1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_MESSAGE_READER_H_
6 #define REMOTING_PROTOCOL_MESSAGE_READER_H_
8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h"
11 #include "base/threading/non_thread_safe.h"
12 #include "remoting/base/compound_buffer.h"
13 #include "remoting/protocol/message_decoder.h"
22 class P2PStreamSocket
;
24 // MessageReader reads data from the socket asynchronously and calls
25 // callback for each message it receives. It stops calling the
26 // callback as soon as the socket is closed, so the socket should
27 // always be closed before the callback handler is destroyed.
29 // In order to throttle the stream, MessageReader doesn't try to read
30 // new data from the socket until all previously received messages are
31 // processed by the receiver (|done_task| is called for each message).
32 // It is still possible that the MessageReceivedCallback is called
33 // twice (so that there is more than one outstanding message),
34 // e.g. when we the sender sends multiple messages in one TCP packet.
35 class MessageReader
: public base::NonThreadSafe
{
37 typedef base::Callback
<void(scoped_ptr
<CompoundBuffer
>, const base::Closure
&)>
38 MessageReceivedCallback
;
39 typedef base::Callback
<void(int)> ReadFailedCallback
;
42 virtual ~MessageReader();
44 // Sets the callback to be called for each incoming message.
45 void SetMessageReceivedCallback(const MessageReceivedCallback
& callback
);
47 // Starts reading from |socket|.
48 void StartReading(P2PStreamSocket
* socket
,
49 const ReadFailedCallback
& read_failed_callback
);
53 void OnRead(int result
);
54 void HandleReadResult(int result
, bool* read_succeeded
);
55 void OnDataReceived(net::IOBuffer
* data
, int data_size
);
56 void RunCallback(scoped_ptr
<CompoundBuffer
> message
);
59 ReadFailedCallback read_failed_callback_
;
61 P2PStreamSocket
* socket_
;
63 // Set to true, when we have a socket read pending, and expecting
64 // OnRead() to be called when new data is received.
67 // Number of messages that we received, but haven't finished
68 // processing yet, i.e. |done_task| hasn't been called for these
70 int pending_messages_
;
73 scoped_refptr
<net::IOBuffer
> read_buffer_
;
75 MessageDecoder message_decoder_
;
77 // Callback is called when a message is received.
78 MessageReceivedCallback message_received_callback_
;
80 base::WeakPtrFactory
<MessageReader
> weak_factory_
;
82 DISALLOW_COPY_AND_ASSIGN(MessageReader
);
85 } // namespace protocol
86 } // namespace remoting
88 #endif // REMOTING_PROTOCOL_MESSAGE_READER_H_