Exclude TrayIMETest.PerformActionOnDetailedView under valgrind, where it crashes.
[chromium-blink-merge.git] / ui / wm / core / default_screen_position_client.cc
blobc9dadc826951149ab6f1d9bc2ec7e60aea670cad
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/wm/core/default_screen_position_client.h"
7 #include "ui/aura/window_tree_host.h"
8 #include "ui/gfx/display.h"
9 #include "ui/gfx/geometry/point_conversions.h"
10 #include "ui/gfx/screen.h"
12 namespace wm {
14 DefaultScreenPositionClient::DefaultScreenPositionClient() {
17 DefaultScreenPositionClient::~DefaultScreenPositionClient() {
20 gfx::Point DefaultScreenPositionClient::GetOriginInScreen(
21 const aura::Window* root_window) {
22 gfx::Point origin_in_pixels = root_window->GetHost()->GetBounds().origin();
23 aura::Window* window = const_cast<aura::Window*>(root_window);
24 float scale = gfx::Screen::GetScreenFor(window)->
25 GetDisplayNearestWindow(window).device_scale_factor();
26 return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels, 1.0f / scale));
29 void DefaultScreenPositionClient::ConvertPointToScreen(
30 const aura::Window* window,
31 gfx::Point* point) {
32 const aura::Window* root_window = window->GetRootWindow();
33 aura::Window::ConvertPointToTarget(window, root_window, point);
34 gfx::Point origin = GetOriginInScreen(root_window);
35 point->Offset(origin.x(), origin.y());
38 void DefaultScreenPositionClient::ConvertPointFromScreen(
39 const aura::Window* window,
40 gfx::Point* point) {
41 const aura::Window* root_window = window->GetRootWindow();
42 gfx::Point origin = GetOriginInScreen(root_window);
43 point->Offset(-origin.x(), -origin.y());
44 aura::Window::ConvertPointToTarget(root_window, window, point);
47 void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window,
48 gfx::Point* point) {
49 aura::Window* root_window = window->GetRootWindow();
50 ConvertPointToScreen(root_window, point);
53 void DefaultScreenPositionClient::SetBounds(aura::Window* window,
54 const gfx::Rect& bounds,
55 const gfx::Display& display) {
56 window->SetBounds(bounds);
59 } // namespace wm