1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IOS_PUBLIC_PROVIDER_WEB_WEB_UI_IOS_H_
6 #define IOS_PUBLIC_PROVIDER_WEB_WEB_UI_IOS_H_
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/strings/string16.h"
24 class WebUIIOSController
;
25 class WebUIIOSMessageHandler
;
27 // A WebUIIOS sets up the datasources and message handlers for a given
31 // Returns JavaScript code that, when executed, calls the function specified
32 // by |function_name| with the arguments specified in |arg_list|.
33 static base::string16
GetJavascriptCall(
34 const std::string
& function_name
,
35 const std::vector
<const base::Value
*>& arg_list
);
37 virtual ~WebUIIOS() {}
39 virtual web::WebState
* GetWebState() const = 0;
41 virtual WebUIIOSController
* GetController() const = 0;
42 virtual void SetController(WebUIIOSController
* controller
) = 0;
44 // Takes ownership of |handler|, which will be destroyed when the WebUIIOS is.
45 virtual void AddMessageHandler(WebUIIOSMessageHandler
* handler
) = 0;
47 // Used by WebUIIOSMessageHandlers. If the given message is already
48 // registered, the call has no effect unless |register_callback_overwrites_|
50 typedef base::Callback
<void(const base::ListValue
*)> MessageCallback
;
51 virtual void RegisterMessageCallback(const std::string
& message
,
52 const MessageCallback
& callback
) = 0;
54 // This is only needed if an embedder overrides handling of a WebUIIOSMessage
55 // and then later wants to undo that, or to route it to a different WebUIIOS
57 virtual void ProcessWebUIIOSMessage(const GURL
& source_url
,
58 const std::string
& message
,
59 const base::ListValue
& args
) = 0;
61 // Call a Javascript function. This is asynchronous; there's no way to get
62 // the result of the call, and should be thought of more like sending a
63 // message to the page. All function names in WebUI must consist of only
64 // ASCII characters. There are variants for calls with more arguments.
65 virtual void CallJavascriptFunction(const std::string
& function_name
) = 0;
66 virtual void CallJavascriptFunction(const std::string
& function_name
,
67 const base::Value
& arg
) = 0;
68 virtual void CallJavascriptFunction(const std::string
& function_name
,
69 const base::Value
& arg1
,
70 const base::Value
& arg2
) = 0;
71 virtual void CallJavascriptFunction(const std::string
& function_name
,
72 const base::Value
& arg1
,
73 const base::Value
& arg2
,
74 const base::Value
& arg3
) = 0;
75 virtual void CallJavascriptFunction(const std::string
& function_name
,
76 const base::Value
& arg1
,
77 const base::Value
& arg2
,
78 const base::Value
& arg3
,
79 const base::Value
& arg4
) = 0;
80 virtual void CallJavascriptFunction(
81 const std::string
& function_name
,
82 const std::vector
<const base::Value
*>& args
) = 0;
87 #endif // IOS_PUBLIC_PROVIDER_WEB_WEB_UI_IOS_H_