1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/resource_provider.h"
10 #include "base/atomic_sequence_num.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/metrics/histogram.h"
13 #include "base/numerics/safe_math.h"
14 #include "base/stl_util.h"
15 #include "base/strings/string_split.h"
16 #include "base/strings/string_util.h"
17 #include "base/strings/stringprintf.h"
18 #include "base/thread_task_runner_handle.h"
19 #include "base/trace_event/memory_dump_manager.h"
20 #include "base/trace_event/trace_event.h"
21 #include "cc/resources/platform_color.h"
22 #include "cc/resources/resource_util.h"
23 #include "cc/resources/returned_resource.h"
24 #include "cc/resources/shared_bitmap_manager.h"
25 #include "cc/resources/transferable_resource.h"
26 #include "gpu/GLES2/gl2extchromium.h"
27 #include "gpu/command_buffer/client/gles2_interface.h"
28 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
29 #include "third_party/khronos/GLES2/gl2.h"
30 #include "third_party/khronos/GLES2/gl2ext.h"
31 #include "third_party/skia/include/core/SkSurface.h"
32 #include "third_party/skia/include/gpu/GrContext.h"
33 #include "third_party/skia/include/gpu/GrTextureProvider.h"
34 #include "ui/gfx/geometry/rect.h"
35 #include "ui/gfx/geometry/vector2d.h"
36 #include "ui/gl/trace_util.h"
38 using gpu::gles2::GLES2Interface
;
44 virtual ~IdAllocator() {}
46 virtual GLuint
NextId() = 0;
49 IdAllocator(GLES2Interface
* gl
, size_t id_allocation_chunk_size
)
51 id_allocation_chunk_size_(id_allocation_chunk_size
),
52 ids_(new GLuint
[id_allocation_chunk_size
]),
53 next_id_index_(id_allocation_chunk_size
) {
54 DCHECK(id_allocation_chunk_size_
);
55 DCHECK_LE(id_allocation_chunk_size_
,
56 static_cast<size_t>(std::numeric_limits
<int>::max()));
60 const size_t id_allocation_chunk_size_
;
61 scoped_ptr
<GLuint
[]> ids_
;
62 size_t next_id_index_
;
67 GLenum
TextureToStorageFormat(ResourceFormat format
) {
68 GLenum storage_format
= GL_RGBA8_OES
;
73 storage_format
= GL_BGRA8_EXT
;
85 return storage_format
;
88 bool IsFormatSupportedForStorage(ResourceFormat format
, bool use_bgra
) {
105 GrPixelConfig
ToGrPixelConfig(ResourceFormat format
) {
108 return kRGBA_8888_GrPixelConfig
;
110 return kBGRA_8888_GrPixelConfig
;
112 return kRGBA_4444_GrPixelConfig
;
116 DCHECK(false) << "Unsupported resource format.";
117 return kSkia8888_GrPixelConfig
;
120 class ScopedSetActiveTexture
{
122 ScopedSetActiveTexture(GLES2Interface
* gl
, GLenum unit
)
123 : gl_(gl
), unit_(unit
) {
124 DCHECK_EQ(GL_TEXTURE0
, ResourceProvider::GetActiveTextureUnit(gl_
));
126 if (unit_
!= GL_TEXTURE0
)
127 gl_
->ActiveTexture(unit_
);
130 ~ScopedSetActiveTexture() {
131 // Active unit being GL_TEXTURE0 is effectively the ground state.
132 if (unit_
!= GL_TEXTURE0
)
133 gl_
->ActiveTexture(GL_TEXTURE0
);
141 class TextureIdAllocator
: public IdAllocator
{
143 TextureIdAllocator(GLES2Interface
* gl
,
144 size_t texture_id_allocation_chunk_size
)
145 : IdAllocator(gl
, texture_id_allocation_chunk_size
) {}
146 ~TextureIdAllocator() override
{
148 static_cast<int>(id_allocation_chunk_size_
- next_id_index_
),
149 ids_
.get() + next_id_index_
);
152 // Overridden from IdAllocator:
153 GLuint
NextId() override
{
154 if (next_id_index_
== id_allocation_chunk_size_
) {
155 gl_
->GenTextures(static_cast<int>(id_allocation_chunk_size_
), ids_
.get());
159 return ids_
[next_id_index_
++];
163 DISALLOW_COPY_AND_ASSIGN(TextureIdAllocator
);
166 class BufferIdAllocator
: public IdAllocator
{
168 BufferIdAllocator(GLES2Interface
* gl
, size_t buffer_id_allocation_chunk_size
)
169 : IdAllocator(gl
, buffer_id_allocation_chunk_size
) {}
170 ~BufferIdAllocator() override
{
172 static_cast<int>(id_allocation_chunk_size_
- next_id_index_
),
173 ids_
.get() + next_id_index_
);
176 // Overridden from IdAllocator:
177 GLuint
NextId() override
{
178 if (next_id_index_
== id_allocation_chunk_size_
) {
179 gl_
->GenBuffers(static_cast<int>(id_allocation_chunk_size_
), ids_
.get());
183 return ids_
[next_id_index_
++];
187 DISALLOW_COPY_AND_ASSIGN(BufferIdAllocator
);
190 // Generates process-unique IDs to use for tracing a ResourceProvider's
192 base::StaticAtomicSequenceNumber g_next_resource_provider_tracing_id
;
196 ResourceProvider::Resource::~Resource() {}
198 ResourceProvider::Resource::Resource(GLuint texture_id
,
199 const gfx::Size
& size
,
206 ResourceFormat format
)
209 gl_pixel_buffer_id(0),
210 gl_upload_query_id(0),
211 gl_read_lock_query_id(0),
213 lock_for_read_count(0),
217 locked_for_write(false),
219 marked_for_deletion(false),
221 read_lock_fences_enabled(false),
222 has_shared_bitmap_id(false),
223 read_lock_fence(NULL
),
227 original_filter(filter
),
231 texture_pool(texture_pool
),
232 wrap_mode(wrap_mode
),
234 type(RESOURCE_TYPE_GL_TEXTURE
),
237 gpu_memory_buffer(NULL
) {
238 DCHECK(wrap_mode
== GL_CLAMP_TO_EDGE
|| wrap_mode
== GL_REPEAT
);
239 DCHECK_EQ(origin
== INTERNAL
, !!texture_pool
);
242 ResourceProvider::Resource::Resource(uint8_t* pixels
,
243 SharedBitmap
* bitmap
,
244 const gfx::Size
& size
,
250 gl_pixel_buffer_id(0),
251 gl_upload_query_id(0),
252 gl_read_lock_query_id(0),
254 lock_for_read_count(0),
258 locked_for_write(false),
260 marked_for_deletion(false),
262 read_lock_fences_enabled(false),
263 has_shared_bitmap_id(!!bitmap
),
264 read_lock_fence(NULL
),
268 original_filter(filter
),
273 wrap_mode(wrap_mode
),
274 hint(TEXTURE_HINT_IMMUTABLE
),
275 type(RESOURCE_TYPE_BITMAP
),
277 shared_bitmap(bitmap
),
278 gpu_memory_buffer(NULL
) {
279 DCHECK(wrap_mode
== GL_CLAMP_TO_EDGE
|| wrap_mode
== GL_REPEAT
);
280 DCHECK(origin
== DELEGATED
|| pixels
);
282 shared_bitmap_id
= bitmap
->id();
285 ResourceProvider::Resource::Resource(const SharedBitmapId
& bitmap_id
,
286 const gfx::Size
& size
,
292 gl_pixel_buffer_id(0),
293 gl_upload_query_id(0),
294 gl_read_lock_query_id(0),
296 lock_for_read_count(0),
300 locked_for_write(false),
302 marked_for_deletion(false),
304 read_lock_fences_enabled(false),
305 has_shared_bitmap_id(true),
306 read_lock_fence(NULL
),
310 original_filter(filter
),
315 wrap_mode(wrap_mode
),
316 hint(TEXTURE_HINT_IMMUTABLE
),
317 type(RESOURCE_TYPE_BITMAP
),
319 shared_bitmap_id(bitmap_id
),
321 gpu_memory_buffer(NULL
) {
322 DCHECK(wrap_mode
== GL_CLAMP_TO_EDGE
|| wrap_mode
== GL_REPEAT
);
325 ResourceProvider::Child::Child()
326 : marked_for_deletion(false), needs_sync_points(true) {
329 ResourceProvider::Child::~Child() {}
331 scoped_ptr
<ResourceProvider
> ResourceProvider::Create(
332 OutputSurface
* output_surface
,
333 SharedBitmapManager
* shared_bitmap_manager
,
334 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
335 BlockingTaskRunner
* blocking_main_thread_task_runner
,
336 int highp_threshold_min
,
337 bool use_rgba_4444_texture_format
,
338 size_t id_allocation_chunk_size
,
339 const std::vector
<unsigned>& use_image_texture_targets
) {
340 scoped_ptr
<ResourceProvider
> resource_provider(new ResourceProvider(
341 output_surface
, shared_bitmap_manager
, gpu_memory_buffer_manager
,
342 blocking_main_thread_task_runner
, highp_threshold_min
,
343 use_rgba_4444_texture_format
, id_allocation_chunk_size
,
344 use_image_texture_targets
));
345 resource_provider
->Initialize();
346 return resource_provider
;
349 ResourceProvider::~ResourceProvider() {
350 base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
353 while (!children_
.empty())
354 DestroyChildInternal(children_
.begin(), FOR_SHUTDOWN
);
355 while (!resources_
.empty())
356 DeleteResourceInternal(resources_
.begin(), FOR_SHUTDOWN
);
358 GLES2Interface
* gl
= ContextGL();
359 if (default_resource_type_
!= RESOURCE_TYPE_GL_TEXTURE
) {
360 // We are not in GL mode, but double check before returning.
