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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_CPP_INSTANCE_H_
6 #define PPAPI_CPP_INSTANCE_H_
8 /// @file
9 /// This file defines the C++ wrapper for an instance.
11 #include <map>
12 #include <string>
14 #include "ppapi/c/pp_instance.h"
15 #include "ppapi/c/pp_resource.h"
16 #include "ppapi/c/pp_stdint.h"
17 #include "ppapi/c/ppb_console.h"
18 #include "ppapi/cpp/instance_handle.h"
19 #include "ppapi/cpp/view.h"
21 // Windows defines 'PostMessage', so we have to undef it.
22 #ifdef PostMessage
23 #undef PostMessage
24 #endif
26 struct PP_InputEvent;
28 /// The C++ interface to the Pepper API.
29 namespace pp {
31 class Compositor;
32 class Graphics2D;
33 class Graphics3D;
34 class InputEvent;
35 class InstanceHandle;
36 class MessageHandler;
37 class MessageLoop;
38 class Rect;
39 class URLLoader;
40 class Var;
42 class Instance {
43 public:
44 /// Default constructor. Construction of an instance should only be done in
45 /// response to a browser request in <code>Module::CreateInstance</code>.
46 /// Otherwise, the instance will lack the proper bookkeeping in the browser
47 /// and in the C++ wrapper.
48 ///
49 /// Init() will be called immediately after the constructor. This allows you
50 /// to perform initialization tasks that can fail and to report that failure
51 /// to the browser.
52 explicit Instance(PP_Instance instance);
54 /// Destructor. When the instance is removed from the web page,
55 /// the <code>pp::Instance</code> object will be deleted. You should never
56 /// delete the <code>Instance</code> object yourself since the lifetime is
57 /// handled by the C++ wrapper and is controlled by the browser's calls to
58 /// the <code>PPP_Instance</code> interface.
59 ///
60 /// The <code>PP_Instance</code> identifier will still be valid during this
61 /// call so the instance can perform cleanup-related tasks. Once this function
62 /// returns, the <code>PP_Instance</code> handle will be invalid. This means
63 /// that you can't do any asynchronous operations such as network requests or
64 /// file writes from this destructor since they will be immediately canceled.
65 ///
66 /// <strong>Note:</strong> This function may be skipped in certain
67 /// call so the instance can perform cleanup-related tasks. Once this function
68 /// returns, the <code>PP_Instance</code> handle will be invalid. This means
69 /// that you can't do any asynchronous operations such as network requests or
70 /// file writes from this destructor since they will be immediately canceled.
71 virtual ~Instance();
73 /// This function returns the <code>PP_Instance</code> identifying this
74 /// object.
75 ///
76 /// @return A <code>PP_Instance</code> identifying this object.
77 PP_Instance pp_instance() const { return pp_instance_; }
79 /// Init() initializes this instance with the provided arguments. This
80 /// function will be called immediately after the instance object is
81 /// constructed.
82 ///
83 /// @param[in] argc The number of arguments contained in <code>argn</code>
84 /// and <code>argv</code>.
85 ///
86 /// @param[in] argn An array of argument names. These argument names are
87 /// supplied in the \<embed\> tag, for example:
88 /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
89 /// argument names: "id" and "dimensions".
90 ///
91 /// @param[in] argv An array of argument values. These are the values of the
92 /// arguments listed in the \<embed\> tag, for example
93 /// <code>\<embed id="nacl_module" dimensions="2"\></code> will produce two
94 /// argument values: "nacl_module" and "2". The indices of these values
95 /// match the indices of the corresponding names in <code>argn</code>.
96 ///
97 /// @return true on success. Returning false causes the instance to be
98 /// deleted and no other functions to be called.
99 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
101 /// @{
102 /// @name PPP_Instance methods for the module to override:
104 /// DidChangeView() is called when the view information for the Instance
105 /// has changed. See the <code>View</code> object for information.
107 /// Most implementations will want to check if the size and user visibility
108 /// changed, and either resize themselves or start/stop generating updates.
110 /// You should not call the default implementation. For
111 /// backwards-compatibility, it will call the deprecated version of
112 /// DidChangeView below.
113 virtual void DidChangeView(const View& view);
115 /// Deprecated backwards-compatible version of <code>DidChangeView()</code>.
