1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/dock/docked_window_resizer.h"
7 #include "ash/display/display_controller.h"
8 #include "ash/root_window_controller.h"
9 #include "ash/screen_util.h"
10 #include "ash/shelf/shelf.h"
11 #include "ash/shelf/shelf_types.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/wm/dock/docked_window_layout_manager.h"
16 #include "ash/wm/window_state.h"
17 #include "ash/wm/window_util.h"
18 #include "ash/wm/workspace/magnetism_matcher.h"
19 #include "ash/wm/workspace/workspace_window_resizer.h"
20 #include "base/command_line.h"
21 #include "base/memory/weak_ptr.h"
22 #include "ui/aura/client/aura_constants.h"
23 #include "ui/aura/client/window_tree_client.h"
24 #include "ui/aura/env.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_delegate.h"
27 #include "ui/aura/window_event_dispatcher.h"
28 #include "ui/base/hit_test.h"
29 #include "ui/base/ui_base_types.h"
30 #include "ui/gfx/screen.h"
31 #include "ui/views/widget/widget.h"
32 #include "ui/wm/core/coordinate_conversion.h"
37 DockedWindowLayoutManager
* GetDockedLayoutManagerAtPoint(
38 const gfx::Point
& point
) {
39 gfx::Display display
= ScreenUtil::FindDisplayContainingPoint(point
);
40 if (!display
.is_valid())
42 aura::Window
* root
= Shell::GetInstance()->display_controller()->
43 GetRootWindowForDisplayId(display
.id());
44 aura::Window
* dock_container
= Shell::GetContainer(
45 root
, kShellWindowId_DockedContainer
);
46 return static_cast<DockedWindowLayoutManager
*>(
47 dock_container
->layout_manager());
52 DockedWindowResizer::~DockedWindowResizer() {
57 DockedWindowResizer::Create(WindowResizer
* next_window_resizer
,
58 wm::WindowState
* window_state
) {
59 return new DockedWindowResizer(next_window_resizer
, window_state
);
62 void DockedWindowResizer::Drag(const gfx::Point
& location
, int event_flags
) {
63 last_location_
= location
;
64 ::wm::ConvertPointToScreen(GetTarget()->parent(), &last_location_
);
65 if (!did_move_or_resize_
) {
66 did_move_or_resize_
= true;
70 gfx::Rect
bounds(CalculateBoundsForDrag(location
));
71 MaybeSnapToEdge(bounds
, &offset
);
72 gfx::Point
modified_location(location
);
73 modified_location
.Offset(offset
.x(), offset
.y());
75 base::WeakPtr
<DockedWindowResizer
> resizer(weak_ptr_factory_
.GetWeakPtr());
76 next_window_resizer_
->Drag(modified_location
, event_flags
);
80 DockedWindowLayoutManager
* new_dock_layout
=
81 GetDockedLayoutManagerAtPoint(last_location_
);
82 if (new_dock_layout
&& new_dock_layout
!= dock_layout_
) {
83 // The window is being dragged to a new display. If the previous
84 // container is the current parent of the window it will be informed of
85 // the end of drag when the window is reparented, otherwise let the
86 // previous container know the drag is complete. If we told the
87 // window's parent that the drag was complete it would begin
88 // positioning the window.
89 if (is_docked_
&& dock_layout_
->is_dragged_window_docked())
90 dock_layout_
->UndockDraggedWindow();
91 if (dock_layout_
!= initial_dock_layout_
)
92 dock_layout_
->FinishDragging(
94 details().source
== aura::client::WINDOW_MOVE_SOURCE_MOUSE
?
95 DOCKED_ACTION_SOURCE_MOUSE
: DOCKED_ACTION_SOURCE_TOUCH
);
97 dock_layout_
= new_dock_layout
;
98 // The window's initial layout manager already knows that the drag is
99 // in progress for this window.
100 if (new_dock_layout
!= initial_dock_layout_
)
101 new_dock_layout
->StartDragging(GetTarget());
103 // Window could get docked by the WorkspaceWindowResizer, update the state.
104 is_docked_
= dock_layout_
->is_dragged_window_docked();
105 // Whenever a window is dragged out of the dock it will be auto-sized
106 // in the dock if it gets docked again.
108 was_bounds_changed_by_user_
= false;
111 void DockedWindowResizer::CompleteDrag() {
112 // The root window can change when dragging into a different screen.
113 next_window_resizer_
->CompleteDrag();
114 FinishedDragging(aura::client::MOVE_SUCCESSFUL
);
117 void DockedWindowResizer::RevertDrag() {
118 next_window_resizer_
->RevertDrag();
119 // Restore docked state to what it was before the drag if necessary.
