Disable accessible touch exploration by default.
[chromium-blink-merge.git] / chrome / browser / chromeos / accessibility / touch_exploration_controller_browsertest.cc
blobb03c6fe71b72c4c65f6d49795ce80d7f94c62e7f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/chromeos/touch_exploration_controller.h"
7 #include "ash/accessibility_delegate.h"
8 #include "ash/ash_switches.h"
9 #include "ash/shell.h"
10 #include "ash/test/ash_test_base.h"
11 #include "base/command_line.h"
12 #include "base/test/simple_test_tick_clock.h"
13 #include "base/time/time.h"
14 #include "chrome/browser/ui/browser.h"
15 #include "chrome/browser/ui/tabs/tab_strip_model.h"
16 #include "chrome/test/base/in_process_browser_test.h"
17 #include "chrome/test/base/ui_test_utils.h"
18 #include "content/public/test/browser_test_utils.h"
19 #include "ui/aura/client/cursor_client.h"
20 #include "ui/aura/test/event_generator.h"
21 #include "ui/aura/window_tree_host.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/test/draw_waiter_for_test.h"
24 #include "ui/events/event.h"
25 #include "ui/events/event_utils.h"
26 #include "ui/events/test/test_event_handler.h"
28 namespace ui {
30 class TouchExplorationTest : public InProcessBrowserTest {
31 public:
32 TouchExplorationTest() : simulated_clock_(new base::SimpleTestTickClock()) {
33 // Tests fail if time is ever 0.
34 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10));
36 virtual ~TouchExplorationTest() {}
38 protected:
39 virtual void SetUpCommandLine(base::CommandLine* command_line) OVERRIDE {
40 base::CommandLine::ForCurrentProcess()->AppendSwitch(
41 ash::switches::kAshEnableTouchExplorationMode);
44 virtual void SetUpOnMainThread() OVERRIDE {
45 // The RenderView for WebContents is created as a result of the
46 // navigation to the New Tab page which is done as part of the test
47 // SetUp. The creation involves sending a resize message to the renderer
48 // process. Here we wait for the resize ack to be received, because
49 // currently WindowEventDispatcher has code to hold touch and mouse
50 // move events until resize is complete (crbug.com/384342) which
51 // interferes with this test.
52 content::WebContents* web_contents =
53 browser()->tab_strip_model()->GetActiveWebContents();
54 content::WaitForResizeComplete(web_contents);
55 root_window_ = ash::Shell::GetInstance()->GetPrimaryRootWindow();
56 event_handler_.reset(new ui::test::TestEventHandler());
57 root_window_->AddPreTargetHandler(event_handler_.get());
60 virtual void TearDownOnMainThread() OVERRIDE {
61 SwitchTouchExplorationMode(false);
62 root_window_->RemovePreTargetHandler(event_handler_.get());
65 void SwitchTouchExplorationMode(bool on) {
66 ash::AccessibilityDelegate* ad =
67 ash::Shell::GetInstance()->accessibility_delegate();
68 if (on != ad->IsSpokenFeedbackEnabled())
69 ad->ToggleSpokenFeedback(ash::A11Y_NOTIFICATION_NONE);
72 base::TimeDelta Now() {
73 return base::TimeDelta::FromInternalValue(
74 simulated_clock_->NowTicks().ToInternalValue());
77 ui::GestureDetector::Config gesture_detector_config_;
78 base::SimpleTestTickClock* simulated_clock_;
79 aura::Window* root_window_;
80 scoped_ptr<ui::test::TestEventHandler> event_handler_;
82 private:
83 DISALLOW_COPY_AND_ASSIGN(TouchExplorationTest);
86 // This test turns the touch exploration mode on/off and confirms that events
87 // get rewritten when the touch exploration mode is on, and aren't affected
88 // after the touch exploration mode is turned off.
89 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, ToggleOnOff) {
90 SwitchTouchExplorationMode(true);
91 aura::test::EventGenerator generator(root_window_);
93 base::TimeDelta initial_time = Now();
94 ui::TouchEvent initial_press(
95 ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
96 generator.Dispatch(&initial_press);
98 // Since the touch exploration controller doesn't know if the user is
99 // double-tapping or not, touch exploration is only initiated if the
100 // 300 ms has elapsed and the finger does not move fast enough to begin
101 // gestures. Here, the touch move event is not important as a move, but
102 // a way to create time advancement.
