1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_controller.h"
10 #include "ash/ash_switches.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/root_window_controller.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/test/ash_test_base.h"
16 #include "ash/test/display_manager_test_api.h"
17 #include "ash/test/test_user_wallpaper_delegate.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/threading/sequenced_worker_pool.h"
20 #include "content/public/browser/browser_thread.h"
21 #include "content/public/test/test_browser_thread.h"
22 #include "content/public/test/test_utils.h"
23 #include "third_party/skia/include/core/SkBitmap.h"
24 #include "third_party/skia/include/core/SkColor.h"
25 #include "ui/aura/window_event_dispatcher.h"
26 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
27 #include "ui/compositor/test/layer_animator_test_controller.h"
29 using aura::RootWindow
;
35 // Containers IDs used for tests.
36 const int kDesktopBackgroundId
= ash::kShellWindowId_DesktopBackgroundContainer
;
37 const int kLockScreenBackgroundId
=
38 ash::kShellWindowId_LockScreenBackgroundContainer
;
40 // Returns number of child windows in a shell window container.
41 int ChildCountForContainer(int container_id
) {
42 Window
* root
= ash::Shell::GetPrimaryRootWindow();
43 Window
* container
= root
->GetChildById(container_id
);
44 return static_cast<int>(container
->children().size());
47 // Steps a widget's layer animation until it is completed. Animations must be
49 void RunAnimationForWidget(views::Widget
* widget
) {
50 // Animations must be enabled for stepping to work.
51 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
52 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
54 ui::Layer
* layer
= widget
->GetNativeView()->layer();
55 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
56 // Multiple steps are required to complete complex animations.
57 // TODO(vollick): This should not be necessary. crbug.com/154017
58 while (controller
.animator()->is_animating()) {
59 controller
.StartThreadedAnimationsIfNeeded();
60 base::TimeTicks step_time
= controller
.animator()->last_step_time();
61 layer
->GetAnimator()->Step(step_time
+
62 base::TimeDelta::FromMilliseconds(1000));
68 class DesktopBackgroundControllerTest
: public test::AshTestBase
{
70 DesktopBackgroundControllerTest()
73 virtual ~DesktopBackgroundControllerTest() {}
75 virtual void SetUp() OVERRIDE
{
76 test::AshTestBase::SetUp();
77 // Ash shell initialization creates wallpaper. Reset it so we can manually
78 // control wallpaper creation and animation in our tests.
79 RootWindowController
* root_window_controller
=
80 Shell::GetPrimaryRootWindowController();
81 root_window_controller
->SetWallpaperController(NULL
);
82 root_window_controller
->SetAnimatingWallpaperController(NULL
);
83 controller_
= Shell::GetInstance()->desktop_background_controller();
84 wallpaper_delegate_
= static_cast<test::TestUserWallpaperDelegate
*>(
85 Shell::GetInstance()->user_wallpaper_delegate());
86 controller_
->set_wallpaper_reload_delay_for_test(0);
90 // A color that can be passed to CreateImage(). Specifically chosen to not
91 // conflict with any of the default wallpaper colors.
92 static const SkColor kCustomWallpaperColor
= SK_ColorMAGENTA
;
94 // Creates an image of size |size|.
95 gfx::ImageSkia
CreateImage(int width
, int height
, SkColor color
) {
97 bitmap
.allocN32Pixels(width
, height
);
98 bitmap
.eraseColor(color
);
99 gfx::ImageSkia image
= gfx::ImageSkia::CreateFrom1xBitmap(bitmap
);
103 // Runs kAnimatingDesktopController's animation to completion.
104 // TODO(bshe): Don't require tests to run animations; it's slow.
105 void RunDesktopControllerAnimation() {
106 DesktopBackgroundWidgetController
* controller
=
107 Shell::GetPrimaryRootWindowController()
108 ->animating_wallpaper_controller()
109 ->GetController(false);
110 EXPECT_TRUE(!!controller
);
111 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller
->widget()));
114 DesktopBackgroundController
* controller_
; // Not owned.
116 test::TestUserWallpaperDelegate
* wallpaper_delegate_
;
119 DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest
);
122 TEST_F(DesktopBackgroundControllerTest
, BasicReparenting
) {
123 DesktopBackgroundController
* controller
=
124 Shell::GetInstance()->desktop_background_controller();
125 controller
->CreateEmptyWallpaper();
127 // Wallpaper view/window exists in the desktop background container and
128 // nothing is in the lock screen background container.
129 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
130 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
132 // Moving background to lock container should succeed the first time but
133 // subsequent calls should do nothing.
134 EXPECT_TRUE(controller
->MoveDesktopToLockedContainer());
135 EXPECT_FALSE(controller
->MoveDesktopToLockedContainer());
137 // One window is moved from desktop to lock container.
138 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
139 EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId
));
141 // Moving background to desktop container should succeed the first time.
142 EXPECT_TRUE(controller
->MoveDesktopToUnlockedContainer());
143 EXPECT_FALSE(controller
->MoveDesktopToUnlockedContainer());
145 // One window is moved from lock to desktop container.
146 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
147 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
150 TEST_F(DesktopBackgroundControllerTest
, ControllerOwnership
) {
151 // We cannot short-circuit animations for this test.
152 ui::ScopedAnimationDurationScaleMode
normal_duration_mode(
153 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION
);
155 // Create wallpaper and background view.
156 DesktopBackgroundController
* controller
=
157 Shell::GetInstance()->desktop_background_controller();
158 controller
->CreateEmptyWallpaper();
160 // The new wallpaper is ready to start animating. kAnimatingDesktopController
161 // holds the widget controller instance. kDesktopController will get it later.
