1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
8 #include "base/callback.h"
9 #include "base/compiler_specific.h"
10 #include "gles2_impl_export.h"
11 #include "ui/gfx/native_widget_types.h"
12 #include "ui/gl/gl_surface.h"
13 #include "ui/gl/gpu_preference.h"
19 #if defined(OS_ANDROID)
28 class GLES2Implementation
;
31 // The default uninitialized value is -1.
32 struct GLES2_IMPL_EXPORT GLInProcessContextAttribs
{
33 GLInProcessContextAttribs();
45 class GLES2_IMPL_EXPORT GLInProcessContext
{
47 virtual ~GLInProcessContext() {}
49 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an
50 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list
51 // of attribute/value pairs.
52 static GLInProcessContext
* CreateContext(
54 gfx::AcceleratedWidget window
,
55 const gfx::Size
& size
,
57 const char* allowed_extensions
,
58 const GLInProcessContextAttribs
& attribs
,
59 gfx::GpuPreference gpu_preference
);
61 // Create context with the provided GLSurface. All other arguments match
62 // CreateContext factory above. Can only be called if the command buffer
63 // service runs on the same thread as this client because GLSurface is not
65 static GLInProcessContext
* CreateWithSurface(
66 scoped_refptr
<gfx::GLSurface
> surface
,
68 const char* allowed_extensions
,
69 const GLInProcessContextAttribs
& attribs
,
70 gfx::GpuPreference gpu_preference
);
72 virtual void SetContextLostCallback(const base::Closure
& callback
) = 0;
74 virtual void SignalSyncPoint(unsigned sync_point
,
75 const base::Closure
& callback
) = 0;
77 virtual void SignalQuery(unsigned query
, const base::Closure
& callback
) = 0;
79 // Allows direct access to the GLES2 implementation so a GLInProcessContext
80 // can be used without making it current.
81 virtual gles2::GLES2Implementation
* GetImplementation() = 0;
83 #if defined(OS_ANDROID)
84 virtual scoped_refptr
<gfx::SurfaceTexture
> GetSurfaceTexture(
85 uint32 stream_id
) = 0;
91 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_