1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/screen_dimmer.h"
8 #include "base/time/time.h"
9 #include "ui/aura/window_event_dispatcher.h"
10 #include "ui/compositor/layer.h"
11 #include "ui/compositor/scoped_layer_animation_settings.h"
12 #include "ui/gfx/rect.h"
13 #include "ui/gfx/size.h"
18 // Opacity for |dimming_layer_| when it's dimming the screen.
19 const float kDimmingLayerOpacity
= 0.4f
;
21 // Duration for dimming animations, in milliseconds.
22 const int kDimmingTransitionMs
= 200;
26 ScreenDimmer::ScreenDimmer(aura::Window
* root_window
)
27 : root_window_(root_window
),
28 currently_dimming_(false) {
29 root_window_
->AddObserver(this);
32 ScreenDimmer::~ScreenDimmer() {
33 root_window_
->RemoveObserver(this);
36 void ScreenDimmer::SetDimming(bool should_dim
) {
37 if (should_dim
== currently_dimming_
)
40 if (!dimming_layer_
) {
41 dimming_layer_
.reset(new ui::Layer(ui::LAYER_SOLID_COLOR
));
42 dimming_layer_
->SetColor(SK_ColorBLACK
);
43 dimming_layer_
->SetOpacity(0.0f
);
44 ui::Layer
* root_layer
= root_window_
->layer();
45 dimming_layer_
->SetBounds(root_layer
->bounds());
46 root_layer
->Add(dimming_layer_
.get());
47 root_layer
->StackAtTop(dimming_layer_
.get());
50 currently_dimming_
= should_dim
;
52 ui::ScopedLayerAnimationSettings
scoped_settings(
53 dimming_layer_
->GetAnimator());
54 scoped_settings
.SetTransitionDuration(
55 base::TimeDelta::FromMilliseconds(kDimmingTransitionMs
));
56 dimming_layer_
->SetOpacity(should_dim
? kDimmingLayerOpacity
: 0.0f
);
59 void ScreenDimmer::OnWindowBoundsChanged(aura::Window
* root
,
60 const gfx::Rect
& old_bounds
,
61 const gfx::Rect
& new_bounds
) {
63 dimming_layer_
->SetBounds(gfx::Rect(root
->bounds().size()));