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[chromium-blink-merge.git] / cc / layers / layer.h
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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/scroll_blocks_on.h"
28 #include "cc/output/filter_operations.h"
29 #include "cc/trees/property_tree.h"
30 #include "skia/ext/refptr.h"
31 #include "third_party/skia/include/core/SkColor.h"
32 #include "third_party/skia/include/core/SkImageFilter.h"
33 #include "third_party/skia/include/core/SkPicture.h"
34 #include "third_party/skia/include/core/SkXfermode.h"
35 #include "ui/gfx/geometry/point3_f.h"
36 #include "ui/gfx/geometry/rect.h"
37 #include "ui/gfx/geometry/rect_f.h"
38 #include "ui/gfx/geometry/scroll_offset.h"
39 #include "ui/gfx/transform.h"
41 namespace gfx {
42 class BoxF;
45 namespace base {
46 namespace trace_event {
47 class ConvertableToTraceFormat;
51 namespace cc {
53 class Animation;
54 class AnimationDelegate;
55 struct AnimationEvent;
56 class CopyOutputRequest;
57 class LayerAnimationEventObserver;
58 class LayerClient;
59 class LayerImpl;
60 class LayerSettings;
61 class LayerTreeHost;
62 class LayerTreeHostCommon;
63 class LayerTreeImpl;
64 class LayerTreeSettings;
65 class RenderingStatsInstrumentation;
66 class ResourceUpdateQueue;
67 class ScrollbarLayerInterface;
68 class SimpleEnclosedRegion;
69 struct AnimationEvent;
71 // Base class for composited layers. Special layer types are derived from
72 // this class.
73 class CC_EXPORT Layer : public base::RefCounted<Layer>,
74 public LayerAnimationValueObserver,
75 public LayerAnimationValueProvider {
76 public:
77 typedef LayerList LayerListType;
79 enum LayerIdLabels {
80 INVALID_ID = -1,
83 static scoped_refptr<Layer> Create(const LayerSettings& settings);
85 int id() const { return layer_id_; }
87 Layer* RootLayer();
88 Layer* parent() { return parent_; }
89 const Layer* parent() const { return parent_; }
90 void AddChild(scoped_refptr<Layer> child);
91 void InsertChild(scoped_refptr<Layer> child, size_t index);
92 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
93 void RemoveFromParent();
94 void RemoveAllChildren();
95 void SetChildren(const LayerList& children);
96 bool HasAncestor(const Layer* ancestor) const;
98 const LayerList& children() const { return children_; }
99 Layer* child_at(size_t index) { return children_[index].get(); }
101 // This requests the layer and its subtree be rendered and given to the
102 // callback. If the copy is unable to be produced (the layer is destroyed
103 // first), then the callback is called with a nullptr/empty result. If the
104 // request's source property is set, any prior uncommitted requests having the
105 // same source will be aborted.
106 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
107 bool HasCopyRequest() const {
108 return !copy_requests_.empty();
111 virtual void SetBackgroundColor(SkColor background_color);
112 SkColor background_color() const { return background_color_; }
113 // If contents_opaque(), return an opaque color else return a
114 // non-opaque color. Tries to return background_color(), if possible.
115 SkColor SafeOpaqueBackgroundColor() const;
117 // A layer's bounds are in logical, non-page-scaled pixels (however, the
118 // root layer's bounds are in physical pixels).
119 void SetBounds(const gfx::Size& bounds);
120 gfx::Size bounds() const { return bounds_; }
122 void SetMasksToBounds(bool masks_to_bounds);
123 bool masks_to_bounds() const { return masks_to_bounds_; }
125 void SetMaskLayer(Layer* mask_layer);
126 Layer* mask_layer() { return mask_layer_.get(); }
127 const Layer* mask_layer() const { return mask_layer_.get(); }
129 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
130 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
132 void SetOpacity(float opacity);
133 float opacity() const { return opacity_; }
134 bool OpacityIsAnimating() const;
135 bool HasPotentiallyRunningOpacityAnimation() const;
136 virtual bool OpacityCanAnimateOnImplThread() const;
138 void SetBlendMode(SkXfermode::Mode blend_mode);
139 SkXfermode::Mode blend_mode() const { return blend_mode_; }
141 void set_draw_blend_mode(SkXfermode::Mode blend_mode) {
142 if (draw_blend_mode_ == blend_mode)
143 return;
144 draw_blend_mode_ = blend_mode;
145 SetNeedsPushProperties();
147 SkXfermode::Mode draw_blend_mode() const { return draw_blend_mode_; }
149 bool uses_default_blend_mode() const {
150 return blend_mode_ == SkXfermode::kSrcOver_Mode;
153 // A layer is root for an isolated group when it and all its descendants are
154 // drawn over a black and fully transparent background, creating an isolated
155 // group. It should be used along with SetBlendMode(), in order to restrict
156 // layers within the group to blend with layers outside this group.