367 // Check that all GL resources has been deleted.
368 for (ResourceMap::const_iterator itr
= resources_
.begin();
369 itr
!= resources_
.end(); ++itr
) {
370 DCHECK_NE(RESOURCE_TYPE_GL_TEXTURE
, itr
->second
.type
);
372 #endif // DCHECK_IS_ON()
374 texture_id_allocator_
= nullptr;
375 buffer_id_allocator_
= nullptr;
379 bool ResourceProvider::InUseByConsumer(ResourceId id
) {
380 Resource
* resource
= GetResource(id
);
381 return resource
->lock_for_read_count
> 0 || resource
->exported_count
> 0 ||
385 bool ResourceProvider::IsLost(ResourceId id
) {
386 Resource
* resource
= GetResource(id
);
387 return resource
->lost
;
390 void ResourceProvider::LoseResourceForTesting(ResourceId id
) {
391 Resource
* resource
= GetResource(id
);
393 resource
->lost
= true;
396 ResourceId
ResourceProvider::CreateResource(const gfx::Size
& size
,
399 ResourceFormat format
) {
400 DCHECK(!size
.IsEmpty());
401 switch (default_resource_type_
) {
402 case RESOURCE_TYPE_GL_TEXTURE
:
403 return CreateGLTexture(size
,
405 GL_TEXTURE_POOL_UNMANAGED_CHROMIUM
,
409 case RESOURCE_TYPE_BITMAP
:
410 DCHECK_EQ(RGBA_8888
, format
);
411 return CreateBitmap(size
, wrap_mode
);
414 LOG(FATAL
) << "Invalid default resource type.";
418 ResourceId
ResourceProvider::CreateManagedResource(const gfx::Size
& size
,
422 ResourceFormat format
) {
423 DCHECK(!size
.IsEmpty());
424 switch (default_resource_type_
) {
425 case RESOURCE_TYPE_GL_TEXTURE
:
426 return CreateGLTexture(size
,
428 GL_TEXTURE_POOL_MANAGED_CHROMIUM
,
432 case RESOURCE_TYPE_BITMAP
:
433 DCHECK_EQ(RGBA_8888
, format
);
434 return CreateBitmap(size
, wrap_mode
);
437 LOG(FATAL
) << "Invalid default resource type.";
441 ResourceId
ResourceProvider::CreateGLTexture(const gfx::Size
& size
,
446 ResourceFormat format
) {
447 DCHECK_LE(size
.width(), max_texture_size_
);
448 DCHECK_LE(size
.height(), max_texture_size_
);
449 DCHECK(thread_checker_
.CalledOnValidThread());
451 ResourceId id
= next_id_
++;
452 Resource
* resource
= InsertResource(
453 id
, Resource(0, size
, Resource::INTERNAL
, target
, GL_LINEAR
, texture_pool
,
454 wrap_mode
, hint
, format
));
455 resource
->allocated
= false;
459 ResourceId
ResourceProvider::CreateBitmap(const gfx::Size
& size
,
461 DCHECK(thread_checker_
.CalledOnValidThread());
463 scoped_ptr
<SharedBitmap
> bitmap
=
464 shared_bitmap_manager_
->AllocateSharedBitmap(size
);
465 uint8_t* pixels
= bitmap
->pixels();
468 ResourceId id
= next_id_
++;
470 InsertResource(id
, Resource(pixels
, bitmap
.release(), size
,
471 Resource::INTERNAL
, GL_LINEAR
, wrap_mode
));
472 resource
->allocated
= true;
476 ResourceId
ResourceProvider::CreateResourceFromIOSurface(
477 const gfx::Size
& size
,
478 unsigned io_surface_id
) {
479 DCHECK(thread_checker_
.CalledOnValidThread());
481 ResourceId id
= next_id_
++;
482 Resource
* resource
= InsertResource(
483 id
, Resource(0, gfx::Size(), Resource::INTERNAL
, GL_TEXTURE_RECTANGLE_ARB
,
484 GL_LINEAR
, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM
,
485 GL_CLAMP_TO_EDGE
, TEXTURE_HINT_IMMUTABLE
, RGBA_8888
));
486 LazyCreate(resource
);
487 GLES2Interface
* gl
= ContextGL();
489 gl
->BindTexture(GL_TEXTURE_RECTANGLE_ARB
, resource
->gl_id
);
490 gl
->TexImageIOSurface2DCHROMIUM(
491 GL_TEXTURE_RECTANGLE_ARB
, size
.width(), size
.height(), io_surface_id
, 0);
492 resource
->allocated
= true;
496 ResourceId
ResourceProvider::CreateResourceFromTextureMailbox(
497 const TextureMailbox
& mailbox
,
498 scoped_ptr
<SingleReleaseCallbackImpl
> release_callback_impl
,
499 bool read_lock_fences_enabled
) {
500 DCHECK(thread_checker_
.CalledOnValidThread());
501 // Just store the information. Mailbox will be consumed in LockForRead().
