cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / ppapi / cpp / input_event.h
blob69651841d01209afba262f677c48473801b7468f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_CPP_INPUT_EVENT_H_
6 #define PPAPI_CPP_INPUT_EVENT_H_
8 #include <string>
9 #include <vector>
11 #include "ppapi/c/ppb_input_event.h"
12 #include "ppapi/cpp/resource.h"
13 #include "ppapi/cpp/touch_point.h"
15 /// @file
16 /// This file defines the API used to handle mouse and keyboard input events.
18 namespace pp {
20 class FloatPoint;
21 class InstanceHandle;
22 class Point;
23 class Var;
25 /// This class represents an input event resource. Normally you will get passed
26 /// this object through the HandleInputEvent() function on the
27 /// <code>Instance</code> object.
28 ///
29 /// Typically you would check the type of the event and then create the
30 /// appropriate event-specific object to query the properties.
31 ///
32 /// <strong>Example:</strong>
33 /// @code
34 ///
35 /// bool MyInstance::HandleInputEvent(const pp::InputEvent& event) {
36 /// switch (event.GetType()) {
37 /// case PP_INPUTEVENT_TYPE_MOUSEDOWN {
38 /// pp::MouseInputEvent mouse_event(event);
39 /// return HandleMouseDown(mouse_event.GetMousePosition());
40 /// }
41 /// default:
42 /// return false;
43 /// }
44 ///
45 /// @endcode
46 class InputEvent : public Resource {
47 public:
48 /// Default constructor that creates an is_null() InputEvent object.
49 InputEvent();
51 /// This constructor constructs an input event from the provided input event
52 /// resource ID. The InputEvent object will be is_null() if the given
53 /// resource is not a valid input event.
54 ///
55 /// @param[in] input_event_resource A input event resource ID.
56 explicit InputEvent(PP_Resource input_event_resource);
58 ~InputEvent();
60 /// GetType() returns the type of input event for this input event
61 /// object.
62 ///
63 /// @return A <code>PP_InputEvent_Type</code> if successful,
64 /// PP_INPUTEVENT_TYPE_UNDEFINED if the resource is invalid.
65 PP_InputEvent_Type GetType() const;
67 /// GetTimeStamp() returns the time that the event was generated. The time
68 /// will be before the current time since processing and dispatching the
69 /// event has some overhead. Use this value to compare the times the user
70 /// generated two events without being sensitive to variable processing time.
71 ///
72 /// The return value is in time ticks, which is a monotonically increasing
73 /// clock not related to the wall clock time. It will not change if the user
74 /// changes their clock or daylight savings time starts, so can be reliably
75 /// used to compare events. This means, however, that you can't correlate
76 /// event times to a particular time of day on the system clock.
77 ///
78 /// @return A <code>PP_TimeTicks</code> containing the time the event was
79 /// generated.
80 PP_TimeTicks GetTimeStamp() const;
82 /// GetModifiers() returns a bitfield indicating which modifiers were down
83 /// at the time of the event. This is a combination of the flags in the
84 /// <code>PP_InputEvent_Modifier</code> enum.
85 ///
86 /// @return The modifiers associated with the event, or 0 if the given
87 /// resource is not a valid event resource.
88 uint32_t GetModifiers() const;
91 /// This class handles mouse events.
92 class MouseInputEvent : public InputEvent {
93 public:
94 /// Constructs an is_null() mouse input event object.
95 MouseInputEvent();
97 /// This constructor constructs a mouse input event object from the provided
98 /// generic input event. If the given event is itself is_null() or is not
99 /// a mouse input event, the mouse object will be is_null().
101 /// @param event An <code>InputEvent</code>.
102 explicit MouseInputEvent(const InputEvent& event);
104 /// This constructor manually constructs a mouse event from the provided
105 /// parameters.
107 /// @param[in] instance The instance for which this event occurred.
109 /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of
110 /// input event.
112 /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time
113 /// when the event occurred.
115 /// @param[in] modifiers A bit field combination of the
116 /// <code>PP_InputEvent_Modifier</code> flags.
