1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
9 // This file is included by gles2_interface_stub.h.
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
11 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
13 virtual void ActiveTexture(GLenum texture
) OVERRIDE
;
14 virtual void AttachShader(GLuint program
, GLuint shader
) OVERRIDE
;
15 virtual void BindAttribLocation(
16 GLuint program
, GLuint index
, const char* name
) OVERRIDE
;
17 virtual void BindBuffer(GLenum target
, GLuint buffer
) OVERRIDE
;
18 virtual void BindFramebuffer(GLenum target
, GLuint framebuffer
) OVERRIDE
;
19 virtual void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) OVERRIDE
;
20 virtual void BindTexture(GLenum target
, GLuint texture
) OVERRIDE
;
21 virtual void BlendColor(
22 GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) OVERRIDE
;
23 virtual void BlendEquation(GLenum mode
) OVERRIDE
;
24 virtual void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) OVERRIDE
;
25 virtual void BlendFunc(GLenum sfactor
, GLenum dfactor
) OVERRIDE
;
26 virtual void BlendFuncSeparate(
27 GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
) OVERRIDE
;
28 virtual void BufferData(
29 GLenum target
, GLsizeiptr size
, const void* data
, GLenum usage
) OVERRIDE
;
30 virtual void BufferSubData(
31 GLenum target
, GLintptr offset
, GLsizeiptr size
,
32 const void* data
) OVERRIDE
;
33 virtual GLenum
CheckFramebufferStatus(GLenum target
) OVERRIDE
;
34 virtual void Clear(GLbitfield mask
) OVERRIDE
;
35 virtual void ClearColor(
36 GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) OVERRIDE
;
37 virtual void ClearDepthf(GLclampf depth
) OVERRIDE
;
38 virtual void ClearStencil(GLint s
) OVERRIDE
;
39 virtual void ColorMask(
40 GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) OVERRIDE
;
41 virtual void CompileShader(GLuint shader
) OVERRIDE
;
42 virtual void CompressedTexImage2D(
43 GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
,
44 GLsizei height
, GLint border
, GLsizei imageSize
,
45 const void* data
) OVERRIDE
;
46 virtual void CompressedTexSubImage2D(
47 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
48 GLsizei height
, GLenum format
, GLsizei imageSize
,
49 const void* data
) OVERRIDE
;
50 virtual void CopyTexImage2D(
51 GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
,
52 GLsizei width
, GLsizei height
, GLint border
) OVERRIDE
;
53 virtual void CopyTexSubImage2D(
54 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
,
55 GLsizei width
, GLsizei height
) OVERRIDE
;
56 virtual GLuint
CreateProgram() OVERRIDE
;
57 virtual GLuint
CreateShader(GLenum type
) OVERRIDE
;
58 virtual void CullFace(GLenum mode
) OVERRIDE
;
59 virtual void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) OVERRIDE
;
60 virtual void DeleteFramebuffers(
61 GLsizei n
, const GLuint
* framebuffers
) OVERRIDE
;
62 virtual void DeleteProgram(GLuint program
) OVERRIDE
;
63 virtual void DeleteRenderbuffers(
64 GLsizei n
, const GLuint
* renderbuffers
) OVERRIDE
;
65 virtual void DeleteShader(GLuint shader
) OVERRIDE
;
66 virtual void DeleteTextures(GLsizei n
, const GLuint
* textures
) OVERRIDE
;
67 virtual void DepthFunc(GLenum func
) OVERRIDE
;
68 virtual void DepthMask(GLboolean flag
) OVERRIDE
;
69 virtual void DepthRangef(GLclampf zNear
, GLclampf zFar
) OVERRIDE
;
70 virtual void DetachShader(GLuint program
, GLuint shader
) OVERRIDE
;
71 virtual void Disable(GLenum cap
) OVERRIDE
;
72 virtual void DisableVertexAttribArray(GLuint index
) OVERRIDE
;
73 virtual void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) OVERRIDE
;
74 virtual void DrawElements(
75 GLenum mode
, GLsizei count
, GLenum type
, const void* indices
) OVERRIDE
;
76 virtual void Enable(GLenum cap
) OVERRIDE
;
77 virtual void EnableVertexAttribArray(GLuint index
) OVERRIDE
;
78 virtual void Finish() OVERRIDE
;
79 virtual void Flush() OVERRIDE
;
