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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "skia/ext/skia_utils_mac.h"
7 #import <AppKit/AppKit.h>
9 #include "base/logging.h"
10 #include "base/mac/scoped_cftyperef.h"
11 #include "base/mac/scoped_nsobject.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "skia/ext/bitmap_platform_device_mac.h"
14 #include "third_party/skia/include/core/SkRegion.h"
15 #include "third_party/skia/include/utils/mac/SkCGUtils.h"
17 namespace {
19 // Draws an NSImage or an NSImageRep with a given size into a SkBitmap.
20 SkBitmap NSImageOrNSImageRepToSkBitmapWithColorSpace(
21     NSImage* image,
22     NSImageRep* image_rep,
23     NSSize size,
24     bool is_opaque,
25     CGColorSpaceRef color_space) {
26   // Only image or image_rep should be provided, not both.
27   DCHECK((image != 0) ^ (image_rep != 0));
29   SkBitmap bitmap;
30   bitmap.setConfig(SkBitmap::kARGB_8888_Config,
31                    size.width,
32                    size.height,
33                    0,
34                    is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
36   if (!bitmap.allocPixels())
37     return bitmap;  // Return |bitmap| which should respond true to isNull().
40   void* data = bitmap.getPixels();
42   // Allocate a bitmap context with 4 components per pixel (BGRA). Apple
43   // recommends these flags for improved CG performance.
44 #define HAS_ARGB_SHIFTS(a, r, g, b) \
45             (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \
46              && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b))
47 #if defined(SK_CPU_LENDIAN) && HAS_ARGB_SHIFTS(24, 16, 8, 0)
48   base::ScopedCFTypeRef<CGContextRef> context(CGBitmapContextCreate(
49       data,
50       size.width,
51       size.height,
52       8,
53       size.width * 4,
54       color_space,
55       kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host));
56 #else
57 #error We require that Skia's and CoreGraphics's recommended \
58        image memory layout match.
59 #endif
60 #undef HAS_ARGB_SHIFTS
62   // Something went really wrong. Best guess is that the bitmap data is invalid.
63   DCHECK(context);
65   [NSGraphicsContext saveGraphicsState];
67   NSGraphicsContext* context_cocoa =
68       [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:NO];
69   [NSGraphicsContext setCurrentContext:context_cocoa];
71   NSRect drawRect = NSMakeRect(0, 0, size.width, size.height);
72   if (image) {
73     [image drawInRect:drawRect
74              fromRect:NSZeroRect
75             operation:NSCompositeCopy
76              fraction:1.0];
77   } else {
78     [image_rep drawInRect:drawRect
79                  fromRect:NSZeroRect
80                 operation:NSCompositeCopy
81                  fraction:1.0
82            respectFlipped:NO
83                     hints:nil];
84   }
86   [NSGraphicsContext restoreGraphicsState];
88   return bitmap;
91 } // namespace
93 namespace gfx {
95 CGAffineTransform SkMatrixToCGAffineTransform(const SkMatrix& matrix) {
96   // CGAffineTransforms don't support perspective transforms, so make sure
97   // we don't get those.
98   DCHECK(matrix[SkMatrix::kMPersp0] == 0.0f);
99   DCHECK(matrix[SkMatrix::kMPersp1] == 0.0f);
100   DCHECK(matrix[SkMatrix::kMPersp2] == 1.0f);
102   return CGAffineTransformMake(matrix[SkMatrix::kMScaleX],
103                                matrix[SkMatrix::kMSkewY],
104                                matrix[SkMatrix::kMSkewX],
105                                matrix[SkMatrix::kMScaleY],
106                                matrix[SkMatrix::kMTransX],
107                                matrix[SkMatrix::kMTransY]);
110 SkRect CGRectToSkRect(const CGRect& rect) {
111   SkRect sk_rect = {
112     rect.origin.x, rect.origin.y, CGRectGetMaxX(rect), CGRectGetMaxY(rect)
113   };
114   return sk_rect;
117 CGRect SkIRectToCGRect(const SkIRect& rect) {
118   CGRect cg_rect = {
119     { rect.fLeft, rect.fTop },
120     { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop }
121   };
122   return cg_rect;
125 CGRect SkRectToCGRect(const SkRect& rect) {
126   CGRect cg_rect = {
127     { rect.fLeft, rect.fTop },
128     { rect.fRight - rect.fLeft, rect.fBottom - rect.fTop }
129   };
130   return cg_rect;
133 // Converts CGColorRef to the ARGB layout Skia expects.
