1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
10 #include "ash/ash_switches.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/shelf/overflow_bubble.h"
13 #include "ash/shelf/overflow_bubble_view.h"
14 #include "ash/shelf/shelf.h"
15 #include "ash/shelf/shelf_button.h"
16 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_icon_observer.h"
18 #include "ash/shelf/shelf_item_delegate_manager.h"
19 #include "ash/shelf/shelf_layout_manager.h"
20 #include "ash/shelf/shelf_model.h"
21 #include "ash/shelf/shelf_tooltip_manager.h"
22 #include "ash/shelf/shelf_widget.h"
23 #include "ash/shell.h"
24 #include "ash/shell_window_ids.h"
25 #include "ash/test/ash_test_base.h"
26 #include "ash/test/overflow_bubble_view_test_api.h"
27 #include "ash/test/shelf_test_api.h"
28 #include "ash/test/shelf_view_test_api.h"
29 #include "ash/test/shell_test_api.h"
30 #include "ash/test/test_shelf_delegate.h"
31 #include "ash/test/test_shelf_item_delegate.h"
32 #include "base/basictypes.h"
33 #include "base/command_line.h"
34 #include "base/compiler_specific.h"
35 #include "base/memory/scoped_ptr.h"
36 #include "base/strings/string_number_conversions.h"
37 #include "grit/ash_resources.h"
38 #include "ui/aura/test/aura_test_base.h"
39 #include "ui/aura/window.h"
40 #include "ui/aura/window_event_dispatcher.h"
41 #include "ui/base/l10n/l10n_util.h"
42 #include "ui/compositor/layer.h"
43 #include "ui/events/event.h"
44 #include "ui/events/event_constants.h"
45 #include "ui/events/test/event_generator.h"
46 #include "ui/views/view_model.h"
47 #include "ui/views/widget/widget.h"
48 #include "ui/views/widget/widget_delegate.h"
49 #include "ui/wm/core/coordinate_conversion.h"
54 ////////////////////////////////////////////////////////////////////////////////
55 // ShelfIconObserver tests.
57 class TestShelfIconObserver
: public ShelfIconObserver
{
59 explicit TestShelfIconObserver(Shelf
* shelf
)
61 change_notified_(false) {
63 shelf_
->AddIconObserver(this);
66 virtual ~TestShelfIconObserver() {
68 shelf_
->RemoveIconObserver(this);
71 // ShelfIconObserver implementation.
72 virtual void OnShelfIconPositionsChanged() OVERRIDE
{
73 change_notified_
= true;
76 int change_notified() const { return change_notified_
; }
77 void Reset() { change_notified_
= false; }
81 bool change_notified_
;
83 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver
);
86 class ShelfViewIconObserverTest
: public AshTestBase
{
88 ShelfViewIconObserverTest() {}
89 virtual ~ShelfViewIconObserverTest() {}
91 virtual void SetUp() OVERRIDE
{
93 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
94 observer_
.reset(new TestShelfIconObserver(shelf
));
96 shelf_view_test_
.reset(
97 new ShelfViewTestAPI(ShelfTestAPI(shelf
).shelf_view()));
98 shelf_view_test_
->SetAnimationDuration(1);
101 virtual void TearDown() OVERRIDE
{
103 AshTestBase::TearDown();
106 TestShelfIconObserver
* observer() { return observer_
.get(); }
108 ShelfViewTestAPI
* shelf_view_test() {
109 return shelf_view_test_
.get();
112 Shelf
* ShelfForSecondaryDisplay() {
113 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
117 scoped_ptr
<TestShelfIconObserver
> observer_
;
118 scoped_ptr
<ShelfViewTestAPI
> shelf_view_test_
;
120 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest
);
123 // TestShelfItemDelegate which tracks whether it gets selected.
124 class ShelfItemSelectionTracker
: public TestShelfItemDelegate
{
126 ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL
), selected_(false) {
129 virtual ~ShelfItemSelectionTracker() {
132 // Resets to the initial state.
133 void Reset() { selected_
= false; }
135 // Returns true if the delegate was selected.
140 // TestShelfItemDelegate:
141 virtual bool ItemSelected(const ui::Event
& event
) OVERRIDE
{
149 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker
);
152 TEST_F(ShelfViewIconObserverTest
, AddRemove
) {
153 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
154 ASSERT_TRUE(shelf_delegate
);
156 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
157 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
158 params
.bounds
= gfx::Rect(0, 0, 200, 200);
159 params
.context
= CurrentContext();
161 scoped_ptr
<views::Widget
> widget(new views::Widget());
162 widget
->Init(params
);
163 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
164 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
165 EXPECT_TRUE(observer()->change_notified());
169 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
170 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
171 EXPECT_TRUE(observer()->change_notified());
175 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
177 #define MAYBE_AddRemoveWithMultipleDisplays \
178 DISABLED_AddRemoveWithMultipleDisplays
180 #define MAYBE_AddRemoveWithMultipleDisplays \
181 AddRemoveWithMultipleDisplays
183 // Make sure creating/deleting an window on one displays notifies a
184 // shelf on external display as well as one on primary.
185 TEST_F(ShelfViewIconObserverTest
, MAYBE_AddRemoveWithMultipleDisplays
) {
186 UpdateDisplay("400x400,400x400");
187 TestShelfIconObserver
second_observer(ShelfForSecondaryDisplay());
189 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
190 ASSERT_TRUE(shelf_delegate
);
192 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
193 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
194 params
.bounds
= gfx::Rect(0, 0, 200, 200);
195 params
.context
= CurrentContext();
197 scoped_ptr
<views::Widget
> widget(new views::Widget());
198 widget
->Init(params
);
199 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
200 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
201 EXPECT_TRUE(observer()->change_notified());
202 EXPECT_TRUE(second_observer
.change_notified());
204 second_observer
.Reset();
206 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
207 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
208 EXPECT_TRUE(observer()->change_notified());
209 EXPECT_TRUE(second_observer
.change_notified());
212 second_observer
.Reset();
215 TEST_F(ShelfViewIconObserverTest
, BoundsChanged
) {
216 ShelfWidget
* widget
= Shell::GetPrimaryRootWindowController()->shelf();
217 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
218 gfx::Size shelf_size
= widget
->GetWindowBoundsInScreen().size();
219 shelf_size
.set_width(shelf_size
.width() / 2);
220 ASSERT_GT(shelf_size
.width(), 0);
221 shelf
->SetShelfViewBounds(gfx::Rect(shelf_size
));
222 // No animation happens for ShelfView bounds change.
223 EXPECT_TRUE(observer()->change_notified());
227 ////////////////////////////////////////////////////////////////////////////////
230 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
231 // and CheckDragAndDropFromOverflowBubbleToShelf
232 class TestShelfDelegateForShelfView
: public ShelfDelegate
{
234 explicit TestShelfDelegateForShelfView(ShelfModel
* model
)
236 virtual ~TestShelfDelegateForShelfView() {}
238 // ShelfDelegate overrides:
239 virtual void OnShelfCreated(Shelf
* shelf
) OVERRIDE
{}
241 virtual void OnShelfDestroyed(Shelf
* shelf
) OVERRIDE
{}
243 virtual ShelfID
GetShelfIDForAppID(const std::string
& app_id
) OVERRIDE
{
245 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
249 virtual const std::string
& GetAppIDForShelfID(ShelfID id
) OVERRIDE
{
250 // Use |app_id_| member variable because returning a reference to local
251 // variable is not allowed.
252 app_id_
= base::IntToString(id
);
256 virtual void PinAppWithID(const std::string
& app_id
) OVERRIDE
{
259 virtual bool IsAppPinned(const std::string
& app_id
) OVERRIDE
{
260 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
261 // that test, an item is already pinned state.