120 if (is_docked_
!= was_docked_
) {
121 is_docked_
= was_docked_
;
123 dock_layout_
->DockDraggedWindow(GetTarget());
125 dock_layout_
->UndockDraggedWindow();
127 FinishedDragging(aura::client::MOVE_CANCELED
);
130 DockedWindowResizer::DockedWindowResizer(WindowResizer
* next_window_resizer
,
131 wm::WindowState
* window_state
)
132 : WindowResizer(window_state
),
133 next_window_resizer_(next_window_resizer
),
135 initial_dock_layout_(NULL
),
136 did_move_or_resize_(false),
139 was_bounds_changed_by_user_(window_state
->bounds_changed_by_user()),
140 weak_ptr_factory_(this) {
141 DCHECK(details().is_resizable
);
142 aura::Window
* dock_container
= Shell::GetContainer(
143 GetTarget()->GetRootWindow(),
144 kShellWindowId_DockedContainer
);
145 dock_layout_
= static_cast<DockedWindowLayoutManager
*>(
146 dock_container
->layout_manager());
147 initial_dock_layout_
= dock_layout_
;
148 was_docked_
= GetTarget()->parent() == dock_container
;
149 is_docked_
= was_docked_
;
152 void DockedWindowResizer::MaybeSnapToEdge(const gfx::Rect
& bounds
,
153 gfx::Point
* offset
) {
154 // Windows only snap magnetically when they were previously docked.
157 DockedAlignment dock_alignment
= dock_layout_
->CalculateAlignment();
158 gfx::Rect dock_bounds
= ScreenUtil::ConvertRectFromScreen(
159 GetTarget()->parent(),
160 dock_layout_
->dock_container()->GetBoundsInScreen());
162 // Short-range magnetism when retaining docked state. Same constant as in
163 // MagnetismMatcher is used for consistency.
164 const int kSnapToDockDistance
= MagnetismMatcher::kMagneticDistance
;
166 if (dock_alignment
== DOCKED_ALIGNMENT_LEFT
||
167 dock_alignment
== DOCKED_ALIGNMENT_NONE
) {
168 const int distance
= bounds
.x() - dock_bounds
.x();
169 if (distance
< kSnapToDockDistance
&& distance
> 0) {
170 offset
->set_x(-distance
);
174 if (dock_alignment
== DOCKED_ALIGNMENT_RIGHT
||
175 dock_alignment
== DOCKED_ALIGNMENT_NONE
) {
176 const int distance
= dock_bounds
.right() - bounds
.right();
177 if (distance
< kSnapToDockDistance
&& distance
> 0)
178 offset
->set_x(distance
);
182 void DockedWindowResizer::StartedDragging() {
183 // During resizing the window width is preserved by DockedwindowLayoutManager.
185 (details().bounds_change
& WindowResizer::kBoundsChange_Resizes
)) {
186 window_state_
->set_bounds_changed_by_user(true);
189 // Tell the dock layout manager that we are dragging this window.
190 // At this point we are not yet animating the window as it may not be
191 // inside the docked area.
192 dock_layout_
->StartDragging(GetTarget());
193 // Reparent workspace windows during the drag to elevate them above workspace.
194 // Other windows for which the DockedWindowResizer is instantiated include
195 // panels and windows that are already docked. Those do not need reparenting.
196 if (GetTarget()->type() != ui::wm::WINDOW_TYPE_PANEL
&&
197 GetTarget()->parent()->id() == kShellWindowId_DefaultContainer
) {
198 // Reparent the window into the docked windows container in order to get it
199 // on top of other docked windows.
200 aura::Window
* docked_container
= Shell::GetContainer(
201 GetTarget()->GetRootWindow(),
202 kShellWindowId_DockedContainer
);
203 wm::ReparentChildWithTransientChildren(GetTarget(),
204 GetTarget()->parent(),
208 dock_layout_
->DockDraggedWindow(GetTarget());
211 void DockedWindowResizer::FinishedDragging(
212 aura::client::WindowMoveResult move_result
) {
213 if (!did_move_or_resize_
)
215 did_move_or_resize_
= false;
216 aura::Window
* window
= GetTarget();
217 const bool is_attached_panel
= window
->type() == ui::wm::WINDOW_TYPE_PANEL
&&
218 window_state_
->panel_attached();
219 const bool is_resized
=
220 (details().bounds_change
& WindowResizer::kBoundsChange_Resizes
) != 0;
222 // Undock the window if it is not in the normal or minimized state type. This
223 // happens if a user snaps or maximizes a window using a keyboard shortcut
224 // while it is being dragged.