116 /// New code should derive from the version that takes a
117 /// <code>ViewChanged</code> object rather than this version. This function
118 /// is called by the default implementation of the newer
119 /// <code>DidChangeView</code> function for source compatibility with older
120 /// code.
122 /// A typical implementation will check the size of the <code>position</code>
123 /// argument and reallocate the graphics context when a different size is
124 /// received. Note that this function will be called for scroll events where
125 /// the size doesn't change, so you should always check that the size is
126 /// actually different before doing any reallocations.
128 /// @param[in] position The location on the page of the instance. The
129 /// position is relative to the top left corner of the viewport, which changes
130 /// as the page is scrolled. Generally the size of this value will be used to
131 /// create a graphics device, and the position is ignored (most things are
132 /// relative to the instance so the absolute position isn't useful in most
133 /// cases).
135 /// @param[in] clip The visible region of the instance. This is relative to
136 /// the top left of the instance's coordinate system (not the page). If the
137 /// instance is invisible, <code>clip</code> will be (0, 0, 0, 0).
139 /// It's recommended to check for invisible instances and to stop
140 /// generating graphics updates in this case to save system resources. It's
141 /// not usually worthwhile, however, to generate partial updates according to
142 /// the clip when the instance is partially visible. Instead, update the
143 /// entire region. The time saved doing partial paints is usually not
144 /// significant and it can create artifacts when scrolling (this notification
145 /// is sent asynchronously from scrolling so there can be flashes of old
146 /// content in the exposed regions).
147 virtual void DidChangeView(const Rect& position, const Rect& clip);
149 /// DidChangeFocus() is called when an instance has gained or lost focus.
150 /// Having focus means that keyboard events will be sent to the instance.
151 /// An instance's default condition is that it will not have focus.
153 /// The focus flag takes into account both browser tab and window focus as
154 /// well as focus of the plugin element on the page. In order to be deemed
155 /// to have focus, the browser window must be topmost, the tab must be
156 /// selected in the window, and the instance must be the focused element on
157 /// the page.
159 /// <strong>Note:</strong>Clicks on instances will give focus only if you
160 /// handle the click event. Return <code>true</code> from
161 /// <code>HandleInputEvent</code> in <code>PPP_InputEvent</code> (or use
162 /// unfiltered events) to signal that the click event was handled. Otherwise,
163 /// the browser will bubble the event and give focus to the element on the
164 /// page that actually did end up consuming it. If you're not getting focus,
165 /// check to make sure you're either requesting them via
166 /// <code>RequestInputEvents()<code> (which implicitly marks all input events
167 /// as consumed) or via <code>RequestFilteringInputEvents()</code> and
168 /// returning true from your event handler.
170 /// @param[in] has_focus Indicates the new focused state of the instance.
171 virtual void DidChangeFocus(bool has_focus);
173 /// HandleInputEvent() handles input events from the browser. The default
174 /// implementation does nothing and returns false.
176 /// In order to receive input events, you must register for them by calling
177 /// RequestInputEvents() or RequestFilteringInputEvents(). By
178 /// default, no events are delivered.
180 /// If the event was handled, it will not be forwarded to any default
181 /// handlers. If it was not handled, it may be dispatched to a default
182 /// handler. So it is important that an instance respond accurately with
183 /// whether event propagation should continue.
185 /// Event propagation also controls focus. If you handle an event like a mouse
186 /// event, typically the instance will be given focus. Returning false from
187 /// a filtered event handler or not registering for an event type means that
188 /// the click will be given to a lower part of the page and your instance will
189 /// not receive focus. This allows an instance to be partially transparent,
190 /// where clicks on the transparent areas will behave like clicks to the
191 /// underlying page.
193 /// In general, you should try to keep input event handling short. Especially
194 /// for filtered input events, the browser or page may be blocked waiting for
195 /// you to respond.
197 /// The caller of this function will maintain a reference to the input event
198 /// resource during this call. Unless you take a reference to the resource
199 /// to hold it for later, you don't need to release it.
201 /// <strong>Note: </strong>If you're not receiving input events, make sure
202 /// you register for the event classes you want by calling
203 /// <code>RequestInputEvents</code> or
204 /// <code>RequestFilteringInputEvents</code>. If you're still not receiving
205 /// keyboard input events, make sure you're returning true (or using a
206 /// non-filtered event handler) for mouse events. Otherwise, the instance will
207 /// not receive focus and keyboard events will not be sent.
