Move render_view_context_menu.* and related files out of tab_contents.
[chromium-blink-merge.git] / ash / wm / toplevel_window_event_handler.cc
blob93bc48818cfbec687829b6e773873ee7299cc91e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/toplevel_window_event_handler.h"
7 #include "ash/shell.h"
8 #include "ash/wm/resize_shadow_controller.h"
9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_state.h"
11 #include "ash/wm/window_state_observer.h"
12 #include "ash/wm/window_util.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/run_loop.h"
15 #include "ui/aura/client/cursor_client.h"
16 #include "ui/aura/env.h"
17 #include "ui/aura/window.h"
18 #include "ui/aura/window_delegate.h"
19 #include "ui/aura/window_event_dispatcher.h"
20 #include "ui/aura/window_observer.h"
21 #include "ui/base/cursor/cursor.h"
22 #include "ui/base/hit_test.h"
23 #include "ui/base/ui_base_types.h"
24 #include "ui/events/event.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/events/gestures/gesture_recognizer.h"
27 #include "ui/gfx/geometry/point_conversions.h"
28 #include "ui/gfx/screen.h"
30 namespace {
31 const double kMinHorizVelocityForWindowSwipe = 1100;
32 const double kMinVertVelocityForWindowMinimize = 1000;
35 namespace ash {
37 namespace {
39 // Returns whether |window| can be moved via a two finger drag given
40 // the hittest results of the two fingers.
41 bool CanStartTwoFingerMove(aura::Window* window,
42 int window_component1,
43 int window_component2) {
44 // We allow moving a window via two fingers when the hittest components are
45 // HTCLIENT. This is done so that a window can be dragged via two fingers when
46 // the tab strip is full and hitting the caption area is difficult. We check
47 // the window type and the show type so that we do not steal touches from the
48 // web contents.
49 if (!wm::GetWindowState(window)->IsNormalOrSnapped() ||
50 window->type() != ui::wm::WINDOW_TYPE_NORMAL) {
51 return false;
53 int component1_behavior =
54 WindowResizer::GetBoundsChangeForWindowComponent(window_component1);
55 int component2_behavior =
56 WindowResizer::GetBoundsChangeForWindowComponent(window_component2);
57 return (component1_behavior & WindowResizer::kBoundsChange_Resizes) == 0 &&
58 (component2_behavior & WindowResizer::kBoundsChange_Resizes) == 0;
61 // Returns whether |window| can be moved or resized via one finger given
62 // |window_component|.
63 bool CanStartOneFingerDrag(int window_component) {
64 return WindowResizer::GetBoundsChangeForWindowComponent(
65 window_component) != 0;
68 gfx::Point ConvertPointToParent(aura::Window* window,
69 const gfx::Point& point) {
70 gfx::Point result(point);
71 aura::Window::ConvertPointToTarget(window, window->parent(), &result);
72 return result;
75 // Returns the window component containing |event|'s location.
76 int GetWindowComponent(aura::Window* window, const ui::LocatedEvent& event) {
77 return window->delegate()->GetNonClientComponent(event.location());
80 } // namespace
82 // ScopedWindowResizer ---------------------------------------------------------
84 // Wraps a WindowResizer and installs an observer on its target window. When
85 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
86 // ToplevelWindowEventHandler to clean up.
87 class ToplevelWindowEventHandler::ScopedWindowResizer
88 : public aura::WindowObserver,
89 public wm::WindowStateObserver {
90 public:
91 ScopedWindowResizer(ToplevelWindowEventHandler* handler,
92 WindowResizer* resizer);
93 virtual ~ScopedWindowResizer();
95 // Returns true if the drag moves the window and does not resize.