134 SkColor CGColorRefToSkColor(CGColorRef color) {
135   DCHECK(CGColorGetNumberOfComponents(color) == 4);
136   const CGFloat* components = CGColorGetComponents(color);
137   return SkColorSetARGB(SkScalarRoundToInt(255.0 * components[3]), // alpha
138                         SkScalarRoundToInt(255.0 * components[0]), // red
139                         SkScalarRoundToInt(255.0 * components[1]), // green
140                         SkScalarRoundToInt(255.0 * components[2])); // blue
143 // Converts ARGB to CGColorRef.
144 CGColorRef CGColorCreateFromSkColor(SkColor color) {
145   return CGColorCreateGenericRGB(SkColorGetR(color) / 255.0,
146                                  SkColorGetG(color) / 255.0,
147                                  SkColorGetB(color) / 255.0,
148                                  SkColorGetA(color) / 255.0);
151 // Converts NSColor to ARGB
152 SkColor NSDeviceColorToSkColor(NSColor* color) {
153   DCHECK([color colorSpace] == [NSColorSpace genericRGBColorSpace] ||
154          [color colorSpace] == [NSColorSpace deviceRGBColorSpace]);
155   CGFloat red, green, blue, alpha;
156   color = [color colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
157   [color getRed:&red green:&green blue:&blue alpha:&alpha];
158   return SkColorSetARGB(SkScalarRoundToInt(255.0 * alpha),
159                         SkScalarRoundToInt(255.0 * red),
160                         SkScalarRoundToInt(255.0 * green),
161                         SkScalarRoundToInt(255.0 * blue));
164 // Converts ARGB to NSColor.
165 NSColor* SkColorToCalibratedNSColor(SkColor color) {
166   return [NSColor colorWithCalibratedRed:SkColorGetR(color) / 255.0
167                                    green:SkColorGetG(color) / 255.0
168                                     blue:SkColorGetB(color) / 255.0
169                                    alpha:SkColorGetA(color) / 255.0];
172 NSColor* SkColorToDeviceNSColor(SkColor color) {
173   return [NSColor colorWithDeviceRed:SkColorGetR(color) / 255.0
174                                green:SkColorGetG(color) / 255.0
175                                 blue:SkColorGetB(color) / 255.0
176                                alpha:SkColorGetA(color) / 255.0];
179 NSColor* SkColorToSRGBNSColor(SkColor color) {
180   const CGFloat components[] = {
181     SkColorGetR(color) / 255.0,
182     SkColorGetG(color) / 255.0,
183     SkColorGetB(color) / 255.0,
184     SkColorGetA(color) / 255.0
185   };
186   return [NSColor colorWithColorSpace:[NSColorSpace sRGBColorSpace]
187                            components:components
188                                 count:4];
191 SkBitmap CGImageToSkBitmap(CGImageRef image) {
192   if (!image)
193     return SkBitmap();
195   int width = CGImageGetWidth(image);
196   int height = CGImageGetHeight(image);
198   scoped_ptr<SkBaseDevice> device(
199       skia::BitmapPlatformDevice::Create(NULL, width, height, false));
201   CGContextRef context = skia::GetBitmapContext(device.get());
203   // We need to invert the y-axis of the canvas so that Core Graphics drawing
204   // happens right-side up. Skia has an upper-left origin and CG has a lower-
205   // left one.
206   CGContextScaleCTM(context, 1.0, -1.0);
207   CGContextTranslateCTM(context, 0, -height);
209   // We want to copy transparent pixels from |image|, instead of blending it
210   // onto uninitialized pixels.
211   CGContextSetBlendMode(context, kCGBlendModeCopy);
213   CGRect rect = CGRectMake(0, 0, width, height);
214   CGContextDrawImage(context, rect, image);
216   // Because |device| will be cleaned up and will take its pixels with it, we
217   // copy it to the stack and return it.