209 /// Refer to <code>RequestInputEvents</code> and
210 /// <code>RequestFilteringInputEvents</code> for further information.
212 /// @param[in] event The event to handle.
214 /// @return true if the event was handled, false if not. If you have
215 /// registered to filter this class of events by calling
216 /// <code>RequestFilteringInputEvents</code>, and you return false,
217 /// the event will be forwarded to the page (and eventually the browser)
218 /// for the default handling. For non-filtered events, the return value
219 /// will be ignored.
220 virtual bool HandleInputEvent(const pp::InputEvent& event);
222 /// HandleDocumentLoad() is called after Init() for a full-frame
223 /// instance that was instantiated based on the MIME type of a DOMWindow
224 /// navigation. This situation only applies to modules that are
225 /// pre-registered to handle certain MIME types. If you haven't specifically
226 /// registered to handle a MIME type or aren't positive this applies to you,
227 /// your implementation of this function can just return false.
229 /// The given url_loader corresponds to a <code>URLLoader</code> object that
230 /// is already opened. Its response headers may be queried using
231 /// GetResponseInfo(). If you want to use the <code>URLLoader</code> to read
232 /// data, you will need to save a copy of it or the underlying resource will
233 /// be freed when this function returns and the load will be canceled.
235 /// This method returns false if the module cannot handle the data. In
236 /// response to this method, the module should call ReadResponseBody() to read
237 /// the incoming data.
239 /// @param[in] url_loader An open <code>URLLoader</code> instance.
241 /// @return true if the data was handled, false otherwise.
242 virtual bool HandleDocumentLoad(const URLLoader& url_loader);
244 /// HandleMessage() is a function that the browser calls when PostMessage()
245 /// is invoked on the DOM element for the instance in JavaScript. Note
246 /// that PostMessage() in the JavaScript interface is asynchronous, meaning
247 /// JavaScript execution will not be blocked while HandleMessage() is
248 /// processing the message.
250 /// When converting JavaScript arrays, any object properties whose name
251 /// is not an array index are ignored. When passing arrays and objects, the
252 /// entire reference graph will be converted and transferred. If the reference
253 /// graph has cycles, the message will not be sent and an error will be logged
254 /// to the console.
256 /// <strong>Example:</strong>
258 /// The following JavaScript code invokes <code>HandleMessage</code>, passing
259 /// the instance on which it was invoked, with <code>message</code> being a
260 /// string <code>Var</code> containing "Hello world!"
262 /// @code{.html}
264 /// <body>
265 /// <object id="plugin"
266 /// type="application/x-ppapi-postMessage-example"/>
267 /// <script type="text/javascript">
268 /// document.getElementById('plugin').postMessage("Hello world!");
269 /// </script>
270 /// </body>
272 /// @endcode
274 /// Refer to PostMessage() for sending messages to JavaScript.
276 /// @param[in] message A <code>Var</code> which has been converted from a
277 /// JavaScript value. JavaScript array/object types are supported from Chrome
278 /// M29 onward. All JavaScript values are copied when passing them to the
279 /// plugin.
280 virtual void HandleMessage(const Var& message);
282 /// @}
284 /// @{
285 /// @name PPB_Instance methods for querying the browser:
287 /// BindGraphics() binds the given graphics as the current display surface.
288 /// The contents of this device is what will be displayed in the instance's
289 /// area on the web page. The device must be a 2D or a 3D device.
291 /// You can pass an <code>is_null()</code> (default constructed) Graphics2D
292 /// as the device parameter to unbind all devices from the given instance.
293 /// The instance will then appear transparent. Re-binding the same device
294 /// will return <code>true</code> and will do nothing.
296 /// Any previously-bound device will be released. It is an error to bind
297 /// a device when it is already bound to another instance. If you want
298 /// to move a device between instances, first unbind it from the old one, and
299 /// then rebind it to the new one.
301 /// Binding a device will invalidate that portion of the web page to flush the
302 /// contents of the new device to the screen.
304 /// @param[in] graphics A <code>Graphics2D</code> to bind.
306 /// @return true if bind was successful or false if the device was not the
307 /// correct type. On success, a reference to the device will be held by the
308 /// instance, so the caller can release its reference if it chooses.
309 bool BindGraphics(const Graphics2D& graphics);
311 /// Binds the given Graphics3D as the current display surface.