225 if (!window_state_
->IsMinimized() && !window_state_
->IsNormalStateType())
228 // When drag is completed the dragged docked window is resized to the bounds
229 // calculated by the layout manager that conform to other docked windows.
230 if (!is_attached_panel
&& is_docked_
&& !is_resized
) {
231 gfx::Rect bounds
= ScreenUtil::ConvertRectFromScreen(
232 window
->parent(), dock_layout_
->dragged_bounds());
233 if (!bounds
.IsEmpty() && bounds
.width() != window
->bounds().width()) {
234 window
->SetBounds(bounds
);
237 // If a window has restore bounds, update the restore origin and width but not
238 // the height (since the height is auto-calculated for the docked windows).
239 if (is_resized
&& is_docked_
&& window_state_
->HasRestoreBounds()) {
240 gfx::Rect restore_bounds
= window
->GetBoundsInScreen();
241 restore_bounds
.set_height(
242 window_state_
->GetRestoreBoundsInScreen().height());
243 window_state_
->SetRestoreBoundsInScreen(restore_bounds
);
246 // Check if the window needs to be docked or returned to workspace.
247 DockedAction action
= MaybeReparentWindowOnDragCompletion(is_resized
,
249 dock_layout_
->FinishDragging(
250 move_result
== aura::client::MOVE_CANCELED
? DOCKED_ACTION_NONE
: action
,
251 details().source
== aura::client::WINDOW_MOVE_SOURCE_MOUSE
?
252 DOCKED_ACTION_SOURCE_MOUSE
: DOCKED_ACTION_SOURCE_TOUCH
);
254 // If we started the drag in one root window and moved into another root
255 // but then canceled the drag we may need to inform the original layout
256 // manager that the drag is finished.
257 if (initial_dock_layout_
!= dock_layout_
)
258 initial_dock_layout_
->FinishDragging(
260 details().source
== aura::client::WINDOW_MOVE_SOURCE_MOUSE
?
261 DOCKED_ACTION_SOURCE_MOUSE
: DOCKED_ACTION_SOURCE_TOUCH
);
265 DockedAction
DockedWindowResizer::MaybeReparentWindowOnDragCompletion(
266 bool is_resized
, bool is_attached_panel
) {
267 aura::Window
* window
= GetTarget();
269 // Check if the window needs to be docked or returned to workspace.
270 DockedAction action
= DOCKED_ACTION_NONE
;
271 aura::Window
* dock_container
= Shell::GetContainer(
272 window
->GetRootWindow(),
273 kShellWindowId_DockedContainer
);
274 if ((is_resized
|| !is_attached_panel
) &&
275 is_docked_
!= (window
->parent() == dock_container
)) {
277 wm::ReparentChildWithTransientChildren(window
,
280 action
= DOCKED_ACTION_DOCK
;
281 } else if (window
->parent()->id() == kShellWindowId_DockedContainer
) {
282 // Reparent the window back to workspace.
283 // We need to be careful to give ParentWindowWithContext a location in
284 // the right root window (matching the logic in DragWindowResizer) based
285 // on which root window a mouse pointer is in. We want to undock into the
286 // right screen near the edge of a multiscreen setup (based on where the
288 gfx::Rect
near_last_location(last_location_
, gfx::Size());
289 // Reparenting will cause Relayout and possible dock shrinking.
290 aura::Window
* previous_parent
= window
->parent();
291 aura::client::ParentWindowWithContext(window
, window
, near_last_location
);
292 if (window
->parent() != previous_parent
) {
293 wm::ReparentTransientChildrenOfChild(window
,
297 action
= was_docked_
? DOCKED_ACTION_UNDOCK
: DOCKED_ACTION_NONE
;
300 // Docked state was not changed but still need to record a UMA action.
301 if (is_resized
&& is_docked_
&& was_docked_
)
302 action
= DOCKED_ACTION_RESIZE
;
303 else if (is_docked_
&& was_docked_
)
304 action
= DOCKED_ACTION_REORDER
;
305 else if (is_docked_
&& !was_docked_
)
306 action
= DOCKED_ACTION_DOCK
;
308 action
= DOCKED_ACTION_NONE
;
310 // When a window is newly docked it is auto-sized by docked layout adjusting
311 // to other windows. If it is just dragged (but not resized) while being
312 // docked it is auto-sized unless it has been resized while being docked
315 wm::GetWindowState(window
)->set_bounds_changed_by_user(
316 was_docked_
&& (is_resized
|| was_bounds_changed_by_user_
));