218   SkBitmap bitmap = device->accessBitmap(false);
220   return bitmap;
223 SkBitmap NSImageToSkBitmapWithColorSpace(
224     NSImage* image, bool is_opaque, CGColorSpaceRef color_space) {
225   return NSImageOrNSImageRepToSkBitmapWithColorSpace(
226       image, nil, [image size], is_opaque, color_space);
229 SkBitmap NSImageRepToSkBitmapWithColorSpace(NSImageRep* image_rep,
230                                             NSSize size,
231                                             bool is_opaque,
232                                             CGColorSpaceRef color_space) {
233   return NSImageOrNSImageRepToSkBitmapWithColorSpace(
234       nil, image_rep, size, is_opaque, color_space);
237 NSBitmapImageRep* SkBitmapToNSBitmapImageRep(const SkBitmap& skiaBitmap) {
238   base::ScopedCFTypeRef<CGColorSpaceRef> color_space(
239       CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
240   return SkBitmapToNSBitmapImageRepWithColorSpace(skiaBitmap, color_space);
243 NSBitmapImageRep* SkBitmapToNSBitmapImageRepWithColorSpace(
244     const SkBitmap& skiaBitmap,
245     CGColorSpaceRef colorSpace) {
246   // First convert SkBitmap to CGImageRef.
247   base::ScopedCFTypeRef<CGImageRef> cgimage(
248       SkCreateCGImageRefWithColorspace(skiaBitmap, colorSpace));
250   // Now convert to NSBitmapImageRep.
251   base::scoped_nsobject<NSBitmapImageRep> bitmap(
252       [[NSBitmapImageRep alloc] initWithCGImage:cgimage]);
253   return [bitmap.release() autorelease];
256 NSImage* SkBitmapToNSImageWithColorSpace(const SkBitmap& skiaBitmap,
257                                          CGColorSpaceRef colorSpace) {
258   if (skiaBitmap.isNull())
259     return nil;
261   base::scoped_nsobject<NSImage> image([[NSImage alloc] init]);
262   [image addRepresentation:
263       SkBitmapToNSBitmapImageRepWithColorSpace(skiaBitmap, colorSpace)];
264   [image setSize:NSMakeSize(skiaBitmap.width(), skiaBitmap.height())];
265   return [image.release() autorelease];
268 NSImage* SkBitmapToNSImage(const SkBitmap& skiaBitmap) {
269   base::ScopedCFTypeRef<CGColorSpaceRef> colorSpace(
270       CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
271   return SkBitmapToNSImageWithColorSpace(skiaBitmap, colorSpace.get());
274 SkiaBitLocker::SkiaBitLocker(SkCanvas* canvas)
275     : canvas_(canvas),
276       cgContext_(0) {
279 SkiaBitLocker::~SkiaBitLocker() {
280   releaseIfNeeded();
283 // This must be called to balance calls to cgContext
284 void SkiaBitLocker::releaseIfNeeded() {
285   if (!cgContext_)
286     return;
287   if (useDeviceBits_) {
288     bitmap_.unlockPixels();
289   } else {
290     // Find the bits that were drawn to.
291     SkAutoLockPixels lockedPixels(bitmap_);
292     const uint32_t* pixelBase
293         = reinterpret_cast<uint32_t*>(bitmap_.getPixels());
294     int rowPixels = bitmap_.rowBytesAsPixels();
295     int width = bitmap_.width();
296     int height = bitmap_.height();
297     SkIRect bounds;
298     bounds.fTop = 0;
299     int x;
300     int y = -1;
301     const uint32_t* pixels = pixelBase;
302     while (++y < height) {
303       for (x = 0; x < width; ++x) {
304         if (pixels[x]) {
305           bounds.fTop = y;
306           goto foundTop;
307         }
308       }
309       pixels += rowPixels;
310     }
311 foundTop:
312     bounds.fBottom = height;
313     y = height;
314     pixels = pixelBase + rowPixels * (y - 1);
315     while (--y > bounds.fTop) {
316       for (x = 0; x < width; ++x) {
317         if (pixels[x]) {
318           bounds.fBottom = y + 1;
319           goto foundBottom;
320         }
321       }
322       pixels -= rowPixels;
323     }
324 foundBottom:
325     bounds.fLeft = 0;
326     x = -1;
327     while (++x < width) {
328       pixels = pixelBase + rowPixels * bounds.fTop;
329       for (y = bounds.fTop; y < bounds.fBottom; ++y) {
330         if (pixels[x]) {
331           bounds.fLeft = x;
332           goto foundLeft;
333         }
334         pixels += rowPixels;
335       }
336     }
337 foundLeft:
338     bounds.fRight = width;
339     x = width;
340     while (--x > bounds.fLeft) {
341       pixels = pixelBase + rowPixels * bounds.fTop;
342       for (y = bounds.fTop; y < bounds.fBottom; ++y) {
343         if (pixels[x]) {
344           bounds.fRight = x + 1;
345           goto foundRight;
346         }
347         pixels += rowPixels;
348       }
349     }
350 foundRight:
351     SkBitmap subset;
352     if (!bitmap_.extractSubset(&subset, bounds)) {
353         return;
354     }
355     // Neutralize the global matrix by concatenating the inverse. In the
356     // future, Skia may provide some mechanism to set the device portion of
357     // the matrix to identity without clobbering any hosting matrix (e.g., the
358     // picture's matrix).