118 /// @param[in] mouse_button The button that changed for mouse down or up
119 /// events. This value will be <code>PP_EVENT_MOUSEBUTTON_NONE</code> for
120 /// mouse move, enter, and leave events.
122 /// @param[in] mouse_position A <code>Point</code> containing the x and y
123 /// position of the mouse when the event occurred.
125 /// @param[in] click_count
126 // TODO(brettw) figure out exactly what this means.
128 /// @param[in] mouse_movement The change in position of the mouse.
129 MouseInputEvent(const InstanceHandle& instance,
130 PP_InputEvent_Type type,
131 PP_TimeTicks time_stamp,
132 uint32_t modifiers,
133 PP_InputEvent_MouseButton mouse_button,
134 const Point& mouse_position,
135 int32_t click_count,
136 const Point& mouse_movement);
138 /// GetButton() returns the mouse position for a mouse input event.
140 /// @return The mouse button associated with mouse down and up events. This
141 /// value will be PP_EVENT_MOUSEBUTTON_NONE for mouse move, enter, and leave
142 /// events, and for all non-mouse events.
143 PP_InputEvent_MouseButton GetButton() const;
145 /// GetPosition() returns the pixel location of a mouse input event. When
146 /// the mouse is locked, it returns the last known mouse position just as
147 /// mouse lock was entered.
149 /// @return The point associated with the mouse event, relative to the upper-
150 /// left of the instance receiving the event. These values can be negative for
151 /// mouse drags. The return value will be (0, 0) for non-mouse events.
152 Point GetPosition() const;
154 // TODO(brettw) figure out exactly what this means.
155 int32_t GetClickCount() const;
157 /// Returns the change in position of the mouse. When the mouse is locked,
158 /// although the mouse position doesn't actually change, this function
159 /// still provides movement information, which indicates what the change in
160 /// position would be had the mouse not been locked.
162 /// @return The change in position of the mouse, relative to the previous
163 /// position.
164 Point GetMovement() const;
167 class WheelInputEvent : public InputEvent {
168 public:
169 /// Constructs an is_null() wheel input event object.
170 WheelInputEvent();
172 /// This constructor constructs a wheel input event object from the
173 /// provided generic input event. If the given event is itself
174 /// is_null() or is not a wheel input event, the wheel object will be
175 /// is_null().
177 /// @param[in] event A generic input event.
178 explicit WheelInputEvent(const InputEvent& event);
180 /// Constructs a wheel input even from the given parameters.
182 /// @param[in] instance The instance for which this event occurred.
184 /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time
185 /// when the event occurred.
187 /// @param[in] modifiers A bit field combination of the
188 /// <code>PP_InputEvent_Modifier</code> flags.
190 /// @param[in] wheel_delta The scroll wheel's horizontal and vertical scroll
191 /// amounts.
193 /// @param[in] wheel_ticks The number of "clicks" of the scroll wheel that
194 /// have produced the event.
196 /// @param[in] scroll_by_page When true, the user is requesting to scroll
197 /// by pages. When false, the user is requesting to scroll by lines.
198 WheelInputEvent(const InstanceHandle& instance,
199 PP_TimeTicks time_stamp,
200 uint32_t modifiers,
201 const FloatPoint& wheel_delta,
202 const FloatPoint& wheel_ticks,
203 bool scroll_by_page);
205 /// GetDelta() returns the amount vertically and horizontally the user has
206 /// requested to scroll by with their mouse wheel. A scroll down or to the
207 /// right (where the content moves up or left) is represented as positive
208 /// values, and a scroll up or to the left (where the content moves down or
209 /// right) is represented as negative values.
211 /// This amount is system dependent and will take into account the user's
212 /// preferred scroll sensitivity and potentially also nonlinear acceleration
213 /// based on the speed of the scrolling.
215 /// Devices will be of varying resolution. Some mice with large detents will
216 /// only generate integer scroll amounts. But fractional values are also
217 /// possible, for example, on some trackpads and newer mice that don't have
218 /// "clicks".