312 /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
313 /// further information.
315 /// @param[in] graphics A <code>Graphics3D</code> to bind.
317 /// @return true if bind was successful or false if the device was not the
318 /// correct type. On success, a reference to the device will be held by the
319 /// instance, so the caller can release its reference if it chooses.
320 bool BindGraphics(const Graphics3D& graphics);
322 /// Binds the given Compositor as the current display surface.
323 /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
324 /// further information.
326 /// @param[in] compositor A <code>Compositor</code> to bind.
328 /// @return true if bind was successful or false if the device was not the
329 /// correct type. On success, a reference to the device will be held by the
330 /// instance, so the caller can release its reference if it chooses.
331 bool BindGraphics(const Compositor& compositor);
333 /// IsFullFrame() determines if the instance is full-frame (repr).
334 /// Such an instance represents the entire document in a frame rather than an
335 /// embedded resource. This can happen if the user does a top-level
336 /// navigation or the page specifies an iframe to a resource with a MIME
337 /// type registered by the module.
339 /// @return true if the instance is full-frame, false if not.
340 bool IsFullFrame();
342 /// RequestInputEvents() requests that input events corresponding to the
343 /// given input events are delivered to the instance.
345 /// By default, no input events are delivered. Call this function with the
346 /// classes of events you are interested in to have them be delivered to
347 /// the instance. Calling this function will override any previous setting for
348 /// each specified class of input events (for example, if you previously
349 /// called RequestFilteringInputEvents(), this function will set those events
350 /// to non-filtering mode).
352 /// Input events may have high overhead, so you should only request input
353 /// events that your plugin will actually handle. For example, the browser may
354 /// do optimizations for scroll or touch events that can be processed
355 /// substantially faster if it knows there are no non-default receivers for
356 /// that message. Requesting that such messages be delivered, even if they are
357 /// processed very quickly, may have a noticeable effect on the performance of
358 /// the page.
360 /// When requesting input events through this function, the events will be
361 /// delivered and <em>not</em> bubbled to the page. This means that even if
362 /// you aren't interested in the message, no other parts of the page will get
363 /// the message.
365 /// <strong>Example:</strong>
367 /// @code
368 /// RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
369 /// RequestFilteringInputEvents(
370 /// PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
372 /// @endcode
374 /// @param event_classes A combination of flags from
375 /// <code>PP_InputEvent_Class</code> that identifies the classes of events
376 /// the instance is requesting. The flags are combined by logically ORing
377 /// their values.
379 /// @return <code>PP_OK</code> if the operation succeeded,
380 /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
381 /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
382 /// illegal. In the case of an invalid bit, all valid bits will be applied
383 /// and only the illegal bits will be ignored.
384 int32_t RequestInputEvents(uint32_t event_classes);
386 /// RequestFilteringInputEvents() requests that input events corresponding
387 /// to the given input events are delivered to the instance for filtering.
389 /// By default, no input events are delivered. In most cases you would
390 /// register to receive events by calling RequestInputEvents(). In some cases,
391 /// however, you may wish to filter events such that they can be bubbled up
392 /// to the DOM. In this case, register for those classes of events using
393 /// this function instead of RequestInputEvents(). Keyboard events must always
394 /// be registered in filtering mode.
396 /// Filtering input events requires significantly more overhead than just
397 /// delivering them to the instance. As such, you should only request
398 /// filtering in those cases where it's absolutely necessary. The reason is
399 /// that it requires the browser to stop and block for the instance to handle
400 /// the input event, rather than sending the input event asynchronously. This
401 /// can have significant overhead.
403 /// <strong>Example:</strong>
405 /// @code
407 /// RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
408 /// RequestFilteringInputEvents(
409 /// PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
411 /// @endcode
413 /// @param event_classes A combination of flags from
414 /// <code>PP_InputEvent_Class</code> that identifies the classes of events
415 /// the instance is requesting. The flags are combined by logically ORing
416 /// their values.
418 /// @return <code>PP_OK</code> if the operation succeeded,
419 /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
420 /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
421 /// illegal. In the case of an invalid bit, all valid bits will be applied
422 /// and only the illegal bits will be ignored.
423 int32_t RequestFilteringInputEvents(uint32_t event_classes);
425 /// ClearInputEventRequest() requests that input events corresponding to the
426 /// given input classes no longer be delivered to the instance.
