This flag is obsolete, since a duplicate of it already exists as:
[chromium-blink-merge.git] / remoting / signaling / signal_strategy.h
blob8d6649a54951688de904282e3aa48362506de6f1
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_SIGNALING_SIGNAL_STRATEGY_H_
6 #define REMOTING_SIGNALING_SIGNAL_STRATEGY_H_
8 #include <string>
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
13 namespace buzz {
14 class XmlElement;
15 } // namespace buzz
17 namespace remoting {
19 class SignalStrategy {
20 public:
21 enum State {
22 // Connection is being established.
23 CONNECTING,
25 // Signalling is connected.
26 CONNECTED,
28 // Connection is closed due to an error or because Disconnect()
29 // was called.
30 DISCONNECTED,
33 enum Error {
34 OK,
35 AUTHENTICATION_FAILED,
36 NETWORK_ERROR,
37 PROTOCOL_ERROR,
40 // Callback interface for signaling event. Event handlers are not
41 // allowed to destroy SignalStrategy, but may add or remove other
42 // listeners.
43 class Listener {
44 public:
45 virtual ~Listener() {}
47 // Called after state of the connection has changed. If the state
48 // is DISCONNECTED, then GetError() can be used to get the reason
49 // for the disconnection.
50 virtual void OnSignalStrategyStateChange(State state) = 0;
52 // Must return true if the stanza was handled, false
53 // otherwise. The signal strategy must not be deleted from a
54 // handler of this message.
55 virtual bool OnSignalStrategyIncomingStanza(
56 const buzz::XmlElement* stanza) = 0;
59 SignalStrategy() {}
60 virtual ~SignalStrategy() {}
62 // Starts connection attempt. If connection is currently active
63 // disconnects it and opens a new connection (implicit disconnect
64 // triggers CLOSED notification). Connection is finished
65 // asynchronously.
66 virtual void Connect() = 0;
68 // Disconnects current connection if connected. Triggers CLOSED
69 // notification.
70 virtual void Disconnect() = 0;
72 // Returns current state.
73 virtual State GetState() const = 0;
75 // Returns the last error. Set when state changes to DISCONNECT.
76 virtual Error GetError() const = 0;
78 // Returns local JID or an empty string when not connected.
79 virtual std::string GetLocalJid() const = 0;
81 // Add a |listener| that can listen to all incoming
82 // messages. Doesn't take ownership of the |listener|. All listeners
83 // must be removed before this object is destroyed.
84 virtual void AddListener(Listener* listener) = 0;
86 // Remove a |listener| previously added with AddListener().
87 virtual void RemoveListener(Listener* listener) = 0;
89 // Sends a raw XMPP stanza.
90 virtual bool SendStanza(scoped_ptr<buzz::XmlElement> stanza) = 0;
92 // Returns new ID that should be used for the next outgoing IQ
93 // request.
94 virtual std::string GetNextId() = 0;
96 private:
97 DISALLOW_COPY_AND_ASSIGN(SignalStrategy);
100 } // namespace remoting
102 #endif // REMOTING_SIGNALING_SIGNAL_STRATEGY_H_