1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
6 #define ASH_DISPLAY_DISPLAY_INFO_H_
11 #include "ash/ash_export.h"
12 #include "ui/display/types/display_constants.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/insets.h"
15 #include "ui/gfx/rect.h"
19 // A struct that represents the display's mode info.
20 struct ASH_EXPORT DisplayMode
{
22 DisplayMode(const gfx::Size
& size
,
27 // Returns the size in DIP which isvisible to the user.
28 gfx::Size
GetSizeInDIP() const;
30 // Returns true if |other| has same size and scale factors.
31 bool IsEquivalent(const DisplayMode
& other
) const;
33 gfx::Size size
; // Physical pixel size of the display.
34 float refresh_rate
; // Refresh rate of the display, in Hz.
35 bool interlaced
; // True if mode is interlaced.
36 bool native
; // True if mode is native mode of the display.
37 float ui_scale
; // The UI scale factor of the mode.
38 float device_scale_factor
; // The device scale factor of the mode.
41 // DisplayInfo contains metadata for each display. This is used to
42 // create |gfx::Display| as well as to maintain extra infomation
43 // to manage displays in ash environment.
44 // This class is intentionally made copiable.
45 class ASH_EXPORT DisplayInfo
{
47 // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
48 // whose size is 1440x800 at the location (100, 200) in host coordinates.
51 // [origin-]widthxheight[*device_scale_factor][#resolutions list]
52 // [/<properties>][@ui-scale]
54 // where [] are optional:
55 // - |origin| is given in x+y- format.
56 // - |device_scale_factor| is either 2 or 1 (or empty).
57 // - properties can combination of 'o', which adds default overscan insets
58 // (5%), and one rotation property where 'r' is 90 degree clock-wise
59 // (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
60 // 270 degrees (to the 'l'eft).
61 // - ui-scale is floating value, e.g. @1.5 or @1.25.
62 // - |resolution list| is the list of size that is given in
63 // |width x height [% refresh_rate]| separated by '|'.
65 // A couple of examples:
67 // 100x100 window at 0,0 origin. 1x device scale factor. no overscan.
68 // no rotation. 1.0 ui scale.
70 // 300x200 window at 5,5 origin. 2x device scale factor.
71 // no overscan, no rotation. 1.0 ui scale.
73 // 300x200 window at 0,0 origin. 1x device scale factor.
74 // with 5% overscan. rotated to left (90 degree counter clockwise).
76 // "10+20-300x200/u@1.5"
77 // 300x200 window at 10,20 origin. 1x device scale factor.
78 // no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
79 // "200x100#300x200|200x100%59.0|100x100%60"
80 // 200x100 window at 0,0 origin, with 3 possible resolutions,
81 // 300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
82 static DisplayInfo
CreateFromSpec(const std::string
& spec
);
84 // Creates a DisplayInfo from string spec using given |id|.
85 static DisplayInfo
CreateFromSpecWithID(const std::string
& spec
,
89 DisplayInfo(int64 id
, const std::string
& name
, bool has_overscan
);
92 // When this is set to true, Chrome switches High DPI when lower UI scale
93 // (<1.0f) is specified on 1x device to make UI sharp, e.g, upgrade 0.6
94 // scale on 1x DSF to 1.2 scale on 2x DSF.
95 static void SetAllowUpgradeToHighDPI(bool enable
);
97 int64
id() const { return id_
; }
99 // The name of the display.
100 const std::string
& name() const { return name_
; }
102 // True if the display EDID has the overscan flag. This does not create the
103 // actual overscan automatically, but used in the message.
104 bool has_overscan() const { return has_overscan_
; }
106 void set_rotation(gfx::Display::Rotation rotation
) { rotation_
= rotation
; }
107 gfx::Display::Rotation
rotation() const { return rotation_
; }
109 void set_touch_support(gfx::Display::TouchSupport support
) {
110 touch_support_
= support
;
112 gfx::Display::TouchSupport
touch_support() const { return touch_support_
; }
114 void set_touch_device_id(int id
) { touch_device_id_
= id
; }
115 int touch_device_id() const { return touch_device_id_
; }
117 // Gets/Sets the device scale factor of the display.
118 float device_scale_factor() const { return device_scale_factor_
; }
119 void set_device_scale_factor(float scale
) { device_scale_factor_
= scale
; }
121 // The native bounds for the display. The size of this can be
122 // different from the |size_in_pixel| when overscan insets are set
123 // and/or |configured_ui_scale_| is set.
124 const gfx::Rect
& bounds_in_native() const {
125 return bounds_in_native_
;
128 // The size for the display in pixels.
129 const gfx::Size
& size_in_pixel() const { return size_in_pixel_
; }
131 // The overscan insets for the display in DIP.