428 /// By default, no input events are delivered. If you have previously
429 /// requested input events using RequestInputEvents() or
430 /// RequestFilteringInputEvents(), this function will unregister handling
431 /// for the given instance. This will allow greater browser performance for
432 /// those events.
434 /// <strong>Note: </strong> You may still get some input events after
435 /// clearing the flag if they were dispatched before the request was cleared.
436 /// For example, if there are 3 mouse move events waiting to be delivered,
437 /// and you clear the mouse event class during the processing of the first
438 /// one, you'll still receive the next two. You just won't get more events
439 /// generated.
441 /// @param[in] event_classes A combination of flags from
442 /// <code>PP_InputEvent_Class</code> that identifies the classes of events the
443 /// instance is no longer interested in.
444 void ClearInputEventRequest(uint32_t event_classes);
446 /// PostMessage() asynchronously invokes any listeners for message events on
447 /// the DOM element for the given instance. A call to PostMessage() will
448 /// not block while the message is processed.
450 /// <strong>Example:</strong>
452 /// @code{.html}
454 /// <body>
455 /// <object id="plugin"
456 /// type="application/x-ppapi-postMessage-example"/>
457 /// <script type="text/javascript">
458 /// var plugin = document.getElementById('plugin');
459 /// plugin.addEventListener("message",
460 /// function(message) { alert(message.data); },
461 /// false);
462 /// </script>
463 /// </body>
465 /// @endcode
467 /// The instance then invokes PostMessage() as follows:
469 /// @code
471 /// PostMessage(pp::Var("Hello world!"));
473 /// @endcode
475 /// The browser will pop-up an alert saying "Hello world!"
477 /// When passing array or dictionary <code>PP_Var</code>s, the entire
478 /// reference graph will be converted and transferred. If the reference graph
479 /// has cycles, the message will not be sent and an error will be logged to
480 /// the console.
482 /// Listeners for message events in JavaScript code will receive an object
483 /// conforming to the HTML 5 <code>MessageEvent</code> interface.
484 /// Specifically, the value of message will be contained as a property called
485 /// data in the received <code>MessageEvent</code>.
487 /// This messaging system is similar to the system used for listening for
488 /// messages from Web Workers. Refer to
489 /// <code>http://www.whatwg.org/specs/web-workers/current-work/</code> for
490 /// further information.
492 /// Refer to HandleMessage() for receiving events from JavaScript.
494 /// @param[in] message A <code>Var</code> containing the data to be sent to
495 /// JavaScript. Message can have a numeric, boolean, or string value.
496 /// Array/Dictionary types are supported from Chrome M29 onward.
497 /// All var types are copied when passing them to JavaScript.
498 void PostMessage(const Var& message);
500 /// Dev-Channel Only
502 /// Registers a handler for receiving messages from JavaScript. If a handler
503 /// is registered this way, it will replace the Instance's HandleMessage
504 /// method, and all messages sent from JavaScript via postMessage and
505 /// postMessageAndAwaitResponse will be dispatched to
506 /// <code>message_handler</code>.
508 /// The function calls will be dispatched via <code>message_loop</code>. This
509 /// means that the functions will be invoked on the thread to which
510 /// <code>message_loop</code> is attached, when <code>message_loop</code> is
511 /// run. It is illegal to pass the main thread message loop;
512 /// RegisterMessageHandler will return PP_ERROR_WRONG_THREAD in that case.
513 /// If you quit <code>message_loop</code> before calling Unregister(),
514 /// the browser will not be able to call functions in the plugin's message
515 /// handler any more. That could mean missing some messages or could cause a
516 /// leak if you depend on Destroy() to free hander data. So you should,
517 /// whenever possible, Unregister() the handler prior to quitting its event
518 /// loop.
520 /// Attempting to register a message handler when one is already registered
521 /// will cause the current MessageHandler to be unregistered and replaced. In
522 /// that case, no messages will be sent to the "default" message handler
523 /// (pp::Instance::HandleMessage()). Messages will stop arriving at the prior
524 /// message handler and will begin to be dispatched at the new message
525 /// handler.
527 /// @param[in] message_handler The plugin-provided object for handling
528 /// messages. The instance does not take ownership of the pointer; it is up
529 /// to the plugin to ensure that |message_handler| lives until its
530 /// WasUnregistered() function is invoked.