502 ResourceId id
= next_id_
++;
503 DCHECK(mailbox
.IsValid());
504 Resource
* resource
= nullptr;
505 if (mailbox
.IsTexture()) {
506 resource
= InsertResource(
507 id
, Resource(0, gfx::Size(), Resource::EXTERNAL
, mailbox
.target(),
508 mailbox
.nearest_neighbor() ? GL_NEAREST
: GL_LINEAR
, 0,
509 GL_CLAMP_TO_EDGE
, TEXTURE_HINT_IMMUTABLE
, RGBA_8888
));
511 DCHECK(mailbox
.IsSharedMemory());
512 SharedBitmap
* shared_bitmap
= mailbox
.shared_bitmap();
513 uint8_t* pixels
= shared_bitmap
->pixels();
515 resource
= InsertResource(
516 id
, Resource(pixels
, shared_bitmap
, mailbox
.size_in_pixels(),
517 Resource::EXTERNAL
, GL_LINEAR
, GL_CLAMP_TO_EDGE
));
519 resource
->allocated
= true;
520 resource
->mailbox
= mailbox
;
521 resource
->release_callback_impl
=
522 base::Bind(&SingleReleaseCallbackImpl::Run
,
523 base::Owned(release_callback_impl
.release()));
524 resource
->read_lock_fences_enabled
= read_lock_fences_enabled
;
528 ResourceId
ResourceProvider::CreateResourceFromTextureMailbox(
529 const TextureMailbox
& mailbox
,
530 scoped_ptr
<SingleReleaseCallbackImpl
> release_callback_impl
) {
531 return CreateResourceFromTextureMailbox(mailbox
, release_callback_impl
.Pass(),
535 void ResourceProvider::DeleteResource(ResourceId id
) {
536 DCHECK(thread_checker_
.CalledOnValidThread());
537 ResourceMap::iterator it
= resources_
.find(id
);
538 CHECK(it
!= resources_
.end());
539 Resource
* resource
= &it
->second
;
540 DCHECK(!resource
->marked_for_deletion
);
541 DCHECK_EQ(resource
->imported_count
, 0);
542 DCHECK(!resource
->locked_for_write
);
544 if (resource
->exported_count
> 0 || resource
->lock_for_read_count
> 0 ||
545 !ReadLockFenceHasPassed(resource
)) {
546 resource
->marked_for_deletion
= true;
549 DeleteResourceInternal(it
, NORMAL
);
553 void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it
,
555 TRACE_EVENT0("cc", "ResourceProvider::DeleteResourceInternal");
556 Resource
* resource
= &it
->second
;
557 bool lost_resource
= resource
->lost
;
559 DCHECK(resource
->exported_count
== 0 || style
!= NORMAL
);
560 if (style
== FOR_SHUTDOWN
&& resource
->exported_count
> 0)
561 lost_resource
= true;
563 if (resource
->image_id
) {
564 DCHECK(resource
->origin
== Resource::INTERNAL
);
565 GLES2Interface
* gl
= ContextGL();
567 gl
->DestroyImageCHROMIUM(resource
->image_id
);
569 if (resource
->gl_upload_query_id
) {
570 DCHECK(resource
->origin
== Resource::INTERNAL
);
571 GLES2Interface
* gl
= ContextGL();
573 gl
->DeleteQueriesEXT(1, &resource
->gl_upload_query_id
);
575 if (resource
->gl_read_lock_query_id
) {
576 DCHECK(resource
->origin
== Resource::INTERNAL
);
577 GLES2Interface
* gl
= ContextGL();
579 gl
->DeleteQueriesEXT(1, &resource
->gl_read_lock_query_id
);
581 if (resource
->gl_pixel_buffer_id
) {
582 DCHECK(resource
->origin
== Resource::INTERNAL
);
583 GLES2Interface
* gl
= ContextGL();
585 gl
->DeleteBuffers(1, &resource
->gl_pixel_buffer_id
);
587 if (resource
->origin
== Resource::EXTERNAL
) {
588 DCHECK(resource
->mailbox
.IsValid());
589 GLuint sync_point
= resource
->mailbox
.sync_point();
590 if (resource
->type
== RESOURCE_TYPE_GL_TEXTURE
) {
591 DCHECK(resource
->mailbox
.IsTexture());
592 lost_resource
|= lost_output_surface_
;
593 GLES2Interface
* gl
= ContextGL();
595 if (resource
->gl_id
) {
596 gl
->DeleteTextures(1, &resource
->gl_id
);
599 sync_point
= gl
->InsertSyncPointCHROMIUM();
602 DCHECK(resource
->mailbox
.IsSharedMemory());
603 resource
->shared_bitmap
= nullptr;
604 resource
->pixels
= nullptr;
606 resource
->release_callback_impl
.Run(
607 sync_point
, lost_resource
, blocking_main_thread_task_runner_
);
609 if (resource
->gl_id
) {
610 GLES2Interface
* gl
= ContextGL();
612 gl
->DeleteTextures(1, &resource
->gl_id
);
615 if (resource
->shared_bitmap
) {
616 DCHECK(resource
->origin
!= Resource::EXTERNAL
);
617 DCHECK_EQ(RESOURCE_TYPE_BITMAP
, resource
->type
);
618 delete resource
->shared_bitmap
;
619 resource
->pixels
= NULL
;
621 if (resource
->pixels
) {
622 DCHECK(resource
->origin
== Resource::INTERNAL
);
623 delete[] resource
->pixels
;
624 resource
->pixels
= NULL
;
626 if (resource
->gpu_memory_buffer
) {
627 DCHECK(resource
->origin
== Resource::INTERNAL
);
628 delete resource
->gpu_memory_buffer
;
629 resource
->gpu_memory_buffer
= NULL
;
631 resources_
.erase(it
);
634 ResourceProvider::ResourceType
ResourceProvider::GetResourceType(
636 return GetResource(id
)->type
;
639 void ResourceProvider::CopyToResource(ResourceId id
,
640 const uint8_t* image
,
641 const gfx::Size
& image_size
) {
642 Resource
* resource
= GetResource(id
);
643 DCHECK(!resource
->locked_for_write
);
644 DCHECK(!resource
->lock_for_read_count
);
645 DCHECK(resource
->origin
== Resource::INTERNAL
);
646 DCHECK_EQ(resource
->exported_count
, 0);
647 DCHECK(ReadLockFenceHasPassed(resource
));
648 LazyAllocate(resource
);
650 DCHECK_EQ(image_size
.width(), resource
->size
.width());
651 DCHECK_EQ(image_size
.height(), resource
->size
.height());
653 if (resource
->type
== RESOURCE_TYPE_BITMAP
) {
654 DCHECK_EQ(RESOURCE_TYPE_BITMAP
, resource
->type
);
655 DCHECK(resource
->allocated
);
656 DCHECK_EQ(RGBA_8888
, resource
->format
);
657 SkImageInfo source_info
=
658 SkImageInfo::MakeN32Premul(image_size
.width(), image_size
.height());
659 size_t image_stride
= image_size
.width() * 4;
661 ScopedWriteLockSoftware
lock(this, id
);
662 SkCanvas
dest(lock
.sk_bitmap());
663 dest
.writePixels(source_info
, image
, image_stride
, 0, 0);
665 DCHECK(resource
->gl_id
);
666 DCHECK_EQ(resource
->target
, static_cast<GLenum
>(GL_TEXTURE_2D
));
667 GLES2Interface
* gl
= ContextGL();
669 gl
->BindTexture(GL_TEXTURE_2D
, resource
->gl_id
);
671 if (resource
->format
== ETC1
) {
672 int image_bytes
= ResourceUtil::CheckedSizeInBytes
<int>(image_size
, ETC1
);
673 gl
->CompressedTexImage2D(GL_TEXTURE_2D
, 0, GLInternalFormat(ETC1
),
674 image_size
.width(), image_size
.height(), 0,
677 gl
->TexSubImage2D(GL_TEXTURE_2D
, 0, 0, 0, image_size
.width(),
678 image_size
.height(), GLDataFormat(resource
->format
),
679 GLDataType(resource
->format
), image
);
684 ResourceProvider::Resource
* ResourceProvider::InsertResource(
686 const Resource
& resource
) {
687 std::pair
<ResourceMap::iterator
, bool> result
=
688 resources_
.insert(ResourceMap::value_type(id
, resource
));
689 DCHECK(result
.second
);
690 return &result
.first
->second
;
693 ResourceProvider::Resource
* ResourceProvider::GetResource(ResourceId id
) {
694 DCHECK(thread_checker_
.CalledOnValidThread());
696 ResourceMap::iterator it
= resources_
.find(id
);
697 DCHECK(it
!= resources_
.end());
701 const ResourceProvider::Resource
* ResourceProvider::LockForRead(ResourceId id
) {
702 Resource
* resource
= GetResource(id
);
703 DCHECK(!resource
->locked_for_write
) << "locked for write: "
704 << resource
->locked_for_write
;
705 DCHECK_EQ(resource
->exported_count
, 0);
706 // Uninitialized! Call SetPixels or LockForWrite first.
707 DCHECK(resource
->allocated
);
709 LazyCreate(resource
);
711 if (resource
->type
== RESOURCE_TYPE_GL_TEXTURE
&& !resource
->gl_id
) {
712 DCHECK(resource
->origin
!= Resource::INTERNAL
);
713 DCHECK(resource
->mailbox
.IsTexture());
715 // Mailbox sync_points must be processed by a call to
716 // WaitSyncPointIfNeeded() prior to calling LockForRead().