96 bool IsMove() const;
98 WindowResizer* resizer() { return resizer_.get(); }
100 // WindowObserver overrides:
101 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
103 // WindowStateObserver overrides:
104 virtual void OnPreWindowShowTypeChange(wm::WindowState* window_state,
105 wm::WindowShowType type) OVERRIDE;
107 private:
108 ToplevelWindowEventHandler* handler_;
109 scoped_ptr<WindowResizer> resizer_;
111 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
114 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
115 ToplevelWindowEventHandler* handler,
116 WindowResizer* resizer)
117 : handler_(handler),
118 resizer_(resizer) {
119 resizer_->GetTarget()->AddObserver(this);
120 wm::GetWindowState(resizer_->GetTarget())->AddObserver(this);
123 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
124 resizer_->GetTarget()->RemoveObserver(this);
125 wm::GetWindowState(resizer_->GetTarget())->RemoveObserver(this);
128 bool ToplevelWindowEventHandler::ScopedWindowResizer::IsMove() const {
129 return resizer_->details().bounds_change ==
130 WindowResizer::kBoundsChange_Repositions;
133 void
134 ToplevelWindowEventHandler::ScopedWindowResizer::OnPreWindowShowTypeChange(
135 wm::WindowState* window_state,
136 wm::WindowShowType old) {
137 handler_->CompleteDrag(DRAG_COMPLETE);
140 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
141 aura::Window* window) {
142 DCHECK_EQ(resizer_->GetTarget(), window);
143 handler_->ResizerWindowDestroyed();
146 // ToplevelWindowEventHandler --------------------------------------------------
148 ToplevelWindowEventHandler::ToplevelWindowEventHandler()
149 : first_finger_hittest_(HTNOWHERE),
150 in_move_loop_(false),
151 in_gesture_drag_(false),
152 drag_reverted_(false),
153 destroyed_(NULL) {
154 Shell::GetInstance()->display_controller()->AddObserver(this);
157 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
158 Shell::GetInstance()->display_controller()->RemoveObserver(this);
159 if (destroyed_)
160 *destroyed_ = true;
163 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
164 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
165 event->key_code() == ui::VKEY_ESCAPE) {
166 CompleteDrag(DRAG_REVERT);
170 void ToplevelWindowEventHandler::OnMouseEvent(
171 ui::MouseEvent* event) {
172 if (event->handled())
173 return;
174 if ((event->flags() &
175 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
176 return;
178 if (in_gesture_drag_)
179 return;
181 aura::Window* target = static_cast<aura::Window*>(event->target());
182 switch (event->type()) {
183 case ui::ET_MOUSE_PRESSED:
184 HandleMousePressed(target, event);
185 break;
186 case ui::ET_MOUSE_DRAGGED:
187 HandleDrag(target, event);
188 break;
189 case ui::ET_MOUSE_CAPTURE_CHANGED:
190 case ui::ET_MOUSE_RELEASED:
191 HandleMouseReleased(target, event);
192 break;
193 case ui::ET_MOUSE_MOVED:
194 HandleMouseMoved(target, event);
195 break;
196 case ui::ET_MOUSE_EXITED:
197 HandleMouseExited(target, event);
198 break;
199 default:
200 break;
204 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
205 if (event->handled())
206 return;
207 aura::Window* target = static_cast<aura::Window*>(event->target());
208 if (!target->delegate())
209 return;
211 if (window_resizer_.get() && !in_gesture_drag_)
212 return;
214 if (window_resizer_.get() &&
215 window_resizer_->resizer()->GetTarget() != target) {
216 return;
219 if (event->details().touch_points() > 2) {
220 if (window_resizer_.get()) {
221 CompleteDrag(DRAG_COMPLETE);
222 event->StopPropagation();
224 return;
227 switch (event->type()) {
228 case ui::ET_GESTURE_TAP_DOWN: {
229 int component = GetWindowComponent(target, *event);
230 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
231 WindowResizer::kBoundsChange_Resizes))
232 return;
233 internal::ResizeShadowController* controller =
234 Shell::GetInstance()->resize_shadow_controller();
235 if (controller)
236 controller->ShowShadow(target, component);
237 return;
239 case ui::ET_GESTURE_END: {
240 internal::ResizeShadowController* controller =
241 Shell::GetInstance()->resize_shadow_controller();
242 if (controller)
243 controller->HideShadow(target);
245 if (window_resizer_.get() &&
246 (event->details().touch_points() == 1 ||
247 !CanStartOneFingerDrag(first_finger_hittest_))) {
248 CompleteDrag(DRAG_COMPLETE);
249 event->StopPropagation();
251 return;
253 case ui::ET_GESTURE_BEGIN: {
254 if (event->details().touch_points() == 1) {
255 first_finger_hittest_ = GetWindowComponent(target, *event);
256 } else if (window_resizer_.get()) {
257 if (!window_resizer_->IsMove()) {
258 // The transition from resizing with one finger to resizing with two
259 // fingers causes unintended resizing because the location of
260 // ET_GESTURE_SCROLL_UPDATE jumps from the position of the first
261 // finger to the position in the middle of the two fingers. For this
262 // reason two finger resizing is not supported.
