1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/time/time.h"
13 #include "media/audio/audio_io.h"
14 #include "media/audio/audio_manager.h"
15 #include "media/audio/audio_output_dispatcher.h"
16 #include "media/audio/audio_parameters.h"
20 class OnMoreDataConverter
;
22 // AudioOutputResampler is a browser-side resampling and buffering solution
23 // which ensures audio data is always output at given parameters. See the
24 // AudioConverter class for details on the conversion process.
26 // AOR works by intercepting the AudioSourceCallback provided to StartStream()
27 // and redirecting it through an AudioConverter instance. AudioBuffersState is
28 // adjusted for buffer delay caused by the conversion process.
30 // AOR will automatically fall back from AUDIO_PCM_LOW_LATENCY to
31 // AUDIO_PCM_LINEAR if the output device fails to open at the requested output
34 // TODO(dalecurtis): Ideally the low latency path will be as reliable as the
35 // high latency path once we have channel mixing and support querying for the
36 // hardware's configured bit depth. Monitor the UMA stats for fallback and
37 // remove fallback support once it's stable. http://crbug.com/148418
38 class MEDIA_EXPORT AudioOutputResampler
: public AudioOutputDispatcher
{
40 AudioOutputResampler(AudioManager
* audio_manager
,
41 const AudioParameters
& input_params
,
42 const AudioParameters
& output_params
,
43 const std::string
& input_device_id
,
44 const base::TimeDelta
& close_delay
);
46 // AudioOutputDispatcher interface.
47 virtual bool OpenStream() OVERRIDE
;
48 virtual bool StartStream(AudioOutputStream::AudioSourceCallback
* callback
,
49 AudioOutputProxy
* stream_proxy
) OVERRIDE
;
50 virtual void StopStream(AudioOutputProxy
* stream_proxy
) OVERRIDE
;
51 virtual void StreamVolumeSet(AudioOutputProxy
* stream_proxy
,
52 double volume
) OVERRIDE
;
53 virtual void CloseStream(AudioOutputProxy
* stream_proxy
) OVERRIDE
;
54 virtual void Shutdown() OVERRIDE
;
57 friend class base::RefCountedThreadSafe
<AudioOutputResampler
>;
58 virtual ~AudioOutputResampler();
60 // Used to initialize and reinitialize |dispatcher_|.
63 // Dispatcher to proxy all AudioOutputDispatcher calls too.
64 scoped_refptr
<AudioOutputDispatcher
> dispatcher_
;
66 // Map of outstanding OnMoreDataConverter objects. A new object is created
67 // on every StartStream() call and destroyed on CloseStream().
68 typedef std::map
<AudioOutputProxy
*, OnMoreDataConverter
*> CallbackMap
;
69 CallbackMap callbacks_
;
71 // Used by AudioOutputDispatcherImpl; kept so we can reinitialize on the fly.
72 base::TimeDelta close_delay_
;
74 // AudioParameters used to setup the output stream.
75 AudioParameters output_params_
;
77 // Device ID to be used by the unified IO to open the correct input device.
78 const std::string input_device_id_
;
80 // Whether any streams have been opened through |dispatcher_|, if so we can't
81 // fallback on future OpenStream() failures.
84 DISALLOW_COPY_AND_ASSIGN(AudioOutputResampler
);
89 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_