717 DCHECK(!resource
->mailbox
.sync_point());
719 GLES2Interface
* gl
= ContextGL();
721 resource
->gl_id
= gl
->CreateAndConsumeTextureCHROMIUM(
722 resource
->mailbox
.target(), resource
->mailbox
.name());
725 if (!resource
->pixels
&& resource
->has_shared_bitmap_id
&&
726 shared_bitmap_manager_
) {
727 scoped_ptr
<SharedBitmap
> bitmap
=
728 shared_bitmap_manager_
->GetSharedBitmapFromId(
729 resource
->size
, resource
->shared_bitmap_id
);
731 resource
->shared_bitmap
= bitmap
.release();
732 resource
->pixels
= resource
->shared_bitmap
->pixels();
736 resource
->lock_for_read_count
++;
737 if (resource
->read_lock_fences_enabled
) {
738 if (current_read_lock_fence_
.get())
739 current_read_lock_fence_
->Set();
740 resource
->read_lock_fence
= current_read_lock_fence_
;
746 void ResourceProvider::UnlockForRead(ResourceId id
) {
747 DCHECK(thread_checker_
.CalledOnValidThread());
748 ResourceMap::iterator it
= resources_
.find(id
);
749 CHECK(it
!= resources_
.end());
751 Resource
* resource
= &it
->second
;
752 DCHECK_GT(resource
->lock_for_read_count
, 0);
753 DCHECK_EQ(resource
->exported_count
, 0);
754 resource
->lock_for_read_count
--;
755 if (resource
->marked_for_deletion
&& !resource
->lock_for_read_count
) {
756 if (!resource
->child_id
) {
757 // The resource belongs to this ResourceProvider, so it can be destroyed.
758 DeleteResourceInternal(it
, NORMAL
);
760 ChildMap::iterator child_it
= children_
.find(resource
->child_id
);
761 ResourceIdArray unused
;
762 unused
.push_back(id
);
763 DeleteAndReturnUnusedResourcesToChild(child_it
, NORMAL
, unused
);
768 ResourceProvider::Resource
* ResourceProvider::LockForWrite(ResourceId id
) {
769 Resource
* resource
= GetResource(id
);
770 DCHECK(CanLockForWrite(id
));
772 resource
->locked_for_write
= true;
776 bool ResourceProvider::CanLockForWrite(ResourceId id
) {
777 Resource
* resource
= GetResource(id
);
778 return !resource
->locked_for_write
&& !resource
->lock_for_read_count
&&
779 !resource
->exported_count
&& resource
->origin
== Resource::INTERNAL
&&
780 !resource
->lost
&& ReadLockFenceHasPassed(resource
);
783 void ResourceProvider::UnlockForWrite(ResourceProvider::Resource
* resource
) {
784 DCHECK(resource
->locked_for_write
);
785 DCHECK_EQ(resource
->exported_count
, 0);
786 DCHECK(resource
->origin
== Resource::INTERNAL
);
787 resource
->locked_for_write
= false;
790 void ResourceProvider::EnableReadLockFencesForTesting(ResourceId id
) {
791 Resource
* resource
= GetResource(id
);
793 resource
->read_lock_fences_enabled
= true;
796 ResourceProvider::ScopedReadLockGL::ScopedReadLockGL(
797 ResourceProvider
* resource_provider
,
798 ResourceId resource_id
)
799 : resource_provider_(resource_provider
),
800 resource_id_(resource_id
),
801 resource_(resource_provider
->LockForRead(resource_id
)) {
805 ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() {
806 resource_provider_
->UnlockForRead(resource_id_
);
809 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL(
810 ResourceProvider
* resource_provider
,
811 ResourceId resource_id
,
813 : ScopedReadLockGL(resource_provider
, resource_id
),
815 target_(resource_provider
->BindForSampling(resource_id
, unit_
, filter
)) {
818 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL(
819 ResourceProvider
* resource_provider
,
820 ResourceId resource_id
,
823 : ScopedReadLockGL(resource_provider
, resource_id
),
825 target_(resource_provider
->BindForSampling(resource_id
, unit_
, filter
)) {
828 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() {
831 ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL(
832 ResourceProvider
* resource_provider
,
833 ResourceId resource_id
)
834 : resource_provider_(resource_provider
),
835 resource_(resource_provider
->LockForWrite(resource_id
)) {
836 resource_provider_
->LazyAllocate(resource_
);
837 texture_id_
= resource_
->gl_id
;
841 ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() {
842 resource_provider_
->UnlockForWrite(resource_
);
845 void ResourceProvider::PopulateSkBitmapWithResource(
846 SkBitmap
* sk_bitmap
, const Resource
* resource
) {
847 DCHECK_EQ(RGBA_8888
, resource
->format
);
848 SkImageInfo info
= SkImageInfo::MakeN32Premul(resource
->size
.width(),
849 resource
->size
.height());
850 sk_bitmap
->installPixels(info
, resource
->pixels
, info
.minRowBytes());
853 ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware(
854 ResourceProvider
* resource_provider
,
855 ResourceId resource_id
)
856 : resource_provider_(resource_provider
), resource_id_(resource_id
) {
857 const Resource
* resource
= resource_provider
->LockForRead(resource_id
);
858 wrap_mode_
= resource
->wrap_mode
;
859 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_
, resource
);
862 ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() {
863 resource_provider_
->UnlockForRead(resource_id_
);
866 ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware(
867 ResourceProvider
* resource_provider
,
868 ResourceId resource_id
)
869 : resource_provider_(resource_provider
),
870 resource_(resource_provider
->LockForWrite(resource_id
)) {
871 ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_
, resource_
);
875 ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() {
876 DCHECK(thread_checker_
.CalledOnValidThread());
877 resource_provider_
->UnlockForWrite(resource_
);
880 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::
881 ScopedWriteLockGpuMemoryBuffer(ResourceProvider
* resource_provider
,
882 ResourceId resource_id
)
883 : resource_provider_(resource_provider
),
884 resource_(resource_provider
->LockForWrite(resource_id
)),
885 gpu_memory_buffer_manager_(resource_provider
->gpu_memory_buffer_manager_
),
886 gpu_memory_buffer_(nullptr),
887 size_(resource_
->size
),
888 format_(resource_
->format
) {
889 DCHECK_EQ(RESOURCE_TYPE_GL_TEXTURE
, resource_
->type
);
890 std::swap(gpu_memory_buffer_
, resource_
->gpu_memory_buffer
);
893 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::
894 ~ScopedWriteLockGpuMemoryBuffer() {
895 DCHECK(thread_checker_
.CalledOnValidThread());
896 resource_provider_
->UnlockForWrite(resource_
);
897 if (!gpu_memory_buffer_
)
900 resource_provider_
->LazyCreate(resource_
);
902 if (!resource_
->image_id
) {
903 GLES2Interface
* gl
= resource_provider_
->ContextGL();
906 #if defined(OS_CHROMEOS)
907 // TODO(reveman): GL_COMMANDS_ISSUED_CHROMIUM is used for synchronization
908 // on ChromeOS to avoid some performance issues. This only works with
909 // shared memory backed buffers. crbug.com/436314
910 DCHECK_EQ(gpu_memory_buffer_
->GetHandle().type
, gfx::SHARED_MEMORY_BUFFER
);
913 resource_
->image_id
= gl
->CreateImageCHROMIUM(
914 gpu_memory_buffer_
->AsClientBuffer(), size_
.width(), size_
.height(),
915 GLInternalFormat(resource_
->format
));
918 std::swap(resource_
->gpu_memory_buffer
, gpu_memory_buffer_
);
919 resource_
->allocated
= true;
920 resource_
->dirty_image
= true;
922 // GpuMemoryBuffer provides direct access to the memory used by the GPU.
923 // Read lock fences are required to ensure that we're not trying to map a
924 // buffer that is currently in-use by the GPU.