80 virtual void FramebufferRenderbuffer(
81 GLenum target
, GLenum attachment
, GLenum renderbuffertarget
,
82 GLuint renderbuffer
) OVERRIDE
;
83 virtual void FramebufferTexture2D(
84 GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
,
85 GLint level
) OVERRIDE
;
86 virtual void FrontFace(GLenum mode
) OVERRIDE
;
87 virtual void GenBuffers(GLsizei n
, GLuint
* buffers
) OVERRIDE
;
88 virtual void GenerateMipmap(GLenum target
) OVERRIDE
;
89 virtual void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) OVERRIDE
;
90 virtual void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) OVERRIDE
;
91 virtual void GenTextures(GLsizei n
, GLuint
* textures
) OVERRIDE
;
92 virtual void GetActiveAttrib(
93 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
94 GLenum
* type
, char* name
) OVERRIDE
;
95 virtual void GetActiveUniform(
96 GLuint program
, GLuint index
, GLsizei bufsize
, GLsizei
* length
, GLint
* size
,
97 GLenum
* type
, char* name
) OVERRIDE
;
98 virtual void GetAttachedShaders(
99 GLuint program
, GLsizei maxcount
, GLsizei
* count
,
100 GLuint
* shaders
) OVERRIDE
;
101 virtual GLint
GetAttribLocation(GLuint program
, const char* name
) OVERRIDE
;
102 virtual void GetBooleanv(GLenum pname
, GLboolean
* params
) OVERRIDE
;
103 virtual void GetBufferParameteriv(
104 GLenum target
, GLenum pname
, GLint
* params
) OVERRIDE
;
105 virtual GLenum
GetError() OVERRIDE
;
106 virtual void GetFloatv(GLenum pname
, GLfloat
* params
) OVERRIDE
;
107 virtual void GetFramebufferAttachmentParameteriv(
108 GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) OVERRIDE
;
109 virtual void GetIntegerv(GLenum pname
, GLint
* params
) OVERRIDE
;
110 virtual void GetProgramiv(
111 GLuint program
, GLenum pname
, GLint
* params
) OVERRIDE
;
112 virtual void GetProgramInfoLog(
113 GLuint program
, GLsizei bufsize
, GLsizei
* length
, char* infolog
) OVERRIDE
;
114 virtual void GetRenderbufferParameteriv(
115 GLenum target
, GLenum pname
, GLint
* params
) OVERRIDE
;
116 virtual void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) OVERRIDE
;
117 virtual void GetShaderInfoLog(
118 GLuint shader
, GLsizei bufsize
, GLsizei
* length
, char* infolog
) OVERRIDE
;
119 virtual void GetShaderPrecisionFormat(
120 GLenum shadertype
, GLenum precisiontype
, GLint
* range
,
121 GLint
* precision
) OVERRIDE
;
122 virtual void GetShaderSource(
123 GLuint shader
, GLsizei bufsize
, GLsizei
* length
, char* source
) OVERRIDE
;
124 virtual const GLubyte
* GetString(GLenum name
) OVERRIDE
;
125 virtual void GetTexParameterfv(
126 GLenum target
, GLenum pname
, GLfloat
* params
) OVERRIDE
;
127 virtual void GetTexParameteriv(
128 GLenum target
, GLenum pname
, GLint
* params
) OVERRIDE
;
129 virtual void GetUniformfv(
130 GLuint program
, GLint location
, GLfloat
* params
) OVERRIDE
;
131 virtual void GetUniformiv(
132 GLuint program
, GLint location
, GLint
* params
) OVERRIDE
;
133 virtual GLint
GetUniformLocation(GLuint program
, const char* name
) OVERRIDE
;
134 virtual void GetVertexAttribfv(
135 GLuint index
, GLenum pname
, GLfloat
* params
) OVERRIDE
;
136 virtual void GetVertexAttribiv(
137 GLuint index
, GLenum pname
, GLint
* params
) OVERRIDE
;
138 virtual void GetVertexAttribPointerv(
139 GLuint index
, GLenum pname
, void** pointer
) OVERRIDE
;
140 virtual void Hint(GLenum target
, GLenum mode
) OVERRIDE
;
141 virtual GLboolean
IsBuffer(GLuint buffer
) OVERRIDE
;
142 virtual GLboolean
IsEnabled(GLenum cap
) OVERRIDE
;
143 virtual GLboolean
IsFramebuffer(GLuint framebuffer
) OVERRIDE
;
144 virtual GLboolean
IsProgram(GLuint program
) OVERRIDE
;
145 virtual GLboolean
IsRenderbuffer(GLuint renderbuffer
) OVERRIDE
;
146 virtual GLboolean
IsShader(GLuint shader
) OVERRIDE
;
147 virtual GLboolean
IsTexture(GLuint texture
) OVERRIDE
;
148 virtual void LineWidth(GLfloat width
) OVERRIDE
;
149 virtual void LinkProgram(GLuint program