263 CompleteDrag(DRAG_COMPLETE);
264 event->StopPropagation();
266 } else {
267 int second_finger_hittest = GetWindowComponent(target, *event);
268 if (CanStartTwoFingerMove(
269 target, first_finger_hittest_, second_finger_hittest)) {
270 gfx::Point location_in_parent =
271 event->details().bounding_box().CenterPoint();
272 AttemptToStartDrag(target, location_in_parent, HTCAPTION,
273 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
274 event->StopPropagation();
277 return;
279 case ui::ET_GESTURE_SCROLL_BEGIN: {
280 // The one finger drag is not started in ET_GESTURE_BEGIN to avoid the
281 // window jumping upon initiating a two finger drag. When a one finger
282 // drag is converted to a two finger drag, a jump occurs because the
283 // location of the ET_GESTURE_SCROLL_UPDATE event switches from the single
284 // finger's position to the position in the middle of the two fingers.
285 if (window_resizer_.get())
286 return;
287 int component = GetWindowComponent(target, *event);
288 if (!CanStartOneFingerDrag(component))
289 return;
290 gfx::Point location_in_parent(
291 ConvertPointToParent(target, event->location()));
292 AttemptToStartDrag(target, location_in_parent, component,
293 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
294 event->StopPropagation();
295 return;
297 default:
298 break;
301 if (!window_resizer_.get())
302 return;
304 switch (event->type()) {
305 case ui::ET_GESTURE_SCROLL_UPDATE:
306 HandleDrag(target, event);
307 event->StopPropagation();
308 return;
309 case ui::ET_GESTURE_SCROLL_END:
310 // We must complete the drag here instead of as a result of ET_GESTURE_END
311 // because otherwise the drag will be reverted when EndMoveLoop() is
312 // called.
313 // TODO(pkotwicz): Pass drag completion status to
314 // WindowMoveClient::EndMoveLoop().
315 CompleteDrag(DRAG_COMPLETE);
316 event->StopPropagation();
317 return;
318 case ui::ET_SCROLL_FLING_START:
319 CompleteDrag(DRAG_COMPLETE);
321 // TODO(pkotwicz): Fix tests which inadvertantly start flings and check
322 // window_resizer_->IsMove() instead of the hittest component at |event|'s
323 // location.
324 if (GetWindowComponent(target, *event) != HTCAPTION ||
325 !wm::GetWindowState(target)->IsNormalOrSnapped()) {
326 return;
329 if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) {
330 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MINIMIZED);
331 } else if (event->details().velocity_y() <
332 -kMinVertVelocityForWindowMinimize) {
333 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MAXIMIZED);
334 } else if (event->details().velocity_x() >
335 kMinHorizVelocityForWindowSwipe) {
336 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_RIGHT_SNAPPED);
337 } else if (event->details().velocity_x() <
338 -kMinHorizVelocityForWindowSwipe) {
339 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_LEFT_SNAPPED);
341 event->StopPropagation();
342 return;
343 case ui::ET_GESTURE_MULTIFINGER_SWIPE:
344 if (!wm::GetWindowState(target)->IsNormalOrSnapped())
345 return;
347 CompleteDrag(DRAG_COMPLETE);
349 if (event->details().swipe_down())
350 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MINIMIZED);
351 else if (event->details().swipe_up())
352 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_MAXIMIZED);
353 else if (event->details().swipe_right())
354 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_RIGHT_SNAPPED);
355 else
356 SetWindowShowTypeFromGesture(target, wm::SHOW_TYPE_LEFT_SNAPPED);
357 event->StopPropagation();
358 return;
359 default:
360 return;
364 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
365 aura::Window* source,
366 const gfx::Vector2d& drag_offset,
367 aura::client::WindowMoveSource move_source) {
368 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
369 aura::Window* root_window = source->GetRootWindow();
370 DCHECK(root_window);
371 // TODO(tdresser): Use gfx::PointF. See crbug.com/337824.