925 resource_
->read_lock_fences_enabled
= true;
928 gfx::GpuMemoryBuffer
*
929 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() {
930 if (gpu_memory_buffer_
)
931 return gpu_memory_buffer_
;
932 scoped_ptr
<gfx::GpuMemoryBuffer
> gpu_memory_buffer
=
933 gpu_memory_buffer_manager_
->AllocateGpuMemoryBuffer(
934 size_
, BufferFormat(format_
), gfx::BufferUsage::MAP
);
935 gpu_memory_buffer_
= gpu_memory_buffer
.release();
936 return gpu_memory_buffer_
;
939 ResourceProvider::ScopedWriteLockGr::ScopedWriteLockGr(
940 ResourceProvider
* resource_provider
,
941 ResourceId resource_id
)
942 : resource_provider_(resource_provider
),
943 resource_(resource_provider
->LockForWrite(resource_id
)) {
944 DCHECK(thread_checker_
.CalledOnValidThread());
945 resource_provider_
->LazyAllocate(resource_
);
948 ResourceProvider::ScopedWriteLockGr::~ScopedWriteLockGr() {
949 DCHECK(thread_checker_
.CalledOnValidThread());
950 DCHECK(resource_
->locked_for_write
);
951 resource_provider_
->UnlockForWrite(resource_
);
954 void ResourceProvider::ScopedWriteLockGr::InitSkSurface(
955 bool use_distance_field_text
,
956 bool can_use_lcd_text
,
957 int msaa_sample_count
) {
958 DCHECK(resource_
->locked_for_write
);
960 GrBackendTextureDesc desc
;
961 desc
.fFlags
= kRenderTarget_GrBackendTextureFlag
;
962 desc
.fWidth
= resource_
->size
.width();
963 desc
.fHeight
= resource_
->size
.height();
964 desc
.fConfig
= ToGrPixelConfig(resource_
->format
);
965 desc
.fOrigin
= kTopLeft_GrSurfaceOrigin
;
966 desc
.fTextureHandle
= resource_
->gl_id
;
967 desc
.fSampleCnt
= msaa_sample_count
;
969 bool use_worker_context
= true;
970 class GrContext
* gr_context
=
971 resource_provider_
->GrContext(use_worker_context
);
973 use_distance_field_text
? SkSurfaceProps::kUseDistanceFieldFonts_Flag
: 0;
974 // Use unknown pixel geometry to disable LCD text.
975 SkSurfaceProps
surface_props(flags
, kUnknown_SkPixelGeometry
);
976 if (can_use_lcd_text
) {
977 // LegacyFontHost will get LCD text and skia figures out what type to use.
979 SkSurfaceProps(flags
, SkSurfaceProps::kLegacyFontHost_InitType
);
981 sk_surface_
= skia::AdoptRef(
982 SkSurface::NewWrappedRenderTarget(gr_context
, desc
, &surface_props
));
985 void ResourceProvider::ScopedWriteLockGr::ReleaseSkSurface() {
989 ResourceProvider::SynchronousFence::SynchronousFence(
990 gpu::gles2::GLES2Interface
* gl
)
991 : gl_(gl
), has_synchronized_(true) {
994 ResourceProvider::SynchronousFence::~SynchronousFence() {
997 void ResourceProvider::SynchronousFence::Set() {
998 has_synchronized_
= false;
1001 bool ResourceProvider::SynchronousFence::HasPassed() {
1002 if (!has_synchronized_
) {
1003 has_synchronized_
= true;
1009 void ResourceProvider::SynchronousFence::Wait() {
1013 void ResourceProvider::SynchronousFence::Synchronize() {
1014 TRACE_EVENT0("cc", "ResourceProvider::SynchronousFence::Synchronize");
1018 ResourceProvider::ResourceProvider(
1019 OutputSurface
* output_surface
,
1020 SharedBitmapManager
* shared_bitmap_manager
,
1021 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
1022 BlockingTaskRunner
* blocking_main_thread_task_runner
,
1023 int highp_threshold_min
,
1024 bool use_rgba_4444_texture_format
,
1025 size_t id_allocation_chunk_size
,
1026 const std::vector
<unsigned>& use_image_texture_targets
)
1027 : output_surface_(output_surface
),
1028 shared_bitmap_manager_(shared_bitmap_manager
),
1029 gpu_memory_buffer_manager_(gpu_memory_buffer_manager
),
1030 blocking_main_thread_task_runner_(blocking_main_thread_task_runner
),
1031 lost_output_surface_(false),
1032 highp_threshold_min_(highp_threshold_min
),
1035 default_resource_type_(RESOURCE_TYPE_BITMAP
),
1036 use_texture_storage_ext_(false),
1037 use_texture_format_bgra_(false),
1038 use_texture_usage_hint_(false),
1039 use_compressed_texture_etc1_(false),
1040 yuv_resource_format_(LUMINANCE_8
),
1041 max_texture_size_(0),
1042 best_texture_format_(RGBA_8888
),
1043 best_render_buffer_format_(RGBA_8888
),
1044 use_rgba_4444_texture_format_(use_rgba_4444_texture_format
),
1045 id_allocation_chunk_size_(id_allocation_chunk_size
),
1046 use_sync_query_(false),
1047 use_image_texture_targets_(use_image_texture_targets
),
1048 tracing_id_(g_next_resource_provider_tracing_id
.GetNext()) {
1049 DCHECK(output_surface_
->HasClient());
1050 DCHECK(id_allocation_chunk_size_
);
1053 void ResourceProvider::Initialize() {
1054 DCHECK(thread_checker_
.CalledOnValidThread());
1056 // In certain cases, ThreadTaskRunnerHandle isn't set (Android Webview).
1057 // Don't register a dump provider in these cases.
1058 // TODO(ericrk): Get this working in Android Webview. crbug.com/517156
1059 if (base::ThreadTaskRunnerHandle::IsSet()) {
1060 base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
1061 this, base::ThreadTaskRunnerHandle::Get());
1064 GLES2Interface
* gl
= ContextGL();
1066 default_resource_type_
= RESOURCE_TYPE_BITMAP
;
1067 // Pick an arbitrary limit here similar to what hardware might.
1068 max_texture_size_
= 16 * 1024;
1069 best_texture_format_
= RGBA_8888
;
1073 DCHECK(!texture_id_allocator_
);
1074 DCHECK(!buffer_id_allocator_
);
1076 const ContextProvider::Capabilities
& caps
=
1077 output_surface_
->context_provider()->ContextCapabilities();
1079 default_resource_type_
= RESOURCE_TYPE_GL_TEXTURE
;
1080 use_texture_storage_ext_
= caps
.gpu
.texture_storage
;
1081 use_texture_format_bgra_
= caps
.gpu
.texture_format_bgra8888
;
1082 use_texture_usage_hint_
= caps
.gpu
.texture_usage
;
1083 use_compressed_texture_etc1_
= caps
.gpu
.texture_format_etc1
;
1084 yuv_resource_format_
= caps
.gpu
.texture_rg
? RED_8
: LUMINANCE_8
;
1085 use_sync_query_
= caps
.gpu
.sync_query
;
1087 max_texture_size_
= 0; // Context expects cleared value.