103 ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED,
104 gfx::Point(100, 200),
106 initial_time +
107 gesture_detector_config_.double_tap_timeout +
108 base::TimeDelta::FromMilliseconds(1));
109 generator.Dispatch(&touch_time_advance);
111 // Number of mouse events may be greater than 1 because of ET_MOUSE_ENTERED.
112 EXPECT_GT(event_handler_->num_mouse_events(), 0);
113 EXPECT_EQ(0, event_handler_->num_touch_events());
114 event_handler_->Reset();
116 SwitchTouchExplorationMode(false);
117 generator.MoveTouchId(gfx::Point(11, 12), 1);
118 EXPECT_EQ(0, event_handler_->num_mouse_events());
119 EXPECT_EQ(1, event_handler_->num_touch_events());
120 event_handler_->Reset();
122 SwitchTouchExplorationMode(true);
123 initial_time = Now();
124 ui::TouchEvent second_initial_press(
125 ui::ET_TOUCH_PRESSED, gfx::Point(500, 600), 2, initial_time);
126 generator.Dispatch(&second_initial_press);
127 ui::TouchEvent second_touch_time_advance(
128 ui::ET_TOUCH_MOVED,
129 gfx::Point(500, 600),
131 initial_time + gesture_detector_config_.double_tap_timeout +
132 base::TimeDelta::FromMilliseconds(1));
133 generator.Dispatch(&second_touch_time_advance);
134 EXPECT_GT(event_handler_->num_mouse_events(), 0);
135 EXPECT_EQ(0, event_handler_->num_touch_events());
138 // This test makes sure that after the user clicks with split tap,
139 // they continue to touch exploration mode if the original touch exploration
140 // finger is still on the screen.
141 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, SplitTapExplore) {
142 SwitchTouchExplorationMode(true);
143 aura::test::EventGenerator generator(root_window_);
144 aura::client::CursorClient* cursor_client =
145 aura::client::GetCursorClient(root_window_);
147 // Mouse events should show the cursor.
148 generator.MoveMouseTo(gfx::Point(30, 31));
149 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
150 EXPECT_TRUE(cursor_client->IsCursorVisible());
152 // The cursor should be shown immediately after the press, and hidden
153 // after the move.
154 base::TimeDelta initial_time = Now();
155 ui::TouchEvent initial_press(
156 ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
157 generator.Dispatch(&initial_press);
158 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
159 EXPECT_TRUE(cursor_client->IsCursorVisible());
161 // Initiate touch explore by waiting for the tap timer timeout. Time is
162 // advanced by sending a move event after the timeout period.
163 ui::TouchEvent touch_time_advance(
164 ui::ET_TOUCH_MOVED,
165 gfx::Point(100, 200),
167 initial_time + gesture_detector_config_.double_tap_timeout +
168 base::TimeDelta::FromMilliseconds(1));
169 generator.Dispatch(&touch_time_advance);
170 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
171 EXPECT_FALSE(cursor_client->IsCursorVisible());
172 event_handler_->Reset();
174 // Press and release with a second finger for split tap. This should send
175 // touch press and release events which should send a click press and release.
176 // Once the press is passed through, mouse events should be disabled.
177 // Mouse events are reenabled after the release.
178 generator.set_current_location(gfx::Point(102, 202));
179 generator.PressTouchId(2);
180 EXPECT_FALSE(cursor_client->IsMouseEventsEnabled());
181 EXPECT_FALSE(cursor_client->IsCursorVisible());
182 generator.ReleaseTouchId(2);
183 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
184 EXPECT_FALSE(cursor_client->IsCursorVisible());
185 EXPECT_EQ(2, event_handler_->num_touch_events());
186 event_handler_->Reset();
188 // Continuing to move the touch exploration finger should send more mouse
189 // events.
190 generator.MoveTouchId(gfx::Point(509, 609), 1);
191 EXPECT_EQ(0, event_handler_->num_touch_events());
192 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
193 EXPECT_FALSE(cursor_client->IsCursorVisible());
196 } // namespace ui