Getting rid of GetDefaultProfile(), clean up of ProfileManager (which was in a seriou...
[chromium-blink-merge.git] / remoting / protocol / connection_to_host.h
blob6b3d1c42cc7f9a305dc65e91374ab65b4e51de4d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
8 #include <set>
9 #include <string>
11 #include "base/callback_forward.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/jingle_glue/signal_strategy.h"
16 #include "remoting/proto/internal.pb.h"
17 #include "remoting/protocol/clipboard_filter.h"
18 #include "remoting/protocol/errors.h"
19 #include "remoting/protocol/input_filter.h"
20 #include "remoting/protocol/message_reader.h"
21 #include "remoting/protocol/session.h"
22 #include "remoting/protocol/session_manager.h"
24 namespace pp {
25 class Instance;
26 } // namespace pp
28 namespace remoting {
30 class XmppProxy;
31 class VideoPacket;
33 namespace protocol {
35 class AudioReader;
36 class AudioStub;
37 class Authenticator;
38 class ClientControlDispatcher;
39 class ClientEventDispatcher;
40 class ClientStub;
41 class ClipboardStub;
42 class HostStub;
43 class InputStub;
44 class SessionConfig;
45 class TransportFactory;
46 class VideoReader;
47 class VideoStub;
49 class ConnectionToHost : public SignalStrategy::Listener,
50 public SessionManager::Listener,
51 public Session::EventHandler,
52 public base::NonThreadSafe {
53 public:
54 // The UI implementations maintain corresponding definitions of this
55 // enumeration in webapp/client_session.js,
56 // android/java/res/values/strings.xml and
57 // android/java/src/org/chromium/chromoting/jni/JniInterface.java. Be sure to
58 // update these locations if you make any changes to the ordering.
59 enum State {
60 INITIALIZING,
61 CONNECTING,
62 AUTHENTICATED,
63 CONNECTED,
64 FAILED,
65 CLOSED,
68 class HostEventCallback {
69 public:
70 virtual ~HostEventCallback() {}
72 // Called when state of the connection changes.
73 virtual void OnConnectionState(State state, ErrorCode error) = 0;
75 // Called when ready state of the connection changes. When |ready|
76 // is set to false some data sent by the peers may be
77 // delayed. This is used to indicate in the UI when connection is
78 // temporarily broken.
79 virtual void OnConnectionReady(bool ready) = 0;
81 // Called when the route type (direct vs. STUN vs. proxied) changes.
82 virtual void OnRouteChanged(const std::string& channel_name,
83 const protocol::TransportRoute& route) = 0;
86 ConnectionToHost(bool allow_nat_traversal);
87 virtual ~ConnectionToHost();
89 // |signal_strategy| must outlive connection. |audio_stub| may be
90 // null, in which case audio will not be requested.
91 virtual void Connect(SignalStrategy* signal_strategy,
92 const std::string& host_jid,
93 const std::string& host_public_key,
94 scoped_ptr<TransportFactory> transport_factory,
95 scoped_ptr<Authenticator> authenticator,
96 HostEventCallback* event_callback,
97 ClientStub* client_stub,
98 ClipboardStub* clipboard_stub,
99 VideoStub* video_stub,
100 AudioStub* audio_stub);
102 virtual const SessionConfig& config();
104 // Stubs for sending data to the host.
105 virtual ClipboardStub* clipboard_stub();
106 virtual HostStub* host_stub();
107 virtual InputStub* input_stub();
109 // SignalStrategy::StatusObserver interface.
110 virtual void OnSignalStrategyStateChange(
111 SignalStrategy::State state) OVERRIDE;
112 virtual bool OnSignalStrategyIncomingStanza(
113 const buzz::XmlElement* stanza) OVERRIDE;
115 // SessionManager::Listener interface.
116 virtual void OnSessionManagerReady() OVERRIDE;
117 virtual void OnIncomingSession(
118 Session* session,
119 SessionManager::IncomingSessionResponse* response) OVERRIDE;
121 // Session::EventHandler interface.
122 virtual void OnSessionStateChange(Session::State state) OVERRIDE;
123 virtual void OnSessionRouteChange(const std::string& channel_name,
124 const TransportRoute& route) OVERRIDE;
125 virtual void OnSessionChannelReady(const std::string& channel_name,
126 bool ready) OVERRIDE;
128 // Return the current state of ConnectionToHost.
129 State state() const;
131 private:
132 // Callbacks for channel initialization
133 void OnChannelInitialized(bool successful);
135 void NotifyIfChannelsReady();
137 void CloseOnError(ErrorCode error);
139 // Stops writing in the channels.
140 void CloseChannels();
142 void SetState(State state, ErrorCode error);
144 bool allow_nat_traversal_;
146 std::string host_jid_;
147 std::string host_public_key_;
148 scoped_ptr<Authenticator> authenticator_;
150 HostEventCallback* event_callback_;
152 // Stub for incoming messages.
153 ClientStub* client_stub_;
154 ClipboardStub* clipboard_stub_;
155 VideoStub* video_stub_;
156 AudioStub* audio_stub_;
158 SignalStrategy* signal_strategy_;
159 scoped_ptr<SessionManager> session_manager_;
160 scoped_ptr<Session> session_;
162 scoped_ptr<VideoReader> video_reader_;
163 scoped_ptr<AudioReader> audio_reader_;
164 scoped_ptr<ClientControlDispatcher> control_dispatcher_;
165 scoped_ptr<ClientEventDispatcher> event_dispatcher_;
166 ClipboardFilter clipboard_forwarder_;
167 InputFilter event_forwarder_;
169 // Internal state of the connection.
170 State state_;
171 ErrorCode error_;
173 // List of channels that are not currently ready.
174 std::set<std::string> not_ready_channels_;
176 private:
177 DISALLOW_COPY_AND_ASSIGN(ConnectionToHost);
180 } // namespace protocol
181 } // namespace remoting
183 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_