1088 gl
->GetIntegerv(GL_MAX_TEXTURE_SIZE
, &max_texture_size_
);
1089 best_texture_format_
=
1090 PlatformColor::BestTextureFormat(use_texture_format_bgra_
);
1092 best_render_buffer_format_
=
1093 PlatformColor::BestTextureFormat(caps
.gpu
.render_buffer_format_bgra8888
);
1095 texture_id_allocator_
.reset(
1096 new TextureIdAllocator(gl
, id_allocation_chunk_size_
));
1097 buffer_id_allocator_
.reset(
1098 new BufferIdAllocator(gl
, id_allocation_chunk_size_
));
1101 int ResourceProvider::CreateChild(const ReturnCallback
& return_callback
) {
1102 DCHECK(thread_checker_
.CalledOnValidThread());
1105 child_info
.return_callback
= return_callback
;
1107 int child
= next_child_
++;
1108 children_
[child
] = child_info
;
1112 void ResourceProvider::SetChildNeedsSyncPoints(int child_id
, bool needs
) {
1113 ChildMap::iterator it
= children_
.find(child_id
);
1114 DCHECK(it
!= children_
.end());
1115 it
->second
.needs_sync_points
= needs
;
1118 void ResourceProvider::DestroyChild(int child_id
) {
1119 ChildMap::iterator it
= children_
.find(child_id
);
1120 DCHECK(it
!= children_
.end());
1121 DestroyChildInternal(it
, NORMAL
);
1124 void ResourceProvider::DestroyChildInternal(ChildMap::iterator it
,
1125 DeleteStyle style
) {
1126 DCHECK(thread_checker_
.CalledOnValidThread());
1128 Child
& child
= it
->second
;
1129 DCHECK(style
== FOR_SHUTDOWN
|| !child
.marked_for_deletion
);
1131 ResourceIdArray resources_for_child
;
1133 for (ResourceIdMap::iterator child_it
= child
.child_to_parent_map
.begin();
1134 child_it
!= child
.child_to_parent_map
.end();
1136 ResourceId id
= child_it
->second
;
1137 resources_for_child
.push_back(id
);
1140 child
.marked_for_deletion
= true;
1142 DeleteAndReturnUnusedResourcesToChild(it
, style
, resources_for_child
);
1145 const ResourceProvider::ResourceIdMap
& ResourceProvider::GetChildToParentMap(
1147 DCHECK(thread_checker_
.CalledOnValidThread());
1148 ChildMap::const_iterator it
= children_
.find(child
);
1149 DCHECK(it
!= children_
.end());
1150 DCHECK(!it
->second
.marked_for_deletion
);
1151 return it
->second
.child_to_parent_map
;
1154 void ResourceProvider::PrepareSendToParent(const ResourceIdArray
& resources
,
1155 TransferableResourceArray
* list
) {
1156 DCHECK(thread_checker_
.CalledOnValidThread());
1157 GLES2Interface
* gl
= ContextGL();
1158 bool need_sync_point
= false;
1159 for (ResourceIdArray::const_iterator it
= resources
.begin();
1160 it
!= resources
.end();
1162 TransferableResource resource
;
1163 TransferResource(gl
, *it
, &resource
);
1164 if (!resource
.mailbox_holder
.sync_point
&& !resource
.is_software
)
1165 need_sync_point
= true;
1166 ++resources_
.find(*it
)->second
.exported_count
;
1167 list
->push_back(resource
);
1169 if (need_sync_point
&&
1170 output_surface_
->capabilities().delegated_sync_points_required
) {
1171 GLuint sync_point
= gl
->InsertSyncPointCHROMIUM();
1172 for (TransferableResourceArray::iterator it
= list
->begin();
1175 if (!it
->mailbox_holder
.sync_point
)
1176 it
->mailbox_holder
.sync_point
= sync_point
;
1181 void ResourceProvider::ReceiveFromChild(
1182 int child
, const TransferableResourceArray
& resources
) {
1183 DCHECK(thread_checker_
.CalledOnValidThread());
1184 GLES2Interface
* gl
= ContextGL();
1185 Child
& child_info
= children_
.find(child
)->second
;
1186 DCHECK(!child_info
.marked_for_deletion
);
1187 for (TransferableResourceArray::const_iterator it
= resources
.begin();
1188 it
!= resources
.end();
1190 ResourceIdMap::iterator resource_in_map_it
=
1191 child_info
.child_to_parent_map
.find(it
->id
);
1192 if (resource_in_map_it
!= child_info
.child_to_parent_map
.end()) {
1193 Resource
* resource
= GetResource(resource_in_map_it
->second
);
1194 resource
->marked_for_deletion
= false;
1195 resource
->imported_count
++;
1199 if ((!it
->is_software
&& !gl
) ||
1200 (it
->is_software
&& !shared_bitmap_manager_
)) {
1201 TRACE_EVENT0("cc", "ResourceProvider::ReceiveFromChild dropping invalid");
1202 ReturnedResourceArray to_return
;
1203 to_return
.push_back(it
->ToReturnedResource());
1204 child_info
.return_callback
.Run(to_return
,
1205 blocking_main_thread_task_runner_
);
1209 ResourceId local_id
= next_id_
++;
1210 Resource
* resource
= nullptr;
1211 if (it
->is_software
) {
1212 resource
= InsertResource(
1214 Resource(it
->mailbox_holder
.mailbox
, it
->size
, Resource::DELEGATED
,
1215 GL_LINEAR
, it
->is_repeated
? GL_REPEAT
: GL_CLAMP_TO_EDGE
));
1217 resource
= InsertResource(
1218 local_id
, Resource(0, it
->size
, Resource::DELEGATED
,
1219 it
->mailbox_holder
.texture_target
, it
->filter
, 0,
1220 it
->is_repeated
? GL_REPEAT
: GL_CLAMP_TO_EDGE
,
1221 TEXTURE_HINT_IMMUTABLE
, it
->format
));
1222 resource
->mailbox
= TextureMailbox(it
->mailbox_holder
.mailbox
,
1223 it
->mailbox_holder
.texture_target
,
1224 it
->mailbox_holder
.sync_point
);
1225 resource
->read_lock_fences_enabled
= it
->read_lock_fences_enabled
;
1227 resource
->child_id
= child
;
1228 // Don't allocate a texture for a child.
1229 resource
->allocated
= true;
1230 resource
->imported_count
= 1;
1231 child_info
.parent_to_child_map
[local_id
] = it
->id
;
1232 child_info
.child_to_parent_map
[it
->id
] = local_id
;
1236 void ResourceProvider::DeclareUsedResourcesFromChild(
1238 const ResourceIdSet
& resources_from_child
) {
1239 DCHECK(thread_checker_
.CalledOnValidThread());
1241 ChildMap::iterator child_it
= children_
.find(child
);
1242 DCHECK(child_it
!= children_
.end());
1243 Child
& child_info
= child_it
->second
;
1244 DCHECK(!child_info
.marked_for_deletion
);
1246 ResourceIdArray unused
;
1247 for (ResourceIdMap::iterator it
= child_info
.child_to_parent_map
.begin();
1248 it
!= child_info
.child_to_parent_map
.end();
1250 ResourceId local_id
= it
->second
;
1251 bool resource_is_in_use
= resources_from_child
.count(it
->first
) > 0;
1252 if (!resource_is_in_use
)
1253 unused
.push_back(local_id
);
1255 DeleteAndReturnUnusedResourcesToChild(child_it
, NORMAL
, unused
);
1258 void ResourceProvider::ReceiveReturnsFromParent(
1259 const ReturnedResourceArray
& resources
) {
1260 DCHECK(thread_checker_
.CalledOnValidThread());
1261 GLES2Interface
* gl
= ContextGL();
1263 base::hash_map
<int, ResourceIdArray
> resources_for_child
;
1265 for (const ReturnedResource
& returned
: resources
) {
1266 ResourceId local_id
= returned
.id
;
1267 ResourceMap::iterator map_iterator
= resources_
.find(local_id
);
1268 // Resource was already lost (e.g. it belonged to a child that was
1270 if (map_iterator
== resources_
.end())
1273 Resource
* resource
= &map_iterator
->second
;
1275 CHECK_GE(resource
->exported_count
, returned
.count
);
1276 resource
->exported_count
-= returned
.count
;
1277 resource
->lost
|= returned
.lost
;
1278 if (resource
->exported_count
)
1281 if (returned
.sync_point
) {
1282 DCHECK(!resource
->has_shared_bitmap_id
);
1283 if (resource
->origin
== Resource::INTERNAL
) {
1284 DCHECK(resource
->gl_id
);
1285 gl
->WaitSyncPointCHROMIUM(returned
.sync_point
);
1287 DCHECK(!resource
->gl_id
);
1288 resource
->mailbox
.set_sync_point(returned
.sync_point
);
1292 if (!resource
->marked_for_deletion
)
1295 if (!resource
->child_id
) {
1296 // The resource belongs to this ResourceProvider, so it can be destroyed.
