1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_io.h"
8 #include <objbase.h> // This has to be before initguid.h
13 #include "base/bind.h"
14 #include "base/bind_helpers.h"
15 #include "base/command_line.h"
16 #include "base/files/file_path.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/path_service.h"
20 #include "base/process/launch.h"
21 #include "base/strings/string_number_conversions.h"
22 #include "base/strings/string_util.h"
23 #include "media/audio/audio_parameters.h"
24 #include "media/audio/audio_util.h"
25 #include "media/audio/win/audio_device_listener_win.h"
26 #include "media/audio/win/audio_low_latency_input_win.h"
27 #include "media/audio/win/audio_low_latency_output_win.h"
28 #include "media/audio/win/audio_manager_win.h"
29 #include "media/audio/win/audio_unified_win.h"
30 #include "media/audio/win/core_audio_util_win.h"
31 #include "media/audio/win/device_enumeration_win.h"
32 #include "media/audio/win/wavein_input_win.h"
33 #include "media/audio/win/waveout_output_win.h"
34 #include "media/base/bind_to_loop.h"
35 #include "media/base/channel_layout.h"
36 #include "media/base/limits.h"
37 #include "media/base/media_switches.h"
39 // Libraries required for the SetupAPI and Wbem APIs used here.
40 #pragma comment(lib, "setupapi.lib")
42 // The following are defined in various DDK headers, and we (re)define them here
43 // to avoid adding the DDK as a chrome dependency.
44 #define DRV_QUERYDEVICEINTERFACE 0x80c
45 #define DRVM_MAPPER_PREFERRED_GET 0x2015
46 #define DRV_QUERYDEVICEINTERFACESIZE 0x80d
47 DEFINE_GUID(AM_KSCATEGORY_AUDIO
, 0x6994ad04, 0x93ef, 0x11d0,
48 0xa3, 0xcc, 0x00, 0xa0, 0xc9, 0x22, 0x31, 0x96);
52 // Maximum number of output streams that can be open simultaneously.
53 static const int kMaxOutputStreams
= 50;
55 // Up to 8 channels can be passed to the driver. This should work, given the
56 // right drivers, but graceful error handling is needed.
57 static const int kWinMaxChannels
= 8;
59 // We use 3 buffers for recording audio so that if a recording callback takes
60 // some time to return we won't lose audio. More buffers while recording are
61 // ok because they don't introduce any delay in recording, unlike in playback
62 // where you first need to fill in that number of buffers before starting to
64 static const int kNumInputBuffers
= 3;
66 // Buffer size to use for input and output stream when a proper size can't be
67 // determined from the system
68 static const int kFallbackBufferSize
= 2048;
70 static int GetVersionPartAsInt(DWORDLONG num
) {
71 return static_cast<int>(num
& 0xffff);
74 // Returns a string containing the given device's description and installed
76 static string16
GetDeviceAndDriverInfo(HDEVINFO device_info
,
77 SP_DEVINFO_DATA
* device_data
) {
78 // Save the old install params setting and set a flag for the
79 // SetupDiBuildDriverInfoList below to return only the installed drivers.
80 SP_DEVINSTALL_PARAMS old_device_install_params
;
81 old_device_install_params
.cbSize
= sizeof(old_device_install_params
);
82 SetupDiGetDeviceInstallParams(device_info
, device_data
,
83 &old_device_install_params
);
84 SP_DEVINSTALL_PARAMS device_install_params
= old_device_install_params
;
85 device_install_params
.FlagsEx
|= DI_FLAGSEX_INSTALLEDDRIVER
;
86 SetupDiSetDeviceInstallParams(device_info
, device_data
,
87 &device_install_params
);
89 SP_DRVINFO_DATA driver_data
;
90 driver_data
.cbSize
= sizeof(driver_data
);
91 string16 device_and_driver_info
;
92 if (SetupDiBuildDriverInfoList(device_info
, device_data
,
93 SPDIT_COMPATDRIVER
)) {
94 if (SetupDiEnumDriverInfo(device_info
, device_data
, SPDIT_COMPATDRIVER
, 0,
96 DWORDLONG version
= driver_data
.DriverVersion
;
97 device_and_driver_info
= string16(driver_data
.Description
) + L
" v" +
98 base::IntToString16(GetVersionPartAsInt((version
>> 48))) + L
"." +
99 base::IntToString16(GetVersionPartAsInt((version
>> 32))) + L
"." +
100 base::IntToString16(GetVersionPartAsInt((version
>> 16))) + L
"." +
101 base::IntToString16(GetVersionPartAsInt(version
));
103 SetupDiDestroyDriverInfoList(device_info
, device_data
, SPDIT_COMPATDRIVER
);
106 SetupDiSetDeviceInstallParams(device_info
, device_data
,
107 &old_device_install_params
);
109 return device_and_driver_info
;
112 AudioManagerWin::AudioManagerWin() {
113 if (!CoreAudioUtil::IsSupported()) {
114 // Use the Wave API for device enumeration if XP or lower.