265 virtual bool CanPin() const OVERRIDE
{
269 virtual void UnpinAppWithID(const std::string
& app_id
) OVERRIDE
{
271 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
273 int index
= model_
->ItemIndexByID(id
);
276 model_
->RemoveItemAt(index
);
282 // Temp member variable for returning a value. See the comment in the
283 // GetAppIDForShelfID().
286 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView
);
289 class ShelfViewTest
: public AshTestBase
{
295 item_manager_(NULL
) {}
296 virtual ~ShelfViewTest() {}
298 virtual void SetUp() OVERRIDE
{
299 AshTestBase::SetUp();
300 test::ShellTestApi
test_api(Shell::GetInstance());
301 model_
= test_api
.shelf_model();
302 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
303 shelf_view_
= ShelfTestAPI(shelf
).shelf_view();
305 // The bounds should be big enough for 4 buttons + overflow chevron.
306 shelf_view_
->SetBounds(0, 0, 500, kShelfSize
);
308 test_api_
.reset(new ShelfViewTestAPI(shelf_view_
));
309 test_api_
->SetAnimationDuration(1); // Speeds up animation for test.
311 item_manager_
= Shell::GetInstance()->shelf_item_delegate_manager();
312 DCHECK(item_manager_
);
314 // Add browser shortcut shelf item at index 0 for test.
315 AddBrowserShortcut();
318 virtual void TearDown() OVERRIDE
{
320 AshTestBase::TearDown();
324 void CreateAndSetShelfItemDelegateForID(ShelfID id
) {
325 scoped_ptr
<ShelfItemDelegate
> delegate(new TestShelfItemDelegate(NULL
));
326 item_manager_
->SetShelfItemDelegate(id
, delegate
.Pass());
329 ShelfID
AddBrowserShortcut() {
330 ShelfItem browser_shortcut
;
331 browser_shortcut
.type
= TYPE_BROWSER_SHORTCUT
;
333 ShelfID id
= model_
->next_id();
334 model_
->AddAt(browser_index_
, browser_shortcut
);
335 CreateAndSetShelfItemDelegateForID(id
);
336 test_api_
->RunMessageLoopUntilAnimationsDone();
340 ShelfID
AddAppShortcut() {
342 item
.type
= TYPE_APP_SHORTCUT
;
343 item
.status
= STATUS_CLOSED
;
345 ShelfID id
= model_
->next_id();
347 CreateAndSetShelfItemDelegateForID(id
);
348 test_api_
->RunMessageLoopUntilAnimationsDone();
353 ShelfID id
= AddPanelNoWait();
354 test_api_
->RunMessageLoopUntilAnimationsDone();
358 ShelfID
AddPlatformAppNoWait() {
360 item
.type
= TYPE_PLATFORM_APP
;
361 item
.status
= STATUS_RUNNING
;
363 ShelfID id
= model_
->next_id();
365 CreateAndSetShelfItemDelegateForID(id
);
369 ShelfID
AddPanelNoWait() {
371 item
.type
= TYPE_APP_PANEL
;
372 item
.status
= STATUS_RUNNING
;
374 ShelfID id
= model_
->next_id();
376 CreateAndSetShelfItemDelegateForID(id
);
380 ShelfID
AddPlatformApp() {
381 ShelfID id
= AddPlatformAppNoWait();
382 test_api_
->RunMessageLoopUntilAnimationsDone();
386 void RemoveByID(ShelfID id
) {
387 model_
->RemoveItemAt(model_
->ItemIndexByID(id
));
388 test_api_
->RunMessageLoopUntilAnimationsDone();
391 ShelfButton
* GetButtonByID(ShelfID id
) {
392 int index
= model_
->ItemIndexByID(id
);
393 return test_api_
->GetButton(index
);
396 ShelfItem
GetItemByID(ShelfID id
) {
397 ShelfItems::const_iterator items
= model_
->ItemByID(id
);
402 const std::vector
<std::pair
<ShelfID
, views::View
*> >& id_map
) {
403 size_t map_index
= 0;
404 for (size_t model_index
= 0;
405 model_index
< model_
->items().size();
407 ShelfItem item
= model_
->items()[model_index
];
408 ShelfID id
= item
.id
;
409 EXPECT_EQ(id_map
[map_index
].first
, id
);
410 EXPECT_EQ(id_map
[map_index
].second
, GetButtonByID(id
));
413 ASSERT_EQ(map_index
, id_map
.size());
416 void VerifyShelfItemBoundsAreValid() {
417 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
418 if (test_api_
->GetButton(i
)) {
419 gfx::Rect shelf_view_bounds
= shelf_view_
->GetLocalBounds();
420 gfx::Rect item_bounds
= test_api_
->GetBoundsByIndex(i
);
421 EXPECT_GE(item_bounds
.x(), 0);
422 EXPECT_GE(item_bounds
.y(), 0);
423 EXPECT_LE(item_bounds
.right(), shelf_view_bounds
.width());
424 EXPECT_LE(item_bounds
.bottom(), shelf_view_bounds
.height());
429 ShelfButton
* SimulateButtonPressed(ShelfButtonHost::Pointer pointer
,
431 ShelfButtonHost
* button_host
= shelf_view_
;
432 ShelfButton
* button
= test_api_
->GetButton(button_index
);
433 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
435 button
->GetBoundsInScreen().origin(), 0, 0);
436 button_host
->PointerPressedOnButton(button
, pointer
, click_event
);
440 // Simulates a single mouse click.
441 void SimulateClick(int button_index
) {
442 ShelfButtonHost
* button_host
= shelf_view_
;
443 ShelfButton
* button
=
444 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
445 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
447 button
->GetBoundsInScreen().origin(),
450 test_api_
->ButtonPressed(button
, release_event
);
451 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
454 // Simulates the second click of a double click.
455 void SimulateDoubleClick(int button_index
) {
456 ShelfButtonHost
* button_host
= shelf_view_
;
457 ShelfButton
* button
=
458 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
459 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
461 button
->GetBoundsInScreen().origin(),
462 ui::EF_IS_DOUBLE_CLICK
,
464 test_api_
->ButtonPressed(button
, release_event
);
465 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
468 views::View
* SimulateDrag(ShelfButtonHost::Pointer pointer
,
470 int destination_index
) {
471 ShelfButtonHost
* button_host
= shelf_view_
;
472 views::View
* button
= SimulateButtonPressed(pointer
, button_index
);
475 views::View
* destination
= test_api_
->GetButton(destination_index
);
476 ui::MouseEvent
drag_event(ui::ET_MOUSE_DRAGGED
,
477 gfx::Point(destination
->x() - button
->x(),
478 destination
->y() - button
->y()),
479 destination
->GetBoundsInScreen().origin(), 0, 0);
480 button_host
->PointerDraggedOnButton(button
, pointer
, drag_event
);
484 void SetupForDragTest(
485 std::vector
<std::pair
<ShelfID
, views::View
*> >* id_map
) {
486 // Initialize |id_map| with the automatically-created shelf buttons.
487 for (size_t i
= 0; i
< model_
->items().size(); ++i
) {
488 ShelfButton
* button
= test_api_
->GetButton(i
);
489 id_map
->push_back(std::make_pair(model_
->items()[i
].id
, button
));
491 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
493 // Add 5 app shelf buttons for testing.
494 for (int i
= 0; i
< 5; ++i
) {
495 ShelfID id
= AddAppShortcut();
496 // App Icon is located at index 0, and browser shortcut is located at
497 // index 1. So we should start to add app shortcut at index 2.