157 void SetIsRootForIsolatedGroup(bool root);
158 bool is_root_for_isolated_group() const {
159 return is_root_for_isolated_group_;
162 void SetFilters(const FilterOperations& filters);
163 const FilterOperations& filters() const { return filters_; }
164 bool FilterIsAnimating() const;
165 bool HasPotentiallyRunningFilterAnimation() const;
167 // Background filters are filters applied to what is behind this layer, when
168 // they are viewed through non-opaque regions in this layer. They are used
169 // through the WebLayer interface, and are not exposed to HTML.
170 void SetBackgroundFilters(const FilterOperations& filters);
171 const FilterOperations& background_filters() const {
172 return background_filters_;
175 virtual void SetContentsOpaque(bool opaque);
176 bool contents_opaque() const { return contents_opaque_; }
178 void SetPosition(const gfx::PointF& position);
179 gfx::PointF position() const { return position_; }
181 // A layer that is a container for fixed position layers cannot be both
182 // scrollable and have a non-identity transform.
183 void SetIsContainerForFixedPositionLayers(bool container);
184 bool IsContainerForFixedPositionLayers() const;
186 gfx::Vector2dF FixedContainerSizeDelta() const {
187 return gfx::Vector2dF();
190 void SetPositionConstraint(const LayerPositionConstraint& constraint);
191 const LayerPositionConstraint& position_constraint() const {
192 return position_constraint_;
195 void SetTransform(const gfx::Transform& transform);
196 const gfx::Transform& transform() const { return transform_; }
197 bool TransformIsAnimating() const;
198 bool HasPotentiallyRunningTransformAnimation() const;
199 bool HasOnlyTranslationTransforms() const;
200 bool AnimationsPreserveAxisAlignment() const;
201 bool transform_is_invertible() const { return transform_is_invertible_; }
203 bool MaximumTargetScale(float* max_scale) const;
204 bool AnimationStartScale(float* start_scale) const;
206 void SetTransformOrigin(const gfx::Point3F&);
207 gfx::Point3F transform_origin() const { return transform_origin_; }
209 bool HasAnyAnimationTargetingProperty(
210 Animation::TargetProperty property) const;
212 bool ScrollOffsetAnimationWasInterrupted() const;
214 void SetScrollParent(Layer* parent);
216 Layer* scroll_parent() { return scroll_parent_; }
217 const Layer* scroll_parent() const { return scroll_parent_; }
219 void AddScrollChild(Layer* child);
220 void RemoveScrollChild(Layer* child);
222 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
223 const std::set<Layer*>* scroll_children() const {
224 return scroll_children_.get();
227 void SetClipParent(Layer* ancestor);
229 Layer* clip_parent() { return clip_parent_; }
230 const Layer* clip_parent() const {
231 return clip_parent_;
234 void AddClipChild(Layer* child);
235 void RemoveClipChild(Layer* child);
237 std::set<Layer*>* clip_children() { return clip_children_.get(); }
238 const std::set<Layer*>* clip_children() const {
239 return clip_children_.get();
242 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
243 const DrawProperties<Layer>& draw_properties() const {
244 return draw_properties_;
247 // The following are shortcut accessors to get various information from
248 // draw_properties_
249 const gfx::Transform& draw_transform() const {
250 return draw_properties_.target_space_transform;
252 const gfx::Transform& screen_space_transform() const {
253 return draw_properties_.screen_space_transform;
255 float draw_opacity() const { return draw_properties_.opacity; }
256 bool screen_space_transform_is_animating() const {
257 return draw_properties_.screen_space_transform_is_animating;
259 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
260 gfx::Rect drawable_content_rect() const {
261 return draw_properties_.drawable_content_rect;
263 gfx::Rect visible_layer_rect() const {
264 return draw_properties_.visible_layer_rect;