115 enumeration_type_
= kWaveEnumeration
;
117 // Use the MMDevice API for device enumeration if Vista or higher.
118 enumeration_type_
= kMMDeviceEnumeration
;
121 SetMaxOutputStreamsAllowed(kMaxOutputStreams
);
123 // Task must be posted last to avoid races from handing out "this" to the
125 GetMessageLoop()->PostTask(FROM_HERE
, base::Bind(
126 &AudioManagerWin::CreateDeviceListener
, base::Unretained(this)));
129 AudioManagerWin::~AudioManagerWin() {
130 // It's safe to post a task here since Shutdown() will wait for all tasks to
131 // complete before returning.
132 GetMessageLoop()->PostTask(FROM_HERE
, base::Bind(
133 &AudioManagerWin::DestroyDeviceListener
, base::Unretained(this)));
137 bool AudioManagerWin::HasAudioOutputDevices() {
138 return (::waveOutGetNumDevs() != 0);
141 bool AudioManagerWin::HasAudioInputDevices() {
142 return (::waveInGetNumDevs() != 0);
145 void AudioManagerWin::CreateDeviceListener() {
146 // AudioDeviceListenerWin must be initialized on a COM thread and should only
147 // be used if WASAPI / Core Audio is supported.
148 if (CoreAudioUtil::IsSupported()) {
149 output_device_listener_
.reset(new AudioDeviceListenerWin(BindToLoop(
150 GetMessageLoop(), base::Bind(
151 &AudioManagerWin::NotifyAllOutputDeviceChangeListeners
,
152 base::Unretained(this)))));
156 void AudioManagerWin::DestroyDeviceListener() {
157 output_device_listener_
.reset();
160 string16
AudioManagerWin::GetAudioInputDeviceModel() {
161 // Get the default audio capture device and its device interface name.
163 waveInMessage(reinterpret_cast<HWAVEIN
>(WAVE_MAPPER
),
164 DRVM_MAPPER_PREFERRED_GET
,
165 reinterpret_cast<DWORD_PTR
>(&device_id
), NULL
);
166 ULONG device_interface_name_size
= 0;
167 waveInMessage(reinterpret_cast<HWAVEIN
>(device_id
),
168 DRV_QUERYDEVICEINTERFACESIZE
,
169 reinterpret_cast<DWORD_PTR
>(&device_interface_name_size
), 0);
170 size_t bytes_in_char16
= sizeof(string16::value_type
);
171 DCHECK_EQ(0u, device_interface_name_size
% bytes_in_char16
);
172 if (device_interface_name_size
<= bytes_in_char16
)
173 return string16(); // No audio capture device.
175 string16 device_interface_name
;
176 string16::value_type
* name_ptr
= WriteInto(&device_interface_name
,
177 device_interface_name_size
/ bytes_in_char16
);
178 waveInMessage(reinterpret_cast<HWAVEIN
>(device_id
),
179 DRV_QUERYDEVICEINTERFACE
,
180 reinterpret_cast<DWORD_PTR
>(name_ptr
),
181 static_cast<DWORD_PTR
>(device_interface_name_size
));
183 // Enumerate all audio devices and find the one matching the above device
185 HDEVINFO device_info
= SetupDiGetClassDevs(
186 &AM_KSCATEGORY_AUDIO
, 0, 0, DIGCF_DEVICEINTERFACE
| DIGCF_PRESENT
);
187 if (device_info
== INVALID_HANDLE_VALUE
)
190 DWORD interface_index
= 0;
191 SP_DEVICE_INTERFACE_DATA interface_data
;
192 interface_data
.cbSize
= sizeof(interface_data
);
193 while (SetupDiEnumDeviceInterfaces(device_info
, 0, &AM_KSCATEGORY_AUDIO
,
194 interface_index
++, &interface_data
)) {
195 // Query the size of the struct, allocate it and then query the data.