162 RootWindowController
* root_window_controller
=
163 Shell::GetPrimaryRootWindowController();
164 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
165 GetController(false));
167 // kDesktopController will receive the widget controller when the animation
169 EXPECT_FALSE(root_window_controller
->wallpaper_controller());
171 // Force the widget's layer animation to play to completion.
172 RunDesktopControllerAnimation();
174 // Ownership has moved from kAnimatingDesktopController to kDesktopController.
175 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
176 GetController(false));
177 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
180 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
181 // move all desktop views if there are more than one.
182 TEST_F(DesktopBackgroundControllerTest
, BackgroundMovementDuringUnlock
) {
183 // We cannot short-circuit animations for this test.
184 ui::ScopedAnimationDurationScaleMode
normal_duration_mode(
185 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION
);
187 // Reset wallpaper state, see ControllerOwnership above.
188 DesktopBackgroundController
* controller
=
189 Shell::GetInstance()->desktop_background_controller();
190 controller
->CreateEmptyWallpaper();
192 // Run wallpaper show animation to completion.
193 RunDesktopControllerAnimation();
195 // User locks the screen, which moves the background forward.
196 controller
->MoveDesktopToLockedContainer();
198 // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop
199 // background that will animate in on top of the old one.
200 controller
->CreateEmptyWallpaper();
202 // In this state we have two desktop background views stored in different
203 // properties. Both are in the lock screen background container.
204 RootWindowController
* root_window_controller
=
205 Shell::GetPrimaryRootWindowController();
206 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
207 GetController(false));
208 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
209 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
210 EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId
));
212 // Before the wallpaper's animation completes, user unlocks the screen, which
213 // moves the desktop to the back.
214 controller
->MoveDesktopToUnlockedContainer();
216 // Ensure both desktop backgrounds have moved.
217 EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId
));
218 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
220 // Finish the new desktop background animation.
221 RunDesktopControllerAnimation();
223 // Now there is one desktop background, in the back.
224 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
225 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
228 // Test for crbug.com/156542. Animating wallpaper should immediately finish
229 // animation and replace current wallpaper before next animation starts.
230 TEST_F(DesktopBackgroundControllerTest
, ChangeWallpaperQuick
) {
231 // We cannot short-circuit animations for this test.
232 ui::ScopedAnimationDurationScaleMode
normal_duration_mode(
233 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION
);
235 // Reset wallpaper state, see ControllerOwnership above.
236 DesktopBackgroundController
* controller
=
237 Shell::GetInstance()->desktop_background_controller();
238 controller
->CreateEmptyWallpaper();
240 // Run wallpaper show animation to completion.
241 RunDesktopControllerAnimation();
243 // Change to a new wallpaper.
244 controller
->CreateEmptyWallpaper();
246 RootWindowController
* root_window_controller
=
247 Shell::GetPrimaryRootWindowController();
248 DesktopBackgroundWidgetController
* animating_controller
=
249 root_window_controller
->animating_wallpaper_controller()->GetController(
251 EXPECT_TRUE(animating_controller
);
252 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
254 // Change to another wallpaper before animation finished.
255 controller
->CreateEmptyWallpaper();
257 // The animating controller should immediately move to desktop controller.
258 EXPECT_EQ(animating_controller
,
259 root_window_controller
->wallpaper_controller());
261 // Cache the new animating controller.
262 animating_controller
= root_window_controller
->
263 animating_wallpaper_controller()->GetController(false);
265 // Run wallpaper show animation to completion.
266 ASSERT_NO_FATAL_FAILURE(
267 RunAnimationForWidget(
268 root_window_controller
->animating_wallpaper_controller()->
269 GetController(false)->widget()));
271 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
272 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
273 GetController(false));
274 // The desktop controller should be the last created animating controller.
275 EXPECT_EQ(animating_controller
,
276 root_window_controller
->wallpaper_controller());
279 TEST_F(DesktopBackgroundControllerTest
, ResizeCustomWallpaper
) {
280 if (!SupportsMultipleDisplays())
283 test::DisplayManagerTestApi
display_manager_test_api(
284 Shell::GetInstance()->display_manager());
285 display_manager_test_api
.UpdateDisplay("320x200");
287 gfx::ImageSkia image
= CreateImage(640, 480, kCustomWallpaperColor
);
289 // Set the image as custom wallpaper, wait for the resize to finish, and check
290 // that the resized image is the expected size.
291 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
292 EXPECT_TRUE(image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
293 content::BrowserThread::GetBlockingPool()->FlushForTesting();
294 content::RunAllPendingInMessageLoop();
295 gfx::ImageSkia resized_image
= controller_
->GetWallpaper();
296 EXPECT_FALSE(image
.BackedBySameObjectAs(resized_image
));
297 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image
.size().ToString());
299 // Load the original wallpaper again and check that we're still using the
300 // previously-resized image instead of doing another resize
301 // (http://crbug.com/321402).
302 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
303 content::BrowserThread::GetBlockingPool()->FlushForTesting();
304 content::RunAllPendingInMessageLoop();
305 EXPECT_TRUE(resized_image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
308 TEST_F(DesktopBackgroundControllerTest
, GetMaxDisplaySize
) {
309 // Device scale factor shouldn't affect the native size.
310 UpdateDisplay("1000x300*2");
313 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
315 // Rotated display should return the rotated size.
316 UpdateDisplay("1000x300*2/r");
319 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
321 // UI Scaling shouldn't affect the native size.
322 UpdateDisplay("1000x300*2@1.5");
325 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
327 if (!SupportsMultipleDisplays())
330 // First display has maximum size.
331 UpdateDisplay("400x300,100x100");
334 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
336 // Second display has maximum size.
337 UpdateDisplay("400x300,500x600");
340 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
342 // Maximum width and height belongs to different displays.
343 UpdateDisplay("400x300,100x500");
346 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());