Disable accessible touch exploration by default.
[chromium-blink-merge.git] / ui / compositor / dip_util.cc
blob2966154b758d061b0adb64e650b21c062b91499b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/dip_util.h"
7 #include "base/command_line.h"
8 #include "cc/layers/layer.h"
9 #include "ui/compositor/compositor.h"
10 #include "ui/compositor/compositor_switches.h"
11 #include "ui/compositor/layer.h"
12 #include "ui/gfx/display.h"
13 #include "ui/gfx/geometry/safe_integer_conversions.h"
14 #include "ui/gfx/point.h"
15 #include "ui/gfx/point_conversions.h"
16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_conversions.h"
18 #include "ui/gfx/size.h"
19 #include "ui/gfx/size_conversions.h"
21 namespace ui {
23 float GetDeviceScaleFactor(const Layer* layer) {
24 return layer->device_scale_factor();
27 gfx::Point ConvertPointToDIP(const Layer* layer,
28 const gfx::Point& point_in_pixel) {
29 return gfx::ToFlooredPoint(
30 gfx::ScalePoint(point_in_pixel, 1.0f / GetDeviceScaleFactor(layer)));
33 gfx::PointF ConvertPointToDIP(const Layer* layer,
34 const gfx::PointF& point_in_pixel) {
35 return gfx::ScalePoint(point_in_pixel, 1.0f / GetDeviceScaleFactor(layer));
38 gfx::Size ConvertSizeToDIP(const Layer* layer,
39 const gfx::Size& size_in_pixel) {
40 return gfx::ToFlooredSize(
41 gfx::ScaleSize(size_in_pixel, 1.0f / GetDeviceScaleFactor(layer)));
44 gfx::Rect ConvertRectToDIP(const Layer* layer,
45 const gfx::Rect& rect_in_pixel) {
46 float scale = 1.0f / GetDeviceScaleFactor(layer);
47 return gfx::ToFlooredRectDeprecated(gfx::ScaleRect(rect_in_pixel, scale));
50 gfx::Point ConvertPointToPixel(const Layer* layer,
51 const gfx::Point& point_in_dip) {
52 return gfx::ToFlooredPoint(
53 gfx::ScalePoint(point_in_dip, GetDeviceScaleFactor(layer)));
56 gfx::Size ConvertSizeToPixel(const Layer* layer,
57 const gfx::Size& size_in_dip) {
58 return gfx::ToFlooredSize(
59 gfx::ScaleSize(size_in_dip, GetDeviceScaleFactor(layer)));
62 gfx::Rect ConvertRectToPixel(const Layer* layer,
63 const gfx::Rect& rect_in_dip) {
64 float scale = GetDeviceScaleFactor(layer);
65 // Use ToEnclosingRect() to ensure we paint all the possible pixels
66 // touched. ToEnclosingRect() floors the origin, and ceils the max
67 // coordinate. To do otherwise (such as flooring the size) potentially
68 // results in rounding down and not drawing all the pixels that are
69 // touched.
70 return gfx::ToEnclosingRect(
71 gfx::RectF(gfx::ScalePoint(rect_in_dip.origin(), scale),
72 gfx::ScaleSize(rect_in_dip.size(), scale)));
75 #if !defined(NDEBUG)
76 namespace {
78 void CheckSnapped(float snapped_position) {
79 const float kEplison = 0.0001f;
80 float diff = std::abs(snapped_position - static_cast<int>(snapped_position));
81 DCHECK_LT(diff, kEplison);
84 } // namespace
85 #endif
87 void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer,
88 ui::Layer* layer_to_snap) {
89 DCHECK_NE(snapped_layer, layer_to_snap);
90 DCHECK(snapped_layer);
91 DCHECK(snapped_layer->Contains(layer_to_snap));
93 gfx::Point view_offset_dips = layer_to_snap->GetTargetBounds().origin();
94 ui::Layer::ConvertPointToLayer(
95 layer_to_snap->parent(), snapped_layer, &view_offset_dips);
96 gfx::PointF view_offset = view_offset_dips;
98 float scale_factor = GetDeviceScaleFactor(layer_to_snap);
99 view_offset.Scale(scale_factor);
100 gfx::PointF view_offset_snapped(gfx::ToRoundedInt(view_offset.x()),
101 gfx::ToRoundedInt(view_offset.y()));
103 gfx::Vector2dF fudge = view_offset_snapped - view_offset;
104 fudge.Scale(1.0 / scale_factor);
105 layer_to_snap->SetSubpixelPositionOffset(fudge);
106 #if !defined(NDEBUG)
107 gfx::Point p;
108 Layer::ConvertPointToLayer(layer_to_snap->parent(), snapped_layer, &p);
109 cc::Layer* cc_layer = layer_to_snap->cc_layer();
110 gfx::PointF origin = cc_layer->position();
111 CheckSnapped((p.x() + origin.x()) * scale_factor);
112 CheckSnapped((p.y() + origin.y()) * scale_factor);
113 #endif
116 } // namespace ui