1297 DeleteResourceInternal(map_iterator
, NORMAL
);
1301 DCHECK(resource
->origin
== Resource::DELEGATED
);
1302 resources_for_child
[resource
->child_id
].push_back(local_id
);
1305 for (const auto& children
: resources_for_child
) {
1306 ChildMap::iterator child_it
= children_
.find(children
.first
);
1307 DCHECK(child_it
!= children_
.end());
1308 DeleteAndReturnUnusedResourcesToChild(child_it
, NORMAL
, children
.second
);
1312 void ResourceProvider::TransferResource(GLES2Interface
* gl
,
1314 TransferableResource
* resource
) {
1315 Resource
* source
= GetResource(id
);
1316 DCHECK(!source
->locked_for_write
);
1317 DCHECK(!source
->lock_for_read_count
);
1318 DCHECK(source
->origin
!= Resource::EXTERNAL
|| source
->mailbox
.IsValid());
1319 DCHECK(source
->allocated
);
1321 resource
->format
= source
->format
;
1322 resource
->mailbox_holder
.texture_target
= source
->target
;
1323 resource
->filter
= source
->filter
;
1324 resource
->size
= source
->size
;
1325 resource
->read_lock_fences_enabled
= source
->read_lock_fences_enabled
;
1326 resource
->is_repeated
= (source
->wrap_mode
== GL_REPEAT
);
1328 if (source
->type
== RESOURCE_TYPE_BITMAP
) {
1329 resource
->mailbox_holder
.mailbox
= source
->shared_bitmap_id
;
1330 resource
->is_software
= true;
1331 } else if (!source
->mailbox
.IsValid()) {
1333 DCHECK(source
->gl_id
);
1334 DCHECK(source
->origin
== Resource::INTERNAL
);
1335 if (source
->image_id
) {
1336 DCHECK(source
->dirty_image
);
1337 gl
->BindTexture(resource
->mailbox_holder
.texture_target
, source
->gl_id
);
1338 BindImageForSampling(source
);
1340 // This is a resource allocated by the compositor, we need to produce it.
1341 // Don't set a sync point, the caller will do it.
1342 gl
->GenMailboxCHROMIUM(resource
->mailbox_holder
.mailbox
.name
);
1343 gl
->ProduceTextureDirectCHROMIUM(source
->gl_id
,
1344 resource
->mailbox_holder
.texture_target
,
1345 resource
->mailbox_holder
.mailbox
.name
);
1347 source
->mailbox
= TextureMailbox(resource
->mailbox_holder
);
1349 DCHECK(source
->mailbox
.IsTexture());
1350 if (source
->image_id
&& source
->dirty_image
) {
1351 DCHECK(source
->gl_id
);
1352 DCHECK(source
->origin
== Resource::INTERNAL
);
1353 gl
->BindTexture(resource
->mailbox_holder
.texture_target
, source
->gl_id
);
1354 BindImageForSampling(source
);
1356 // This is either an external resource, or a compositor resource that we
1357 // already exported. Make sure to forward the sync point that we were given.
1358 resource
->mailbox_holder
.mailbox
= source
->mailbox
.mailbox();
1359 resource
->mailbox_holder
.texture_target
= source
->mailbox
.target();
1360 resource
->mailbox_holder
.sync_point
= source
->mailbox
.sync_point();
1361 source
->mailbox
.set_sync_point(0);
1365 void ResourceProvider::DeleteAndReturnUnusedResourcesToChild(
1366 ChildMap::iterator child_it
,
1368 const ResourceIdArray
& unused
) {
1369 DCHECK(thread_checker_
.CalledOnValidThread());
1370 DCHECK(child_it
!= children_
.end());
1371 Child
* child_info
= &child_it
->second
;
1373 if (unused
.empty() && !child_info
->marked_for_deletion
)
1376 ReturnedResourceArray to_return
;
1378 GLES2Interface
* gl
= ContextGL();
1379 bool need_sync_point
= false;
1380 for (size_t i
= 0; i
< unused
.size(); ++i
) {
1381 ResourceId local_id
= unused
[i
];
1383 ResourceMap::iterator it
= resources_
.find(local_id
);
1384 CHECK(it
!= resources_
.end());
1385 Resource
& resource
= it
->second
;
1387 DCHECK(!resource
.locked_for_write
);
1388 DCHECK(child_info
->parent_to_child_map
.count(local_id
));
1390 ResourceId child_id
= child_info
->parent_to_child_map
[local_id
];
1391 DCHECK(child_info
->child_to_parent_map
.count(child_id
));
1395 (resource
.type
== RESOURCE_TYPE_GL_TEXTURE
&& lost_output_surface_
);
1396 if (resource
.exported_count
> 0 || resource
.lock_for_read_count
> 0) {
1397 if (style
!= FOR_SHUTDOWN
) {
1398 // Defer this resource deletion.
1399 resource
.marked_for_deletion
= true;
1402 // We can't postpone the deletion, so we'll have to lose it.
1404 } else if (!ReadLockFenceHasPassed(&resource
)) {
1405 // TODO(dcastagna): see if it's possible to use this logic for
1406 // the branch above too, where the resource is locked or still exported.
1407 if (style
!= FOR_SHUTDOWN
&& !child_info
->marked_for_deletion
) {
1408 // Defer this resource deletion.
1409 resource
.marked_for_deletion
= true;
1412 // We can't postpone the deletion, so we'll have to lose it.
1416 if (gl
&& resource
.filter
!= resource
.original_filter
) {
1417 DCHECK(resource
.target
);
1418 DCHECK(resource
.gl_id
);
1420 gl
->BindTexture(resource
.target
, resource
.gl_id
);
1421 gl
->TexParameteri(resource
.target
, GL_TEXTURE_MIN_FILTER
,
1422 resource
.original_filter
);
1423 gl
->TexParameteri(resource
.target
, GL_TEXTURE_MAG_FILTER
,
1424 resource
.original_filter
);
1427 ReturnedResource returned
;
1428 returned
.id
= child_id
;
1429 returned
.sync_point
= resource
.mailbox
.sync_point();
1430 if (!returned
.sync_point
&& resource
.type
== RESOURCE_TYPE_GL_TEXTURE
)
1431 need_sync_point
= true;
1432 returned
.count
= resource
.imported_count
;
1433 returned
.lost
= is_lost
;
1434 to_return
.push_back(returned
);
1436 child_info
->parent_to_child_map
.erase(local_id
);
1437 child_info
->child_to_parent_map
.erase(child_id
);
1438 resource
.imported_count
= 0;
1439 DeleteResourceInternal(it
, style
);
1441 if (need_sync_point
&& child_info
->needs_sync_points
) {
1443 GLuint sync_point
= gl
->InsertSyncPointCHROMIUM();
1444 for (size_t i
= 0; i
< to_return
.size(); ++i
) {
1445 if (!to_return
[i
].sync_point
)
1446 to_return
[i
].sync_point
= sync_point
;
1450 if (!to_return
.empty())
1451 child_info
->return_callback
.Run(to_return
,
1452 blocking_main_thread_task_runner_
);
1454 if (child_info
->marked_for_deletion
&&
1455 child_info
->parent_to_child_map
.empty()) {
1456 DCHECK(child_info
->child_to_parent_map
.empty());
1457 children_
.erase(child_it
);
1461 GLenum
ResourceProvider::BindForSampling(ResourceId resource_id
,
1464 DCHECK(thread_checker_
.CalledOnValidThread());
1465 GLES2Interface
* gl
= ContextGL();
1466 ResourceMap::iterator it
= resources_
.find(resource_id
);
1467 DCHECK(it
!= resources_
.end());
1468 Resource
* resource
= &it
->second
;
1469 DCHECK(resource
->lock_for_read_count
);
1470 DCHECK(!resource
->locked_for_write
);
1472 ScopedSetActiveTexture
scoped_active_tex(gl
, unit
);
1473 GLenum target
= resource
->target
;
1474 gl
->BindTexture(target
, resource
->gl_id
);
1475 if (filter
!= resource
->filter
) {
1476 gl
->TexParameteri(target
, GL_TEXTURE_MIN_FILTER
, filter
);
1477 gl
->TexParameteri(target
, GL_TEXTURE_MAG_FILTER
, filter
);
1478 resource
->filter
= filter
;
1481 if (resource
->image_id
&& resource
->dirty_image
)
1482 BindImageForSampling(resource
);
1487 void ResourceProvider::CreateForTesting(ResourceId id
) {
1488 LazyCreate(GetResource(id
));
1491 GLenum
ResourceProvider::TargetForTesting(ResourceId id
) {
1492 Resource
* resource
= GetResource(id
);
1493 return resource
->target
;
1496 void ResourceProvider::LazyCreate(Resource
* resource
) {
1497 if (resource
->type
!= RESOURCE_TYPE_GL_TEXTURE
||
1498 resource
->origin
!= Resource::INTERNAL
)
1501 if (resource
->gl_id
)
1504 DCHECK(resource
->texture_pool
);
1505 DCHECK(resource
->origin
== Resource::INTERNAL
);
1506 DCHECK(!resource
->mailbox
.IsValid());
1507 resource
->gl_id
= texture_id_allocator_
->NextId();
1509 GLES2Interface
* gl
= ContextGL();
1512 // Create and set texture properties. Allocation is delayed until needed.