266 Layer* render_target() {
267 DCHECK(!draw_properties_.render_target ||
268 draw_properties_.render_target->has_render_surface());
269 return draw_properties_.render_target;
271 const Layer* render_target() const {
272 DCHECK(!draw_properties_.render_target ||
273 draw_properties_.render_target->has_render_surface());
274 return draw_properties_.render_target;
276 size_t num_unclipped_descendants() const {
277 return draw_properties_.num_unclipped_descendants;
280 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
281 void SetScrollCompensationAdjustment(
282 const gfx::Vector2dF& scroll_compensation_adjustment);
283 gfx::Vector2dF ScrollCompensationAdjustment() const;
285 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
286 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
288 void SetScrollClipLayerId(int clip_layer_id);
289 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
291 void SetUserScrollable(bool horizontal, bool vertical);
292 bool user_scrollable_horizontal() const {
293 return user_scrollable_horizontal_;
295 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
297 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
298 bool should_scroll_on_main_thread() const {
299 return should_scroll_on_main_thread_;
302 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
303 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
305 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
306 bool have_scroll_event_handlers() const {
307 return have_scroll_event_handlers_;
310 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
311 const Region& non_fast_scrollable_region() const {
312 return non_fast_scrollable_region_;
315 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
316 const Region& touch_event_handler_region() const {
317 return touch_event_handler_region_;
320 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
321 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
323 void set_did_scroll_callback(const base::Closure& callback) {
324 did_scroll_callback_ = callback;
327 void SetForceRenderSurface(bool force_render_surface);
328 bool force_render_surface() const { return force_render_surface_; }
330 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
331 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
333 void SetDoubleSided(bool double_sided);
334 bool double_sided() const { return double_sided_; }
336 void SetShouldFlattenTransform(bool flatten);
337 bool should_flatten_transform() const { return should_flatten_transform_; }
339 bool Is3dSorted() const { return sorting_context_id_ != 0; }
341 void set_use_parent_backface_visibility(bool use) {
342 use_parent_backface_visibility_ = use;
344 bool use_parent_backface_visibility() const {
345 return use_parent_backface_visibility_;
348 virtual void SetLayerTreeHost(LayerTreeHost* host);
350 virtual bool HasDelegatedContent() const;
351 bool HasContributingDelegatedRenderPasses() const { return false; }
353 void SetIsDrawable(bool is_drawable);
355 void SetHideLayerAndSubtree(bool hide);
356 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
358 void SetReplicaLayer(Layer* layer);
359 Layer* replica_layer() { return replica_layer_.get(); }
360 const Layer* replica_layer() const { return replica_layer_.get(); }
362 bool has_mask() const { return !!mask_layer_.get(); }
363 bool has_replica() const { return !!replica_layer_.get(); }
364 bool replica_has_mask() const {
365 return replica_layer_.get() &&
366 (mask_layer_.get() || replica_layer_->mask_layer_.get());
369 int NumDescendantsThatDrawContent() const;
371 // This is only virtual for tests.
372 // TODO(awoloszyn): Remove this once we no longer need it for tests
373 virtual bool DrawsContent() const;
375 // This methods typically need to be overwritten by derived classes.
376 virtual void SavePaintProperties();
377 // Returns true iff anything was updated that needs to be committed.