498 id_map
->insert(id_map
->begin() + (i
+ browser_index_
+ 1),
499 std::make_pair(id
, GetButtonByID(id
)));
501 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
504 views::View
* GetTooltipAnchorView() {
505 return shelf_view_
->tooltip_manager()->anchor_
;
508 void AddButtonsUntilOverflow() {
510 while (!test_api_
->IsOverflowButtonVisible()) {
513 ASSERT_LT(items_added
, 10000);
518 shelf_view_
->tooltip_manager()->ShowInternal();
521 void TestDraggingAnItemFromOverflowToShelf(bool cancel
) {
522 test_api_
->ShowOverflowBubble();
523 ASSERT_TRUE(test_api_
->overflow_bubble() &&
524 test_api_
->overflow_bubble()->IsShowing());
526 ash::test::ShelfViewTestAPI
test_api_for_overflow(
527 test_api_
->overflow_bubble()->shelf_view());
529 int total_item_count
= model_
->item_count();
531 int last_visible_item_id_in_shelf
=
532 GetItemId(test_api_
->GetLastVisibleIndex());
533 int second_last_visible_item_id_in_shelf
=
534 GetItemId(test_api_
->GetLastVisibleIndex() - 1);
535 int first_visible_item_id_in_overflow
=
536 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex());
537 int second_last_visible_item_id_in_overflow
=
538 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1);
540 int drag_item_index
=
541 test_api_for_overflow
.GetLastVisibleIndex();
542 ShelfID drag_item_id
= GetItemId(drag_item_index
);
543 ShelfButton
* drag_button
= test_api_for_overflow
.GetButton(drag_item_index
);
544 gfx::Point center_point_of_drag_item
=
545 drag_button
->GetBoundsInScreen().CenterPoint();
547 ui::test::EventGenerator
generator(ash::Shell::GetPrimaryRootWindow(),
548 center_point_of_drag_item
);
549 // Rip an item off to OverflowBubble.
550 generator
.PressLeftButton();
551 gfx::Point
rip_off_point(center_point_of_drag_item
.x(), 0);
552 generator
.MoveMouseTo(rip_off_point
);
553 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
554 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
555 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
557 // Move a dragged item into Shelf at |drop_index|.
559 gfx::Point drop_point
=
560 test_api_
->GetButton(drop_index
)->GetBoundsInScreen().CenterPoint();
561 int item_width
= test_api_for_overflow
.GetButtonSize();
562 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
564 gfx::Point
modified_drop_point(drop_point
.x() - item_width
/ 4,
566 generator
.MoveMouseTo(modified_drop_point
);
567 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
568 test_api_
->RunMessageLoopUntilAnimationsDone();
569 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
570 ASSERT_TRUE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
573 drag_button
->OnMouseCaptureLost();
575 generator
.ReleaseLeftButton();
577 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
578 test_api_
->RunMessageLoopUntilAnimationsDone();
579 ASSERT_FALSE(test_api_for_overflow
.IsRippedOffFromShelf());
580 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
582 // Compare pre-stored items' id with newly positioned items' after dragging
583 // is canceled or finished.
585 EXPECT_EQ(last_visible_item_id_in_shelf
,
586 GetItemId(test_api_
->GetLastVisibleIndex()));
587 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
588 GetItemId(test_api_
->GetLastVisibleIndex() - 1));
589 EXPECT_EQ(first_visible_item_id_in_overflow
,
590 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
591 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
592 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1));
594 EXPECT_EQ(drag_item_id
, GetItemId(drop_index
));
595 EXPECT_EQ(total_item_count
, model_
->item_count());
596 EXPECT_EQ(last_visible_item_id_in_shelf
,
597 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
598 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
599 GetItemId(test_api_
->GetLastVisibleIndex()));
600 EXPECT_EQ(first_visible_item_id_in_overflow
,
601 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex() + 1));
602 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
603 GetItemId(test_api_for_overflow
.GetLastVisibleIndex()));
607 // Returns the item's ShelfID at |index|.
608 ShelfID
GetItemId(int index
) {
610 return model_
->items()[index
].id
;
613 void ReplaceShelfDelegateForRipOffTest() {
614 // Replace ShelfDelegate.
615 test::ShellTestApi
test_api(Shell::GetInstance());
616 test_api
.SetShelfDelegate(NULL
);
617 ShelfDelegate
* delegate
= new TestShelfDelegateForShelfView(model_
);
618 test_api
.SetShelfDelegate(delegate
);
619 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate
);
620 test_api_
->SetShelfDelegate(delegate
);
624 ShelfView
* shelf_view_
;
626 ShelfItemDelegateManager
* item_manager_
;
628 scoped_ptr
<ShelfViewTestAPI
> test_api_
;
631 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest
);
634 class ScopedTextDirectionChange
{
636 explicit ScopedTextDirectionChange(bool is_rtl
) : is_rtl_(is_rtl
) {
637 original_locale_
= l10n_util::GetApplicationLocale(std::string());
639 base::i18n::SetICUDefaultLocale("he");
640 CheckTextDirectionIsCorrect();
643 ~ScopedTextDirectionChange() {
645 base::i18n::SetICUDefaultLocale(original_locale_
);
649 void CheckTextDirectionIsCorrect() {
650 ASSERT_EQ(is_rtl_
, base::i18n::IsRTL());
654 std::string original_locale_
;
657 class ShelfViewTextDirectionTest
658 : public ShelfViewTest
,
659 public testing::WithParamInterface
<bool> {
661 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
662 virtual ~ShelfViewTextDirectionTest() {}
664 virtual void SetUp() OVERRIDE
{
665 ShelfViewTest::SetUp();
668 virtual void TearDown() OVERRIDE
{
669 ShelfViewTest::TearDown();
673 ScopedTextDirectionChange text_direction_change_
;
675 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest
);
678 // Checks that the ideal item icon bounds match the view's bounds in the screen
679 // in both LTR and RTL.
680 TEST_P(ShelfViewTextDirectionTest
, IdealBoundsOfItemIcon
) {
681 ShelfID id
= AddPlatformApp();
682 ShelfButton
* button
= GetButtonByID(id
);
683 gfx::Rect item_bounds
= button
->GetBoundsInScreen();
684 gfx::Point icon_offset
= button
->GetIconBounds().origin();
685 item_bounds
.Offset(icon_offset
.OffsetFromOrigin());
686 gfx::Rect ideal_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(id
);
687 gfx::Point screen_origin
;
688 views::View::ConvertPointToScreen(shelf_view_
, &screen_origin
);
689 ideal_bounds
.Offset(screen_origin
.x(), screen_origin
.y());
690 EXPECT_EQ(item_bounds
.x(), ideal_bounds
.x());
691 EXPECT_EQ(item_bounds
.y(), ideal_bounds
.y());
694 // Check that items in the overflow area are returning the overflow button as
696 TEST_F(ShelfViewTest
, OverflowButtonBounds
) {
697 ShelfID first_id
= AddPlatformApp();
698 ShelfID overflow_id
= AddPlatformApp();
700 while (!test_api_
->IsOverflowButtonVisible()) {
701 // Added button is visible after animation while in this loop.
702 EXPECT_TRUE(GetButtonByID(overflow_id
)->visible());
703 overflow_id
= AddPlatformApp();
705 ASSERT_LT(items_added
, 10000);
707 ShelfID last_id
= AddPlatformApp();
709 gfx::Rect first_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(first_id
);
710 gfx::Rect overflow_bounds
=
711 shelf_view_
->GetIdealBoundsOfItemIcon(overflow_id
);
712 gfx::Rect last_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(last_id
);
714 // Check that all items have the same size and that the overflow items are
715 // identical whereas the first one does not match either of them.
