Disable accessible touch exploration by default.
[chromium-blink-merge.git] / ui / compositor / test / in_process_context_factory.cc
blobfbc4c813cc0eee2536ebce2ed57f2ef73788d7cd
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/test/in_process_context_factory.h"
7 #include "base/command_line.h"
8 #include "base/threading/thread.h"
9 #include "cc/output/output_surface.h"
10 #include "cc/test/test_shared_bitmap_manager.h"
11 #include "ui/compositor/compositor_switches.h"
12 #include "ui/compositor/reflector.h"
13 #include "ui/gl/gl_implementation.h"
14 #include "ui/gl/gl_surface.h"
15 #include "webkit/common/gpu/context_provider_in_process.h"
16 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
17 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
19 namespace ui {
21 InProcessContextFactory::InProcessContextFactory()
22 : shared_bitmap_manager_(new cc::TestSharedBitmapManager()) {
23 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone);
24 #if defined(OS_CHROMEOS)
25 bool use_thread = !CommandLine::ForCurrentProcess()->HasSwitch(
26 switches::kUIDisableThreadedCompositing);
27 #else
28 bool use_thread = false;
29 #endif
30 if (use_thread) {
31 compositor_thread_.reset(new base::Thread("Browser Compositor"));
32 compositor_thread_->Start();
36 InProcessContextFactory::~InProcessContextFactory() {}
38 scoped_ptr<cc::OutputSurface> InProcessContextFactory::CreateOutputSurface(
39 Compositor* compositor,
40 bool software_fallback) {
41 DCHECK(!software_fallback);
42 blink::WebGraphicsContext3D::Attributes attrs;
43 attrs.depth = false;
44 attrs.stencil = false;
45 attrs.antialias = false;
46 attrs.shareResources = true;
47 bool lose_context_when_out_of_memory = true;
49 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
50 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
51 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
52 attrs, lose_context_when_out_of_memory, compositor->widget()));
53 CHECK(context3d);
55 using webkit::gpu::ContextProviderInProcess;
56 scoped_refptr<ContextProviderInProcess> context_provider =
57 ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
59 return make_scoped_ptr(new cc::OutputSurface(context_provider));
62 scoped_refptr<Reflector> InProcessContextFactory::CreateReflector(
63 Compositor* mirroed_compositor,
64 Layer* mirroring_layer) {
65 return new Reflector();
68 void InProcessContextFactory::RemoveReflector(
69 scoped_refptr<Reflector> reflector) {}
71 scoped_refptr<cc::ContextProvider>
72 InProcessContextFactory::SharedMainThreadContextProvider() {
73 if (shared_main_thread_contexts_ &&
74 !shared_main_thread_contexts_->DestroyedOnMainThread())
75 return shared_main_thread_contexts_;
77 bool lose_context_when_out_of_memory = false;
78 shared_main_thread_contexts_ =
79 webkit::gpu::ContextProviderInProcess::CreateOffscreen(
80 lose_context_when_out_of_memory);
81 if (shared_main_thread_contexts_ &&
82 !shared_main_thread_contexts_->BindToCurrentThread())
83 shared_main_thread_contexts_ = NULL;
85 return shared_main_thread_contexts_;
88 void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {}
90 bool InProcessContextFactory::DoesCreateTestContexts() { return false; }
92 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() {
93 return shared_bitmap_manager_.get();
96 base::MessageLoopProxy* InProcessContextFactory::GetCompositorMessageLoop() {
97 if (!compositor_thread_)
98 return NULL;
99 return compositor_thread_->message_loop_proxy();
102 } // namespace ui