378 virtual bool Update();
379 virtual void SetIsMask(bool is_mask) {}
380 virtual bool IsSuitableForGpuRasterization() const;
382 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
383 TakeDebugInfo();
385 void SetLayerClient(LayerClient* client) { client_ = client; }
387 virtual void PushPropertiesTo(LayerImpl* layer);
389 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
390 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
392 bool AddAnimation(scoped_ptr<Animation> animation);
393 void PauseAnimation(int animation_id, double time_offset);
394 void RemoveAnimation(int animation_id);
395 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
396 LayerAnimationController* layer_animation_controller() const {
397 return layer_animation_controller_.get();
399 void SetLayerAnimationControllerForTest(
400 scoped_refptr<LayerAnimationController> controller);
402 void set_layer_animation_delegate(AnimationDelegate* delegate) {
403 DCHECK(layer_animation_controller_);
404 layer_animation_controller_->set_layer_animation_delegate(delegate);
407 bool HasActiveAnimation() const;
408 void RegisterForAnimations(AnimationRegistrar* registrar);
410 void AddLayerAnimationEventObserver(
411 LayerAnimationEventObserver* animation_observer);
412 void RemoveLayerAnimationEventObserver(
413 LayerAnimationEventObserver* animation_observer);
415 virtual ScrollbarLayerInterface* ToScrollbarLayer();
417 virtual skia::RefPtr<SkPicture> GetPicture() const;
419 // Constructs a LayerImpl of the correct runtime type for this Layer type.
420 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
422 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
423 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
425 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
427 const PaintProperties& paint_properties() const {
428 return paint_properties_;
431 void SetNeedsPushProperties();
432 bool needs_push_properties() const { return needs_push_properties_; }
433 bool descendant_needs_push_properties() const {
434 return num_dependents_need_push_properties_ > 0;
436 void reset_needs_push_properties_for_testing() {
437 needs_push_properties_ = false;
440 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
442 void Set3dSortingContextId(int id);
443 int sorting_context_id() const { return sorting_context_id_; }
445 void set_property_tree_sequence_number(int sequence_number) {
446 property_tree_sequence_number_ = sequence_number;
449 void SetTransformTreeIndex(int index);
450 int transform_tree_index() const;
452 void SetClipTreeIndex(int index);
453 int clip_tree_index() const;
455 void SetEffectTreeIndex(int index);
456 int effect_tree_index() const;
458 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
459 if (offset_to_transform_parent_ == offset)
460 return;
461 offset_to_transform_parent_ = offset;
462 SetNeedsPushProperties();
464 gfx::Vector2dF offset_to_transform_parent() const {
465 return offset_to_transform_parent_;
468 // TODO(vollick): Once we transition to transform and clip trees, rename these
469 // functions and related values. The "from property trees" functions below
470 // use the transform and clip trees. Eventually, we will use these functions
471 // to compute the official values, but these functions are retained for
472 // testing purposes until we've migrated.
474 const gfx::Rect& visible_rect_from_property_trees() const {
475 return visible_rect_from_property_trees_;
477 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
478 // No push properties here, as this acts like a draw property.
479 visible_rect_from_property_trees_ = rect;
482 const gfx::Rect& clip_rect_in_target_space_from_property_trees() const {
483 return clip_rect_in_target_space_from_property_trees_;
485 void set_clip_rect_in_target_space_from_property_trees(
486 const gfx::Rect& rect) {
487 clip_rect_in_target_space_from_property_trees_ = rect;
490 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
491 if (should_flatten_transform_from_property_tree_ == should_flatten)
492 return;
493 should_flatten_transform_from_property_tree_ = should_flatten;
494 SetNeedsPushProperties();
496 bool should_flatten_transform_from_property_tree() const {
497 return should_flatten_transform_from_property_tree_;
500 void set_is_clipped(bool is_clipped) {
501 if (is_clipped_ == is_clipped)
502 return;
503 is_clipped_ = is_clipped;
504 SetNeedsPushProperties();
506 bool is_clipped() const { return is_clipped_; }
508 bool has_render_surface() const {
509 return has_render_surface_;
512 // Sets new frame timing requests for this layer.
513 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
515 // Accessor for unit tests
516 const std::vector<FrameTimingRequest>& FrameTimingRequests() const {
517 return frame_timing_requests_;
520 void DidBeginTracing();
521 void set_num_layer_or_descandant_with_copy_request(
522 int num_layer_or_descendants_with_copy_request) {
523 num_layer_or_descendants_with_copy_request_ =
524 num_layer_or_descendants_with_copy_request;
527 void set_num_children_with_scroll_parent(
528 int num_children_with_scroll_parent) {
529 num_children_with_scroll_parent_ = num_children_with_scroll_parent;
532 int num_children_with_scroll_parent() {
533 return num_children_with_scroll_parent_;
536 void set_visited(bool visited);
537 bool visited();
538 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn);
539 bool layer_or_descendant_is_drawn();
540 void set_sorted_for_recursion(bool sorted_for_recursion);
541 bool sorted_for_recursion();
543 protected:
544 friend class LayerImpl;
545 friend class TreeSynchronizer;
546 ~Layer() override;
548 explicit Layer(const LayerSettings& settings);
550 // These SetNeeds functions are in order of severity of update:
552 // Called when this layer has been modified in some way, but isn't sure
553 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
554 // before it knows whether or not a commit is required.