132 const gfx::Insets
& overscan_insets_in_dip() const {
133 return overscan_insets_in_dip_
;
136 // Sets/gets configured ui scale. This can be different from the ui
137 // scale actually used when the scale is 2.0 and DSF is 2.0.
138 // (the effective ui scale is 1.0 in this case).
139 float configured_ui_scale() const { return configured_ui_scale_
; }
140 void set_configured_ui_scale(float scale
) { configured_ui_scale_
= scale
; }
142 // Returns the ui scale and device scale factor actually used to create
143 // display that chrome sees. This can be different from one obtained
144 // from dispaly or one specified by a user in following situation.
145 // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
146 // 2) Lower UI scale (< 1.0) is specified on 1.0f DSF device
147 // when 2x resources is available. (Returns 2.0f DSF + 1.2f UI scale
148 // for 1.0DSF + 0.6 UI scale).
149 float GetEffectiveDeviceScaleFactor() const;
150 float GetEffectiveUIScale() const;
152 // Copy the display info except for fields that can be modified by a
153 // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
154 // |configured_ui_scale_| are copied when the |another_info| isn't native one.
155 void Copy(const DisplayInfo
& another_info
);
157 // Update the |bounds_in_native_| and |size_in_pixel_| using
158 // given |bounds_in_native|.
159 void SetBounds(const gfx::Rect
& bounds_in_native
);
161 // Update the |bounds_in_native| according to the current overscan
162 // and rotation settings.
163 void UpdateDisplaySize();
165 // Sets/Clears the overscan insets.
166 void SetOverscanInsets(const gfx::Insets
& insets_in_dip
);
167 gfx::Insets
GetOverscanInsetsInPixel() const;
169 void set_native(bool native
) { native_
= native
; }
170 bool native() const { return native_
; }
172 const std::vector
<DisplayMode
>& display_modes() const {
173 return display_modes_
;
175 void set_display_modes(std::vector
<DisplayMode
>& display_modes
) {
176 display_modes_
.swap(display_modes
);
179 ui::ColorCalibrationProfile
color_profile() const {
180 return color_profile_
;
183 // Sets the color profile. It will ignore if the specified |profile| is not in
184 // |available_color_profiles_|.
185 void SetColorProfile(ui::ColorCalibrationProfile profile
);
187 // Returns true if |profile| is in |available_color_profiles_|.
188 bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile
) const;
190 const std::vector
<ui::ColorCalibrationProfile
>&
191 available_color_profiles() const {
192 return available_color_profiles_
;
195 void set_available_color_profiles(
196 const std::vector
<ui::ColorCalibrationProfile
>& profiles
) {
197 available_color_profiles_
= profiles
;
200 bool is_aspect_preserving_scaling() const {
201 return is_aspect_preserving_scaling_
;
204 void set_is_aspect_preserving_scaling(bool value
) {
205 is_aspect_preserving_scaling_
= value
;
208 // Returns a string representation of the DisplayInfo, excluding display
210 std::string
ToString() const;
212 // Returns a string representation of the DisplayInfo, including display
214 std::string
ToFullString() const;
220 gfx::Display::Rotation rotation_
;
221 gfx::Display::TouchSupport touch_support_
;
223 // If the display is also a touch device, it will have a positive
224 // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
225 int touch_device_id_
;
227 // This specifies the device's pixel density. (For example, a
228 // display whose DPI is higher than the threshold is considered to have
229 // device_scale_factor = 2.0 on Chrome OS). This is used by the
230 // grapics layer to choose and draw appropriate images and scale
232 float device_scale_factor_
;
233 gfx::Rect bounds_in_native_
;
235 // The size of the display in use. The size can be different from the size
236 // of |bounds_in_native_| if the display has overscan insets and/or rotation.
237 gfx::Size size_in_pixel_
;
238 gfx::Insets overscan_insets_in_dip_
;
240 // The pixel scale of the display. This is used to simply expand (or
241 // shrink) the desktop over the native display resolution (useful in
242 // HighDPI display). Note that this should not be confused with the
243 // device scale factor, which specifies the pixel density of the
244 // display. The actuall scale value to be used depends on the device
245 // scale factor. See |GetEffectiveScaleFactor()|.
246 float configured_ui_scale_
;
248 // True if this comes from native platform (DisplayChangeObserver).
251 // True if the display is configured to preserve the aspect ratio. When the
252 // display is configured in a non-native mode, only parts of the display will
253 // be used such that the aspect ratio is preserved.
254 bool is_aspect_preserving_scaling_
;
256 // The list of modes supported by this display.
257 std::vector
<DisplayMode
> display_modes_
;
259 // The current profile of the color calibration.
260 ui::ColorCalibrationProfile color_profile_
;
262 // The list of available variations for the color calibration.
263 std::vector
<ui::ColorCalibrationProfile
> available_color_profiles_
;
268 #endif // ASH_DISPLAY_DISPLAY_INFO_H_