196 SP_DEVINFO_DATA device_data
;
197 device_data
.cbSize
= sizeof(device_data
);
198 DWORD interface_detail_size
= 0;
199 SetupDiGetDeviceInterfaceDetail(device_info
, &interface_data
, 0, 0,
200 &interface_detail_size
, &device_data
);
201 if (!interface_detail_size
)
204 scoped_ptr
<char[]> interface_detail_buffer(new char[interface_detail_size
]);
205 SP_DEVICE_INTERFACE_DETAIL_DATA
* interface_detail
=
206 reinterpret_cast<SP_DEVICE_INTERFACE_DETAIL_DATA
*>(
207 interface_detail_buffer
.get());
208 interface_detail
->cbSize
= interface_detail_size
;
209 if (!SetupDiGetDeviceInterfaceDetail(device_info
, &interface_data
,
211 interface_detail_size
, NULL
,
215 bool device_found
= (device_interface_name
== interface_detail
->DevicePath
);
218 return GetDeviceAndDriverInfo(device_info
, &device_data
);
224 void AudioManagerWin::ShowAudioInputSettings() {
225 std::wstring program
;
226 std::string argument
;
227 if (!CoreAudioUtil::IsSupported()) {
228 program
= L
"sndvol32.exe";
231 program
= L
"control.exe";
232 argument
= "mmsys.cpl,,1";
236 PathService::Get(base::DIR_SYSTEM
, &path
);
237 path
= path
.Append(program
);
238 CommandLine
command_line(path
);
239 command_line
.AppendArg(argument
);
240 base::LaunchProcess(command_line
, base::LaunchOptions(), NULL
);
243 void AudioManagerWin::GetAudioInputDeviceNames(
244 media::AudioDeviceNames
* device_names
) {
245 DCHECK(enumeration_type() != kUninitializedEnumeration
);
246 // Enumerate all active audio-endpoint capture devices.
247 if (enumeration_type() == kWaveEnumeration
) {
248 // Utilize the Wave API for Windows XP.
249 media::GetInputDeviceNamesWinXP(device_names
);
251 // Utilize the MMDevice API (part of Core Audio) for Vista and higher.
252 media::GetInputDeviceNamesWin(device_names
);
255 // Always add default device parameters as first element.
256 if (!device_names
->empty()) {
257 media::AudioDeviceName name
;
258 name
.device_name
= AudioManagerBase::kDefaultDeviceName
;
259 name
.unique_id
= AudioManagerBase::kDefaultDeviceId
;
260 device_names
->push_front(name
);
264 AudioParameters
AudioManagerWin::GetInputStreamParameters(
265 const std::string
& device_id
) {
266 int sample_rate
= 48000;
267 ChannelLayout channel_layout
= CHANNEL_LAYOUT_STEREO
;
268 if (CoreAudioUtil::IsSupported()) {
269 int hw_sample_rate
= WASAPIAudioInputStream::HardwareSampleRate(device_id
);
271 sample_rate
= hw_sample_rate
;
273 WASAPIAudioInputStream::HardwareChannelCount(device_id
) == 1 ?
274 CHANNEL_LAYOUT_MONO
: CHANNEL_LAYOUT_STEREO
;
277 // TODO(Henrika): improve the default buffer size value for input stream.
278 return AudioParameters(
279 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
,
280 sample_rate
, 16, kFallbackBufferSize
);
283 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR
285 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
286 AudioOutputStream
* AudioManagerWin::MakeLinearOutputStream(
287 const AudioParameters
& params
) {
288 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR
, params
.format());
289 if (params
.channels() > kWinMaxChannels
)
292 return new PCMWaveOutAudioOutputStream(this,
294 media::NumberOfWaveOutBuffers(),
298 // Factory for the implementations of AudioOutputStream for
299 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most
300 // windows user's needs.
301 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
302 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API.
303 AudioOutputStream
* AudioManagerWin::MakeLowLatencyOutputStream(
304 const AudioParameters
& params
, const std::string
& input_device_id
) {
305 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY
, params
.format());
306 if (params
.channels() > kWinMaxChannels
)
309 if (!CoreAudioUtil::IsSupported()) {
310 // Fall back to Windows Wave implementation on Windows XP or lower.
311 DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista.";
312 return new PCMWaveOutAudioOutputStream(
313 this, params
, media::NumberOfWaveOutBuffers(), WAVE_MAPPER
);
316 // TODO(crogers): support more than stereo input.
317 if (params
.input_channels() > 0) {
318 DVLOG(1) << "WASAPIUnifiedStream is created.";
319 return new WASAPIUnifiedStream(this, params
, input_device_id
);
322 return new WASAPIAudioOutputStream(this, params
, eConsole
);
325 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR
327 AudioInputStream
* AudioManagerWin::MakeLinearInputStream(
328 const AudioParameters
& params
, const std::string
& device_id
) {
329 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR
, params
.format());
330 return CreatePCMWaveInAudioInputStream(params
, device_id
);
333 // Factory for the implementations of AudioInputStream for
334 // AUDIO_PCM_LOW_LATENCY mode.
335 AudioInputStream
* AudioManagerWin::MakeLowLatencyInputStream(
336 const AudioParameters
& params
, const std::string
& device_id
) {
337 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY
, params
.format());
338 AudioInputStream
* stream
= NULL
;
339 if (!CoreAudioUtil::IsSupported()) {
340 // Fall back to Windows Wave implementation on Windows XP or lower.