) OVERRIDE
;
150 virtual void PixelStorei(GLenum pname
, GLint param
) OVERRIDE
;
151 virtual void PolygonOffset(GLfloat factor
, GLfloat units
) OVERRIDE
;
152 virtual void ReadPixels(
153 GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
,
154 void* pixels
) OVERRIDE
;
155 virtual void ReleaseShaderCompiler() OVERRIDE
;
156 virtual void RenderbufferStorage(
157 GLenum target
, GLenum internalformat
, GLsizei width
,
158 GLsizei height
) OVERRIDE
;
159 virtual void SampleCoverage(GLclampf value
, GLboolean invert
) OVERRIDE
;
160 virtual void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) OVERRIDE
;
161 virtual void ShaderBinary(
162 GLsizei n
, const GLuint
* shaders
, GLenum binaryformat
, const void* binary
,
163 GLsizei length
) OVERRIDE
;
164 virtual void ShaderSource(
165 GLuint shader
, GLsizei count
, const GLchar
* const* str
,
166 const GLint
* length
) OVERRIDE
;
167 virtual void ShallowFinishCHROMIUM() OVERRIDE
;
168 virtual void ShallowFlushCHROMIUM() OVERRIDE
;
169 virtual void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) OVERRIDE
;
170 virtual void StencilFuncSeparate(
171 GLenum face
, GLenum func
, GLint ref
, GLuint mask
) OVERRIDE
;
172 virtual void StencilMask(GLuint mask
) OVERRIDE
;
173 virtual void StencilMaskSeparate(GLenum face
, GLuint mask
) OVERRIDE
;
174 virtual void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) OVERRIDE
;
175 virtual void StencilOpSeparate(
176 GLenum face
, GLenum fail
, GLenum zfail
, GLenum zpass
) OVERRIDE
;
177 virtual void TexImage2D(
178 GLenum target
, GLint level
, GLint internalformat
, GLsizei width
,
179 GLsizei height
, GLint border
, GLenum format
, GLenum type
,
180 const void* pixels
) OVERRIDE
;
181 virtual void TexParameterf(
182 GLenum target
, GLenum pname
, GLfloat param
) OVERRIDE
;
183 virtual void TexParameterfv(
184 GLenum target
, GLenum pname
, const GLfloat
* params
) OVERRIDE
;
185 virtual void TexParameteri(GLenum target
, GLenum pname
, GLint param
) OVERRIDE
;
186 virtual void TexParameteriv(
187 GLenum target
, GLenum pname
, const GLint
* params
) OVERRIDE
;
188 virtual void TexSubImage2D(
189 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
190 GLsizei height
, GLenum format
, GLenum type
, const void* pixels
) OVERRIDE
;
191 virtual void Uniform1f(GLint location
, GLfloat x
) OVERRIDE
;
192 virtual void Uniform1fv(
193 GLint location
, GLsizei count
, const GLfloat
* v
) OVERRIDE
;
194 virtual void Uniform1i(GLint location
, GLint x
) OVERRIDE
;
195 virtual void Uniform1iv(
196 GLint location
, GLsizei count
, const GLint
* v
) OVERRIDE
;
197 virtual void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) OVERRIDE
;
198 virtual void Uniform2fv(
199 GLint location
, GLsizei count
, const GLfloat
* v
) OVERRIDE
;
200 virtual void Uniform2i(GLint location
, GLint x
, GLint y
) OVERRIDE
;
201 virtual void Uniform2iv(
202 GLint location
, GLsizei count
, const GLint
* v
) OVERRIDE
;
203 virtual void Uniform3f(
204 GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) OVERRIDE
;
205 virtual void Uniform3fv(
206 GLint location
, GLsizei count
, const GLfloat
* v
) OVERRIDE
;
207 virtual void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) OVERRIDE
;
208 virtual void Uniform3iv(
209 GLint location
, GLsizei count
, const GLint
* v
) OVERRIDE
;
210 virtual void Uniform4f(
211 GLint location
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) OVERRIDE
;
212 virtual void Uniform4fv(
213 GLint location
, GLsizei count
, const GLfloat
* v
) OVERRIDE
;
214 virtual void Uniform4i(
215 GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) OVERRIDE
;
216 virtual void Uniform4iv(
217 GLint location
, GLsizei count
, const GLint
* v
) OVERRIDE
;
218 virtual void UniformMatrix2fv(
219 GLint location
, GLsizei count
, GLboolean transpose
,
220 const GLfloat
* value
) OVERRIDE
;
221 virtual void UniformMatrix3fv(