716 EXPECT_EQ(first_bounds
.size().ToString(), last_bounds
.size().ToString());
717 EXPECT_NE(first_bounds
.ToString(), last_bounds
.ToString());
718 EXPECT_EQ(overflow_bounds
.ToString(), last_bounds
.ToString());
721 // Checks that shelf view contents are considered in the correct drag group.
722 TEST_F(ShelfViewTest
, EnforceDragType
) {
723 EXPECT_TRUE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_PLATFORM_APP
));
724 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_SHORTCUT
));
725 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
,
726 TYPE_BROWSER_SHORTCUT
));
727 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_WINDOWED_APP
));
728 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_LIST
));
729 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_PANEL
));
731 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_SHORTCUT
));
732 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
733 TYPE_BROWSER_SHORTCUT
));
734 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
736 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_LIST
));
737 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_PANEL
));
739 EXPECT_TRUE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
740 TYPE_BROWSER_SHORTCUT
));
741 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
743 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_LIST
));
744 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_PANEL
));
746 EXPECT_TRUE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_WINDOWED_APP
));
747 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_LIST
));
748 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_PANEL
));
750 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_LIST
));
751 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_PANEL
));
753 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_PANEL
, TYPE_APP_PANEL
));
756 // Adds platform app button until overflow and verifies that the last added
757 // platform app button is hidden.
758 TEST_F(ShelfViewTest
, AddBrowserUntilOverflow
) {
759 // All buttons should be visible.
760 ASSERT_EQ(test_api_
->GetButtonCount(),
761 test_api_
->GetLastVisibleIndex() + 1);
763 // Add platform app button until overflow.
765 ShelfID last_added
= AddPlatformApp();
766 while (!test_api_
->IsOverflowButtonVisible()) {
767 // Added button is visible after animation while in this loop.
768 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
770 last_added
= AddPlatformApp();
772 ASSERT_LT(items_added
, 10000);
775 // The last added button should be invisible.
776 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
779 // Adds one platform app button then adds app shortcut until overflow. Verifies
780 // that the browser button gets hidden on overflow and last added app shortcut
782 TEST_F(ShelfViewTest
, AddAppShortcutWithBrowserButtonUntilOverflow
) {
783 // All buttons should be visible.
784 ASSERT_EQ(test_api_
->GetButtonCount(),
785 test_api_
->GetLastVisibleIndex() + 1);
787 ShelfID browser_button_id
= AddPlatformApp();
789 // Add app shortcut until overflow.
791 ShelfID last_added
= AddAppShortcut();
792 while (!test_api_
->IsOverflowButtonVisible()) {
793 // Added button is visible after animation while in this loop.
794 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
796 last_added
= AddAppShortcut();
798 ASSERT_LT(items_added
, 10000);
801 // And the platform app button is invisible.
802 EXPECT_FALSE(GetButtonByID(browser_button_id
)->visible());
805 TEST_F(ShelfViewTest
, AddPanelHidesPlatformAppButton
) {
806 // All buttons should be visible.
807 ASSERT_EQ(test_api_
->GetButtonCount(),
808 test_api_
->GetLastVisibleIndex() + 1);
810 // Add platform app button until overflow, remember last visible platform app
813 ShelfID first_added
= AddPlatformApp();
814 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
816 ShelfID added
= AddPlatformApp();
817 if (test_api_
->IsOverflowButtonVisible()) {
818 EXPECT_FALSE(GetButtonByID(added
)->visible());
823 ASSERT_LT(items_added
, 10000);
826 ShelfID panel
= AddPanel();
827 EXPECT_TRUE(test_api_
->IsOverflowButtonVisible());
830 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
833 // When there are more panels then platform app buttons we should hide panels
834 // rather than platform apps.
835 TEST_F(ShelfViewTest
, PlatformAppHidesExcessPanels
) {
836 // All buttons should be visible.
837 ASSERT_EQ(test_api_
->GetButtonCount(),
838 test_api_
->GetLastVisibleIndex() + 1);
840 // Add platform app button.
841 ShelfID platform_app
= AddPlatformApp();
842 ShelfID first_panel
= AddPanel();
844 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
845 EXPECT_TRUE(GetButtonByID(first_panel
)->visible());
847 // Add panels until there is an overflow.
848 ShelfID last_panel
= first_panel
;
850 while (!test_api_
->IsOverflowButtonVisible()) {
851 last_panel
= AddPanel();
853 ASSERT_LT(items_added
, 10000);
856 // The first panel should now be hidden by the new platform apps needing
858 EXPECT_FALSE(GetButtonByID(first_panel
)->visible());
859 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
860 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
862 // Adding platform apps should eventually begin to hide platform apps. We will
863 // add platform apps until either the last panel or platform app is hidden.
865 while (GetButtonByID(platform_app
)->visible() &&
866 GetButtonByID(last_panel
)->visible()) {
867 platform_app
= AddPlatformApp();
869 ASSERT_LT(items_added
, 10000);
871 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
872 EXPECT_FALSE(GetButtonByID(platform_app
)->visible());
875 // Adds button until overflow then removes first added one. Verifies that
876 // the last added one changes from invisible to visible and overflow
878 TEST_F(ShelfViewTest
, RemoveButtonRevealsOverflowed
) {
879 // All buttons should be visible.
880 ASSERT_EQ(test_api_
->GetButtonCount(),
881 test_api_
->GetLastVisibleIndex() + 1);
883 // Add platform app buttons until overflow.
885 ShelfID first_added
= AddPlatformApp();
886 ShelfID last_added
= first_added
;
887 while (!test_api_
->IsOverflowButtonVisible()) {
888 last_added
= AddPlatformApp();
890 ASSERT_LT(items_added
, 10000);
893 // Expect add more than 1 button. First added is visible and last is not.
894 EXPECT_NE(first_added
, last_added
);
895 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
896 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
898 // Remove first added.
899 RemoveByID(first_added
);
901 // Last added button becomes visible and overflow chevron is gone.
902 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
903 EXPECT_EQ(1.0f
, GetButtonByID(last_added
)->layer()->opacity());
904 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
907 // Verifies that remove last overflowed button should hide overflow chevron.
908 TEST_F(ShelfViewTest
, RemoveLastOverflowed
) {
909 // All buttons should be visible.
910 ASSERT_EQ(test_api_
->GetButtonCount(),
911 test_api_
->GetLastVisibleIndex() + 1);
913 // Add platform app button until overflow.
915 ShelfID last_added
= AddPlatformApp();
916 while (!test_api_
->IsOverflowButtonVisible()) {
917 last_added
= AddPlatformApp();
919 ASSERT_LT(items_added
, 10000);
922 RemoveByID(last_added
);
923 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
926 // Adds platform app button without waiting for animation to finish and verifies
927 // that all added buttons are visible.
928 TEST_F(ShelfViewTest
, AddButtonQuickly
) {
929 // All buttons should be visible.
930 ASSERT_EQ(test_api_
->GetButtonCount(),
931 test_api_
->GetLastVisibleIndex() + 1);
933 // Add a few platform buttons quickly without wait for animation.
935 while (!test_api_
->IsOverflowButtonVisible()) {
936 AddPlatformAppNoWait();
938 ASSERT_LT(added_count
, 10000);
941 // ShelfView should be big enough to hold at least 3 new buttons.
942 ASSERT_GE(added_count
, 3);
944 // Wait for the last animation to finish.
945 test_api_
->RunMessageLoopUntilAnimationsDone();
947 // Verifies non-overflow buttons are visible.