372 gfx::Point drag_location;
373 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
374 aura::Env::GetInstance()->is_touch_down()) {
375 gfx::PointF drag_location_f;
376 bool has_point = ui::GestureRecognizer::Get()->
377 GetLastTouchPointForTarget(source, &drag_location_f);
378 drag_location = gfx::ToFlooredPoint(drag_location_f);
379 DCHECK(has_point);
380 } else {
381 drag_location = root_window->GetDispatcher()->GetLastMouseLocationInRoot();
382 aura::Window::ConvertPointToTarget(
383 root_window, source->parent(), &drag_location);
385 // Set the cursor before calling AttemptToStartDrag(), as that will
386 // eventually call LockCursor() and prevent the cursor from changing.
387 aura::client::CursorClient* cursor_client =
388 aura::client::GetCursorClient(root_window);
389 if (cursor_client)
390 cursor_client->SetCursor(ui::kCursorPointer);
391 if (!AttemptToStartDrag(source, drag_location, HTCAPTION, move_source))
392 return aura::client::MOVE_CANCELED;
394 in_move_loop_ = true;
395 bool destroyed = false;
396 destroyed_ = &destroyed;
397 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
398 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
399 base::RunLoop run_loop;
400 quit_closure_ = run_loop.QuitClosure();
401 run_loop.Run();
402 if (destroyed)
403 return aura::client::MOVE_CANCELED;
404 destroyed_ = NULL;
405 in_move_loop_ = false;
406 return drag_reverted_ ? aura::client::MOVE_CANCELED :
407 aura::client::MOVE_SUCCESSFUL;
410 void ToplevelWindowEventHandler::EndMoveLoop() {
411 if (in_move_loop_)
412 CompleteDrag(DRAG_REVERT);
415 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
416 CompleteDrag(DRAG_REVERT);
419 bool ToplevelWindowEventHandler::AttemptToStartDrag(
420 aura::Window* window,
421 const gfx::Point& point_in_parent,
422 int window_component,
423 aura::client::WindowMoveSource source) {
424 if (window_resizer_.get())
425 return false;
426 WindowResizer* resizer = CreateWindowResizer(window, point_in_parent,
427 window_component, source).release();
428 if (!resizer)
429 return false;
431 window_resizer_.reset(new ScopedWindowResizer(this, resizer));
433 pre_drag_window_bounds_ = window->bounds();
434 in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH);
435 return true;
438 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status) {
439 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
440 if (resizer) {
441 if (status == DRAG_COMPLETE)
442 resizer->resizer()->CompleteDrag();
443 else
444 resizer->resizer()->RevertDrag();
446 drag_reverted_ = (status == DRAG_REVERT);
448 first_finger_hittest_ = HTNOWHERE;
449 in_gesture_drag_ = false;
450 if (in_move_loop_)
451 quit_closure_.Run();
454 void ToplevelWindowEventHandler::HandleMousePressed(
455 aura::Window* target,
456 ui::MouseEvent* event) {
457 if (event->phase() != ui::EP_PRETARGET || !target->delegate())
458 return;
460 // We also update the current window component here because for the
461 // mouse-drag-release-press case, where the mouse is released and
462 // pressed without mouse move event.