222 GLint location
, GLsizei count
, GLboolean transpose
,
223 const GLfloat
* value
) OVERRIDE
;
224 virtual void UniformMatrix4fv(
225 GLint location
, GLsizei count
, GLboolean transpose
,
226 const GLfloat
* value
) OVERRIDE
;
227 virtual void UseProgram(GLuint program
) OVERRIDE
;
228 virtual void ValidateProgram(GLuint program
) OVERRIDE
;
229 virtual void VertexAttrib1f(GLuint indx
, GLfloat x
) OVERRIDE
;
230 virtual void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) OVERRIDE
;
231 virtual void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) OVERRIDE
;
232 virtual void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) OVERRIDE
;
233 virtual void VertexAttrib3f(
234 GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) OVERRIDE
;
235 virtual void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) OVERRIDE
;
236 virtual void VertexAttrib4f(
237 GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) OVERRIDE
;
238 virtual void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) OVERRIDE
;
239 virtual void VertexAttribPointer(
240 GLuint indx
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
,
241 const void* ptr
) OVERRIDE
;
242 virtual void Viewport(
243 GLint x
, GLint y
, GLsizei width
, GLsizei height
) OVERRIDE
;
244 virtual void BlitFramebufferEXT(
245 GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
,
246 GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
,
247 GLenum filter
) OVERRIDE
;
248 virtual void RenderbufferStorageMultisampleEXT(
249 GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
,
250 GLsizei height
) OVERRIDE
;
251 virtual void FramebufferTexture2DMultisampleEXT(
252 GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
,
253 GLint level
, GLsizei samples
) OVERRIDE
;
254 virtual void TexStorage2DEXT(
255 GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
,
256 GLsizei height
) OVERRIDE
;
257 virtual void GenQueriesEXT(GLsizei n
, GLuint
* queries
) OVERRIDE
;
258 virtual void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) OVERRIDE
;
259 virtual GLboolean
IsQueryEXT(GLuint id
) OVERRIDE
;
260 virtual void BeginQueryEXT(GLenum target
, GLuint id
) OVERRIDE
;
261 virtual void EndQueryEXT(GLenum target
) OVERRIDE
;
262 virtual void GetQueryivEXT(
263 GLenum target
, GLenum pname
, GLint
* params
) OVERRIDE
;
264 virtual void GetQueryObjectuivEXT(
265 GLuint id
, GLenum pname
, GLuint
* params
) OVERRIDE
;
266 virtual void InsertEventMarkerEXT(
267 GLsizei length
, const GLchar
* marker
) OVERRIDE
;
268 virtual void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) OVERRIDE
;
269 virtual void PopGroupMarkerEXT() OVERRIDE
;
270 virtual void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) OVERRIDE
;
271 virtual void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) OVERRIDE
;
272 virtual GLboolean
IsVertexArrayOES(GLuint array
) OVERRIDE
;
273 virtual void BindVertexArrayOES(GLuint array
) OVERRIDE
;
274 virtual void SwapBuffers() OVERRIDE
;
275 virtual GLuint
GetMaxValueInBufferCHROMIUM(
276 GLuint buffer_id
, GLsizei count
, GLenum type
, GLuint offset
) OVERRIDE
;
277 virtual void GenSharedIdsCHROMIUM(
278 GLuint namespace_id
, GLuint id_offset
, GLsizei n
, GLuint
* ids
) OVERRIDE
;
279 virtual void DeleteSharedIdsCHROMIUM(
280 GLuint namespace_id
, GLsizei n
, const GLuint
* ids
) OVERRIDE
;
281 virtual void RegisterSharedIdsCHROMIUM(
282 GLuint namespace_id
, GLsizei n
, const GLuint
* ids
) OVERRIDE
;
283 virtual GLboolean
EnableFeatureCHROMIUM(const char* feature
) OVERRIDE
;
284 virtual void* MapBufferCHROMIUM(GLuint target
, GLenum access
) OVERRIDE
;
285 virtual GLboolean
UnmapBufferCHROMIUM(GLuint target
) OVERRIDE
;
286 virtual void* MapImageCHROMIUM(GLuint image_id
, GLenum access
) OVERRIDE
;
287 virtual void UnmapImageCHROMIUM(GLuint image_id
) OVERRIDE
;
288 virtual void* MapBufferSubDataCHROMIUM(
289 GLuint target