220 /// @return The vertical and horizontal scroll values. The units are either in
221 /// pixels (when scroll_by_page is false) or pages (when scroll_by_page is
222 /// true). For example, y = -3 means scroll up 3 pixels when scroll_by_page
223 /// is false, and scroll up 3 pages when scroll_by_page is true.
224 FloatPoint GetDelta() const;
226 /// GetTicks() returns the number of "clicks" of the scroll wheel
227 /// that have produced the event. The value may have system-specific
228 /// acceleration applied to it, depending on the device. The positive and
229 /// negative meanings are the same as for GetDelta().
231 /// If you are scrolling, you probably want to use the delta values. These
232 /// tick events can be useful if you aren't doing actual scrolling and don't
233 /// want or pixel values. An example may be cycling between different items in
234 /// a game.
236 /// @return The number of "clicks" of the scroll wheel. You may receive
237 /// fractional values for the wheel ticks if the mouse wheel is high
238 /// resolution or doesn't have "clicks". If your program wants discrete
239 /// events (as in the "picking items" example) you should accumulate
240 /// fractional click values from multiple messages until the total value
241 /// reaches positive or negative one. This should represent a similar amount
242 /// of scrolling as for a mouse that has a discrete mouse wheel.
243 FloatPoint GetTicks() const;
245 /// GetScrollByPage() indicates if the scroll delta x/y indicates pages or
246 /// lines to scroll by.
248 /// @return true if the event is a wheel event and the user is scrolling
249 /// by pages, false if not or if the resource is not a wheel event.
250 bool GetScrollByPage() const;
253 class KeyboardInputEvent : public InputEvent {
254 public:
255 /// Constructs an is_null() keyboard input event object.
256 KeyboardInputEvent();
258 /// Constructs a keyboard input event object from the provided generic input
259 /// event. If the given event is itself is_null() or is not a keyboard input
260 /// event, the keybaord object will be is_null().
262 /// @param[in] event A generic input event.
263 explicit KeyboardInputEvent(const InputEvent& event);
265 /// Constructs a keyboard input even from the given parameters.
267 /// @param[in] instance The instance for which this event occurred.
269 /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of
270 /// input event.
272 /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time
273 /// when the event occurred.
275 /// @param[in] modifiers A bit field combination of the
276 /// <code>PP_InputEvent_Modifier</code> flags.
278 /// @param[in] key_code This value reflects the DOM KeyboardEvent
279 /// <code>keyCode</code> field. Chrome populates this with the Windows-style
280 /// Virtual Key code of the key.
282 /// @param[in] character_text This value represents the typed character as a
283 /// UTF-8 string.
284 KeyboardInputEvent(const InstanceHandle& instance,
285 PP_InputEvent_Type type,
286 PP_TimeTicks time_stamp,
287 uint32_t modifiers,
288 uint32_t key_code,
289 const Var& character_text);
291 /// Returns the DOM keyCode field for the keyboard event.
292 /// Chrome populates this with the Windows-style Virtual Key code of the key.
293 uint32_t GetKeyCode() const;
295 /// Returns the typed character for the given character event.
297 /// @return A string var representing a single typed character for character
298 /// input events. For non-character input events the return value will be an
299 /// undefined var.
300 Var GetCharacterText() const;
303 class TouchInputEvent : public InputEvent {
304 public:
305 /// Constructs an is_null() touch input event object.
306 TouchInputEvent();
308 /// Constructs a touch input event object from the given generic input event.
309 /// If the given event is itself is_null() or is not a touch input event, the
310 /// touch object will be is_null().
311 explicit TouchInputEvent(const InputEvent& event);
313 /// Constructs a touch input even from the given parameters.
315 /// @param[in] instance The instance for which this event occurred.
317 /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of
318 /// input event.
320 /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time
321 /// when the event occurred.
323 /// @param[in] modifiers A bit field combination of the
324 /// <code>PP_InputEvent_Modifier</code> flags.
325 TouchInputEvent(const InstanceHandle& instance,
326 PP_InputEvent_Type type,
327 PP_TimeTicks time_stamp,
328 uint32_t modifiers);
330 /// Adds the touch-point to the specified TouchList.
331 void AddTouchPoint(PP_TouchListType list, PP_TouchPoint point);
333 /// @return The number of TouchPoints in this TouchList.