463 int component = GetWindowComponent(target, *event);
464 if ((event->flags() &
465 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
466 WindowResizer::GetBoundsChangeForWindowComponent(component)) {
467 gfx::Point location_in_parent(
468 ConvertPointToParent(target, event->location()));
469 AttemptToStartDrag(target, location_in_parent, component,
470 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
471 event->StopPropagation();
472 } else {
473 CompleteDrag(DRAG_COMPLETE);
477 void ToplevelWindowEventHandler::HandleMouseReleased(
478 aura::Window* target,
479 ui::MouseEvent* event) {
480 if (event->phase() != ui::EP_PRETARGET)
481 return;
483 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
484 DRAG_COMPLETE : DRAG_REVERT);
485 // Completing the drag may result in hiding the window. If this happens
486 // return true so no other handlers/observers see the event. Otherwise
487 // they see the event on a hidden window.
488 if (window_resizer_ &&
489 event->type() == ui::ET_MOUSE_CAPTURE_CHANGED &&
490 !target->IsVisible()) {
491 event->StopPropagation();
495 void ToplevelWindowEventHandler::HandleDrag(
496 aura::Window* target,
497 ui::LocatedEvent* event) {
498 // This function only be triggered to move window
499 // by mouse drag or touch move event.
500 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
501 event->type() == ui::ET_TOUCH_MOVED ||
502 event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
504 // Drag actions are performed pre-target handling to prevent spurious mouse
505 // moves from the move/size operation from being sent to the target.
506 if (event->phase() != ui::EP_PRETARGET)
507 return;
509 if (!window_resizer_)
510 return;
511 window_resizer_->resizer()->Drag(
512 ConvertPointToParent(target, event->location()), event->flags());
513 event->StopPropagation();
516 void ToplevelWindowEventHandler::HandleMouseMoved(
517 aura::Window* target,
518 ui::LocatedEvent* event) {
519 // Shadow effects are applied after target handling. Note that we don't
520 // respect ER_HANDLED here right now since we have not had a reason to allow
521 // the target to cancel shadow rendering.
522 if (event->phase() != ui::EP_POSTTARGET || !target->delegate())
523 return;
525 // TODO(jamescook): Move the resize cursor update code into here from
526 // CompoundEventFilter?
527 internal::ResizeShadowController* controller =
528 Shell::GetInstance()->resize_shadow_controller();
529 if (controller) {
530 if (event->flags() & ui::EF_IS_NON_CLIENT) {
531 int component =
532 target->delegate()->GetNonClientComponent(event->location());
533 controller->ShowShadow(target, component);
534 } else {
535 controller->HideShadow(target);
540 void ToplevelWindowEventHandler::HandleMouseExited(
541 aura::Window* target,
542 ui::LocatedEvent* event) {
543 // Shadow effects are applied after target handling. Note that we don't
544 // respect ER_HANDLED here right now since we have not had a reason to allow
545 // the target to cancel shadow rendering.
546 if (event->phase() != ui::EP_POSTTARGET)
547 return;
549 internal::ResizeShadowController* controller =
550 Shell::GetInstance()->resize_shadow_controller();
551 if (controller)
552 controller->HideShadow(target);
555 void ToplevelWindowEventHandler::SetWindowShowTypeFromGesture(
556 aura::Window* window,
557 wm::WindowShowType new_show_type) {
558 wm::WindowState* window_state = ash::wm::GetWindowState(window);
559 switch (new_show_type) {
560 case wm::SHOW_TYPE_MINIMIZED:
561 if (window_state->CanMinimize()) {
562 window_state->Minimize();
563 window_state->set_unminimize_to_restore_bounds(true);
564 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
566 break;
567 case wm::SHOW_TYPE_MAXIMIZED:
568 if (window_state->CanMaximize()) {
569 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
570 window_state->Maximize();
572 break;
573 case wm::SHOW_TYPE_LEFT_SNAPPED:
574 if (window_state->CanSnap()) {
575 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
576 window_state->SnapLeftWithDefaultWidth();
578 break;
579 case wm::SHOW_TYPE_RIGHT_SNAPPED:
580 if (window_state->CanSnap()) {
581 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
582 window_state->SnapRightWithDefaultWidth();
584 break;
585 default:
586 NOTREACHED();
590 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
591 // We explicitly don't invoke RevertDrag() since that may do things to window.
592 // Instead we destroy the resizer.
593 window_resizer_.reset();
595 CompleteDrag(DRAG_REVERT);
598 } // namespace ash