1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/base/list_container.h"
15 #include "cc/base/scoped_ptr_vector.h"
16 #include "cc/quads/render_pass_id.h"
17 #include "cc/surfaces/surface_id.h"
18 #include "skia/ext/refptr.h"
19 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/geometry/rect_f.h"
21 #include "ui/gfx/transform.h"
24 namespace trace_event
{
33 class CopyOutputRequest
;
34 class RenderPassDrawQuad
;
35 class SharedQuadState
;
37 // A list of DrawQuad objects, sorted internally in front-to-back order.
38 class QuadList
: public ListContainer
<DrawQuad
> {
40 explicit QuadList(size_t default_size_to_reserve
);
42 typedef QuadList::ReverseIterator BackToFrontIterator
;
43 typedef QuadList::ConstReverseIterator ConstBackToFrontIterator
;
45 inline BackToFrontIterator
BackToFrontBegin() { return rbegin(); }
46 inline BackToFrontIterator
BackToFrontEnd() { return rend(); }
47 inline ConstBackToFrontIterator
BackToFrontBegin() const { return rbegin(); }
48 inline ConstBackToFrontIterator
BackToFrontEnd() const { return rend(); }
51 typedef ListContainer
<SharedQuadState
> SharedQuadStateList
;
53 class CC_EXPORT RenderPass
{
57 static scoped_ptr
<RenderPass
> Create();
58 static scoped_ptr
<RenderPass
> Create(size_t num_layers
);
59 static scoped_ptr
<RenderPass
> Create(size_t shared_quad_state_list_size
,
60 size_t quad_list_size
);
62 // A shallow copy of the render pass, which does not include its quads or copy
64 scoped_ptr
<RenderPass
> Copy(RenderPassId new_id
) const;
66 // A deep copy of the render passes in the list including the quads.
67 static void CopyAll(const ScopedPtrVector
<RenderPass
>& in
,
68 ScopedPtrVector
<RenderPass
>* out
);
70 void SetNew(RenderPassId id
,
71 const gfx::Rect
& output_rect
,
72 const gfx::Rect
& damage_rect
,
73 const gfx::Transform
& transform_to_root_target
);
75 void SetAll(RenderPassId id
,
76 const gfx::Rect
& output_rect
,
77 const gfx::Rect
& damage_rect
,
78 const gfx::Transform
& transform_to_root_target
,
79 bool has_transparent_background
);
81 void AsValueInto(base::trace_event::TracedValue
* dict
) const;
83 SharedQuadState
* CreateAndAppendSharedQuadState();
85 template <typename DrawQuadType
>
86 DrawQuadType
* CreateAndAppendDrawQuad() {
87 return quad_list
.AllocateAndConstruct
<DrawQuadType
>();
90 RenderPassDrawQuad
* CopyFromAndAppendRenderPassDrawQuad(
91 const RenderPassDrawQuad
* quad
,
92 const SharedQuadState
* shared_quad_state
,
93 RenderPassId render_pass_id
);
94 DrawQuad
* CopyFromAndAppendDrawQuad(const DrawQuad
* quad
,
95 const SharedQuadState
* shared_quad_state
);
97 // Uniquely identifies the render pass in the compositor's current frame.
100 // These are in the space of the render pass' physical pixels.
101 gfx::Rect output_rect
;
102 gfx::Rect damage_rect
;
104 // Transforms from the origin of the |output_rect| to the origin of the root
105 // render pass' |output_rect|.
106 gfx::Transform transform_to_root_target
;
108 // If false, the pixels in the render pass' texture are all opaque.
109 bool has_transparent_background
;
111 // If non-empty, the renderer should produce a copy of the render pass'
112 // contents as a bitmap, and give a copy of the bitmap to each callback in
113 // this list. This property should not be serialized between compositors, as
114 // it only makes sense in the root compositor.
115 ScopedPtrVector
<CopyOutputRequest
> copy_requests
;
118 SharedQuadStateList shared_quad_state_list
;
120 // This vector contains the complete set of SurfaceIds referenced by
121 // DrawQuads in quad_list.
122 std::vector
<SurfaceId
> referenced_surfaces
;
125 explicit RenderPass(size_t num_layers
);
127 RenderPass(size_t shared_quad_state_list_size
, size_t quad_list_size
);
130 template <typename DrawQuadType
>
131 DrawQuadType
* CopyFromAndAppendTypedDrawQuad(const DrawQuad
* quad
) {
132 return quad_list
.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad
));
135 DISALLOW_COPY_AND_ASSIGN(RenderPass
);
140 namespace BASE_HASH_NAMESPACE
{
142 struct hash
<cc::RenderPassId
> {
143 size_t operator()(cc::RenderPassId key
) const {
144 return base::HashPair(key
.layer_id
, static_cast<int>(key
.index
));
147 } // namespace BASE_HASH_NAMESPACE
150 typedef ScopedPtrVector
<RenderPass
> RenderPassList
;
151 typedef base::hash_map
<RenderPassId
, RenderPass
*> RenderPassIdHashMap
;
154 #endif // CC_QUADS_RENDER_PASS_H_