, GLintptr offset
, GLsizeiptr size
, GLenum access
) OVERRIDE
;
290 virtual void UnmapBufferSubDataCHROMIUM(const void* mem
) OVERRIDE
;
291 virtual void* MapTexSubImage2DCHROMIUM(
292 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
293 GLsizei height
, GLenum format
, GLenum type
, GLenum access
) OVERRIDE
;
294 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem
) OVERRIDE
;
295 virtual void ResizeCHROMIUM(
296 GLuint width
, GLuint height
, GLfloat scale_factor
) OVERRIDE
;
297 virtual const GLchar
* GetRequestableExtensionsCHROMIUM() OVERRIDE
;
298 virtual void RequestExtensionCHROMIUM(const char* extension
) OVERRIDE
;
299 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE
;
300 virtual void GetMultipleIntegervCHROMIUM(
301 const GLenum
* pnames
, GLuint count
, GLint
* results
,
302 GLsizeiptr size
) OVERRIDE
;
303 virtual void GetProgramInfoCHROMIUM(
304 GLuint program
, GLsizei bufsize
, GLsizei
* size
, void* info
) OVERRIDE
;
305 virtual GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) OVERRIDE
;
306 virtual void DestroyStreamTextureCHROMIUM(GLuint texture
) OVERRIDE
;
307 virtual GLuint
CreateImageCHROMIUM(
308 GLsizei width
, GLsizei height
, GLenum internalformat
) OVERRIDE
;
309 virtual void DestroyImageCHROMIUM(GLuint image_id
) OVERRIDE
;
310 virtual void GetImageParameterivCHROMIUM(
311 GLuint image_id
, GLenum pname
, GLint
* params
) OVERRIDE
;
312 virtual void GetTranslatedShaderSourceANGLE(
313 GLuint shader
, GLsizei bufsize
, GLsizei
* length
, char* source
) OVERRIDE
;
314 virtual void PostSubBufferCHROMIUM(
315 GLint x
, GLint y
, GLint width
, GLint height
) OVERRIDE
;
316 virtual void TexImageIOSurface2DCHROMIUM(
317 GLenum target
, GLsizei width
, GLsizei height
, GLuint ioSurfaceId
,
318 GLuint plane
) OVERRIDE
;
319 virtual void CopyTextureCHROMIUM(
320 GLenum target
, GLenum source_id
, GLenum dest_id
, GLint level
,
321 GLint internalformat
, GLenum dest_type
) OVERRIDE
;
322 virtual void DrawArraysInstancedANGLE(
323 GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
) OVERRIDE
;
324 virtual void DrawElementsInstancedANGLE(
325 GLenum mode
, GLsizei count
, GLenum type
, const void* indices
,
326 GLsizei primcount
) OVERRIDE
;
327 virtual void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) OVERRIDE
;
328 virtual void GenMailboxCHROMIUM(GLbyte
* mailbox
) OVERRIDE
;
329 virtual void ProduceTextureCHROMIUM(
330 GLenum target
, const GLbyte
* mailbox
) OVERRIDE
;
331 virtual void ConsumeTextureCHROMIUM(
332 GLenum target
, const GLbyte
* mailbox
) OVERRIDE
;
333 virtual void BindUniformLocationCHROMIUM(
334 GLuint program
, GLint location
, const char* name
) OVERRIDE
;
335 virtual void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) OVERRIDE
;
336 virtual void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) OVERRIDE
;
337 virtual void TraceBeginCHROMIUM(const char* name
) OVERRIDE
;
338 virtual void TraceEndCHROMIUM() OVERRIDE
;
339 virtual void AsyncTexSubImage2DCHROMIUM(
340 GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
,
341 GLsizei height
, GLenum format
, GLenum type
, const void* data
) OVERRIDE
;
342 virtual void AsyncTexImage2DCHROMIUM(
343 GLenum target
, GLint level
, GLint internalformat
, GLsizei width
,
344 GLsizei height
, GLint border
, GLenum format
, GLenum type
,
345 const void* pixels
) OVERRIDE
;
346 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target
) OVERRIDE
;
347 virtual void DiscardFramebufferEXT(
348 GLenum target
, GLsizei count
, const GLenum
* attachments
) OVERRIDE
;
349 virtual void LoseContextCHROMIUM(GLenum current
, GLenum other
) OVERRIDE
;
350 virtual GLuint
InsertSyncPointCHROMIUM() OVERRIDE
;
351 virtual void WaitSyncPointCHROMIUM(GLuint sync_point
) OVERRIDE
;
352 virtual void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) OVERRIDE
;
353 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_