531 /// @param[in] message_loop Represents the message loop on which
532 /// MessageHandler's functions should be invoked.
533 /// @return PP_OK on success, or an error from pp_errors.h.
534 int32_t RegisterMessageHandler(MessageHandler* message_handler,
535 const MessageLoop& message_loop);
537 /// Unregisters the current message handler for this instance if one is
538 /// registered. After this call, the message handler (if one was
539 /// registered) will have "WasUnregistered" called on it and will receive no
540 /// further messages. After that point, all messages sent from JavaScript
541 /// using postMessage() will be dispatched to pp::Instance::HandleMessage()
542 /// on the main thread. Attempts to call postMessageAndAwaitResponse() from
543 /// JavaScript after that point will fail.
545 /// Attempting to unregister a message handler when none is registered has no
546 /// effect.
547 void UnregisterMessageHandler();
549 /// @}
551 /// @{
552 /// @name PPB_Console methods for logging to the console:
554 /// Logs the given message to the JavaScript console associated with the
555 /// given plugin instance with the given logging level. The name of the plugin
556 /// issuing the log message will be automatically prepended to the message.
557 /// The value may be any type of Var.
558 void LogToConsole(PP_LogLevel level, const Var& value);
560 /// Logs a message to the console with the given source information rather
561 /// than using the internal PPAPI plugin name. The name must be a string var.
563 /// The regular log function will automatically prepend the name of your
564 /// plugin to the message as the "source" of the message. Some plugins may
565 /// wish to override this. For example, if your plugin is a Python
566 /// interpreter, you would want log messages to contain the source .py file
567 /// doing the log statement rather than have "python" show up in the console.
568 void LogToConsoleWithSource(PP_LogLevel level,
569 const Var& source,
570 const Var& value);
572 /// @}
574 /// AddPerInstanceObject() associates an instance with an interface,
575 /// creating an object.
577 /// Many optional interfaces are associated with a plugin instance. For
578 /// example, the find in PPP_Find interface receives updates on a per-instance
579 /// basis. This "per-instance" tracking allows such objects to associate
580 /// themselves with an instance as "the" handler for that interface name.
582 /// In the case of the find example, the find object registers with its
583 /// associated instance in its constructor and unregisters in its destructor.
584 /// Then whenever it gets updates with a PP_Instance parameter, it can
585 /// map back to the find object corresponding to that given PP_Instance by
586 /// calling GetPerInstanceObject.
588 /// This lookup is done on a per-interface-name basis. This means you can
589 /// only have one object of a given interface name associated with an
590 /// instance.
592 /// If you are adding a handler for an additional interface, be sure to
593 /// register with the module (AddPluginInterface) for your interface name to
594 /// get the C calls in the first place.
596 /// Refer to RemovePerInstanceObject() and GetPerInstanceObject() for further
597 /// information.
599 /// @param[in] interface_name The name of the interface to associate with the
600 /// instance
601 /// @param[in] object
602 void AddPerInstanceObject(const std::string& interface_name, void* object);
604 // {PENDING: summarize Remove method here}
606 /// Refer to AddPerInstanceObject() for further information.
608 /// @param[in] interface_name The name of the interface to associate with the
609 /// instance
610 /// @param[in] object
611 void RemovePerInstanceObject(const std::string& interface_name, void* object);
613 /// Static version of AddPerInstanceObject that takes an InstanceHandle. As
614 /// with all other instance functions, this must only be called on the main
615 /// thread.
616 static void RemovePerInstanceObject(const InstanceHandle& instance,
617 const std::string& interface_name,
618 void* object);
620 /// Look up an object previously associated with an instance. Returns NULL
621 /// if the instance is invalid or there is no object for the given interface
622 /// name on the instance.
624 /// Refer to AddPerInstanceObject() for further information.
626 /// @param[in] instance
627 /// @param[in] interface_name The name of the interface to associate with the
628 /// instance.
629 static void* GetPerInstanceObject(PP_Instance instance,
630 const std::string& interface_name);
632 private:
633 PP_Instance pp_instance_;
635 typedef std::map<std::string, void*> InterfaceNameToObjectMap;
636 InterfaceNameToObjectMap interface_name_to_objects_;
639 } // namespace pp
641 #endif // PPAPI_CPP_INSTANCE_H_