334 uint32_t GetTouchCount(PP_TouchListType list) const;
336 /// @return The TouchPoint at the given index of the given list, or an empty
337 /// TouchPoint if the index is out of range.
338 TouchPoint GetTouchByIndex(PP_TouchListType list, uint32_t index) const;
340 /// @return The TouchPoint in the given list with the given identifier, or an
341 /// empty TouchPoint if the list does not contain a TouchPoint with that
342 /// identifier.
343 TouchPoint GetTouchById(PP_TouchListType list, uint32_t id) const;
346 class IMEInputEvent : public InputEvent {
347 public:
348 /// Constructs an is_null() IME input event object.
349 IMEInputEvent();
351 /// Constructs an IME input event object from the provided generic input
352 /// event. If the given event is itself is_null() or is not an IME input
353 /// event, the object will be is_null().
355 /// @param[in] event A generic input event.
356 explicit IMEInputEvent(const InputEvent& event);
358 /// This constructor manually constructs an IME event from the provided
359 /// parameters.
361 /// @param[in] instance The instance for which this event occurred.
363 /// @param[in] type A <code>PP_InputEvent_Type</code> identifying the type of
364 /// input event. The type must be one of the ime event types.
366 /// @param[in] time_stamp A <code>PP_TimeTicks</code> indicating the time
367 /// when the event occurred.
369 /// @param[in] text The string returned by <code>GetText</code>.
371 /// @param[in] segment_offsets The array of numbers returned by
372 /// <code>GetSegmentOffset</code>.
374 /// @param[in] target_segment The number returned by
375 /// <code>GetTargetSegment</code>.
377 /// @param[in] selection The range returned by <code>GetSelection</code>.
378 IMEInputEvent(const InstanceHandle& instance,
379 PP_InputEvent_Type type,
380 PP_TimeTicks time_stamp,
381 const Var& text,
382 const std::vector<uint32_t>& segment_offsets,
383 int32_t target_segment,
384 const std::pair<uint32_t, uint32_t>& selection);
386 /// Returns the composition text as a UTF-8 string for the given IME event.
388 /// @return A string var representing the composition text. For non-IME
389 /// input events the return value will be an undefined var.
390 Var GetText() const;
392 /// Returns the number of segments in the composition text.
394 /// @return The number of segments. For events other than COMPOSITION_UPDATE,
395 /// returns 0.
396 uint32_t GetSegmentNumber() const;
398 /// Returns the position of the index-th segmentation point in the composition
399 /// text. The position is given by a byte-offset (not a character-offset) of
400 /// the string returned by GetText(). It always satisfies
401 /// 0=GetSegmentOffset(0) < ... < GetSegmentOffset(i) < GetSegmentOffset(i+1)
402 /// < ... < GetSegmentOffset(GetSegmentNumber())=(byte-length of GetText()).
403 /// Note that [GetSegmentOffset(i), GetSegmentOffset(i+1)) represents the
404 /// range of the i-th segment, and hence GetSegmentNumber() can be a valid
405 /// argument to this function instead of an off-by-1 error.
407 /// @param[in] ime_event A <code>PP_Resource</code> corresponding to an IME
408 /// event.
410 /// @param[in] index An integer indicating a segment.
412 /// @return The byte-offset of the segmentation point. If the event is not
413 /// COMPOSITION_UPDATE or index is out of range, returns 0.
414 uint32_t GetSegmentOffset(uint32_t index) const;
416 /// Returns the index of the current target segment of composition.
418 /// @return An integer indicating the index of the target segment. When there
419 /// is no active target segment, or the event is not COMPOSITION_UPDATE,
420 /// returns -1.
421 int32_t GetTargetSegment() const;
423 /// Obtains the range selected by caret in the composition text.
425 /// @param[out] start An integer indicating a start offset of selection range.
427 /// @param[out] end An integer indicating an end offset of selection range.
428 void GetSelection(uint32_t* start, uint32_t* end) const;
430 } // namespace pp
432 #endif // PPAPI_CPP_INPUT_EVENT_H_