
201 void DispatchSetNeedsCommit();
202 void DispatchSetNeedsUpdateLayers();
203 void DispatchSetNeedsRedraw();
204 void DispatchSetNeedsRedrawRect(const gfx::Rect& damage_rect);
205 void DispatchSetVisible(bool visible);
206 void DispatchSetNextCommitForcesRedraw();
207 void DispatchDidAddAnimation();
208 void DispatchCompositeImmediately();
210 virtual void AfterTest() = 0;
211 virtual void WillBeginTest();
212 virtual void BeginTest() = 0;
213 virtual void SetupTree();
215 virtual void RunTest(bool threaded, bool delegating_renderer);
217 bool HasImplThread() { return !!impl_thread_; }
218 base::SingleThreadTaskRunner* ImplThreadTaskRunner() {
219 DCHECK(proxy());
220 return proxy()->ImplThreadTaskRunner() ? proxy()->ImplThreadTaskRunner()
221 : main_task_runner_.get();
223 base::SingleThreadTaskRunner* MainThreadTaskRunner() {
224 return main_task_runner_.get();
226 Proxy* proxy() const {
227 return layer_tree_host_ ? layer_tree_host_->proxy() : NULL;
229 TaskGraphRunner* task_graph_runner() const {
230 return task_graph_runner_.get();
233 bool TestEnded() const { return ended_; }
235 LayerTreeHost* layer_tree_host();
236 bool delegating_renderer() const { return delegating_renderer_; }
237 FakeOutputSurface* output_surface() { return output_surface_; }
238 int LastCommittedSourceFrameNumber(LayerTreeHostImpl* impl) const;
240 void DestroyLayerTreeHost();
242 // By default, output surface recreation is synchronous.
243 void RequestNewOutputSurface() override;
244 // Override this for pixel tests, where you need a real output surface.
245 virtual scoped_ptr<OutputSurface> CreateOutputSurface();
246 // Override this for unit tests, which should not produce pixel output.
247 virtual scoped_ptr<FakeOutputSurface> CreateFakeOutputSurface();
249 TestWebGraphicsContext3D* TestContext();
251 TestGpuMemoryBufferManager* GetTestGpuMemoryBufferManager() {
252 return gpu_memory_buffer_manager_.get();
255 private:
256 LayerTreeSettings settings_;
257 LayerSettings layer_settings_;
259 scoped_ptr<LayerTreeHostClientForTesting> client_;
260 scoped_ptr<LayerTreeHost> layer_tree_host_;
261 FakeOutputSurface* output_surface_;
262 FakeExternalBeginFrameSource* external_begin_frame_source_;
264 bool beginning_;
265 bool end_when_begin_returns_;
266 bool timed_out_;
267 bool scheduled_;
268 bool started_;
269 bool ended_;
270 bool delegating_renderer_;
271 bool verify_property_trees_;
273 int timeout_seconds_;
275 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
276 scoped_ptr<base::Thread> impl_thread_;
277 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
278 scoped_ptr<TestGpuMemoryBufferManager> gpu_memory_buffer_manager_;
279 scoped_ptr<TaskGraphRunner> task_graph_runner_;
280 base::CancelableClosure timeout_;
281 scoped_refptr<TestContextProvider> compositor_contexts_;
282 base::WeakPtr<LayerTreeTest> main_thread_weak_ptr_;
283 base::WeakPtrFactory<LayerTreeTest> weak_factory_;
286 } // namespace cc
288 #define SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
289 TEST_F(TEST_FIXTURE_NAME, RunSingleThread_DirectRenderer) { \
290 RunTest(false, false); \
292 class SingleThreadDirectImplNeedsSemicolon##TEST_FIXTURE_NAME {}
294 #define SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
295 TEST_F(TEST_FIXTURE_NAME, RunSingleThread_DelegatingRenderer) { \
296 RunTest(false, true); \
298 class SingleThreadDelegatingImplNeedsSemicolon##TEST_FIXTURE_NAME {}
300 #define SINGLE_THREAD_TEST_F(TEST_FIXTURE_NAME) \
301 SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
302 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
304 #define MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
305 TEST_F(TEST_FIXTURE_NAME, RunMultiThread_DirectRenderer) { \
306 RunTest(true, false); \
308 class MultiThreadDirectImplNeedsSemicolon##TEST_FIXTURE_NAME {}
310 #define MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
311 TEST_F(TEST_FIXTURE_NAME, RunMultiThread_DelegatingRenderer) { \
312 RunTest(true, true); \
314 class MultiThreadDelegatingImplNeedsSemicolon##TEST_FIXTURE_NAME {}
316 #define MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \
317 MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
318 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
320 #define SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
321 SINGLE_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
322 MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME)
324 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \
325 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
326 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
328 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \
329 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \
330 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME)
332 // Some tests want to control when notify ready for activation occurs,
333 // but this is not supported in the single-threaded case.
334 #define MULTI_THREAD_BLOCKNOTIFY_TEST_F(TEST_FIXTURE_NAME) \
335 MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME)
337 #endif // CC_TEST_LAYER_TREE_TEST_H_