1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_
6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_
10 #include "base/basictypes.h"
11 #include "base/memory/weak_ptr.h"
12 #include "media/base/bitstream_buffer.h"
13 #include "media/base/video_decoder_config.h"
14 #include "media/video/picture.h"
15 #include "ui/gfx/size.h"
19 // Video decoder interface.
20 // This interface is extended by the various components that ultimately
21 // implement the backend of PPB_VideoDecode_Dev.
22 class MEDIA_EXPORT VideoDecodeAccelerator
23 : public base::SupportsWeakPtr
<VideoDecodeAccelerator
> {
25 virtual ~VideoDecodeAccelerator();
27 // Enumeration of potential errors generated by the API.
28 // Note: Keep these in sync with PP_VideoDecodeError_Dev. Also do not
29 // rearrange, reuse or remove values as they are used for gathering UMA
32 // An operation was attempted during an incompatible decoder state.
34 // Invalid argument was passed to an API method.
36 // Encoded input is unreadable.
38 // A failure occurred at the browser layer or one of its dependencies.
39 // Examples of such failures include GPU hardware failures, GPU driver
40 // failures, GPU library failures, browser programming errors, and so on.
42 // Largest used enum. This should be adjusted when new errors are added.
46 // Interface for collaborating with picture interface to provide memory for
47 // output picture and blitting them.
48 // This interface is extended by the various layers that relay messages back
49 // to the plugin, through the PPP_VideoDecode_Dev interface the plugin
51 class MEDIA_EXPORT Client
{
53 // Callback to notify client that decoder has been initialized.
54 virtual void NotifyInitializeDone() = 0;
56 // Callback to tell client how many and what size of buffers to provide.
57 virtual void ProvidePictureBuffers(uint32 requested_num_of_buffers
,
58 const gfx::Size
& dimensions
,
59 uint32 texture_target
) = 0;
61 // Callback to dismiss picture buffer that was assigned earlier.
62 virtual void DismissPictureBuffer(int32 picture_buffer_id
) = 0;
64 // Callback to deliver decoded pictures ready to be displayed.
65 virtual void PictureReady(const Picture
& picture
) = 0;
67 // Callback to notify that decoded has decoded the end of the current
69 virtual void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id
) = 0;
71 // Flush completion callback.
72 virtual void NotifyFlushDone() = 0;
74 // Reset completion callback.
75 virtual void NotifyResetDone() = 0;
77 // Callback to notify about decoding errors.
78 virtual void NotifyError(Error error
) = 0;
84 // Video decoder functions.
86 // Initializes the video decoder with specific configuration.
88 // |profile| is the video stream's format profile.
90 // Returns true when command successfully accepted. Otherwise false.
91 virtual bool Initialize(VideoCodecProfile profile
) = 0;
93 // Decodes given bitstream buffer. Once decoder is done with processing
94 // |bitstream_buffer| it will call NotifyEndOfBitstreamBuffer() with the
95 // bitstream buffer id.
97 // |bitstream_buffer| is the input bitstream that is sent for decoding.
98 virtual void Decode(const BitstreamBuffer
& bitstream_buffer
) = 0;
100 // Assigns a set of texture-backed picture buffers to the video decoder.
102 // Ownership of each picture buffer remains with the client, but the client
103 // is not allowed to deallocate the buffer before the DismissPictureBuffer
104 // callback has been initiated for a given buffer.
107 // |buffers| contains the allocated picture buffers for the output.
108 virtual void AssignPictureBuffers(
109 const std::vector
<PictureBuffer
>& buffers
) = 0;
111 // Sends picture buffers to be reused by the decoder. This needs to be called
112 // for each buffer that has been processed so that decoder may know onto which
113 // picture buffers it can write the output to.
116 // |picture_buffer_id| id of the picture buffer that is to be reused.
117 virtual void ReusePictureBuffer(int32 picture_buffer_id
) = 0;
119 // Flushes the decoder: all pending inputs will be decoded and pictures handed
120 // back to the client, followed by NotifyFlushDone() being called on the
121 // client. Can be used to implement "end of stream" notification.
122 virtual void Flush() = 0;
124 // Resets the decoder: all pending inputs are dropped immediately and the
125 // decoder returned to a state ready for further Decode()s, followed by
126 // NotifyResetDone() being called on the client. Can be used to implement
128 virtual void Reset() = 0;
130 // Destroys the decoder: all pending inputs are dropped immediately and the
131 // component is freed. This call may asynchornously free system resources,
132 // but its client-visible effects are synchronous. After this method returns
133 // no more callbacks will be made on the client. Deletes |this|
134 // unconditionally, so make sure to drop all pointers to it!
135 virtual void Destroy() = 0;
140 #endif // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_