341 DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista.";
342 stream
= CreatePCMWaveInAudioInputStream(params
, device_id
);
344 stream
= new WASAPIAudioInputStream(this, params
, device_id
);
350 AudioParameters
AudioManagerWin::GetPreferredOutputStreamParameters(
351 const AudioParameters
& input_params
) {
352 const CommandLine
* cmd_line
= CommandLine::ForCurrentProcess();
353 ChannelLayout channel_layout
= CHANNEL_LAYOUT_STEREO
;
354 int sample_rate
= 48000;
355 int buffer_size
= kFallbackBufferSize
;
356 int bits_per_sample
= 16;
357 int input_channels
= 0;
358 bool use_input_params
= !CoreAudioUtil::IsSupported();
359 if (cmd_line
->HasSwitch(switches::kEnableExclusiveAudio
)) {
360 // TODO(crogers): tune these values for best possible WebAudio performance.
361 // WebRTC works well at 48kHz and a buffer size of 480 samples will be used
362 // for this case. Note that exclusive mode is experimental.
363 // This sample rate will be combined with a buffer size of 256 samples,
364 // which corresponds to an output delay of ~5.33ms.
367 if (input_params
.IsValid())
368 channel_layout
= input_params
.channel_layout();
369 } else if (!use_input_params
) {
370 // Hardware sample-rate on Windows can be configured, so we must query.
371 // TODO(henrika): improve possibility to specify an audio endpoint.
372 // Use the default device (same as for Wave) for now to be compatible.
373 int hw_sample_rate
= WASAPIAudioOutputStream::HardwareSampleRate();
375 AudioParameters params
;
376 HRESULT hr
= CoreAudioUtil::GetPreferredAudioParameters(eRender
, eConsole
,
379 FAILED(hr
) ? kFallbackBufferSize
: params
.frames_per_buffer();
380 channel_layout
= WASAPIAudioOutputStream::HardwareChannelLayout();
382 // TODO(henrika): Figure out the right thing to do here.
383 if (hw_sample_rate
&& hw_buffer_size
) {
384 sample_rate
= hw_sample_rate
;
385 buffer_size
= hw_buffer_size
;
387 use_input_params
= true;
391 if (input_params
.IsValid()) {
392 if (cmd_line
->HasSwitch(switches::kTrySupportedChannelLayouts
) &&
393 CoreAudioUtil::IsSupported()) {
394 // Check if it is possible to open up at the specified input channel
395 // layout but avoid checking if the specified layout is the same as the
396 // hardware (preferred) layout. We do this extra check to avoid the
397 // CoreAudioUtil::IsChannelLayoutSupported() overhead in most cases.
398 if (input_params
.channel_layout() != channel_layout
) {
399 if (CoreAudioUtil::IsChannelLayoutSupported(
400 eRender
, eConsole
, input_params
.channel_layout())) {
401 // Open up using the same channel layout as the source if it is
402 // supported by the hardware.
403 channel_layout
= input_params
.channel_layout();
404 VLOG(1) << "Hardware channel layout is not used; using same layout"
405 << " as the source instead (" << channel_layout
<< ")";
409 input_channels
= input_params
.input_channels();
410 if (use_input_params
) {
411 // If WASAPI isn't supported we'll fallback to WaveOut, which will take
412 // care of resampling and bits per sample changes. By setting these
413 // equal to the input values, AudioOutputResampler will skip resampling
414 // and bit per sample differences (since the input parameters will match
415 // the output parameters).
416 sample_rate
= input_params
.sample_rate();
417 bits_per_sample
= input_params
.bits_per_sample();
418 channel_layout
= input_params
.channel_layout();
419 buffer_size
= input_params
.frames_per_buffer();
423 int user_buffer_size
= GetUserBufferSize();
424 if (user_buffer_size
)
425 buffer_size
= user_buffer_size
;
427 return AudioParameters(
428 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
, input_channels
,
429 sample_rate
, bits_per_sample
, buffer_size
);
432 AudioInputStream
* AudioManagerWin::CreatePCMWaveInAudioInputStream(
433 const AudioParameters
& params
,
434 const std::string
& device_id
) {
435 std::string xp_device_id
= device_id
;
436 if (device_id
!= AudioManagerBase::kDefaultDeviceId
&&
437 enumeration_type_
== kMMDeviceEnumeration
) {
438 xp_device_id
= media::ConvertToWinXPDeviceId(device_id
);
439 if (xp_device_id
.empty()) {
440 DLOG(ERROR
) << "Cannot find a waveIn device which matches the device ID "
446 return new PCMWaveInAudioInputStream(this, params
, kNumInputBuffers
,
451 AudioManager
* CreateAudioManager() {
452 return new AudioManagerWin();