1513 gl
->BindTexture(resource
->target
, resource
->gl_id
);
1514 gl
->TexParameteri(resource
->target
, GL_TEXTURE_MIN_FILTER
,
1515 resource
->original_filter
);
1516 gl
->TexParameteri(resource
->target
, GL_TEXTURE_MAG_FILTER
,
1517 resource
->original_filter
);
1518 gl
->TexParameteri(resource
->target
, GL_TEXTURE_WRAP_S
, resource
->wrap_mode
);
1519 gl
->TexParameteri(resource
->target
, GL_TEXTURE_WRAP_T
, resource
->wrap_mode
);
1520 gl
->TexParameteri(resource
->target
, GL_TEXTURE_POOL_CHROMIUM
,
1521 resource
->texture_pool
);
1522 if (use_texture_usage_hint_
&& (resource
->hint
& TEXTURE_HINT_FRAMEBUFFER
)) {
1523 gl
->TexParameteri(resource
->target
, GL_TEXTURE_USAGE_ANGLE
,
1524 GL_FRAMEBUFFER_ATTACHMENT_ANGLE
);
1528 void ResourceProvider::AllocateForTesting(ResourceId id
) {
1529 LazyAllocate(GetResource(id
));
1532 void ResourceProvider::LazyAllocate(Resource
* resource
) {
1534 if (resource
->allocated
)
1536 LazyCreate(resource
);
1537 if (!resource
->gl_id
)
1539 resource
->allocated
= true;
1540 GLES2Interface
* gl
= ContextGL();
1541 gfx::Size
& size
= resource
->size
;
1542 ResourceFormat format
= resource
->format
;
1543 gl
->BindTexture(resource
->target
, resource
->gl_id
);
1544 if (use_texture_storage_ext_
&&
1545 IsFormatSupportedForStorage(format
, use_texture_format_bgra_
) &&
1546 (resource
->hint
& TEXTURE_HINT_IMMUTABLE
)) {
1547 GLenum storage_format
= TextureToStorageFormat(format
);
1548 gl
->TexStorage2DEXT(resource
->target
, 1, storage_format
, size
.width(),
1551 // ETC1 does not support preallocation.
1552 if (format
!= ETC1
) {
1553 gl
->TexImage2D(resource
->target
, 0, GLInternalFormat(format
),
1554 size
.width(), size
.height(), 0, GLDataFormat(format
),
1555 GLDataType(format
), NULL
);
1560 void ResourceProvider::BindImageForSampling(Resource
* resource
) {
1561 GLES2Interface
* gl
= ContextGL();
1562 DCHECK(resource
->gl_id
);
1563 DCHECK(resource
->image_id
);
1565 // Release image currently bound to texture.
1566 if (resource
->bound_image_id
)
1567 gl
->ReleaseTexImage2DCHROMIUM(resource
->target
, resource
->bound_image_id
);
1568 gl
->BindTexImage2DCHROMIUM(resource
->target
, resource
->image_id
);
1569 resource
->bound_image_id
= resource
->image_id
;
1570 resource
->dirty_image
= false;
1573 void ResourceProvider::WaitSyncPointIfNeeded(ResourceId id
) {
1574 Resource
* resource
= GetResource(id
);
1575 DCHECK_EQ(resource
->exported_count
, 0);
1576 DCHECK(resource
->allocated
);
1577 if (resource
->type
!= RESOURCE_TYPE_GL_TEXTURE
|| resource
->gl_id
)
1579 if (!resource
->mailbox
.sync_point())
1581 DCHECK(resource
->mailbox
.IsValid());
1582 GLES2Interface
* gl
= ContextGL();
1584 gl
->WaitSyncPointCHROMIUM(resource
->mailbox
.sync_point());
1585 resource
->mailbox
.set_sync_point(0);
1588 GLint
ResourceProvider::GetActiveTextureUnit(GLES2Interface
* gl
) {
1589 GLint active_unit
= 0;
1590 gl
->GetIntegerv(GL_ACTIVE_TEXTURE
, &active_unit
);
1594 GLenum
ResourceProvider::GetImageTextureTarget(ResourceFormat format
) {
1595 gfx::BufferFormat buffer_format
= BufferFormat(format
);
1596 DCHECK_GT(use_image_texture_targets_
.size(),
1597 static_cast<size_t>(buffer_format
));
1598 return use_image_texture_targets_
[static_cast<size_t>(buffer_format
)];
1601 void ResourceProvider::ValidateResource(ResourceId id
) const {
1602 DCHECK(thread_checker_
.CalledOnValidThread());
1604 DCHECK(resources_
.find(id
) != resources_
.end());
1607 GLES2Interface
* ResourceProvider::ContextGL() const {
1608 ContextProvider
* context_provider
= output_surface_
->context_provider();
1609 return context_provider
? context_provider
->ContextGL() : NULL
;
1612 class GrContext
* ResourceProvider::GrContext(bool worker_context
) const {
1613 ContextProvider
* context_provider
=
1614 worker_context
? output_surface_
->worker_context_provider()
1615 : output_surface_
->context_provider();
1616 return context_provider
? context_provider
->GrContext() : NULL
;
1619 bool ResourceProvider::OnMemoryDump(
1620 const base::trace_event::MemoryDumpArgs
& args
,
1621 base::trace_event::ProcessMemoryDump
* pmd
) {
1622 DCHECK(thread_checker_
.CalledOnValidThread());
1624 const uint64 tracing_process_id
=
1625 base::trace_event::MemoryDumpManager::GetInstance()
1626 ->GetTracingProcessId();
1628 for (const auto& resource_entry
: resources_
) {
1629 const auto& resource
= resource_entry
.second
;
1631 // Resource IDs are not process-unique, so log with the ResourceProvider's
1633 std::string dump_name
=
1634 base::StringPrintf("cc/resource_memory/provider_%d/resource_%d",
1635 tracing_id_
, resource_entry
.first
);
1636 base::trace_event::MemoryAllocatorDump
* dump
=
1637 pmd
->CreateAllocatorDump(dump_name
);
1639 uint64_t total_bytes
= ResourceUtil::UncheckedSizeInBytesAligned
<size_t>(
1640 resource
.size
, resource
.format
);
1641 dump
->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize
,
1642 base::trace_event::MemoryAllocatorDump::kUnitsBytes
,
1643 static_cast<uint64_t>(total_bytes
));
1645 // Resources which are shared across processes require a shared GUID to
1646 // prevent double counting the memory. We currently support shared GUIDs for
1647 // GpuMemoryBuffer, SharedBitmap, and GL backed resources.
1648 base::trace_event::MemoryAllocatorDumpGuid guid
;
1649 if (resource
.gpu_memory_buffer
) {
1650 guid
= gfx::GetGpuMemoryBufferGUIDForTracing(
1651 tracing_process_id
, resource
.gpu_memory_buffer
->GetHandle().id
);
1652 } else if (resource
.shared_bitmap
) {
1653 guid
= GetSharedBitmapGUIDForTracing(resource
.shared_bitmap
->id());
1654 } else if (resource
.gl_id
&& resource
.allocated
) {
1656 gfx::GetGLTextureGUIDForTracing(tracing_process_id
, resource
.gl_id
);
1659 if (!guid
.empty()) {
1660 const int kImportance
= 2;
1661 pmd
->CreateSharedGlobalAllocatorDump(guid
);
1662 pmd
->AddOwnershipEdge(dump
->guid(), guid
, kImportance
);