948 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
949 ShelfButton
* button
= test_api_
->GetButton(i
);
951 EXPECT_TRUE(button
->visible()) << "button index=" << i
;
952 EXPECT_EQ(1.0f
, button
->layer()->opacity()) << "button index=" << i
;
957 // Check that model changes are handled correctly while a shelf icon is being
959 TEST_F(ShelfViewTest
, ModelChangesWhileDragging
) {
960 ShelfButtonHost
* button_host
= shelf_view_
;
962 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
963 SetupForDragTest(&id_map
);
965 // Dragging browser shortcut at index 1.
966 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
967 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
968 std::rotate(id_map
.begin() + 1,
971 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
972 button_host
->PointerReleasedOnButton(
973 dragged_button
, ShelfButtonHost::MOUSE
, false);
974 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
976 // Dragging changes model order.
977 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
978 std::rotate(id_map
.begin() + 1,
981 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
983 // Cancelling the drag operation restores previous order.
984 button_host
->PointerReleasedOnButton(
985 dragged_button
, ShelfButtonHost::MOUSE
, true);
986 std::rotate(id_map
.begin() + 1,
989 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
991 // Deleting an item keeps the remaining intact.
992 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
993 model_
->RemoveItemAt(1);
994 id_map
.erase(id_map
.begin() + 1);
995 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
996 button_host
->PointerReleasedOnButton(
997 dragged_button
, ShelfButtonHost::MOUSE
, false);
999 // Adding a shelf item cancels the drag and respects the order.
1000 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1001 ShelfID new_id
= AddAppShortcut();
1002 id_map
.insert(id_map
.begin() + 6,
1003 std::make_pair(new_id
, GetButtonByID(new_id
)));
1004 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1005 button_host
->PointerReleasedOnButton(
1006 dragged_button
, ShelfButtonHost::MOUSE
, false);
1008 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
1010 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1011 new_id
= AddPanel();
1012 id_map
.insert(id_map
.begin() + 7,
1013 std::make_pair(new_id
, GetButtonByID(new_id
)));
1014 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1015 button_host
->PointerReleasedOnButton(
1016 dragged_button
, ShelfButtonHost::MOUSE
, false);
1019 // Check that 2nd drag from the other pointer would be ignored.
1020 TEST_F(ShelfViewTest
, SimultaneousDrag
) {
1021 ShelfButtonHost
* button_host
= shelf_view_
;
1023 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1024 SetupForDragTest(&id_map
);
1026 // Start a mouse drag.
1027 views::View
* dragged_button_mouse
=
1028 SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1029 std::rotate(id_map
.begin() + 1,
1031 id_map
.begin() + 4);
1032 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1033 // Attempt a touch drag before the mouse drag finishes.
1034 views::View
* dragged_button_touch
=
1035 SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1037 // Nothing changes since 2nd drag is ignored.
1038 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1040 // Finish the mouse drag.
1041 button_host
->PointerReleasedOnButton(
1042 dragged_button_mouse
, ShelfButtonHost::MOUSE
, false);
1043 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1045 // Now start a touch drag.
1046 dragged_button_touch
= SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1047 std::rotate(id_map
.begin() + 3,
1049 id_map
.begin() + 5);
1050 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1052 // And attempt a mouse drag before the touch drag finishes.
1053 dragged_button_mouse
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 2);
1055 // Nothing changes since 2nd drag is ignored.
1056 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1058 button_host
->PointerReleasedOnButton(
1059 dragged_button_touch
, ShelfButtonHost::TOUCH
, false);
1060 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1063 // Check that clicking first on one item and then dragging another works as
1065 TEST_F(ShelfViewTest
, ClickOneDragAnother
) {
1066 ShelfButtonHost
* button_host
= shelf_view_
;
1068 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1069 SetupForDragTest(&id_map
);
1071 // A click on item 1 is simulated.
1074 // Dragging browser index at 0 should change the model order correctly.
1075 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
1076 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1077 std::rotate(id_map
.begin() + 1,
1079 id_map
.begin() + 4);
1080 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1081 button_host
->PointerReleasedOnButton(
1082 dragged_button
, ShelfButtonHost::MOUSE
, false);
1083 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
1086 // Tests that double-clicking an item does not activate it twice.
1087 TEST_F(ShelfViewTest
, ClickingTwiceActivatesOnce
) {
1088 // Watch for selection of the browser shortcut.
1089 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1090 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1091 item_manager_
->SetShelfItemDelegate(
1093 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1095 // A single click selects the item.
1096 SimulateClick(browser_index_
);
1097 EXPECT_TRUE(selection_tracker
->WasSelected());
1099 // A double-click does not select the item.
1100 selection_tracker
->Reset();
1101 SimulateDoubleClick(browser_index_
);
1102 EXPECT_FALSE(selection_tracker
->WasSelected());
1105 // Check that clicking an item and jittering the mouse a bit still selects the
1107 TEST_F(ShelfViewTest
, ClickAndMoveSlightly
) {
1108 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1109 SetupForDragTest(&id_map
);
1111 ShelfID shelf_id
= (id_map
.begin() + 1)->first
;
1112 views::View
* button
= (id_map
.begin() + 1)->second
;
1114 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1115 // the shelf item gets selected.
1116 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1117 item_manager_
->SetShelfItemDelegate(
1119 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1121 gfx::Vector2d
press_offset(5, 30);
1122 gfx::Point press_location
= gfx::Point() + press_offset
;
1123 gfx::Point press_location_in_screen
=
1124 button
->GetBoundsInScreen().origin() + press_offset
;
1126 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
1128 press_location_in_screen
,
1129 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1130 button
->OnMousePressed(click_event
);
1132 ui::MouseEvent
drag_event1(ui::ET_MOUSE_DRAGGED
,
1133 press_location
+ gfx::Vector2d(0, 1),
1134 press_location_in_screen
+ gfx::Vector2d(0, 1),
1135 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1136 button
->OnMouseDragged(drag_event1
);
1138 ui::MouseEvent
drag_event2(ui::ET_MOUSE_DRAGGED
,
1139 press_location
+ gfx::Vector2d(-1, 0),
1140 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1141 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1142 button
->OnMouseDragged(drag_event2
);
1144 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
1145 press_location
+ gfx::Vector2d(-1, 0),
1146 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1147 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1148 button
->OnMouseReleased(release_event
);
1150 EXPECT_TRUE(selection_tracker
->WasSelected());
1153 // Confirm that item status changes are reflected in the buttons.
1154 TEST_F(ShelfViewTest
, ShelfItemStatus
) {
1155 // All buttons should be visible.
1156 ASSERT_EQ(test_api_
->GetButtonCount(),
1157 test_api_
->GetLastVisibleIndex() + 1);
1159 // Add platform app button.
1160 ShelfID last_added
= AddPlatformApp();
1161 ShelfItem item
= GetItemByID(last_added
);
1162 int index
= model_
->ItemIndexByID(last_added
);
1163 ShelfButton
* button
= GetButtonByID(last_added
);
1164 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1165 item
.status
= STATUS_ACTIVE
;
1166 model_
->Set(index
, item
);
1167 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1168 item
.status
= STATUS_ATTENTION
;
1169 model_
->Set(index
, item
);
1170 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1173 // Confirm that item status changes are reflected in the buttons
1174 // for platform apps.
1175 TEST_F(ShelfViewTest
, ShelfItemStatusPlatformApp
) {
1176 // All buttons should be visible.
1177 ASSERT_EQ(test_api_
->GetButtonCount(),
1178 test_api_
->GetLastVisibleIndex() + 1);
1180 // Add platform app button.