555 void SetNeedsUpdate();
556 // Called when a property has been modified in a way that the layer
557 // knows immediately that a commit is required. This implies SetNeedsUpdate
558 // as well as SetNeedsPushProperties to push that property.
559 void SetNeedsCommit();
560 // This is identical to SetNeedsCommit, but the former requests a rebuild of
561 // the property trees.
562 void SetNeedsCommitNoRebuild();
563 // Called when there's been a change in layer structure. Implies both
564 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
565 void SetNeedsFullTreeSync();
567 // Called when the next commit should wait until the pending tree is activated
568 // before finishing the commit and unblocking the main thread. Used to ensure
569 // unused resources on the impl thread are returned before commit completes.
570 void SetNextCommitWaitsForActivation();
572 // Will recalculate whether the layer draws content and set draws_content_
573 // appropriately.
574 void UpdateDrawsContent(bool has_drawable_content);
575 virtual bool HasDrawableContent() const;
577 // Called when the layer's number of drawable descendants changes.
578 void AddDrawableDescendants(int num);
580 void AddDependentNeedsPushProperties();
581 void RemoveDependentNeedsPushProperties();
582 bool parent_should_know_need_push_properties() const {
583 return needs_push_properties() || descendant_needs_push_properties();
586 bool IsPropertyChangeAllowed() const;
588 // This flag is set when the layer needs to push properties to the impl
589 // side.
590 bool needs_push_properties_;
592 // The number of direct children or dependent layers that need to be recursed
593 // to in order for them or a descendent of them to push properties to the impl
594 // side.
595 int num_dependents_need_push_properties_;
597 // Tracks whether this layer may have changed stacking order with its
598 // siblings.
599 bool stacking_order_changed_;
601 // The update rect is the region of the compositor resource that was
602 // actually updated by the compositor. For layers that may do updating
603 // outside the compositor's control (i.e. plugin layers), this information
604 // is not available and the update rect will remain empty.
605 // Note this rect is in layer space (not content space).
606 gfx::Rect update_rect_;
608 scoped_refptr<Layer> mask_layer_;
610 int layer_id_;
612 // When true, the layer is about to perform an update. Any commit requests
613 // will be handled implicitly after the update completes.
614 bool ignore_set_needs_commit_;
616 // Layers that share a sorting context id will be sorted together in 3d
617 // space. 0 is a special value that means this layer will not be sorted and
618 // will be drawn in paint order.
619 int sorting_context_id_;
621 private:
622 friend class base::RefCounted<Layer>;
623 friend class LayerTreeHostCommon;
624 void SetParent(Layer* layer);
625 bool DescendantIsFixedToContainerLayer() const;
627 // This should only be called during BeginMainFrame since it does not
628 // trigger a Commit.
629 void SetHasRenderSurface(bool has_render_surface);
631 // This should only be called from RemoveFromParent().
632 void RemoveChildOrDependent(Layer* child);
634 // LayerAnimationValueProvider implementation.
635 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
637 // LayerAnimationValueObserver implementation.
638 void OnFilterAnimated(const FilterOperations& filters) override;
639 void OnOpacityAnimated(float opacity) override;
640 void OnTransformAnimated(const gfx::Transform& transform) override;
641 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
642 void OnAnimationWaitingForDeletion() override;
643 void OnTransformIsPotentiallyAnimatingChanged(bool is_animating) override;
644 bool IsActive() const override;
646 // If this layer has a scroll parent, it removes |this| from its list of
647 // scroll children.
648 void RemoveFromScrollTree();
650 // If this layer has a clip parent, it removes |this| from its list of clip
651 // children.
652 void RemoveFromClipTree();
654 // When we detach or attach layer to new LayerTreeHost, all property trees'
655 // indices becomes invalid.