359     const SkMatrix& skMatrix = canvas_->getTotalMatrix();
360     SkMatrix inverse;
361     if (!skMatrix.invert(&inverse))
362       return;
363     canvas_->save();
364     canvas_->concat(inverse);
365     canvas_->drawBitmap(subset, bounds.fLeft, bounds.fTop);
366     canvas_->restore();
367   }
368   CGContextRelease(cgContext_);
369   cgContext_ = 0;
372 CGContextRef SkiaBitLocker::cgContext() {
373   SkBaseDevice* device = canvas_->getTopDevice();
374   DCHECK(device);
375   if (!device)
376     return 0;
377   releaseIfNeeded(); // This flushes any prior bitmap use
378   const SkBitmap& deviceBits = device->accessBitmap(true);
379   useDeviceBits_ = deviceBits.getPixels();
380   if (useDeviceBits_) {
381     bitmap_ = deviceBits;
382     bitmap_.lockPixels();
383   } else {
384     bitmap_.setConfig(
385         SkBitmap::kARGB_8888_Config, deviceBits.width(), deviceBits.height());
386     bitmap_.allocPixels();
387     bitmap_.eraseColor(0);
388   }
389   base::ScopedCFTypeRef<CGColorSpaceRef> colorSpace(
390       CGColorSpaceCreateDeviceRGB());
391   cgContext_ = CGBitmapContextCreate(bitmap_.getPixels(), bitmap_.width(),
392     bitmap_.height(), 8, bitmap_.rowBytes(), colorSpace, 
393     kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst);
395   // Apply device matrix.
396   CGAffineTransform contentsTransform = CGAffineTransformMakeScale(1, -1);
397   contentsTransform = CGAffineTransformTranslate(contentsTransform, 0,
398       -device->height());
399   CGContextConcatCTM(cgContext_, contentsTransform);
401   const SkIPoint& pt = device->getOrigin();
402   // Skip applying the clip when not writing directly to device.
403   // They're applied in the offscreen case when the bitmap is drawn.
404   if (useDeviceBits_) {
405       // Apply clip in device coordinates.
406       CGMutablePathRef clipPath = CGPathCreateMutable();
407       const SkRegion& clipRgn = canvas_->getTotalClip();
408       if (clipRgn.isEmpty()) {
409         // CoreGraphics does not consider a newly created path to be empty.
410         // Explicitly set it to empty so the subsequent drawing is clipped out.
411         // It would be better to make the CGContext hidden if there was a CG
412         // call that does that.
413         CGPathAddRect(clipPath, 0, CGRectMake(0, 0, 0, 0));
414       }
415       SkRegion::Iterator iter(clipRgn);
416       const SkIPoint& pt = device->getOrigin();
417       for (; !iter.done(); iter.next()) {
418         SkIRect skRect = iter.rect();
419         skRect.offset(-pt);
420         CGRect cgRect = SkIRectToCGRect(skRect);
421         CGPathAddRect(clipPath, 0, cgRect);
422       }
423       CGContextAddPath(cgContext_, clipPath);
424       CGContextClip(cgContext_);
425       CGPathRelease(clipPath);
426   }
428   // Apply content matrix.
429   SkMatrix skMatrix = canvas_->getTotalMatrix();
430   skMatrix.postTranslate(-SkIntToScalar(pt.fX), -SkIntToScalar(pt.fY));
431   CGAffineTransform affine = SkMatrixToCGAffineTransform(skMatrix);
432   CGContextConcatCTM(cgContext_, affine);
433   
434   return cgContext_;
437 }  // namespace gfx