1181 ShelfID last_added
= AddPlatformApp();
1182 ShelfItem item
= GetItemByID(last_added
);
1183 int index
= model_
->ItemIndexByID(last_added
);
1184 ShelfButton
* button
= GetButtonByID(last_added
);
1185 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1186 item
.status
= STATUS_ACTIVE
;
1187 model_
->Set(index
, item
);
1188 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1189 item
.status
= STATUS_ATTENTION
;
1190 model_
->Set(index
, item
);
1191 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1194 // Confirm that shelf item bounds are correctly updated on shelf changes.
1195 TEST_F(ShelfViewTest
, ShelfItemBoundsCheck
) {
1196 VerifyShelfItemBoundsAreValid();
1197 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1198 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
1199 test_api_
->RunMessageLoopUntilAnimationsDone();
1200 VerifyShelfItemBoundsAreValid();
1201 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1202 SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
1203 test_api_
->RunMessageLoopUntilAnimationsDone();
1204 VerifyShelfItemBoundsAreValid();
1207 TEST_F(ShelfViewTest
, ShelfTooltipTest
) {
1208 ASSERT_EQ(test_api_
->GetLastVisibleIndex() + 1,
1209 test_api_
->GetButtonCount());
1211 // Prepare some items to the shelf.
1212 ShelfID app_button_id
= AddAppShortcut();
1213 ShelfID platform_button_id
= AddPlatformApp();
1215 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1216 ShelfButton
* platform_button
= GetButtonByID(platform_button_id
);
1218 ShelfButtonHost
* button_host
= shelf_view_
;
1219 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1221 button_host
->MouseEnteredButton(app_button
);
1222 // There's a delay to show the tooltip, so it's not visible yet.
1223 EXPECT_FALSE(tooltip_manager
->IsVisible());
1224 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1227 EXPECT_TRUE(tooltip_manager
->IsVisible());
1229 // Once it's visible, it keeps visibility and is pointing to the same
1231 button_host
->MouseExitedButton(app_button
);
1232 EXPECT_TRUE(tooltip_manager
->IsVisible());
1233 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1235 // When entered to another item, it switches to the new item. There is no
1236 // delay for the visibility.
1237 button_host
->MouseEnteredButton(platform_button
);
1238 EXPECT_TRUE(tooltip_manager
->IsVisible());
1239 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1241 button_host
->MouseExitedButton(platform_button
);
1242 tooltip_manager
->Close();
1244 // Next time: enter app_button -> move immediately to tab_button.
1245 button_host
->MouseEnteredButton(app_button
);
1246 button_host
->MouseExitedButton(app_button
);
1247 button_host
->MouseEnteredButton(platform_button
);
1248 EXPECT_FALSE(tooltip_manager
->IsVisible());
1249 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1252 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1253 // button, see crbug.com/288838.
1254 TEST_F(ShelfViewTest
, RemovingItemClosesTooltip
) {
1255 ShelfButtonHost
* button_host
= shelf_view_
;
1256 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1258 // Add an item to the shelf.
1259 ShelfID app_button_id
= AddAppShortcut();
1260 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1262 // Spawn a tooltip on that item.
1263 button_host
->MouseEnteredButton(app_button
);
1265 EXPECT_TRUE(tooltip_manager
->IsVisible());
1267 // Remove the app shortcut while the tooltip is open. The tooltip should be
1269 RemoveByID(app_button_id
);
1270 EXPECT_FALSE(tooltip_manager
->IsVisible());
1272 // Change the shelf layout. This should not crash.
1273 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1274 Shell::GetPrimaryRootWindow());
1277 // Changing the shelf alignment closes any open tooltip.
1278 TEST_F(ShelfViewTest
, ShelfAlignmentClosesTooltip
) {
1279 ShelfButtonHost
* button_host
= shelf_view_
;
1280 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1282 // Add an item to the shelf.
1283 ShelfID app_button_id
= AddAppShortcut();
1284 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1286 // Spawn a tooltip on the item.
1287 button_host
->MouseEnteredButton(app_button
);
1289 EXPECT_TRUE(tooltip_manager
->IsVisible());
1291 // Changing shelf alignment hides the tooltip.
1292 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1293 Shell::GetPrimaryRootWindow());
1294 EXPECT_FALSE(tooltip_manager
->IsVisible());
1297 TEST_F(ShelfViewTest
, ShouldHideTooltipTest
) {
1298 ShelfID app_button_id
= AddAppShortcut();
1299 ShelfID platform_button_id
= AddPlatformApp();
1301 // The tooltip shouldn't hide if the mouse is on normal buttons.
1302 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1303 ShelfButton
* button
= test_api_
->GetButton(i
);
1307 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1308 button
->GetMirroredBounds().CenterPoint()))
1309 << "ShelfView tries to hide on button " << i
;
1312 // The tooltip should not hide on the app-list button.
1313 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1314 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1315 app_list_button
->GetMirroredBounds().CenterPoint()));
1317 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1318 gfx::Rect app_button_rect
= GetButtonByID(app_button_id
)->GetMirroredBounds();
1319 gfx::Rect platform_button_rect
=
1320 GetButtonByID(platform_button_id
)->GetMirroredBounds();
1321 ASSERT_FALSE(app_button_rect
.Intersects(platform_button_rect
));
1322 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1323 gfx::UnionRects(app_button_rect
, platform_button_rect
).CenterPoint()));
1325 // The tooltip should hide if it's outside of all buttons.
1327 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1328 ShelfButton
* button
= test_api_
->GetButton(i
);
1332 all_area
.Union(button
->GetMirroredBounds());
1334 all_area
.Union(shelf_view_
->GetAppListButtonView()->GetMirroredBounds());
1335 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(all_area
.origin()));
1336 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1337 gfx::Point(all_area
.right() - 1, all_area
.bottom() - 1)));
1338 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1339 gfx::Point(all_area
.right(), all_area
.y())));
1340 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1341 gfx::Point(all_area
.x() - 1, all_area
.y())));
1342 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1343 gfx::Point(all_area
.x(), all_area
.y() - 1)));
1344 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1345 gfx::Point(all_area
.x(), all_area
.bottom())));
1348 TEST_F(ShelfViewTest
, ShouldHideTooltipWithAppListWindowTest
) {
1349 Shell::GetInstance()->ShowAppList(NULL
);
1350 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1352 // The tooltip shouldn't hide if the mouse is on normal buttons.
1353 for (int i
= 1; i
< test_api_
->GetButtonCount(); i
++) {
1354 ShelfButton
* button
= test_api_
->GetButton(i
);
1358 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1359 button
->GetMirroredBounds().CenterPoint()))
1360 << "ShelfView tries to hide on button " << i
;
1363 // The tooltip should hide on the app-list button.
1364 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1365 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1366 app_list_button
->GetMirroredBounds().CenterPoint()));
1369 // Test that by moving the mouse cursor off the button onto the bubble it closes
1371 TEST_F(ShelfViewTest
, ShouldHideTooltipWhenHoveringOnTooltip
) {
1372 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1373 tooltip_manager
->CreateZeroDelayTimerForTest();
1374 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1376 // Move the mouse off any item and check that no tooltip is shown.
1377 generator
.MoveMouseTo(gfx::Point(0, 0));
1378 EXPECT_FALSE(tooltip_manager
->IsVisible());
1380 // Move the mouse over the button and check that it is visible.
1381 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1382 gfx::Rect bounds
= app_list_button
->GetBoundsInScreen();
1383 generator
.MoveMouseTo(bounds
.CenterPoint());
1384 // Wait for the timer to go off.