656 void InvalidatePropertyTreesIndices();
658 void UpdateNumCopyRequestsForSubtree(bool add);
660 LayerList children_;
661 Layer* parent_;
663 // Layer instances have a weak pointer to their LayerTreeHost.
664 // This pointer value is nil when a Layer is not in a tree and is
665 // updated via SetLayerTreeHost() if a layer moves between trees.
666 LayerTreeHost* layer_tree_host_;
668 scoped_refptr<LayerAnimationController> layer_animation_controller_;
670 // Layer properties.
671 gfx::Size bounds_;
673 gfx::ScrollOffset scroll_offset_;
674 gfx::Vector2dF scroll_compensation_adjustment_;
675 // This variable indicates which ancestor layer (if any) whose size,
676 // transformed relative to this layer, defines the maximum scroll offset for
677 // this layer.
678 int scroll_clip_layer_id_;
679 int num_descendants_that_draw_content_;
680 int transform_tree_index_;
681 int effect_tree_index_;
682 int clip_tree_index_;
683 int property_tree_sequence_number_;
684 int num_layer_or_descendants_with_copy_request_;
685 int num_children_with_scroll_parent_;
686 gfx::Vector2dF offset_to_transform_parent_;
687 bool should_flatten_transform_from_property_tree_ : 1;
688 bool is_clipped_ : 1;
689 bool should_scroll_on_main_thread_ : 1;
690 bool have_wheel_event_handlers_ : 1;
691 bool have_scroll_event_handlers_ : 1;
692 bool user_scrollable_horizontal_ : 1;
693 bool user_scrollable_vertical_ : 1;
694 bool is_root_for_isolated_group_ : 1;
695 bool is_container_for_fixed_position_layers_ : 1;
696 bool is_drawable_ : 1;
697 bool draws_content_ : 1;
698 bool hide_layer_and_subtree_ : 1;
699 bool masks_to_bounds_ : 1;
700 bool contents_opaque_ : 1;
701 bool double_sided_ : 1;
702 bool should_flatten_transform_ : 1;
703 bool use_parent_backface_visibility_ : 1;
704 bool force_render_surface_ : 1;
705 bool transform_is_invertible_ : 1;
706 bool has_render_surface_ : 1;
707 ScrollBlocksOn scroll_blocks_on_ : 3;
708 Region non_fast_scrollable_region_;
709 Region touch_event_handler_region_;
710 gfx::PointF position_;
711 SkColor background_color_;
712 float opacity_;
713 SkXfermode::Mode blend_mode_;
714 // draw_blend_mode may be different than blend_mode_,
715 // when a RenderSurface re-parents the layer's blend_mode.
716 SkXfermode::Mode draw_blend_mode_;
717 FilterOperations filters_;
718 FilterOperations background_filters_;
719 LayerPositionConstraint position_constraint_;
720 Layer* scroll_parent_;
721 scoped_ptr<std::set<Layer*>> scroll_children_;
723 // The following three variables are tracker variables. They are bools
724 // wrapped inside an integer variable. If true, their value equals the
725 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
726 // inside ints is done to avoid a layer tree treewalk to reset their values.
727 int layer_or_descendant_is_drawn_tracker_;
728 int sorted_for_recursion_tracker_;
729 int visited_tracker_;
731 Layer* clip_parent_;
732 scoped_ptr<std::set<Layer*>> clip_children_;
734 gfx::Transform transform_;
735 gfx::Point3F transform_origin_;
737 // Replica layer used for reflections.
738 scoped_refptr<Layer> replica_layer_;
740 LayerClient* client_;
742 ScopedPtrVector<CopyOutputRequest> copy_requests_;
744 base::Closure did_scroll_callback_;
746 DrawProperties<Layer> draw_properties_;
748 PaintProperties paint_properties_;
750 gfx::Rect visible_rect_from_property_trees_;
751 gfx::Rect clip_rect_in_target_space_from_property_trees_;
753 std::vector<FrameTimingRequest> frame_timing_requests_;
754 bool frame_timing_requests_dirty_;
756 DISALLOW_COPY_AND_ASSIGN(Layer);
759 } // namespace cc
761 #endif // CC_LAYERS_LAYER_H_