Move render_view_context_menu.* and related files out of tab_contents.
[chromium-blink-merge.git] / ash / wm / toplevel_window_event_handler.h
blobc6d205735fa45d2ec02593555ad0a630e4e5270a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_
6 #define ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_
8 #include <set>
10 #include "ash/ash_export.h"
11 #include "ash/display/display_controller.h"
12 #include "ash/wm/wm_types.h"
13 #include "base/callback.h"
14 #include "base/compiler_specific.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "ui/aura/client/window_move_client.h"
17 #include "ui/events/event_handler.h"
18 #include "ui/gfx/point.h"
19 #include "ui/gfx/rect.h"
21 namespace aura {
22 class Window;
25 namespace ui {
26 class LocatedEvent;
29 namespace ash {
31 class WindowResizer;
33 class ASH_EXPORT ToplevelWindowEventHandler
34 : public ui::EventHandler,
35 public aura::client::WindowMoveClient,
36 public DisplayController::Observer {
37 public:
38 ToplevelWindowEventHandler();
39 virtual ~ToplevelWindowEventHandler();
41 // Overridden from ui::EventHandler:
42 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
43 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
44 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
46 // Overridden form aura::client::WindowMoveClient:
47 virtual aura::client::WindowMoveResult RunMoveLoop(
48 aura::Window* source,
49 const gfx::Vector2d& drag_offset,
50 aura::client::WindowMoveSource move_source) OVERRIDE;
51 virtual void EndMoveLoop() OVERRIDE;
53 // Overridden form ash::DisplayController::Observer:
54 virtual void OnDisplayConfigurationChanging() OVERRIDE;
56 private:
57 class ScopedWindowResizer;
59 enum DragCompletionStatus {
60 DRAG_COMPLETE,
61 DRAG_REVERT
64 // Attempts to start a drag if one is not already in progress. Returns true if
65 // successful.
66 bool AttemptToStartDrag(aura::Window* window,
67 const gfx::Point& point_in_parent,
68 int window_component,
69 aura::client::WindowMoveSource source);
71 // Finishes the drag.
72 void CompleteDrag(DragCompletionStatus status);
74 void HandleMousePressed(aura::Window* target, ui::MouseEvent* event);
75 void HandleMouseReleased(aura::Window* target, ui::MouseEvent* event);
77 // Called during a drag to resize/position the window.
78 void HandleDrag(aura::Window* target, ui::LocatedEvent* event);
80 // Called during mouse moves to update window resize shadows.
81 void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event);
83 // Called for mouse exits to hide window resize shadows.
84 void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event);
86 // Sets |window|'s show type to |new_show_type|. Called after the drag has
87 // been completed for fling gestures.
88 void SetWindowShowTypeFromGesture(aura::Window* window,
89 wm::WindowShowType new_show_type);
91 // Invoked from ScopedWindowResizer if the window is destroyed.
92 void ResizerWindowDestroyed();
94 // The hittest result for the first finger at the time that it initially
95 // touched the screen. |first_finger_hittest_| is one of ui/base/hit_test.h
96 int first_finger_hittest_;
98 // The window bounds when the drag was started. When a window is minimized,
99 // maximized or snapped via a swipe/fling gesture, the restore bounds should
100 // be set to the bounds of the window when the drag was started.
101 gfx::Rect pre_drag_window_bounds_;
103 // Are we running a nested message loop from RunMoveLoop().
104 bool in_move_loop_;
106 // Is a window move/resize in progress because of gesture events?
107 bool in_gesture_drag_;
109 // Whether the drag was reverted. Set by CompleteDrag().
110 bool drag_reverted_;
112 scoped_ptr<ScopedWindowResizer> window_resizer_;
114 base::Closure quit_closure_;
116 // Used to track if this object is deleted while running a nested message
117 // loop. If non-null the destructor sets this to true.
118 bool* destroyed_;
120 DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandler);
123 } // namespace aura
125 #endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_