1385 RunAllPendingInMessageLoop();
1386 EXPECT_TRUE(tooltip_manager
->IsVisible());
1388 // Move the mouse cursor slightly to the right of the item. The tooltip should
1390 generator
.MoveMouseBy(bounds
.width() / 2 + 5, 0);
1391 // Make sure there is no delayed close.
1392 RunAllPendingInMessageLoop();
1393 EXPECT_TRUE(tooltip_manager
->IsVisible());
1395 // Move back - it should still stay open.
1396 generator
.MoveMouseBy(-(bounds
.width() / 2 + 5), 0);
1397 // Make sure there is no delayed close.
1398 RunAllPendingInMessageLoop();
1399 EXPECT_TRUE(tooltip_manager
->IsVisible());
1401 // Now move the mouse cursor slightly above the item - so that it is over the
1402 // tooltip bubble. Now it should disappear.
1403 generator
.MoveMouseBy(0, -(bounds
.height() / 2 + 5));
1404 // Wait until the delayed close kicked in.
1405 RunAllPendingInMessageLoop();
1406 EXPECT_FALSE(tooltip_manager
->IsVisible());
1409 // Resizing shelf view while an add animation without fade-in is running,
1410 // which happens when overflow happens. App list button should end up in its
1411 // new ideal bounds.
1412 TEST_F(ShelfViewTest
, ResizeDuringOverflowAddAnimation
) {
1413 // All buttons should be visible.
1414 ASSERT_EQ(test_api_
->GetButtonCount(),
1415 test_api_
->GetLastVisibleIndex() + 1);
1417 // Add buttons until overflow. Let the non-overflow add animations finish but
1418 // leave the last running.
1419 int items_added
= 0;
1420 AddPlatformAppNoWait();
1421 while (!test_api_
->IsOverflowButtonVisible()) {
1422 test_api_
->RunMessageLoopUntilAnimationsDone();
1423 AddPlatformAppNoWait();
1425 ASSERT_LT(items_added
, 10000);
1428 // Resize shelf view with that animation running and stay overflown.
1429 gfx::Rect bounds
= shelf_view_
->bounds();
1430 bounds
.set_width(bounds
.width() - kShelfSize
);
1431 shelf_view_
->SetBoundsRect(bounds
);
1432 ASSERT_TRUE(test_api_
->IsOverflowButtonVisible());
1434 // Finish the animation.
1435 test_api_
->RunMessageLoopUntilAnimationsDone();
1437 // App list button should ends up in its new ideal bounds.
1438 const int app_list_button_index
= test_api_
->GetButtonCount() - 1;
1439 const gfx::Rect
& app_list_ideal_bounds
=
1440 test_api_
->GetIdealBoundsByIndex(app_list_button_index
);
1441 const gfx::Rect
& app_list_bounds
=
1442 test_api_
->GetBoundsByIndex(app_list_button_index
);
1443 EXPECT_EQ(app_list_ideal_bounds
, app_list_bounds
);
1446 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1447 TEST_F(ShelfViewTest
, OverflowBubbleSize
) {
1448 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1449 ReplaceShelfDelegateForRipOffTest();
1451 AddButtonsUntilOverflow();
1453 // Show overflow bubble.
1454 test_api_
->ShowOverflowBubble();
1455 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1456 test_api_
->overflow_bubble()->IsShowing());
1458 ShelfViewTestAPI
test_for_overflow_view(
1459 test_api_
->overflow_bubble()->shelf_view());
1461 int ripped_index
= test_for_overflow_view
.GetLastVisibleIndex();
1462 gfx::Size bubble_size
= test_for_overflow_view
.GetPreferredSize();
1463 int item_width
= test_for_overflow_view
.GetButtonSize() +
1464 test_for_overflow_view
.GetButtonSpacing();
1466 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1468 ShelfButton
* button
= test_for_overflow_view
.GetButton(ripped_index
);
1469 // Rip off the last visible item.
1470 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1471 gfx::Point
rip_off_point(start_point
.x(), 0);
1472 generator
.MoveMouseTo(start_point
.x(), start_point
.y());
1473 base::MessageLoop::current()->RunUntilIdle();
1474 generator
.PressLeftButton();
1475 base::MessageLoop::current()->RunUntilIdle();
1476 generator
.MoveMouseTo(rip_off_point
.x(), rip_off_point
.y());
1477 base::MessageLoop::current()->RunUntilIdle();
1478 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1480 // Check the overflow bubble size when an item is ripped off.
1481 EXPECT_EQ(bubble_size
.width() - item_width
,
1482 test_for_overflow_view
.GetPreferredSize().width());
1483 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1484 test_api_
->overflow_bubble()->IsShowing());
1486 // Re-insert an item into the overflow bubble.
1487 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1488 button
= test_for_overflow_view
.GetButton(first_index
);
1490 // Check the bubble size after an item is re-inserted.
1491 generator
.MoveMouseTo(button
->GetBoundsInScreen().CenterPoint());
1492 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1493 EXPECT_EQ(bubble_size
.width(),
1494 test_for_overflow_view
.GetPreferredSize().width());
1496 generator
.ReleaseLeftButton();
1497 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1498 EXPECT_EQ(bubble_size
.width(),
1499 test_for_overflow_view
.GetPreferredSize().width());
1502 // Check the drag insertion bounds of scrolled overflow bubble.
1503 TEST_F(ShelfViewTest
, CheckDragInsertBoundsOfScrolledOverflowBubble
) {
1504 UpdateDisplay("400x300");
1506 EXPECT_EQ(2, model_
->item_count());
1508 AddButtonsUntilOverflow();
1510 // Show overflow bubble.
1511 test_api_
->ShowOverflowBubble();
1512 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1513 test_api_
->overflow_bubble()->IsShowing());
1515 int item_width
= test_api_
->GetButtonSize() +
1516 test_api_
->GetButtonSpacing();
1517 OverflowBubbleView
* bubble_view
= test_api_
->overflow_bubble()->bubble_view();
1518 test::OverflowBubbleViewTestAPI
bubble_view_api(bubble_view
);
1520 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1522 while (bubble_view_api
.GetContentsSize().width() <
1523 (bubble_view
->GetContentsBounds().width() + 3 * item_width
))
1526 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1527 test_api_
->overflow_bubble()->IsShowing());
1529 ShelfViewTestAPI
test_for_overflow_view(
1530 test_api_
->overflow_bubble()->shelf_view());
1531 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1532 int last_index
= test_for_overflow_view
.GetLastVisibleIndex();
1534 ShelfButton
* first_button
= test_for_overflow_view
.GetButton(first_index
);
1535 ShelfButton
* last_button
= test_for_overflow_view
.GetButton(last_index
);
1536 gfx::Point first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1537 gfx::Point last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1538 gfx::Rect drag_reinsert_bounds
=
1539 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1540 EXPECT_TRUE(drag_reinsert_bounds
.Contains(first_point
));
1541 EXPECT_FALSE(drag_reinsert_bounds
.Contains(last_point
));
1543 // Scrolls sufficiently to show last item.
1544 bubble_view_api
.ScrollByXOffset(3 * item_width
);
1545 drag_reinsert_bounds
=
1546 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1547 first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1548 last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1549 EXPECT_FALSE(drag_reinsert_bounds
.Contains(first_point
));
1550 EXPECT_TRUE(drag_reinsert_bounds
.Contains(last_point
));
1553 // Check the drag insertion bounds of shelf view in multi monitor environment.
1554 TEST_F(ShelfViewTest
, CheckDragInsertBoundsWithMultiMonitor
) {
1555 // win8-aura doesn't support multiple display.
