cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / media / filters / gpu_video_decoder.h
blobf7fff52e3fabc15f6679d1b58ce6603d44250595
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_GPU_VIDEO_DECODER_H_
6 #define MEDIA_FILTERS_GPU_VIDEO_DECODER_H_
8 #include <list>
9 #include <map>
10 #include <set>
11 #include <utility>
12 #include <vector>
14 #include "base/memory/weak_ptr.h"
15 #include "media/base/pipeline_status.h"
16 #include "media/base/video_decoder.h"
17 #include "media/video/video_decode_accelerator.h"
19 template <class T> class scoped_refptr;
21 namespace base {
22 class MessageLoopProxy;
23 class SharedMemory;
26 namespace media {
28 class DecoderBuffer;
29 class GpuVideoAcceleratorFactories;
30 class MediaLog;
32 // GPU-accelerated video decoder implementation. Relies on
33 // AcceleratedVideoDecoderMsg_Decode and friends.
34 class MEDIA_EXPORT GpuVideoDecoder
35 : public VideoDecoder,
36 public VideoDecodeAccelerator::Client {
37 public:
38 // The message loop of |factories| will be saved to |gvd_loop_proxy_|.
39 explicit GpuVideoDecoder(
40 const scoped_refptr<GpuVideoAcceleratorFactories>& factories,
41 const scoped_refptr<MediaLog>& media_log);
43 // VideoDecoder implementation.
44 virtual void Initialize(const VideoDecoderConfig& config,
45 const PipelineStatusCB& status_cb) OVERRIDE;
46 virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer,
47 const DecodeCB& decode_cb) OVERRIDE;
48 virtual void Reset(const base::Closure& closure) OVERRIDE;
49 virtual void Stop(const base::Closure& closure) OVERRIDE;
50 virtual bool HasAlpha() const OVERRIDE;
51 virtual bool NeedsBitstreamConversion() const OVERRIDE;
52 virtual bool CanReadWithoutStalling() const OVERRIDE;
54 // VideoDecodeAccelerator::Client implementation.
55 virtual void NotifyInitializeDone() OVERRIDE;
56 virtual void ProvidePictureBuffers(uint32 count,
57 const gfx::Size& size,
58 uint32 texture_target) OVERRIDE;
59 virtual void DismissPictureBuffer(int32 id) OVERRIDE;
60 virtual void PictureReady(const media::Picture& picture) OVERRIDE;
61 virtual void NotifyEndOfBitstreamBuffer(int32 id) OVERRIDE;
62 virtual void NotifyFlushDone() OVERRIDE;
63 virtual void NotifyResetDone() OVERRIDE;
64 virtual void NotifyError(media::VideoDecodeAccelerator::Error error) OVERRIDE;
66 protected:
67 virtual ~GpuVideoDecoder();
69 private:
70 enum State {
71 kNormal,
72 kDrainingDecoder,
73 kDecoderDrained,
74 kError
77 // Return true if more decode work can be piled on to the VDA.
78 bool CanMoreDecodeWorkBeDone();
80 // Enqueue a frame for later delivery (or drop it on the floor if a
81 // vda->Reset() is in progress) and trigger out-of-line delivery of the oldest
82 // ready frame to the client if there is a pending read. A NULL |frame|
83 // merely triggers delivery, and requires the ready_video_frames_ queue not be
84 // empty.
85 void EnqueueFrameAndTriggerFrameDelivery(
86 const scoped_refptr<VideoFrame>& frame);
88 // Indicate the picture buffer can be reused by the decoder.
89 void ReusePictureBuffer(int64 picture_buffer_id, uint32 sync_point);
91 void RecordBufferData(
92 const BitstreamBuffer& bitstream_buffer, const DecoderBuffer& buffer);
93 void GetBufferData(int32 id, base::TimeDelta* timetamp,
94 gfx::Rect* visible_rect, gfx::Size* natural_size);
96 void DestroyVDA();
98 // A shared memory segment and its allocated size.
99 struct SHMBuffer {
100 SHMBuffer(base::SharedMemory* m, size_t s);
101 ~SHMBuffer();
102 base::SharedMemory* shm;
103 size_t size;
106 // Request a shared-memory segment of at least |min_size| bytes. Will
107 // allocate as necessary. Caller does not own returned pointer.
108 SHMBuffer* GetSHM(size_t min_size);
110 // Return a shared-memory segment to the available pool.
111 void PutSHM(SHMBuffer* shm_buffer);
113 void DestroyTextures();
115 bool needs_bitstream_conversion_;
117 // Message loop which this class and |factories_| run on.
118 scoped_refptr<base::MessageLoopProxy> gvd_loop_proxy_;
119 base::WeakPtrFactory<GpuVideoDecoder> weak_factory_;
120 base::WeakPtr<GpuVideoDecoder> weak_this_;
122 scoped_refptr<GpuVideoAcceleratorFactories> factories_;
124 // Populated during Initialize() (on success) and unchanged until an error
125 // occurs.
126 scoped_ptr<VideoDecodeAccelerator> vda_;
128 // Callbacks that are !is_null() only during their respective operation being
129 // asynchronously executed.
130 DecodeCB pending_decode_cb_;
131 base::Closure pending_reset_cb_;
133 State state_;
135 VideoDecoderConfig config_;
137 // Shared-memory buffer pool. Since allocating SHM segments requires a
138 // round-trip to the browser process, we keep allocation out of the
139 // steady-state of the decoder.
140 std::vector<SHMBuffer*> available_shm_segments_;
142 scoped_refptr<MediaLog> media_log_;
144 // Book-keeping variables.
145 struct BufferPair {
146 BufferPair(SHMBuffer* s, const scoped_refptr<DecoderBuffer>& b);
147 ~BufferPair();
148 SHMBuffer* shm_buffer;
149 scoped_refptr<DecoderBuffer> buffer;
151 std::map<int32, BufferPair> bitstream_buffers_in_decoder_;
152 std::map<int32, PictureBuffer> assigned_picture_buffers_;
153 std::map<int32, PictureBuffer> dismissed_picture_buffers_;
154 // PictureBuffers given to us by VDA via PictureReady, which we sent forward
155 // as VideoFrames to be rendered via decode_cb_, and which will be returned
156 // to us via ReusePictureBuffer.
157 std::set<int32> picture_buffers_at_display_;
159 // The texture target used for decoded pictures.
160 uint32 decoder_texture_target_;
162 struct BufferData {
163 BufferData(int32 bbid, base::TimeDelta ts, const gfx::Rect& visible_rect,
164 const gfx::Size& natural_size);
165 ~BufferData();
166 int32 bitstream_buffer_id;
167 base::TimeDelta timestamp;
168 gfx::Rect visible_rect;
169 gfx::Size natural_size;
171 std::list<BufferData> input_buffer_data_;
173 // picture_buffer_id and the frame wrapping the corresponding Picture, for
174 // frames that have been decoded but haven't been requested by a Decode() yet.
175 std::list<scoped_refptr<VideoFrame> > ready_video_frames_;
176 int32 next_picture_buffer_id_;
177 int32 next_bitstream_buffer_id_;
179 // Set during ProvidePictureBuffers(), used for checking and implementing
180 // HasAvailableOutputFrames().
181 int available_pictures_;
183 DISALLOW_COPY_AND_ASSIGN(GpuVideoDecoder);
186 } // namespace media
188 #endif // MEDIA_FILTERS_GPU_VIDEO_DECODER_H_