1556 if (!SupportsMultipleDisplays())
1559 UpdateDisplay("800x600,800x600");
1560 Shelf
* secondary_shelf
= Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1561 ShelfView
* shelf_view_for_secondary
=
1562 ShelfTestAPI(secondary_shelf
).shelf_view();
1564 // The bounds should be big enough for 4 buttons + overflow chevron.
1565 shelf_view_for_secondary
->SetBounds(0, 0, 500, kShelfSize
);
1567 ShelfViewTestAPI
test_api_for_secondary(shelf_view_for_secondary
);
1568 // Speeds up animation for test.
1569 test_api_for_secondary
.SetAnimationDuration(1);
1571 AddButtonsUntilOverflow();
1573 // Test #1: Test drag insertion bounds of primary shelf.
1574 // Show overflow bubble.
1575 test_api_
->ShowOverflowBubble();
1576 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1577 test_api_
->overflow_bubble()->IsShowing());
1579 ShelfViewTestAPI
test_api_for_overflow_view(
1580 test_api_
->overflow_bubble()->shelf_view());
1582 ShelfButton
* button
= test_api_for_overflow_view
.GetButton(
1583 test_api_for_overflow_view
.GetLastVisibleIndex());
1585 // Checks that a point in shelf is contained in drag insert bounds.
1586 gfx::Point point_in_shelf_view
= button
->GetBoundsInScreen().CenterPoint();
1587 gfx::Rect drag_reinsert_bounds
=
1588 test_api_for_overflow_view
.GetBoundsForDragInsertInScreen();
1589 EXPECT_TRUE(drag_reinsert_bounds
.Contains(point_in_shelf_view
));
1590 // Checks that a point out of shelf is not contained in drag insert bounds.
1591 EXPECT_FALSE(drag_reinsert_bounds
.Contains(
1592 gfx::Point(point_in_shelf_view
.x(), 0)));
1594 // Test #2: Test drag insertion bounds of secondary shelf.
1595 // Show overflow bubble.
1596 test_api_for_secondary
.ShowOverflowBubble();
1597 ASSERT_TRUE(test_api_for_secondary
.overflow_bubble() &&
1598 test_api_for_secondary
.overflow_bubble()->IsShowing());
1600 ShelfViewTestAPI
test_api_for_overflow_view_of_secondary(
1601 test_api_for_secondary
.overflow_bubble()->shelf_view());
1603 ShelfButton
* button_in_secondary
=
1604 test_api_for_overflow_view_of_secondary
.GetButton(
1605 test_api_for_overflow_view_of_secondary
.GetLastVisibleIndex());
1607 // Checks that a point in shelf is contained in drag insert bounds.
1608 gfx::Point point_in_secondary_shelf_view
=
1609 button_in_secondary
->GetBoundsInScreen().CenterPoint();
1610 gfx::Rect drag_reinsert_bounds_in_secondary
=
1611 test_api_for_overflow_view_of_secondary
.GetBoundsForDragInsertInScreen();
1612 EXPECT_TRUE(drag_reinsert_bounds_in_secondary
.Contains(
1613 point_in_secondary_shelf_view
));
1614 // Checks that a point out of shelf is not contained in drag insert bounds.
1615 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(
1616 gfx::Point(point_in_secondary_shelf_view
.x(), 0)));
1617 // Checks that a point of overflow bubble in primary shelf should not be
1618 // contained by insert bounds of secondary shelf.
1619 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(point_in_shelf_view
));
1622 // Checks the rip an item off from left aligned shelf in secondary monitor.
1623 TEST_F(ShelfViewTest
, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor
) {
1624 // win8-aura doesn't support multiple display.
1625 if (!SupportsMultipleDisplays())
1628 UpdateDisplay("800x600,800x600");
1629 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1631 aura::Window
* second_root
= Shell::GetAllRootWindows()[1];
1633 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
, second_root
);
1634 ASSERT_EQ(SHELF_ALIGNMENT_LEFT
,
1635 Shell::GetInstance()->GetShelfAlignment(second_root
));
1637 // Initially, app list and browser shortcut are added.
1638 EXPECT_EQ(2, model_
->item_count());
1639 int browser_index
= model_
->GetItemIndexForType(TYPE_BROWSER_SHORTCUT
);
1640 EXPECT_GT(browser_index
, 0);
1642 Shelf
* secondary_shelf
= Shelf::ForWindow(second_root
);
1643 ShelfView
* shelf_view_for_secondary
=
1644 ShelfTestAPI(secondary_shelf
).shelf_view();
1646 ShelfViewTestAPI
test_api_for_secondary_shelf_view(shelf_view_for_secondary
);
1647 ShelfButton
* button
=
1648 test_api_for_secondary_shelf_view
.GetButton(browser_index
);
1650 // Fetch the start point of dragging.
1651 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1652 ::wm::ConvertPointFromScreen(second_root
, &start_point
);
1654 ui::test::EventGenerator
generator(second_root
, start_point
);
1656 // Rip off the browser item.
1657 generator
.PressLeftButton();
1658 generator
.MoveMouseTo(start_point
.x() + 400, start_point
.y());
1659 test_api_for_secondary_shelf_view
.RunMessageLoopUntilAnimationsDone();
1660 EXPECT_TRUE(test_api_for_secondary_shelf_view
.IsRippedOffFromShelf());
1663 // Checks various drag and drop operations from OverflowBubble to Shelf.
1664 TEST_F(ShelfViewTest
, CheckDragAndDropFromOverflowBubbleToShelf
) {
1665 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1666 ReplaceShelfDelegateForRipOffTest();
1668 AddButtonsUntilOverflow();
1670 TestDraggingAnItemFromOverflowToShelf(false);
1671 TestDraggingAnItemFromOverflowToShelf(true);
1674 class ShelfViewVisibleBoundsTest
: public ShelfViewTest
,
1675 public testing::WithParamInterface
<bool> {
1677 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1679 void CheckAllItemsAreInBounds() {
1680 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1681 gfx::Rect shelf_bounds
= shelf_view_
->GetBoundsInScreen();
1682 EXPECT_TRUE(shelf_bounds
.Contains(visible_bounds
));
1683 for (int i
= 0; i
< test_api_
->GetButtonCount(); ++i
)
1684 if (ShelfButton
* button
= test_api_
->GetButton(i
))
1685 EXPECT_TRUE(visible_bounds
.Contains(button
->GetBoundsInScreen()));
1686 CheckAppListButtonIsInBounds();
1689 void CheckAppListButtonIsInBounds() {
1690 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1691 gfx::Rect app_list_button_bounds
= shelf_view_
->GetAppListButtonView()->
1692 GetBoundsInScreen();
1693 EXPECT_TRUE(visible_bounds
.Contains(app_list_button_bounds
));
1697 ScopedTextDirectionChange text_direction_change_
;
1699 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest
);
1702 TEST_P(ShelfViewVisibleBoundsTest
, ItemsAreInBounds
) {
1703 // Adding elements leaving some empty space.
1704 for (int i
= 0; i
< 3; i
++) {
1707 test_api_
->RunMessageLoopUntilAnimationsDone();
1708 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
1709 CheckAllItemsAreInBounds();
1710 // Same for overflow case.
1711 while (!test_api_
->IsOverflowButtonVisible()) {
1714 test_api_
->RunMessageLoopUntilAnimationsDone();
1715 CheckAllItemsAreInBounds();
1718 INSTANTIATE_TEST_CASE_P(LtrRtl
, ShelfViewTextDirectionTest
, testing::Bool());
1719 INSTANTIATE_TEST_CASE_P(VisibleBounds
, ShelfViewVisibleBoundsTest
,